Template:PatchDiff/December 20, 2013 Patch/tf/tf2 misc dir.vpk/materials/models/weapons/c items/c blackbox xmas.vmt

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N/A1"VertexlitGeneric"
N/A2{
N/A3 "$baseTexture" "models\weapons\c_items/c_blackbox_xmas"
N/A4 
N/A5 "$phong" "1"
N/A6 "$phongexponent" "30"
N/A7 "$phongboost" "0.6"
N/A8 "$lightwarptexture" "models\lightwarps\weapon_lightwarp"
N/A9 "$phongfresnelranges" "[1.5 .5 3]"
N/A10 "halflambert" "1"
N/A11 "$basemapalphaphongmask" "1"
N/A12 
N/A13 "$rimlight" "1"
N/A14 "$rimlightexponent" "20"
N/A15 "$rimlightboost" "0.5"
N/A16 
N/A17 
N/A18 "$glowcolor" "1"
N/A19 
N/A20 // Cloaking
N/A21 "$cloakPassEnabled" "1"
N/A22 "$sheenPassEnabled" "1"
N/A23 
N/A24 "$sheenmap" "cubemaps\cubemap_sheen001"
N/A25 "$sheenmapmask" "Effects\AnimatedSheen\animatedsheen0"
N/A26 "$sheenmaptint" "[ 1 1 1 ]"
N/A27 "$sheenmapmaskframe" "0"
N/A28 "$sheenindex" "0"
N/A29 
N/A30 "Proxies"
N/A31 {
N/A32 "AnimatedWeaponSheen"
N/A33 {
N/A34 "animatedtexturevar" "$sheenmapmask"
N/A35 "animatedtextureframenumvar" "$sheenmapmaskframe"
N/A36 "animatedtextureframerate" "40"
N/A37 }
N/A38 "invis"
N/A39 {
N/A40 }
N/A41 "ModelGlowColor"
N/A42 {
N/A43 "resultVar" "$glowcolor"
N/A44 }
N/A45 "Equals"
N/A46 {
N/A47 "srcVar1" "$glowcolor"
N/A48 "resultVar" "$selfillumtint"
N/A49 }
N/A50 "Equals"
N/A51 {
N/A52 "srcVar1" "$glowcolor"
N/A53 "resultVar" "$color2"
N/A54 }
N/A55 }
N/A56}