Template:PatchDiff/March 28, 2012 Patch/team fortress 2 content.gcf/tf/resource/tf english.txt

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22802280"Tip_3_16" "As a Soldier, the Gunboats greatly reduce health loss from rocket jumps. Use them when positioning and mobility are especially important."
22812281"Tip_3_17" "As a Soldier, activating the Battalion's Backup provides damage reduction and crit immunity to yourself and nearby team mates. Be mindful of the effect radius when protecting teammates!"
22822282"Tip_3_18" "As a Soldier, activating the Concheror lets you and your teammates heal themselves by damaging enemies. Use it to improve your team's survivability in fights."
2283N/A"Tip_3_19" "As a Soldier, you can use the Rocket Jumper to get to the front lines quickly without taking damage. Be careful however, as you will take increased damage from most weapons while it is equipped, and you will need to rely on your secondary and melee weapons in order to deal damage."
N/A2283"Tip_3_19" "As a Soldier, you can use the Rocket Jumper to get to the front lines quickly without taking damage. Be careful! You will take increased damage from most weapons, and you will need to rely on your secondary and melee weapons to deal damage."
22842284"Tip_3_20" "As a Soldier, the Frying Pan does identical damage as the Shovel, but is a lot louder. Don't use it when you are trying to stay hidden, as the distinct sound will give your position away!"
22852285"Tip_3_21" "As a Soldier, the Righteous Bison can hit the same enemy multiple times, and will hit the most times on enemies who are moving away from the projectile. Use it to punish retreating enemies!"
22862286"Tip_3_22" "As a Soldier, hitting a teammate with the Disciplinary Action will increase both your and your ally's speed dramatically for a few seconds! Use it on slower classes like other Soldiers and Heavies in order to reach the front lines faster!"
2287N/A"Tip_3_23" "As a Soldier, you can use %attack2% when wielding the Cow Mangler 5000 to fire a charged shot, dealing additional damage and setting the enemy briefly on fire. Be careful however, as a charged shot entirely depletes the Cow Mangler 5000's ammunition."
N/A2287"Tip_3_23" "As a Soldier, use %attack2% when wielding the Cow Mangler 5000 to fire a charged shot, dealing extra damage and setting the enemy briefly on fire. Be careful! A charged shot entirely depletes the Cow Mangler 5000's ammunition."
22882288"Tip_3_24" "As a Soldier, the Mantreads dramatically reduce weapon knock back. Use them in order to avoid being pushed back by the Force-A-Nature, explosives or Sentry Guns!"
22892289"Tip_3_25" "As a Soldier, the Liberty Launcher and Black Box only load three rockets at any time. Be sure to make each shot count, or you may be left vulnerable."
22902290"Tip_3_26" "As a Soldier, rocket jump to quickly close the distance between you and your enemies, and then use the Market Gardener to finish them off as you land."
23182318"Tip_4_25" "As a Demoman, a successful taunt kill with the Half-Zatoichi will allow you to sheath the sword."
23192319"Tip_4_26" "As a Demoman, you can use the Chargin' Targe or Splendid Screen to launch off small ramps and go flying! Use it to surprise enemies by charging over their heads."
23202320"Tip_4_27" "As a Demoman, the amount of heads you collect with your Eyelander will increase the damage your shield bash does."
2321N/A"Tip_4_28" "As a Demoman, you can use the Sticky Jumper to get to the front lines quickly. Be careful however, as it inflicts no damage at all, requiring you to rely on your primary and melee weapons!"
N/A2321"Tip_4_28" "As a Demoman, you can use the Sticky Jumper to get to the front lines quickly. Be careful! It inflicts no damage at all, requiring you to rely on your primary and melee weapons!"
23222322"Tip_4_29" "As a Demoman, the Scotsman's Skullcutter will reduce your speed. Consider pairing it with the Chargin' Targe or Splendid Screen in order to offset the speed reduction."
23232323"Tip_4_30" "As a Demoman, the Persian Persuader converts all ammo pickups into health packs, preventing you from acquiring ammo for your primary and secondary weapons. Make every shot count!"
23242324 
23922392"Tip_7_10" "As a Pyro, push enemies out of your way using the Flamethrower's compression blast with %attack2%."
23932393"Tip_7_11" "As a Pyro, the Flamethrower's compression blast (%attack2%) can extinguish burning teammates."
23942394"Tip_7_12" "As a Pyro, you cannot be ignited by fire-based weapons. Use your Shotgun or melee weapons against enemy Pyros in order to counter this."
2395N/A"Tip_7_13" "As a Pyro, the Backburner very effective when ambushing the enemy as it inflicts critical hits when attacking from behind."
N/A2395"Tip_7_13" "As a Pyro, the Backburner is very effective when ambushing the enemy because it inflicts critical hits when attacking from behind."
23962396"Tip_7_14" "As a Pyro, the Flare Gun can cause critical hits if fired at enemies who are already burning."
23972397"Tip_7_15" "As a Pyro, your Flamethrower or Flare Gun will not work underwater, so rely upon your Shotgun or melee weapon."
23982398"Tip_7_16" "As a Pyro, use %attack2% when using the Flamethrower in order to let out a blast of compressed air. Use it to reflect incoming projectiles, put out burning teammates, or push enemies back!"
24052405"Tip_7_23" "As a Pyro, you can use the Back Scratcher in order to help a Medic build their ÜberCharge more quickly."
24062406"Tip_7_24" "As a Pyro, the Powerjack is able to overheal you if you make a kill at full health."
24072407"Tip_7_25" "As a Pyro, the Flamethrower's compression blast (%attack2%) is a very useful tool. Use it to push enemies, even invulnerable Medics and their buddies, off cliffs or into other environmental hazards."
2408N/A"Tip_7_26" "As a Pyro, the Degreaser inflicts less afterburn damage but allows you to switch weapons almost instantly. This allows you to more easily perform deadly combination attacks, such as setting the enemy on fire and then using the Axtinguisher in order to inflict a critical hit!"
N/A2408"Tip_7_26" "As a Pyro, the Degreaser inflicts less afterburn damage but allows you to switch weapons almost instantly. This helps you perform deadly combination attacks, such as setting the enemy on fire and using the Axtinguisher to inflict a critical hit!"
24092409"Tip_7_27" "As a Pyro, the Backscratcher inflicts additional damage, but Medics and dispensers will heal you more slowly. Healthpacks will provide you with more health than normal however, so note their locations on the map!"
24102410"Tip_7_28" "As a Pyro, the Flamethrower's compression blast can be used to counter Demomen using the Chargin' Targe! Time your compression blast correctly, and you can push the Demoman back before he can strike, and then counter-attack!"
24112411"Tip_7_29" "As a Pyro, the Reserve Shooter will mini-crit enemies that are airborne. Use your compression blast (%mouse2%) to push an enemy into the air, and then switch to the Reserve Shooter in order to inflict additional damage!"
24332433"Tip_8_17" "As a Spy, disguise as your own team by hitting the %disguiseteam% key. Use this in friendly areas or with the Dead Ringer in order to hide your presence from the enemy."
24342434"Tip_8_18" "As a Spy, hit %lastdisguise% while already disguised to change the weapon your disguise is holding."
24352435"Tip_8_19" "As a Spy, hit %lastdisguise% in order to automatically assume the last disguise you previously used."
2436N/A"Tip_8_20" "As a Spy, you can take enemy Teleporters while disguised. Surprise!"
N/A2436"Tip_8_20" "As a Spy, you can take enemy Teleporters. Surprise!"
24372437"Tip_8_21" "As a Spy, bumping into enemies while cloaked makes you slightly visible to everyone."
24382438"Tip_8_22" "As a Spy, if you're set on fire while cloaked, the enemy can see you!"
24392439"Tip_8_23" "As a Spy, use your Revolver to pick off targets that are low on health, or to deal with classes that are dangerous to get near, such as Pyros."
24472447"Tip_8_31" "As a Spy, Your Eternal Reward automatically disguises you as the person you most recently backstabbed. Be aware that you will lose your disguise upon death or when attacking, however."
24482448"Tip_8_32" "As a Spy, you can see enemies' health. Use this information to target weakened enemies with your Revolver."
24492449"Tip_8_33" "As a Spy, the L'Etranger adds to your cloak's battery when you successfully hit an enemy."
2450N/A"Tip_8_34" "As a Spy, your Electro Sappers disable Sentry Guns before destroying them. Communicate with your team, and sap a Sentry Gun just before your teammates attack. This will prevent the Sentry from firing, and also make it more difficult for an Engineer to repair it."
N/A2450"Tip_8_34" "As a Spy, your Electro Sappers disable Sentry Guns before destroying them. Communicate with your team and sap a Sentry Gun as your teammates attack. This prevents the Sentry from firing and makes it more difficult for an Engineer to repair it."
24512451"Tip_8_35" "As a Spy, the Conniver's Kunai allows you to absorb the current health of your victim upon a successful backstab. Be wary however, as your base health will be drastically reduced when using this weapon, so be sure to remain undetected!"
24522452"Tip_8_36" "As a Spy, a good technique is to backstab enemies that are alone or are otherwise vulnerable. Always check your surroundings before backstabbing an enemy in order to ensure that you remain undetected."
24532453"Tip_8_37" "As a Spy, you can activate your Dead Ringer with fall damage. Feign a careless death!"
24802480"Tip_9_21" "As an Engineer, the Southern Hospitality can be very useful for Spy checking. If you hit an enemy and they start bleeding, you have discovered an enemy Spy."
24812481"Tip_9_22" "As an Engineer, the Jag allows you to construct buildings considerably faster if you hit them while they are under construction. Use the Jag when you need to construct buildings quickly in order to close a hole in your team's defensive line."
24822482"Tip_9_23" "As an Engineer, the Frontier Justice will gain revenge crits for every assist and every enemy killed by your Sentry Gun. Use it to quickly deal with enemies when your Sentry Gun has been destroyed."
2483N/A"Tip_9_24" "As an Engineer, if you perform three hits successive hits with the Gunslinger, the final blow will be an automatic critical hit. Use this technique to ambush and eliminate stronger classes when you lack support from your team or your Sentry Gun."
N/A2483"Tip_9_24" "As an Engineer, if you perform three successive hits with the Gunslinger, the final blow will be an automatic critical hit. Use this technique to ambush and eliminate stronger classes when you lack support from your team or your Sentry Gun."
24842484"Tip_9_25" "As an Engineer, you can use %attack2% in order to pick up your buildings and carry them. Remember that you will move more slowly and be unable to attack when carrying a building however, so be careful!"
24852485"Tip_9_26" "As an Engineer, be aware that your building will be destroyed if you are killed while carrying it. Only move your buildings when you are guarded by your team, or it is safe to do so!"
24862486"Tip_9_27" "As an Engineer, be careful when switching your melee weapon loadout as doing so will destroy all placed buildings!"
24872487"Tip_9_28" "As an Engineer, consider defensive locations that are hard to assault, and use them as staging areas when constructing buildings. Sentry Guns in particular are most effective when placed in the right location."
2488N/A"Tip_9_29" "As an Engineer, the Widowmaker draws from your limited metal reserves for each shot. Make sure that you take note of ammo box locations and friendly Dispensers to quickly resupply when you need to; also consider equipping the Pistol to be able to deal damage when you can't."
N/A2488"Tip_9_29" "As an Engineer, the Widowmaker draws from your metal reserves for each shot. Make sure that you take note of ammo locations and Dispensers to quickly resupply when you need to; also consider equipping the Pistol to be able to deal damage when you can't."
24892489"Tip_9_30" "As an Engineer, the Pomson 6000's projectiles drain the ÜberCharge meter of enemy Medics and the cloak meter of enemy Spies."
24902490"Tip_9_31" "As an Engineer, activating the Eureka Effect's taunt (%taunt%) will teleport you back to spawn and replenish both your health and metal reserves! Use it in conjunction with a Teleporter in order to quickly upgrade and repair buildings on the frontline."