Template:PatchDiff/June 23, 2011 Patch/team fortress 2 content.gcf/tf/resource/ui/training/offlinepractice/practicemodeselection.res

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< Template:PatchDiff/June 23, 2011 Patch
Revision as of 00:42, 10 September 2011 by WindBOT (talk | contribs) (Diff of file "team fortress 2 content.gcf/tf/resource/ui/training/offlinepractice/practicemodeselection.res" for patch June 23, 2011 Patch.)
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N/A1"Resource/training/offlinepractice/practicemodeselection.res"
N/A2{
N/A3 "GameModeImagePanel"
N/A4 {
N/A5 "ControlName" "ImagePanel"
N/A6 "FieldName" "GameModeImagePanel"
N/A7 "xpos" "60"
N/A8 "ypos" "15"
N/A9 "zpos" "1"
N/A10 "wide" "250"
N/A11 "tall" "250"
N/A12 "visible" "1"
N/A13 "tileImage" "0"
N/A14 "scaleImage" "1"
N/A15 "border" "ButtonBorder"
N/A16 "paintbackgroundtype" "2"
N/A17 "paintbackground" "1"
N/A18 }
N/A19 
N/A20 "GameModeImageBgPanel"
N/A21 {
N/A22 "ControlName" "ImagePanel"
N/A23 "FieldName" "GameModeImageBgPanel"
N/A24 "xpos" "60"
N/A25 "zpos" "0"
N/A26 "wide" "330"
N/A27 "tall" "255"
N/A28 "visible" "1"
N/A29 "tileImage" "0"
N/A30 "scaleImage" "1"
N/A31 "image" "illustrations/bg"
N/A32 }
N/A33 
N/A34 "PrevButton"
N/A35 {
N/A36 "ControlName" "CExButton"
N/A37 "fieldName" "PrevButton"
N/A38 "xpos" "36"
N/A39 "ypos" "105"
N/A40 "zpos" "20"
N/A41 "wide" "18"
N/A42 "tall" "43"
N/A43 "autoResize" "0"
N/A44 "pinCorner" "0"
N/A45 "visible" "1"
N/A46 "enabled" "1"
N/A47 "tabPosition" "0"
N/A48 "labelText" "#TF_LessThan"
N/A49 "font" "HudFontSmallBold"
N/A50 "textAlignment" "center"
N/A51 "textinsetx" "0"
N/A52 "dulltext" "0"
N/A53 "brighttext" "0"
N/A54 "Command" "goprev"
N/A55 "sound_depressed" "UI/buttonclick.wav"
N/A56 "sound_released" "UI/buttonclickrelease.wav"
N/A57 }
N/A58 
N/A59 "NextButton"
N/A60 {
N/A61 "ControlName" "CExButton"
N/A62 "fieldName" "NextButton"
N/A63 "xpos" "396"
N/A64 "ypos" "105"
N/A65 "zpos" "20"
N/A66 "wide" "18"
N/A67 "tall" "43"
N/A68 "autoResize" "0"
N/A69 "pinCorner" "0"
N/A70 "visible" "1"
N/A71 "enabled" "1"
N/A72 "tabPosition" "0"
N/A73 "labelText" "#TF_GreaterThan"
N/A74 "font" "HudFontSmallBold"
N/A75 "textAlignment" "center"
N/A76 "textinsetx" "0"
N/A77 "dulltext" "0"
N/A78 "brighttext" "0"
N/A79 "Command" "gonext"
N/A80 "sound_depressed" "UI/buttonclick.wav"
N/A81 "sound_released" "UI/buttonclickrelease.wav"
N/A82 }
N/A83 
N/A84 "GameModeLabel"
N/A85 {
N/A86 "ControlName" "CExLabel"
N/A87 "fieldName" "GameModeLabel"
N/A88 "font" "HudFontMediumSmallBold"
N/A89 "labelText" "%gamemode%"
N/A90 "textAlignment" "center"
N/A91 "xpos" "60"
N/A92 "ypos" "10"
N/A93 "wide" "330"
N/A94 "tall" "20"
N/A95 "autoResize" "1"
N/A96 "pinCorner" "0"
N/A97 "visible" "1"
N/A98 "enabled" "1"
N/A99 "wrap" "0"
N/A100 "fgcolor_override" "83 75 66 255"
N/A101 }
N/A102 
N/A103 "CurPageLabel"
N/A104 {
N/A105 "ControlName" "CExLabel"
N/A106 "fieldName" "CurPageLabel"
N/A107 "font" "HudFontSmallBold"
N/A108 "labelText" "%curpage%"
N/A109 "textAlignment" "north"
N/A110 "xpos" "70"
N/A111 "ypos" "10"
N/A112 "zpos" "1"
N/A113 "wide" "40"
N/A114 "tall" "20"
N/A115 "autoResize" "1"
N/A116 "pinCorner" "0"
N/A117 "visible" "1"
N/A118 "enabled" "1"
N/A119 "wrap" "1"
N/A120 "fgcolor_override" "83 75 66 255"
N/A121 }
N/A122 
N/A123 "DescLabel"
N/A124 {
N/A125 "ControlName" "CExLabel"
N/A126 "fieldName" "DescLabel"
N/A127 "font" "HudFontSmallest"
N/A128 "labelText" "%description%"
N/A129 "textAlignment" "center"
N/A130 "xpos" "60"
N/A131 "ypos" "230"
N/A132 "wide" "330"
N/A133 "tall" "20"
N/A134 "autoResize" "1"
N/A135 "pinCorner" "0"
N/A136 "visible" "1"
N/A137 "enabled" "1"
N/A138 "wrap" "0"
N/A139 "fgcolor_override" "83 75 66 255"
N/A140 }
N/A141 
N/A142 "SelectCurrentGameModeButton"
N/A143 {
N/A144 "ControlName" "CExButton"
N/A145 "fieldName" "SelectCurrentGameModeButton"
N/A146 "xpos" "160"
N/A147 "ypos" "260"
N/A148 "wide" "130"
N/A149 "tall" "30"
N/A150 "autoResize" "0"
N/A151 "pinCorner" "0"
N/A152 "visible" "1"
N/A153 "enabled" "1"
N/A154 "tabPosition" "0"
N/A155 "labelText" "#TF_Select"
N/A156 "font" "HudFontSmallBold"
N/A157 "textAlignment" "center"
N/A158 "textinsetx" "50"
N/A159 "dulltext" "0"
N/A160 "brighttext" "0"
N/A161 "Command" "selectcurrentgamemode"
N/A162 "sound_depressed" "UI/buttonclick.wav"
N/A163 "sound_released" "UI/buttonclickrelease.wav"
N/A164 
N/A165 "border_default" "MainMenuButtonDefault"
N/A166 "border_armed" "MainMenuButtonArmed"
N/A167 "paintbackground" "0"
N/A168 
N/A169 "defaultFgColor_override" "46 43 42 255"
N/A170 "armedFgColor_override" "235 226 202 255"
N/A171 "depressedFgColor_override" "46 43 42 255"
N/A172 }
N/A173 
N/A174}