Template:PatchDiff/December 20, 2013 Patch/tf/tf2 misc dir.vpk/materials/models/weapons/c items/c xms double barrel blue.vmt

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N/A1"VertexlitGeneric"
N/A2{
N/A3 "$baseTexture" "models\weapons\c_items/c_xms_double_barrel_blue"
N/A4 "$phong" "1"
N/A5 "$phongexponent" "30"
N/A6 "$phongboost" "8"
N/A7 "$lightwarptexture" "models\lightwarps\weapon_lightwarp"
N/A8 "$phongfresnelranges" "[.5 .5 3]"
N/A9 "$halflambert" "1"
N/A10 
N/A11 "$basemapalphaphongmask" "1"
N/A12 
N/A13 // Rim lighting parameters
N/A14 "$rimlight" "1"
N/A15 "$rimlightexponent" "20"
N/A16 "$rimlightboost" ".25"
N/A17 
N/A18 
N/A19 "$glowcolor" "1"
N/A20 
N/A21 // Cloaking
N/A22 "$cloakPassEnabled" "1"
N/A23 "$sheenPassEnabled" "1"
N/A24 
N/A25 "$sheenmap" "cubemaps\cubemap_sheen001"
N/A26 "$sheenmapmask" "Effects\AnimatedSheen\animatedsheen0"
N/A27 "$sheenmaptint" "[ 1 1 1 ]"
N/A28 "$sheenmapmaskframe" "0"
N/A29 "$sheenindex" "0"
N/A30 
N/A31 "Proxies"
N/A32 {
N/A33 "AnimatedWeaponSheen"
N/A34 {
N/A35 "animatedtexturevar" "$sheenmapmask"
N/A36 "animatedtextureframenumvar" "$sheenmapmaskframe"
N/A37 "animatedtextureframerate" "40"
N/A38 }
N/A39 "invis"
N/A40 {
N/A41 }
N/A42 "ModelGlowColor"
N/A43 {
N/A44 "resultVar" "$glowcolor"
N/A45 }
N/A46 "Equals"
N/A47 {
N/A48 "srcVar1" "$glowcolor"
N/A49 "resultVar" "$selfillumtint"
N/A50 }
N/A51 "Equals"
N/A52 {
N/A53 "srcVar1" "$glowcolor"
N/A54 "resultVar" "$color2"
N/A55 }
N/A56 }
N/A57}