Template:PatchDiff/October 1, 2015 Patch/tf/tf2 misc dir.vpk/scripts/mvm level sounds.txt
< Template:PatchDiff/October 1, 2015 Patch
Revision as of 01:35, 2 October 2015 by MousseBOT (talk | contribs) (Diff of file "tf/tf2_misc_dir.vpk/scripts/mvm_level_sounds.txt" for patch October 1, 2015 Patch.)
5858// ------------------------------------------------------------------------------------ //
5959"Weapon_General.CritPower"
6060{
61N/A "channel" "CHAN_ITEM"
N/A61 "channel" "CHAN_STATIC"
6262 "soundlevel" "SNDLVL_74dB"
6363 "volume" "0.700000"
6464 "wave" "weapons/crit_power.wav"
…
172172
173173"Weapon_HolyMackerel.HitFlesh"
174174{
175N/A "channel" "CHAN_ITEM"
N/A175 "channel" "CHAN_STATIC"
176176 "soundlevel" "SNDLVL_NORM"
177177 "volume" "0.700000"
178178 "rndwave"
…
216216
217217"Weapon_BaseballBat.HitFlesh"
218218{
219N/A "channel" "CHAN_ITEM"
N/A219 "channel" "CHAN_STATIC"
220220 "soundlevel" "SNDLVL_NORM"
221221 "volume" "0.700000"
222222 "wave" ")weapons/bat_baseball_hit_flesh.wav"
…
265265
266266"Weapon_Bat.DrawSwoosh1"
267267{
268N/A "channel" "CHAN_ITEM"
N/A268 "channel" "CHAN_STATIC"
269269 "soundlevel" "SNDLVL_NORM"
270270 "volume" "0.315000"
271271 "wave" "weapons/bat_draw_swoosh1.wav"
…
314314
315315"Weapon_Bat.HitFlesh"
316316{
317N/A "channel" "CHAN_ITEM"
N/A317 "channel" "CHAN_STATIC"
318318 "soundlevel" "SNDLVL_NORM"
319319 "volume" "0.700000"
320320 "wave" ")weapons/bat_hit.wav"
…
323323
324324"Weapon_Bat.HitWorld"
325325{
326N/A "channel" "CHAN_ITEM"
N/A326 "channel" "CHAN_STATIC"
327327 "soundlevel" "SNDLVL_NORM"
328328 "volume" "0.700000"
329329 "rndwave"
…
363363
364364"Weapon_Bottle.HitFlesh"
365365{
366N/A "channel" "CHAN_ITEM"
N/A366 "channel" "CHAN_STATIC"
367367 "soundlevel" "SNDLVL_NORM"
368368 "volume" "0.700000"
369369 "rndwave"
…
376376
377377"Weapon_Bottle.HitWorld"
378378{
379N/A "channel" "CHAN_ITEM"
N/A379 "channel" "CHAN_STATIC"
380380 "soundlevel" "SNDLVL_NORM"
381381 "volume" "0.700000"
382382 "rndwave"
…
389389
390390"Weapon_Bottle.IntactHitWorld"
391391{
392N/A "channel" "CHAN_ITEM"
N/A392 "channel" "CHAN_STATIC"
393393 "soundlevel" "SNDLVL_NORM"
394394 "volume" "0.700000"
395395 "rndwave"
…
401401
402402"Weapon_Bottle.BrokenHitWorld"
403403{
404N/A "channel" "CHAN_ITEM"
N/A404 "channel" "CHAN_STATIC"
405405 "soundlevel" "SNDLVL_NORM"
406406 "volume" "0.700000"
407407 "rndwave"
…
414414
415415"Weapon_Bottle.IntactHitFlesh"
416416{
417N/A "channel" "CHAN_ITEM"
N/A417 "channel" "CHAN_STATIC"
418418 "soundlevel" "SNDLVL_NORM"
419419 "volume" "0.700000"
420420 "rndwave"
…
427427
428428"Weapon_Bottle.BrokenHitFlesh"
429429{
430N/A "channel" "CHAN_ITEM"
N/A430 "channel" "CHAN_STATIC"
431431 "soundlevel" "SNDLVL_NORM"
432432 "volume" "0.700000"
433433 "rndwave"
…
469469
470470"Weapon_Machete.HitFlesh"
471471{
472N/A "channel" "CHAN_ITEM"
N/A472 "channel" "CHAN_STATIC"
473473 "soundlevel" "SNDLVL_NORM"
474474 "volume" "0.700000"
475475 "rndwave"
…
482482
483483"Weapon_Machete.HitWorld"
484484{
485N/A "channel" "CHAN_ITEM"
N/A485 "channel" "CHAN_STATIC"
486486 "soundlevel" "SNDLVL_NORM"
487487 "volume" "0.700000"
488488 "rndwave"
…
526526
527527"Weapon_Fist.HitFlesh"
528528{
529N/A "channel" "CHAN_ITEM"
N/A529 "channel" "CHAN_STATIC"
530530 "soundlevel" "SNDLVL_NORM"
531531 "volume" "0.700000"
532532 "rndwave"
…
539539
540540"Weapon_Fist.HitWorld"
541541{
542N/A "channel" "CHAN_ITEM"
N/A542 "channel" "CHAN_STATIC"
543543 "soundlevel" "SNDLVL_NORM"
544544 "volume" "0.700000"
545545 "rndwave"
…
599599
600600"Weapon_MetalGloves.CritHit"
601601{
602N/A "channel" "CHAN_ITEM"
N/A602 "channel" "CHAN_STATIC"
603603 "soundlevel" "SNDLVL_NORM"
604604 "volume" "0.700000"
605605 "rndwave"
…
613613
614614"Weapon_MetalGloves.CritEnabled"
615615{
616N/A "channel" "CHAN_ITEM"
N/A616 "channel" "CHAN_STATIC"
617617 "soundlevel" "SNDLVL_NORM"
618618 "volume" "0.700000"
619619 "wave" "weapons/boxing_gloves_crit_enabled.wav"
…
621621
622622"Weapon_MetalGloves.HitFlesh"
623623{
624N/A "channel" "CHAN_ITEM"
N/A624 "channel" "CHAN_STATIC"
625625 "soundlevel" "SNDLVL_NORM"
626626 "volume" "0.700000"
627627 "rndwave"
…
635635
636636"Weapon_MetalGloves.HitWorld"
637637{
638N/A "channel" "CHAN_ITEM"
N/A638 "channel" "CHAN_STATIC"
639639 "soundlevel" "SNDLVL_NORM"
640640 "volume" "0.700000"
641641 "rndwave"
…
693693
694694"Weapon_BoxingGloves.CritHit"
695695{
696N/A "channel" "CHAN_ITEM"
N/A696 "channel" "CHAN_STATIC"
697697 "soundlevel" "SNDLVL_NORM"
698698 "volume" "0.700000"
699699 "rndwave"
…
706706
707707"Weapon_BoxingGloves.CritEnabled"
708708{
709N/A "channel" "CHAN_ITEM"
N/A709 "channel" "CHAN_STATIC"
710710 "soundlevel" "SNDLVL_NORM"
711711 "volume" "0.700000"
712712 "wave" "weapons/boxing_gloves_crit_enabled.wav"
…
714714
715715"Weapon_BoxingGloves.HitFlesh"
716716{
717N/A "channel" "CHAN_ITEM"
N/A717 "channel" "CHAN_STATIC"
718718 "soundlevel" "SNDLVL_NORM"
719719 "volume" "0.700000"
720720 "rndwave"
…
728728
729729"Weapon_BoxingGloves.HitWorld"
730730{
731N/A "channel" "CHAN_ITEM"
N/A731 "channel" "CHAN_STATIC"
732732 "soundlevel" "SNDLVL_NORM"
733733 "volume" "0.700000"
734734 "rndwave"
…
778778
779779"Weapon_FireAxe.HitFlesh"
780780{
781N/A "channel" "CHAN_ITEM"
N/A781 "channel" "CHAN_STATIC"
782782 "soundlevel" "SNDLVL_NORM"
783783 "volume" "0.700000"
784784 "rndwave"
…
791791
792792"Weapon_FireAxe.HitWorld"
793793{
794N/A "channel" "CHAN_ITEM"
N/A794 "channel" "CHAN_STATIC"
795795 "soundlevel" "SNDLVL_NORM"
796796 "volume" "0.700000"
797797 "rndwave"
…
840840
841841"Weapon_UberSaw.HitFlesh"
842842{
843N/A "channel" "CHAN_ITEM"
N/A843 "channel" "CHAN_STATIC"
844844 "soundlevel" "SNDLVL_NORM"
845845 "volume" "0.700000"
846846 "rndwave"
…
854854
855855"Weapon_BoneSaw.HitWorld"
856856{
857N/A "channel" "CHAN_ITEM"
N/A857 "channel" "CHAN_STATIC"
858858 "soundlevel" "SNDLVL_NORM"
859859 "volume" "0.700000"
860860 "rndwave"
…
886886
887887"Weapon_BoneSaw.HitFlesh"
888888{
889N/A "channel" "CHAN_ITEM"
N/A889 "channel" "CHAN_STATIC"
890890 "soundlevel" "SNDLVL_NORM"
891891 "volume" "0.700000"
892892 "rndwave"
…
899899
900900"Weapon_BoneSaw.HitWorld"
901901{
902N/A "channel" "CHAN_ITEM"
N/A902 "channel" "CHAN_STATIC"
903903 "soundlevel" "SNDLVL_NORM"
904904 "volume" "0.700000"
905905 "rndwave"
…
931931
932932"Weapon_Club.HitFlesh"
933933{
934N/A "channel" "CHAN_ITEM"
N/A934 "channel" "CHAN_STATIC"
935935 "soundlevel" "SNDLVL_NORM"
936936 "volume" "0.700000"
937937 "rndwave"
…
944944
945945"Weapon_Club.HitWorld"
946946{
947N/A "channel" "CHAN_ITEM"
N/A947 "channel" "CHAN_STATIC"
948948 "soundlevel" "SNDLVL_NORM"
949949 "volume" "0.700000"
950950 "rndwave"
…
968968
969969"Weapon_Crowbar.HitFlesh"
970970{
971N/A "channel" "CHAN_ITEM"
N/A971 "channel" "CHAN_STATIC"
972972 "soundlevel" "SNDLVL_NORM"
973973 "volume" "0.700000"
974974 "rndwave"
…
981981
982982"Weapon_Crowbar.HitWorld"
983983{
984N/A "channel" "CHAN_ITEM"
N/A984 "channel" "CHAN_STATIC"
985985 "soundlevel" "SNDLVL_NORM"
986986 "volume" "0.700000"
987987 "rndwave"
…
993993
994994"Weapon_Crowbar.Melee_HitWorld"
995995{
996N/A "channel" "CHAN_ITEM"
N/A996 "channel" "CHAN_STATIC"
997997 "volume" "0.490000"
998998 "soundlevel" "SNDLVL_NORM"
999999 "pitch" "90,120"
…
10191019
10201020"Weapon_Flag.HitFlesh"
10211021{
1022N/A "channel" "CHAN_ITEM"
N/A1022 "channel" "CHAN_STATIC"
10231023 "soundlevel" "SNDLVL_NORM"
10241024 "volume" "0.700000"
10251025 "rndwave"
…
10321032
10331033"Weapon_Flag.HitWorld"
10341034{
1035N/A "channel" "CHAN_ITEM"
N/A1035 "channel" "CHAN_STATIC"
10361036 "soundlevel" "SNDLVL_NORM"
10371037 "volume" "0.700000"
10381038 "rndwave"
…
10481048
10491049"Weapon_FlameThrower.FireStart"
10501050{
1051N/A "channel" "CHAN_ITEM"
N/A1051 "channel" "CHAN_STATIC"
10521052 "soundlevel" "SNDLVL_94dB"
10531053 "volume" "0.700000"
10541054 "wave" ")weapons/flame_thrower_start.wav"
…
10721072
10731073"Weapon_FlameThrower.FireEnd"
10741074{
1075N/A "channel" "CHAN_ITEM"
N/A1075 "channel" "CHAN_STATIC"
10761076 "soundlevel" "SNDLVL_94dB"
10771077 "volume" "0.700000"
10781078 "wave" ")weapons/flame_thrower_end.wav"
…
11201120
11211121"Weapon_FlameThrower.Fire"
11221122{
1123N/A "channel" "CHAN_ITEM"
N/A1123 "channel" "CHAN_STATIC"
11241124 "soundlevel" "SNDLVL_94dB"
11251125 "volume" "0.700000"
11261126 "wave" ")weapons/flame_thrower_start.wav"
…
11281128
11291129"Weapon_FlameThrower.WindDown"
11301130{
1131N/A "channel" "CHAN_ITEM"
N/A1131 "channel" "CHAN_STATIC"
11321132 "soundlevel" "SNDLVL_94dB"
11331133 "volume" "0.700000"
11341134 "wave" ")weapons/flame_thrower_end.wav"
…
11581158
11591159"Weapon_Degreaser.FireStart"
11601160{
1161N/A "channel" "CHAN_ITEM"
N/A1161 "channel" "CHAN_STATIC"
11621162 "soundlevel" "SNDLVL_104dB"
11631163 "volume" "0.700000"
11641164 "wave" ")weapons/flame_thrower_dg_start.wav"
…
11821182
11831183"Weapon_Degreaser.FireEnd"
11841184{
1185N/A "channel" "CHAN_ITEM"
N/A1185 "channel" "CHAN_STATIC"
11861186 "soundlevel" "SNDLVL_104dB"
11871187 "volume" "0.700000"
11881188 "wave" ")weapons/flame_thrower_dg_end.wav"
…
11941194
11951195"Weapon_BackBurner.FireStart"
11961196{
1197N/A "channel" "CHAN_ITEM"
N/A1197 "channel" "CHAN_STATIC"
11981198 "soundlevel" "SNDLVL_94dB"
11991199 "volume" "0.700000"
12001200 "wave" ")weapons/flame_thrower_bb_start.wav"
…
12181218
12191219"Weapon_BackBurner.FireEnd"
12201220{
1221N/A "channel" "CHAN_ITEM"
N/A1221 "channel" "CHAN_STATIC"
12221222 "soundlevel" "SNDLVL_94dB"
12231223 "volume" "0.700000"
12241224 "wave" ")weapons/flame_thrower_bb_end.wav"
…
12581258
12591259"Weapon_BackBurner.Fire"
12601260{
1261N/A "channel" "CHAN_ITEM"
N/A1261 "channel" "CHAN_STATIC"
12621262 "soundlevel" "SNDLVL_94dB"
12631263 "volume" "0.700000"
12641264 "wave" ")weapons/flame_thrower_bb_start.wav"
…
12661266
12671267"Weapon_BackBurner.WindDown"
12681268{
1269N/A "channel" "CHAN_ITEM"
N/A1269 "channel" "CHAN_STATIC"
12701270 "soundlevel" "SNDLVL_94dB"
12711271 "volume" "0.700000"
12721272 "wave" ")weapons/flame_thrower_bb_end.wav"
…
13091309
13101310"Weapon_FlareGun.BoltForward"
13111311{
1312N/A "channel" "CHAN_ITEM"
N/A1312 "channel" "CHAN_STATIC"
13131313 "soundlevel" "SNDLVL_94dB"
13141314 "volume" "0.455000"
13151315 "wave" "weapons/flaregun_boltforward.wav"
…
13171317
13181318"Weapon_FlareGun.WorldReload"
13191319{
1320N/A "channel" "CHAN_ITEM"
N/A1320 "channel" "CHAN_STATIC"
13211321 "soundlevel" "SNDLVL_NORM"
13221322 "volume" "0.315000"
13231323 "wave" "weapons/flaregun_worldreload.wav"
…
13631363
13641364"Weapon_FlareGun.Reload"
13651365{
1366N/A "channel" "CHAN_ITEM"
N/A1366 "channel" "CHAN_STATIC"
13671367 "soundlevel" "SNDLVL_NORM"
13681368 "volume" "0.700000"
13691369 "wave" "weapons/grenade_launcher_drum_load.wav"
…
13791379
13801380"Weapon_FlareGun.TubeCloseFinish"
13811381{
1382N/A "channel" "CHAN_ITEM"
N/A1382 "channel" "CHAN_STATIC"
13831383 "soundlevel" "SNDLVL_NORM"
13841384 "volume" "0.700000"
13851385 "wave" "weapons/flaregun_tube_closefinish.wav"
…
14221422
14231423"Weapon_StickyBombLauncher.BoltForward"
14241424{
1425N/A "channel" "CHAN_ITEM"
N/A1425 "channel" "CHAN_STATIC"
14261426 "soundlevel" "SNDLVL_94dB"
14271427 "volume" "0.315000"
14281428 "wave" "weapons/stickybomblauncher_boltforward.wav"
…
14301430
14311431"Weapon_StickyBombLauncher.WorldReload"
14321432{
1433N/A "channel" "CHAN_ITEM"
N/A1433 "channel" "CHAN_STATIC"
14341434 "soundlevel" "SNDLVL_NORM"
14351435 "volume" "0.245000"
14361436 "wave" "weapons/stickybomblauncher_worldreload.wav"
…
14651465
14661466"Weapon_GrenadeLauncher.DrumStart"
14671467{
1468N/A "channel" "CHAN_ITEM"
N/A1468 "channel" "CHAN_STATIC"
14691469 "soundlevel" "SNDLVL_NORM"
14701470 "volume" "0.280000"
14711471 "wave" "weapons/grenade_launcher_drum_start.wav"
…
14731473
14741474"Weapon_GrenadeLauncher.DrumStop"
14751475{
1476N/A "channel" "CHAN_ITEM"
N/A1476 "channel" "CHAN_STATIC"
14771477 "soundlevel" "SNDLVL_NORM"
14781478 "volume" "0.280000"
14791479 "wave" "weapons/grenade_launcher_drum_stop.wav"
…
14811481
14821482"Weapon_GrenadeLauncher.DrumOpen"
14831483{
1484N/A "channel" "CHAN_ITEM"
N/A1484 "channel" "CHAN_STATIC"
14851485 "soundlevel" "SNDLVL_NORM"
14861486 "volume" "0.700000"
14871487 "wave" "weapons/grenade_launcher_drum_open.wav"
…
14891489
14901490"Weapon_GrenadeLauncher.DrumLoad"
14911491{
1492N/A "channel" "CHAN_ITEM"
N/A1492 "channel" "CHAN_STATIC"
14931493 "soundlevel" "SNDLVL_NORM"
14941494 "volume" "0.700000"
14951495 "wave" "weapons/grenade_launcher_drum_load.wav"
…
14971497
14981498"Weapon_GrenadeLauncher.DrumClose"
14991499{
1500N/A "channel" "CHAN_ITEM"
N/A1500 "channel" "CHAN_STATIC"
15011501 "soundlevel" "SNDLVL_NORM"
15021502 "volume" "0.700000"
15031503 "wave" "weapons/grenade_launcher_drum_close.wav"
…
15051505
15061506"Weapon_GrenadeLauncher.WorldReload"
15071507{
1508N/A "channel" "CHAN_ITEM"
N/A1508 "channel" "CHAN_STATIC"
15091509 "soundlevel" "SNDLVL_NORM"
15101510 "volume" "0.700000"
15111511 "wave" "weapons/grenade_launcher_worldreload.wav"
…
15571557
15581558"Weapon_Knife.HitFlesh"
15591559{
1560N/A "channel" "CHAN_ITEM"
N/A1560 "channel" "CHAN_STATIC"
15611561 "soundlevel" "SNDLVL_NORM"
15621562 "volume" "0.700000"
15631563 "rndwave"
…
15701570
15711571"Weapon_Knife.HitWorld"
15721572{
1573N/A "channel" "CHAN_ITEM"
N/A1573 "channel" "CHAN_STATIC"
15741574 "soundlevel" "SNDLVL_NORM"
15751575 "volume" "0.700000"
15761576 "wave" ")weapons/blade_hitworld.wav"
…
15791579
15801580"Weapon_Knife.Open1"
15811581{
1582N/A "channel" "CHAN_ITEM"
N/A1582 "channel" "CHAN_STATIC"
15831583 "volume" "0.700000"
15841584 "soundlevel" "SNDLVL_NORM"
15851585 "pitch" "PITCH_NORM"
…
15881588
15891589"Weapon_Knife.Open2"
15901590{
1591N/A "channel" "CHAN_ITEM"
N/A1591 "channel" "CHAN_STATIC"
15921592 "volume" "0.700000"
15931593 "soundlevel" "SNDLVL_NORM"
15941594 "pitch" "PITCH_NORM"
…
15971597
15981598"Weapon_Knife.Open3"
15991599{
1600N/A "channel" "CHAN_ITEM"
N/A1600 "channel" "CHAN_STATIC"
16011601 "volume" "0.700000"
16021602 "soundlevel" "SNDLVL_NORM"
16031603 "pitch" "PITCH_NORM"
…
16061606
16071607"Weapon_Knife.Open4"
16081608{
1609N/A "channel" "CHAN_ITEM"
N/A1609 "channel" "CHAN_STATIC"
16101610 "volume" "0.700000"
16111611 "soundlevel" "SNDLVL_NORM"
16121612 "pitch" "PITCH_NORM"
…
16241624
16251625"Weapon_Knife.Open6"
16261626{
1627N/A "channel" "CHAN_ITEM"
N/A1627 "channel" "CHAN_STATIC"
16281628 "volume" "0.700000"
16291629 "soundlevel" "SNDLVL_NORM"
16301630 "pitch" "PITCH_NORM"
…
16341634
16351635"Weapon_Knife.Open7"
16361636{
1637N/A "channel" "CHAN_ITEM"
N/A1637 "channel" "CHAN_STATIC"
16381638 "volume" "0.700000"
16391639 "soundlevel" "SNDLVL_NORM"
16401640 "pitch" "PITCH_NORM"
…
16431643
16441644"Weapon_Knife.Open8"
16451645{
1646N/A "channel" "CHAN_ITEM"
N/A1646 "channel" "CHAN_STATIC"
16471647 "volume" "0.700000"
16481648 "soundlevel" "SNDLVL_NORM"
16491649 "pitch" "PITCH_NORM"
…
16821682
16831683"WeaponMedigun.Charged"
16841684{
1685N/A "channel" "CHAN_ITEM"
N/A1685 "channel" "CHAN_STATIC"
16861686 "soundlevel" "SNDLVL_74dB"
16871687 "volume" "0.700000"
16881688 "wave" "weapons/medigun_charged.wav"
…
16981698
16991699"Weapon_Medikit.HitFlesh"
17001700{
1701N/A "channel" "CHAN_ITEM"
N/A1701 "channel" "CHAN_STATIC"
17021702 "soundlevel" "SNDLVL_NORM"
17031703 "volume" "0.700000"
17041704 "rndwave"
…
17111711
17121712"Weapon_Medikit.HitWorld"
17131713{
1714N/A "channel" "CHAN_ITEM"
N/A1714 "channel" "CHAN_STATIC"
17151715 "soundlevel" "SNDLVL_NORM"
17161716 "volume" "0.700000"
17171717 "rndwave"
…
17861786
17871787"Weapon_SyringeGun.Reload2"
17881788{
1789N/A "channel" "CHAN_ITEM"
N/A1789 "channel" "CHAN_STATIC"
17901790 "soundlevel" "SNDLVL_74dB"
17911791 "volume" "0.350000"
17921792 "wave" "weapons/syringegun_reload_glass2.wav"
…
19171917
19181918"Weapon_Tomislav.WindUp"
19191919{
1920N/A "channel" "CHAN_ITEM"
N/A1920 "channel" "CHAN_STATIC"
19211921 "soundlevel" "SNDLVL_94dB"
19221922 "volume" "0.700000"
19231923 "wave" "weapons/tomislav_wind_up.wav"
…
20862086
20872087"Weapon_Pipe.HitWorld"
20882088{
2089N/A "channel" "CHAN_ITEM"
N/A2089 "channel" "CHAN_STATIC"
20902090 "soundlevel" "SNDLVL_NORM"
20912091 "volume" "0.700000"
20922092 "rndwave"
…
21622162
21632163"Weapon_Pistol.Draw2"
21642164{
2165N/A "channel" "CHAN_ITEM"
N/A2165 "channel" "CHAN_STATIC"
21662166 "soundlevel" "SNDLVL_74dB"
21672167 "volume" "0.700000"
21682168 "wave" "weapons/draw_pistol_engineer.wav"
…
21792179
21802180"Weapon_Pistol.ReloadScout"
21812181{
2182N/A "channel" "CHAN_ITEM"
N/A2182 "channel" "CHAN_STATIC"
21832183 "soundlevel" "SNDLVL_74dB"
21842184 "volume" "0.350000"
21852185 "wave" "weapons/pistol_reload_scout.wav"
…
21872187
21882188"Weapon_Pistol.WorldReload"
21892189{
2190N/A "channel" "CHAN_ITEM"
N/A2190 "channel" "CHAN_STATIC"
21912191 "soundlevel" "SNDLVL_74dB"
21922192 "volume" "0.350000"
21932193 "wave" "weapons/pistol_worldreload.wav"
…
22242224
22252225"Weapon_Revolver.Reload1"
22262226{
2227N/A "channel" "CHAN_ITEM"
N/A2227 "channel" "CHAN_STATIC"
22282228 "volume" "0.700000"
22292229 "soundlevel" "SNDLVL_NORM"
22302230
…
22332233
22342234"Weapon_Revolver.Reload2"
22352235{
2236N/A "channel" "CHAN_ITEM"
N/A2236 "channel" "CHAN_STATIC"
22372237 "volume" "0.700000"
22382238 "soundlevel" "SNDLVL_NORM"
22392239
…
22422242
22432243"Weapon_Revolver.Reload3"
22442244{
2245N/A "channel" "CHAN_ITEM"
N/A2245 "channel" "CHAN_STATIC"
22462246 "volume" "0.700000"
22472247 "soundlevel" "SNDLVL_NORM"
22482248
…
22512251
22522252"Weapon_Revolver.WorldReload"
22532253{
2254N/A "channel" "CHAN_ITEM"
N/A2254 "channel" "CHAN_STATIC"
22552255 "volume" "0.700000"
22562256 "soundlevel" "SNDLVL_NORM"
22572257
…
23772377
23782378"Weapon_DoubleBarrel.TubeOpen"
23792379{
2380N/A "channel" "CHAN_ITEM"
N/A2380 "channel" "CHAN_STATIC"
23812381 "soundlevel" "SNDLVL_74dB"
23822382 "volume" "0.700000"
23832383 "wave" "weapons/scatter_gun_double_tube_open.wav"
…
23932393
23942394"Weapon_DoubleBarrel.ShellsIn"
23952395{
2396N/A "channel" "CHAN_ITEM"
N/A2396 "channel" "CHAN_STATIC"
23972397 "soundlevel" "SNDLVL_74dB"
23982398 "volume" "0.700000"
23992399 "wave" "weapons/scatter_gun_double_shells_in.wav"
…
24382438
24392439"Weapon_Scatter_Gun.Reload"
24402440{
2441N/A "channel" "CHAN_ITEM"
N/A2441 "channel" "CHAN_STATIC"
24422442 "soundlevel" "SNDLVL_NORM"
24432443 "volume" "0.700000"
24442444 "wave" "weapons/scatter_gun_reload.wav"
…
24462446
24472447"Weapon_Scatter_Gun.WorldReload"
24482448{
2449N/A "channel" "CHAN_ITEM"
N/A2449 "channel" "CHAN_STATIC"
24502450 "soundlevel" "SNDLVL_NORM"
24512451 "volume" "0.700000"
24522452 "wave" "weapons/scatter_gun_worldreload.wav"
…
24542454
24552455"Weapon_Scatter_Gun.Pump"
24562456{
2457N/A "channel" "CHAN_ITEM"
N/A2457 "channel" "CHAN_STATIC"
24582458 "soundlevel" "SNDLVL_NORM"
24592459 "volume" "0.700000"
24602460 "wave" "weapons/scatter_gun_worldreload.wav"
…
24972497
24982498"Weapon_Shotgun.Reload"
24992499{
2500N/A "channel" "CHAN_ITEM"
N/A2500 "channel" "CHAN_STATIC"
25012501 "soundlevel" "SNDLVL_NORM"
25022502 "volume" "0.700000"
25032503 "wave" "weapons/shotgun_reload.wav"
…
25052505
25062506"Weapon_Shotgun.WorldReload"
25072507{
2508N/A "channel" "CHAN_ITEM"
N/A2508 "channel" "CHAN_STATIC"
25092509 "soundlevel" "SNDLVL_NORM"
25102510 "volume" "0.700000"
25112511 "wave" "weapons/shotgun_worldreload.wav"
…
25132513
25142514"Weapon_Shotgun.Pump"
25152515{
2516N/A "channel" "CHAN_ITEM"
N/A2516 "channel" "CHAN_STATIC"
25172517 "soundlevel" "SNDLVL_NORM"
25182518 "volume" "0.700000"
25192519 "wave" "weapons/shotgun_cock.wav"
…
25372537
25382538"Weapon_ShotgunEngineer.Cock_Back"
25392539{
2540N/A "channel" "CHAN_ITEM"
N/A2540 "channel" "CHAN_STATIC"
25412541 "soundlevel" "SNDLVL_74dB"
25422542 "volume" "0.350000"
25432543 "wave" "weapons/shotgun_cock_back.wav"
…
25452545
25462546"Weapon_ShotgunEngineer.Cock_Forward"
25472547{
2548N/A "channel" "CHAN_ITEM"
N/A2548 "channel" "CHAN_STATIC"
25492549 "soundlevel" "SNDLVL_74dB"
25502550 "volume" "0.350000"
25512551 "wave" "weapons/shotgun_cock_forward.wav"
…
25732573
25742574"Weapon_Shovel.HitFlesh"
25752575{
2576N/A "channel" "CHAN_ITEM"
N/A2576 "channel" "CHAN_STATIC"
25772577 "soundlevel" "SNDLVL_NORM"
25782578 "volume" "0.700000"
25792579 "rndwave"
…
25862586
25872587"Weapon_Shovel.HitWorld"
25882588{
2589N/A "channel" "CHAN_ITEM"
N/A2589 "channel" "CHAN_STATIC"
25902590 "soundlevel" "SNDLVL_NORM"
25912591 "volume" "0.700000"
25922592 "rndwave"
…
26252625
26262626"Weapon_NailGun.Reload"
26272627{
2628N/A "channel" "CHAN_ITEM"
N/A2628 "channel" "CHAN_STATIC"
26292629 "volume" "0.490000"
26302630 "soundlevel" "SNDLVL_NORM"
26312631
…
26702670
26712671"Weapon_SMG.WorldReload"
26722672{
2673N/A "channel" "CHAN_ITEM"
N/A2673 "channel" "CHAN_STATIC"
26742674 "volume" "0.245000"
26752675 "soundlevel" "SNDLVL_NORM"
26762676
…
26882688
26892689"Weapon_SMG.ClipOut"
26902690{
2691N/A "channel" "CHAN_ITEM"
N/A2691 "channel" "CHAN_STATIC"
26922692 "volume" "0.245000"
26932693 "soundlevel" "SNDLVL_NORM"
26942694
…
26972697
26982698"Weapon_SMG.ClipIn"
26992699{
2700N/A "channel" "CHAN_ITEM"
N/A2700 "channel" "CHAN_STATIC"
27012701 "volume" "0.245000"
27022702 "soundlevel" "SNDLVL_NORM"
27032703
…
27262726
27272727"Weapon_SuperSMG.Reload"
27282728{
2729N/A "channel" "CHAN_ITEM"
N/A2729 "channel" "CHAN_STATIC"
27302730 "volume" "0.490000"
27312731 "soundlevel" "SNDLVL_NORM"
27322732
…
28272827
28282828"Weapon_SniperRifle.WorldReload"
28292829{
2830N/A "channel" "CHAN_ITEM"
N/A2830 "channel" "CHAN_STATIC"
28312831 "volume" "0.245000"
28322832 "soundlevel" "SNDLVL_NORM"
28332833
…
28532853
28542854"Weapon_SniperRifle.BoltForward"
28552855{
2856N/A "channel" "CHAN_ITEM"
N/A2856 "channel" "CHAN_STATIC"
28572857 "soundlevel" "SNDLVL_74dB"
28582858 "volume" "0.315000"
28592859 "wave" "weapons/sniper_bolt_back.wav"
…
28612861
28622862"Weapon_SniperRifle.BoltBack"
28632863{
2864N/A "channel" "CHAN_ITEM"
N/A2864 "channel" "CHAN_STATIC"
28652865 "soundlevel" "SNDLVL_74dB"
28662866 "volume" "0.315000"
28672867 "wave" "weapons/sniper_bolt_forward.wav"
…
28802880
28812881"Weapon_Tranq.Reload"
28822882{
2883N/A "channel" "CHAN_ITEM"
N/A2883 "channel" "CHAN_STATIC"
28842884 "volume" "0.490000"
28852885 "soundlevel" "SNDLVL_NORM"
28862886
…
29432943
29442944"Weapon_Wrench.HitFlesh"
29452945{
2946N/A "channel" "CHAN_ITEM"
N/A2946 "channel" "CHAN_STATIC"
29472947 "soundlevel" "SNDLVL_NORM"
29482948 "volume" "0.700000"
29492949 "rndwave"
…
29562956
29572957"Weapon_Wrench.HitWorld"
29582958{
2959N/A "channel" "CHAN_ITEM"
N/A2959 "channel" "CHAN_STATIC"
29602960 "soundlevel" "SNDLVL_NORM"
29612961 "volume" "0.350000"
29622962 "pitch" "100, 110"
…
29662966
29672967"Weapon_Wrench.HitBuilding_Success"
29682968{
2969N/A "channel" "CHAN_ITEM"
N/A2969 "channel" "CHAN_STATIC"
29702970 "soundlevel" "SNDLVL_NORM"
29712971 "volume" "0.350000"
29722972 "rndwave"
…
29782978
29792979"Weapon_Wrench.HitBuilding_Failure"
29802980{
2981N/A "channel" "CHAN_ITEM"
N/A2981 "channel" "CHAN_STATIC"
29822982 "soundlevel" "SNDLVL_NORM"
29832983 "volume" "0.350000"
29842984 "wave" "weapons/wrench_hit_build_fail.wav"
…
30083008
30093009"Weapon_Wrench.Draw2"
30103010{
3011N/A "channel" "CHAN_ITEM"
N/A3011 "channel" "CHAN_STATIC"
30123012 "soundlevel" "SNDLVL_74dB"
30133013 "volume" "0.700000"
30143014 "wave" "weapons/draw_wrench_engineer.wav"
…
31663166
31673167"Weapon_CowMangler.Charging"
31683168{
3169N/A "channel" "CHAN_ITEM"
N/A3169 "channel" "CHAN_STATIC"
31703170 "volume" "0.700000"
31713171 "soundlevel" "SNDLVL_94dB"
31723172 "wave" ")weapons/cow_mangler_over_charge.wav"
…
33523352
33533353"BaseGrenade.BounceSound"
33543354{
3355N/A "channel" "CHAN_ITEM"
N/A3355 "channel" "CHAN_STATIC"
33563356 "volume" "0.700000"
33573357 "soundlevel" "SNDLVL_74dB"
33583358 "rndwave"
…
34053405
34063406"Weapon_Grenade_Pipebomb.Bounce"
34073407{
3408N/A "channel" "CHAN_ITEM"
N/A3408 "channel" "CHAN_STATIC"
34093409 "volume" "0.350000"
34103410 "pitch" "96,100"
34113411 "soundlevel" "SNDLVL_74dB"
…
34423442
34433443"Weapon_Grenade_Det_Pack.Timer"
34443444{
3445N/A "channel" "CHAN_ITEM"
N/A3445 "channel" "CHAN_STATIC"
34463446 "volume" "0.700000"
34473447 "soundlevel" "SNDLVL_74dB"
34483448 "wave" "weapons/det_pack_timer.wav"
…
34613461
34623462"Weapon_Sapper.Timer"
34633463{
3464N/A "channel" "CHAN_ITEM"
N/A3464 "channel" "CHAN_STATIC"
34653465 "volume" "0.700000"
34663466 "soundlevel" "SNDLVL_74dB"
34673467 "wave" "weapons/sapper_timer.wav"
…
34773477
34783478"Weapon_Sapper.DrawSwitch"
34793479{
3480N/A "channel" "CHAN_ITEM"
N/A3480 "channel" "CHAN_STATIC"
34813481 "volume" "0.700000"
34823482 "soundlevel" "SNDLVL_74dB"
34833483 "wave" "weapons/draw_sapper_switch.wav"
…
35073507
35083508"Weapon_ToolBox.Draw2"
35093509{
3510N/A "channel" "CHAN_ITEM"
N/A3510 "channel" "CHAN_STATIC"
35113511 "soundlevel" "SNDLVL_74dB"
35123512 "volume" "0.350000"
35133513 "wave" "weapons/draw_toolbox_engineer.wav"
…
35503550
35513551"Building_Dispenser.Build1"
35523552{
3553N/A "channel" "CHAN_ITEM"
N/A3553 "channel" "CHAN_STATIC"
35543554 "volume" "0.700000"
35553555 "soundlevel" "SNDLVL_74dB"
35563556 "wave" "weapons/sentry_upgrading5.wav"
…
35663566
35673567"Building_Dispenser.Build1b"
35683568{
3569N/A "channel" "CHAN_ITEM"
N/A3569 "channel" "CHAN_STATIC"
35703570 "volume" "0.700000"
35713571 "soundlevel" "SNDLVL_74dB"
35723572 "wave" "weapons/sentry_upgrading1.wav"
…
35743574
35753575"Building_Dispenser.Build2"
35763576{
3577N/A "channel" "CHAN_ITEM"
N/A3577 "channel" "CHAN_STATIC"
35783578 "volume" "0.700000"
35793579 "soundlevel" "SNDLVL_74dB"
35803580 "wave" "weapons/sentry_move_short1.wav"
…
35903590
35913591"Building_Dispenser.Build4"
35923592{
3593N/A "channel" "CHAN_ITEM"
N/A3593 "channel" "CHAN_STATIC"
35943594 "volume" "0.700000"
35953595 "soundlevel" "SNDLVL_74dB"
35963596 "wave" "weapons/sentry_upgrading_steam4.wav"
…
36063606
36073607"Building_Dispenser.Build6"
36083608{
3609N/A "channel" "CHAN_ITEM"
N/A3609 "channel" "CHAN_STATIC"
36103610 "volume" "0.700000"
36113611 "soundlevel" "SNDLVL_74dB"
36123612 "wave" "weapons/sentry_move_short2.wav"
…
36223622
36233623"Building_Dispenser.Build8"
36243624{
3625N/A "channel" "CHAN_ITEM"
N/A3625 "channel" "CHAN_STATIC"
36263626 "volume" "0.700000"
36273627 "soundlevel" "SNDLVL_74dB"
36283628 "wave" "weapons/sentry_move_short2.wav"
…
36383638
36393639"Building_Dispenser.Build10"
36403640{
3641N/A "channel" "CHAN_ITEM"
N/A3641 "channel" "CHAN_STATIC"
36423642 "volume" "0.700000"
36433643 "soundlevel" "SNDLVL_74dB"
36443644 "wave" "weapons/sentry_move_short1.wav"
…
36543654
36553655"Building_Dispenser.Build12"
36563656{
3657N/A "channel" "CHAN_ITEM"
N/A3657 "channel" "CHAN_STATIC"
36583658 "volume" "0.700000"
36593659 "soundlevel" "SNDLVL_74dB"
36603660 "wave" "weapons/sentry_upgrading_steam1.wav"
…
36703670
36713671"Building_Dispenser.Build14"
36723672{
3673N/A "channel" "CHAN_ITEM"
N/A3673 "channel" "CHAN_STATIC"
36743674 "volume" "0.700000"
36753675 "soundlevel" "SNDLVL_74dB"
36763676 "wave" "weapons/sentry_upgrading_steam2.wav"
…
36863686
36873687"Building_Dispenser.Build16"
36883688{
3689N/A "channel" "CHAN_ITEM"
N/A3689 "channel" "CHAN_STATIC"
36903690 "volume" "0.700000"
36913691 "soundlevel" "SNDLVL_74dB"
36923692 "wave" "weapons/sentry_upgrading4.wav"
…
37023702
37033703"Building_Dispenser.Build18"
37043704{
3705N/A "channel" "CHAN_ITEM"
N/A3705 "channel" "CHAN_STATIC"
37063706 "volume" "0.700000"
37073707 "soundlevel" "SNDLVL_74dB"
37083708 "wave" "weapons/dispenser_bullet_chain.wav"
…
37103710
37113711"Building_Dispenser.Build18a"
37123712{
3713N/A "channel" "CHAN_ITEM"
N/A3713 "channel" "CHAN_STATIC"
37143714 "volume" "0.700000"
37153715 "soundlevel" "SNDLVL_74dB"
37163716 "wave" "weapons/sentry_upgrading1.wav"
…
37263726
37273727"Building_Dispenser.Build20"
37283728{
3729N/A "channel" "CHAN_ITEM"
N/A3729 "channel" "CHAN_STATIC"
37303730 "volume" "0.700000"
37313731 "soundlevel" "SNDLVL_74dB"
37323732 "wave" "weapons/dispenser_bullet_chain2.wav"
…
37423742
37433743"Building_Dispenser.Build22"
37443744{
3745N/A "channel" "CHAN_ITEM"
N/A3745 "channel" "CHAN_STATIC"
37463746 "volume" "0.700000"
37473747 "soundlevel" "SNDLVL_74dB"
37483748 "wave" "weapons/sentry_upgrading_steam5.wav"
…
37503750
37513751"Building_Dispenser.Build23"
37523752{
3753N/A "channel" "CHAN_ITEM"
N/A3753 "channel" "CHAN_STATIC"
37543754 "volume" "0.700000"
37553755 "soundlevel" "SNDLVL_74dB"
37563756 "wave" "weapons/sentry_upgrading_steam5.wav"
…
37583758
37593759"Building_Dispenser.Build24"
37603760{
3761N/A "channel" "CHAN_ITEM"
N/A3761 "channel" "CHAN_STATIC"
37623762 "volume" "0.700000"
37633763 "soundlevel" "SNDLVL_74dB"
37643764 "wave" "weapons/sentry_upgrading_steam5.wav"
…
37743774
37753775"Building_Dispenser.Build24b"
37763776{
3777N/A "channel" "CHAN_ITEM"
N/A3777 "channel" "CHAN_STATIC"
37783778 "volume" "0.700000"
37793779 "soundlevel" "SNDLVL_74dB"
37803780 "wave" "weapons/sentry_upgrading_steam5.wav"
…
37823782
37833783"Building_Dispenser.Build24c"
37843784{
3785N/A "channel" "CHAN_ITEM"
N/A3785 "channel" "CHAN_STATIC"
37863786 "volume" "0.700000"
37873787 "soundlevel" "SNDLVL_74dB"
37883788 "wave" "weapons/sentry_upgrading_steam5.wav"
…
37903790
37913791"Building_Dispenser.Build24d"
37923792{
3793N/A "channel" "CHAN_ITEM"
N/A3793 "channel" "CHAN_STATIC"
37943794 "volume" "0.700000"
37953795 "soundlevel" "SNDLVL_74dB"
37963796 "wave" "weapons/sentry_upgrading_steam5.wav"
…
38623862// random played while the sentry it turning, without a target
38633863"Building_Sentrygun.Idle"
38643864{
3865N/A "channel" "CHAN_ITEM"
N/A3865 "channel" "CHAN_STATIC"
38663866 "volume" "0.525000"
38673867 "soundlevel" "SNDLVL_84dB"
38683868 "wave" "weapons/sentry_scan.wav"
…
38703870
38713871"Building_Sentrygun.Idle2"
38723872{
3873N/A "channel" "CHAN_ITEM"
N/A3873 "channel" "CHAN_STATIC"
38743874 "volume" "0.525000"
38753875 "soundlevel" "SNDLVL_84dB"
38763876 "wave" "weapons/sentry_scan2.wav"
…
38783878
38793879"Building_Sentrygun.Idle3"
38803880{
3881N/A "channel" "CHAN_ITEM"
N/A3881 "channel" "CHAN_STATIC"
38823882 "volume" "0.525000"
38833883 "soundlevel" "SNDLVL_84dB"
38843884 "wave" "weapons/sentry_scan3.wav"
…
39763976
39773977"Building_Sentrygun.FireRocket"
39783978{
3979N/A "channel" "CHAN_ITEM"
N/A3979 "channel" "CHAN_STATIC"
39803980 "volume" "0.700000"
39813981 "soundlevel" "SNDLVL_94dB"
39823982
…
40174017
40184018"Building_Sentrygun.Build1"
40194019{
4020N/A "channel" "CHAN_ITEM"
N/A4020 "channel" "CHAN_STATIC"
40214021 "volume" "0.700000"
40224022 "soundlevel" "SNDLVL_74dB"
40234023 "wave" "weapons/sentry_upgrading1.wav"
…
40334033
40344034"Building_Sentrygun.Build1A"
40354035{
4036N/A "channel" "CHAN_ITEM"
N/A4036 "channel" "CHAN_STATIC"
40374037 "volume" "0.700000"
40384038 "soundlevel" "SNDLVL_74dB"
40394039 "wave" "weapons/sentry_upgrading4.wav"
…
40414041
40424042"Building_Sentrygun.Build1B"
40434043{
4044N/A "channel" "CHAN_ITEM"
N/A4044 "channel" "CHAN_STATIC"
40454045 "volume" "0.700000"
40464046 "soundlevel" "SNDLVL_74dB"
40474047 "wave" "weapons/sentry_upgrading7.wav"
…
40504050
40514051"Building_Sentrygun.Build2"
40524052{
4053N/A "channel" "CHAN_ITEM"
N/A4053 "channel" "CHAN_STATIC"
40544054 "volume" "0.700000"
40554055 "soundlevel" "SNDLVL_74dB"
40564056 "wave" "weapons/sentry_move_short2.wav"
…
40664066
40674067"Building_Sentrygun.Build3"
40684068{
4069N/A "channel" "CHAN_ITEM"
N/A4069 "channel" "CHAN_STATIC"
40704070 "volume" "0.700000"
40714071 "soundlevel" "SNDLVL_74dB"
40724072 "wave" "weapons/sentry_upgrading2.wav"
…
40834083
40844084"Building_Sentrygun.Build4"
40854085{
4086N/A "channel" "CHAN_ITEM"
N/A4086 "channel" "CHAN_STATIC"
40874087 "volume" "0.700000"
40884088 "soundlevel" "SNDLVL_74dB"
40894089 "wave" "weapons/sentry_upgrading4.wav"
…
40914091
40924092"Building_Sentrygun.Build5"
40934093{
4094N/A "channel" "CHAN_ITEM"
N/A4094 "channel" "CHAN_STATIC"
40954095 "volume" "0.700000"
40964096 "soundlevel" "SNDLVL_74dB"
40974097 "wave" "weapons/sentry_move_medium3.wav"
…
40994099
41004100"Building_Sentrygun.Build6"
41014101{
4102N/A "channel" "CHAN_ITEM"
N/A4102 "channel" "CHAN_STATIC"
41034103 "volume" "0.700000"
41044104 "soundlevel" "SNDLVL_74dB"
41054105 "wave" "weapons/sentry_upgrading5.wav"
…
41154115
41164116"Building_Sentrygun.Build7"
41174117{
4118N/A "channel" "CHAN_ITEM"
N/A4118 "channel" "CHAN_STATIC"
41194119 "volume" "0.700000"
41204120 "soundlevel" "SNDLVL_74dB"
41214121 "wave" "weapons/sentry_move_long2.wav"
…
41234123
41244124"Building_Sentrygun.Build7A"
41254125{
4126N/A "channel" "CHAN_ITEM"
N/A4126 "channel" "CHAN_STATIC"
41274127 "volume" "0.700000"
41284128 "soundlevel" "SNDLVL_74dB"
41294129 "wave" "weapons/sentry_upgrading7.wav"
…
41394139
41404140"Building_Sentrygun.Build8"
41414141{
4142N/A "channel" "CHAN_ITEM"
N/A4142 "channel" "CHAN_STATIC"
41434143 "volume" "0.700000"
41444144 "soundlevel" "SNDLVL_74dB"
41454145 "wave" "weapons/sentry_upgrading3.wav"
…
41474147
41484148"Building_Sentrygun.Build9"
41494149{
4150N/A "channel" "CHAN_ITEM"
N/A4150 "channel" "CHAN_STATIC"
41514151 "volume" "0.700000"
41524152 "soundlevel" "SNDLVL_74dB"
41534153 "wave" "weapons/sentry_upgrading6.wav"
…
41554155
41564156"Building_Sentrygun.Build10"
41574157{
4158N/A "channel" "CHAN_ITEM"
N/A4158 "channel" "CHAN_STATIC"
41594159 "volume" "0.700000"
41604160 "soundlevel" "SNDLVL_74dB"
41614161 "wave" "weapons/sentry_move_short2.wav"
…
41634163
41644164"Building_Sentrygun.Build11"
41654165{
4166N/A "channel" "CHAN_ITEM"
N/A4166 "channel" "CHAN_STATIC"
41674167 "volume" "0.700000"
41684168 "soundlevel" "SNDLVL_74dB"
41694169 "wave" "weapons/sentry_upgrading8.wav"
…
41714171
41724172"Building_Sentrygun.Build12"
41734173{
4174N/A "channel" "CHAN_ITEM"
N/A4174 "channel" "CHAN_STATIC"
41754175 "volume" "0.700000"
41764176 "soundlevel" "SNDLVL_74dB"
41774177 "wave" "weapons/sentry_move_long1.wav"
…
42254225// ------------------------------------------------------------------------------------ //
42264226"Building_Teleporter.Ready"
42274227{
4228N/A "channel" "CHAN_ITEM"
N/A4228 "channel" "CHAN_STATIC"
42294229 "volume" "0.700000"
42304230 "soundlevel" "SNDLVL_74dB"
42314231 "wave" ")weapons/teleporter_ready.wav"
…
42664266
42674267"Building_Teleporter.Build2"
42684268{
4269N/A "channel" "CHAN_ITEM"
N/A4269 "channel" "CHAN_STATIC"
42704270 "volume" "0.175000"
42714271 "soundlevel" "SNDLVL_74dB"
42724272 "wave" "weapons/sentry_upgrading_steam2.wav"
…
42924292
42934293"Building_Teleporter.Build2c"
42944294{
4295N/A "channel" "CHAN_ITEM"
N/A4295 "channel" "CHAN_STATIC"
42964296 "volume" "0.700000"
42974297 "soundlevel" "SNDLVL_74dB"
42984298 "wave" "weapons/sentry_move_medium3.wav"
…
44244424
44254425"Weapon_CompoundBow.WorldReload"
44264426{
4427N/A "channel" "CHAN_ITEM"
N/A4427 "channel" "CHAN_STATIC"
44284428 "soundlevel" "SNDLVL_74dB"
44294429 "volume" "0.350000"
44304430 "wave" "weapons/pistol_worldreload.wav"
…
44414441
44424442"Weapon_Bow.PullShort"
44434443{
4444N/A "channel" "CHAN_ITEM"
N/A4444 "channel" "CHAN_STATIC"
44454445 "volume" "0.700000"
44464446 "soundlevel" "SNDLVL_75dB"
44474447
…
44504450
44514451"Weapon_Bow.PullReverse"
44524452{
4453N/A "channel" "CHAN_ITEM"
N/A4453 "channel" "CHAN_STATIC"
44544454 "volume" "0.350000"
44554455 "soundlevel" "SNDLVL_75dB"
44564456
…
45544554
45554555"Weapon_PickAxe.HitFlesh"
45564556{
4557N/A "channel" "CHAN_ITEM"
N/A4557 "channel" "CHAN_STATIC"
45584558 "soundlevel" "SNDLVL_NORM"
45594559 "volume" "0.700000"
45604560 "pitch" "95, 105"
…
46124612}
46134613"Weapon_BuffBanner.Flag"
46144614{
4615N/A "channel" "CHAN_ITEM"
N/A4615 "channel" "CHAN_STATIC"
46164616 "soundlevel" "SNDLVL_NORM"
46174617 "volume" "0.700000"
46184618 "wave" "weapons/buff_banner_flag.wav"
…
46424642
46434643"DemoCharge.HitWorld"
46444644{
4645N/A "channel" "CHAN_ITEM"
N/A4645 "channel" "CHAN_STATIC"
46464646 "soundlevel" "SNDLVL_94dB"
46474647 "volume" "0.700000"
46484648 "rndwave"
…
46684668
46694669"DemoCharge.HitFlesh"
46704670{
4671N/A "channel" "CHAN_ITEM"
N/A4671 "channel" "CHAN_STATIC"
46724672 "soundlevel" "SNDLVL_94dB"
46734673 "volume" "0.700000"
46744674 "rndwave"
…
47364736
47374737"Weapon_Sword.HitFlesh"
47384738{
4739N/A "channel" "CHAN_ITEM"
N/A4739 "channel" "CHAN_STATIC"
47404740 "soundlevel" "SNDLVL_NORM"
47414741 "volume" "0.700000"
47424742 "rndwave"
…
47494749
47504750"Weapon_Sword.HitWorld"
47514751{
4752N/A "channel" "CHAN_ITEM"
N/A4752 "channel" "CHAN_STATIC"
47534753 "soundlevel" "SNDLVL_NORM"
47544754 "volume" "0.700000"
47554755 "rndwave"
…
48094809
48104810"FryingPan.HitFlesh"
48114811{
4812N/A "channel" "CHAN_ITEM"
N/A4812 "channel" "CHAN_STATIC"
48134813 "soundlevel" "SNDLVL_NORM"
48144814 "volume" "0.700000"
48154815 "rndwave"
…
48234823
48244824"FryingPan.HitWorld"
48254825{
4826N/A "channel" "CHAN_ITEM"
N/A4826 "channel" "CHAN_STATIC"
48274827 "soundlevel" "SNDLVL_NORM"
48284828 "volume" "0.700000"
48294829 "rndwave"
…
48404840
48414841"Halloween.HeadlessBossAxeHitFlesh"
48424842{
4843N/A "channel" "CHAN_ITEM"
N/A4843 "channel" "CHAN_STATIC"
48444844 "soundlevel" "SNDLVL_150dB"
48454845 "pitch" "95,105"
48464846 "volume" "0.700000"
…
48494849
48504850"Halloween.HeadlessBossAxeHitWorld"
48514851{
4852N/A "channel" "CHAN_ITEM"
N/A4852 "channel" "CHAN_STATIC"
48534853 "soundlevel" "SNDLVL_150dB"
48544854 "pitch" "95,105"
48554855 "volume" "0.700000"
…
49014901
49024902"Weapon_Katana.HitFlesh"
49034903{
4904N/A "channel" "CHAN_ITEM"
N/A4904 "channel" "CHAN_STATIC"
49054905 "soundlevel" "SNDLVL_95dB"
49064906 "volume" "0.700000"
49074907 "pitch" "95,105"
…
49154915
49164916"Weapon_Katana.HitWorld"
49174917{
4918N/A "channel" "CHAN_ITEM"
N/A4918 "channel" "CHAN_STATIC"
49194919 "soundlevel" "SNDLVL_NORM"
49204920 "volume" "0.700000"
49214921 "pitch" "95,105"
…
50115011
50125012"Saxxy.HitWorld"
50135013{
5014N/A "channel" "CHAN_ITEM"
N/A5014 "channel" "CHAN_STATIC"
50155015 "soundlevel" "SNDLVL_NORM"
50165016 "volume" "0.700000"
50175017 "wave" "weapons\saxxy_impact_gen_01.wav"
…
50475047
50485048"DisciplineDevice.HitWorld"
50495049{
5050N/A "channel" "CHAN_ITEM"
N/A5050 "channel" "CHAN_STATIC"
50515051 "soundlevel" "SNDLVL_NORM"
50525052 "volume" "0.630000"
50535053 "wave" ")weapons\discipline_device_hit_world.wav"
…
50555055
50565056"DisciplineDevice.Swing"
50575057{
5058N/A "channel" "CHAN_ITEM"
N/A5058 "channel" "CHAN_STATIC"
50595059 "soundlevel" "SNDLVL_NORM"
50605060 "volume" "0.700000"
50615061 "rndwave"
…
50675067
50685068"DisciplineDevice.PowerUp"
50695069{
5070N/A "channel" "CHAN_ITEM"
N/A5070 "channel" "CHAN_STATIC"
50715071 "soundlevel" "SNDLVL_NORM"
50725072 "volume" "0.700000"
50735073 "wave" ")weapons\discipline_device_power_up.wav"
…
50755075
50765076"DisciplineDevice.PowerDown"
50775077{
5078N/A "channel" "CHAN_ITEM"
N/A5078 "channel" "CHAN_STATIC"
50795079 "soundlevel" "SNDLVL_NORM"
50805080 "volume" "0.700000"
50815081 "wave" ")weapons\discipline_device_power_down.wav"
…
51155115
51165116"EvictionNotice.HitWorld"
51175117{
5118N/A "channel" "CHAN_ITEM"
N/A5118 "channel" "CHAN_STATIC"
51195119 "soundlevel" "SNDLVL_NORM"
51205120 "volume" "0.700000"
51215121 "rndwave"
…
51275127
51285128"EvictionNotice.Swing"
51295129{
5130N/A "channel" "CHAN_ITEM"
N/A5130 "channel" "CHAN_STATIC"
51315131 "soundlevel" "SNDLVL_NORM"
51325132 "volume" "0.700000"
51335133 "rndwave"
…
51735173
51745174"BostonBasher.HitWorld"
51755175{
5176N/A "channel" "CHAN_ITEM"
N/A5176 "channel" "CHAN_STATIC"
51775177 "soundlevel" "SNDLVL_NORM"
51785178 "volume" "1.0"
51795179 "rndwave"
…
51855185
51865186"BostonBasher.Swing"
51875187{
5188N/A "channel" "CHAN_ITEM"
N/A5188 "channel" "CHAN_STATIC"
51895189 "soundlevel" "SNDLVL_NORM"
51905190 "volume" "1.0"
51915191 "rndwave"
…
52405240
52415241"Weapon_Reserve_Shooter.Reload"
52425242{
5243N/A "channel" "CHAN_ITEM"
N/A5243 "channel" "CHAN_STATIC"
52445244 "soundlevel" "SNDLVL_NORM"
52455245 "volume" "0.700000"
52465246 "wave" "weapons/scatter_gun_reload.wav"
…
52485248
52495249"Weapon_Reserve_Shooter.WorldReload"
52505250{
5251N/A "channel" "CHAN_ITEM"
N/A5251 "channel" "CHAN_STATIC"
52525252 "soundlevel" "SNDLVL_NORM"
52535253 "volume" "0.700000"
52545254 "wave" "weapons/scatter_gun_worldreload.wav"
…
52565256
52575257"Weapon_Reserve_Shooter.Pump"
52585258{
5259N/A "channel" "CHAN_ITEM"
N/A5259 "channel" "CHAN_STATIC"
52605260 "soundlevel" "SNDLVL_NORM"
52615261 "volume" "0.700000"
52625262 "wave" "weapons/scatter_gun_worldreload.wav"
…
54205420
54215421"Weapon_SniperRailgun.WorldReload"
54225422{
5423N/A "channel" "CHAN_ITEM"
N/A5423 "channel" "CHAN_STATIC"
54245424 "volume" "0.245000"
54255425 "soundlevel" "SNDLVL_NORM"
54265426
…
54555455
54565456"Weapon_SniperRailgun.BoltForward"
54575457{
5458N/A "channel" "CHAN_ITEM"
N/A5458 "channel" "CHAN_STATIC"
54595459 "soundlevel" "SNDLVL_74dB"
54605460 "volume" "0.315000"
54615461 "wave" ")weapons\sniper_railgun_bolt_forward.wav"
…
54635463
54645464"Weapon_SniperRailgun.BoltBack"
54655465{
5466N/A "channel" "CHAN_ITEM"
N/A5466 "channel" "CHAN_STATIC"
54675467 "soundlevel" "SNDLVL_74dB"
54685468 "volume" "0.315000"
54695469 "wave" ")weapons\sniper_railgun_bolt_back.wav"
…
55175517
55185518"Weapon_WidowMaker.Cock_Back"
55195519{
5520N/A "channel" "CHAN_ITEM"
N/A5520 "channel" "CHAN_STATIC"
55215521 "soundlevel" "SNDLVL_74dB"
55225522 "volume" "0.350000"
55235523 "wave" ")weapons\widow_maker_pump_action_back.wav"
…
55255525
55265526"Weapon_WidowMaker.Cock_Forward"
55275527{
5528N/A "channel" "CHAN_ITEM"
N/A5528 "channel" "CHAN_STATIC"
55295529 "soundlevel" "SNDLVL_74dB"
55305530 "volume" "0.350000"
55315531 "wave" ")weapons\widow_maker_pump_action_forward.wav"
…
55545554
55555555"Weapon_BarretsArm.Fizzle"
55565556{
5557N/A "channel" "CHAN_ITEM"
N/A5557 "channel" "CHAN_STATIC"
55585558 "soundlevel" "SNDLVL_74dB"
55595559 "volume" "0.490000"
55605560 "wave" ")weapons\barret_arm_fizzle.wav"
…
55625562
55635563"Weapon_BarretsArm.Zap"
55645564{
5565N/A "channel" "CHAN_ITEM"
N/A5565 "channel" "CHAN_STATIC"
55665566 "soundlevel" "SNDLVL_82dB"
55675567 "volume" "0.700000"
55685568 "wave" ")weapons\barret_arm_zap.wav"
…
55895589
55905590"Weapon_Assassin_Knife.Draw"
55915591{
5592N/A "channel" "CHAN_ITEM"
N/A5592 "channel" "CHAN_STATIC"
55935593 "soundlevel" "SNDLVL_74dB"
55945594 "volume" "0.700000"
55955595 "pitch" "PITCH_NORM"
…
56155615
56165616"Weapon_Assassin_Knife.HitFlesh"
56175617{
5618N/A "channel" "CHAN_ITEM"
N/A5618 "channel" "CHAN_STATIC"
56195619 "soundlevel" "SNDLVL_NORM"
56205620 "volume" "0.700000"
56215621 "rndwave"
…
56275627
56285628"Weapon_Assassin_Knife.HitWorld"
56295629{
5630N/A "channel" "CHAN_ITEM"
N/A5630 "channel" "CHAN_STATIC"
56315631 "soundlevel" "SNDLVL_NORM"
56325632 "volume" "0.700000"
56335633 "wave" ")weapons/blade_hitworld.wav"
…
56355635
56365636"Weapon_Assassin_Knife.Backstab"
56375637{
5638N/A "channel" "CHAN_ITEM"
N/A5638 "channel" "CHAN_STATIC"
56395639 "soundlevel" "SNDLVL_85dB"
56405640 "volume" "0.700000"
56415641 "pitch" "PITCH_NORM"
…
56715671
56725672"Icicle.HitWorld"
56735673{
5674N/A "channel" "CHAN_ITEM"
N/A5674 "channel" "CHAN_STATIC"
56755675 "soundlevel" "SNDLVL_NORM"
56765676 "volume" "0.700000"
56775677 "rndwave"
…
57665766
57675767"BallBuster.HitFlesh"
57685768{
5769N/A "channel" "CHAN_ITEM"
N/A5769 "channel" "CHAN_STATIC"
57705770 "soundlevel" "SNDLVL_NORM"
57715771 "volume" "0.700000"
57725772 "wave" "weapons\ball_buster_hit_01.wav"
…
58605860
58615861"Weapon_phlogistinator.FireStart"
58625862{
5863N/A "channel" "CHAN_ITEM"
N/A5863 "channel" "CHAN_STATIC"
58645864 "soundlevel" "SNDLVL_94dB"
58655865 "volume" "0.700000"
58665866 "wave" ")weapons\phlog_ignite.wav"
…
58845884
58855885"Weapon_phlogistinator.WindDown"
58865886{
5887N/A "channel" "CHAN_ITEM"
N/A5887 "channel" "CHAN_STATIC"
58885888 "soundlevel" "SNDLVL_94dB"
58895889 "volume" "0.700000"
58905890 "wave" ")weapons\phlog_end.wav"
…
58975897
58985898"Weapon_3rd_degree.HitFlesh"
58995899{
5900N/A "channel" "CHAN_ITEM"
N/A5900 "channel" "CHAN_STATIC"
59015901 "soundlevel" "SNDLVL_NORM"
59025902 "volume" "0.700000"
59035903 "rndwave"
…
59115911
59125912"Weapon_3rd_degree.HitWorld"
59135913{
5914N/A "channel" "CHAN_ITEM"
N/A5914 "channel" "CHAN_STATIC"
59155915 "soundlevel" "SNDLVL_NORM"
59165916 "volume" "0.700000"
59175917 "rndwave"
…
59305930
59315931"Weapon_mittens.HitFlesh"
59325932{
5933N/A "channel" "CHAN_ITEM"
N/A5933 "channel" "CHAN_STATIC"
59345934 "soundlevel" "SNDLVL_NORM"
59355935 "volume" "0.420000"
59365936 "wave" ")weapons\mittens_punch.wav"
…
59385938
59395939"Weapon_mittens.CritHit"
59405940{
5941N/A "channel" "CHAN_ITEM"
N/A5941 "channel" "CHAN_STATIC"
59425942 "soundlevel" "SNDLVL_NORM"
59435943 "volume" "0.560000"
59445944 "wave" ")weapons\mittens_punch_crit.wav"
…
59465946
59475947"Weapon_mittens.HitWorld"
59485948{
5949N/A "channel" "CHAN_ITEM"
N/A5949 "channel" "CHAN_STATIC"
59505950 "soundlevel" "SNDLVL_NORM"
59515951 "volume" "0.350000"
59525952 "wave" ")weapons\mittens_punch.wav"
…
59885988
59895989"Weapon_Rainblower.FireStart"
59905990{
5991N/A "channel" "CHAN_ITEM"
N/A5991 "channel" "CHAN_STATIC"
59925992 "soundlevel" "SNDLVL_94dB"
59935993 "volume" "0.700000"
59945994 "wave" ")weapons/rainblower/rainblower_start.wav"
…
60046004
60056005"Weapon_Rainblower.FireEnd"
60066006{
6007N/A "channel" "CHAN_ITEM"
N/A6007 "channel" "CHAN_STATIC"
60086008 "soundlevel" "SNDLVL_94dB"
60096009 "volume" "0.700000"
60106010 "wave" ")weapons/rainblower/rainblower_end.wav"
…
60296029
60306030"Weapon_Rainblower.Fire"
60316031{
6032N/A "channel" "CHAN_ITEM"
N/A6032 "channel" "CHAN_STATIC"
60336033 "soundlevel" "SNDLVL_94dB"
60346034 "volume" "0.700000"
60356035 "wave" ")weapons/rainblower/rainblower_start.wav"
…
60376037
60386038"Weapon_Rainblower.WindDown"
60396039{
6040N/A "channel" "CHAN_ITEM"
N/A6040 "channel" "CHAN_STATIC"
60416041 "soundlevel" "SNDLVL_94dB"
60426042 "volume" "0.700000"
60436043 "wave" ")weapons/rainblower/rainblower_end.wav"
…
62376237//-----------------------------------------//
62386238"Weapon_p2rec.Timer"
62396239{
6240N/A "channel" "CHAN_ITEM"
N/A6240 "channel" "CHAN_STATIC"
62416241 "volume" "0.700000"
62426242 "soundlevel" "SNDLVL_74dB"
62436243 "wave" "weapons/sapper_timer.wav"
…
63796379
63806380"WeaponMedigun_Vaccinator.Charged_tier_01"
63816381{
6382N/A "channel" "CHAN_ITEM"
N/A6382 "channel" "CHAN_STATIC"
63836383 "soundlevel" "SNDLVL_74dB"
63846384 "volume" "0.700000"
63856385 "wave" ")weapons\vaccinator_charge_tier_01.wav"
…
63876387
63886388"WeaponMedigun_Vaccinator.Charged_tier_02"
63896389{
6390N/A "channel" "CHAN_ITEM"
N/A6390 "channel" "CHAN_STATIC"
63916391 "soundlevel" "SNDLVL_74dB"
63926392 "volume" "0.700000"
63936393 "wave" ")weapons\vaccinator_charge_tier_02.wav"
…
63956395
63966396"WeaponMedigun_Vaccinator.Charged_tier_03"
63976397{
6398N/A "channel" "CHAN_ITEM"
N/A6398 "channel" "CHAN_STATIC"
63996399 "soundlevel" "SNDLVL_74dB"
64006400 "volume" "0.700000"
64016401 "wave" ")weapons\vaccinator_charge_tier_03.wav"
…
64036403
64046404"WeaponMedigun_Vaccinator.Charged_tier_04"
64056405{
6406N/A "channel" "CHAN_ITEM"
N/A6406 "channel" "CHAN_STATIC"
64076407 "soundlevel" "SNDLVL_74dB"
64086408 "volume" "0.700000"
64096409 "wave" ")weapons\vaccinator_charge_tier_04.wav"
…
64276427
64286428"WeaponMedigun_Vaccinator.Toggle"
64296429{
6430N/A "channel" "CHAN_ITEM"
N/A6430 "channel" "CHAN_STATIC"
64316431 "volume" "0.700000"
64326432 "soundlevel" "SNDLVL_86dB"
64336433 "wave" ")weapons\vaccinator_toggle.wav"
…
67136713
67146714"Player.FallGib"
67156715{
6716N/A "channel" "CHAN_ITEM"
N/A6716 "channel" "CHAN_STATIC"
67176717 "volume" "0.700000"
67186718 "pitch" "92,96"
67196719 "soundlevel" "SNDLVL_NORM"
…
67226722
67236723"Player.FallDamage"
67246724{
6725N/A "channel" "CHAN_ITEM"
N/A6725 "channel" "CHAN_STATIC"
67266726 "volume" "0.525000"
67276727 "pitch" "92,96"
67286728 "soundlevel" "SNDLVL_NORM"
…
88538853"Default.BulletImpact"
88548854{
88558855 "soundlevel" "SNDLVL_75dB"
N/A8856 "volume" "0.7"
88568857 "pitch" "PITCH_NORM"
8857N/A "volume" "0.490000"
88588858 "rndwave"
88598859 {
8860N/A "wave" "physics/plastic/plastic_box_impact_hard1.wav"
8861N/A "wave" "physics/plastic/plastic_box_impact_hard2.wav"
8862N/A "wave" "physics/plastic/plastic_box_impact_hard3.wav"
N/A8860 "wave" "physics/concrete/concrete_impact_bullet1.wav"
N/A8861 "wave" "physics/concrete/concrete_impact_bullet2.wav"
N/A8862 "wave" "physics/concrete/concrete_impact_bullet3.wav"
N/A8863 "wave" "physics/concrete/concrete_impact_bullet4.wav"
88638864 }
88648865}
88658866
…
1332013321
1332113322"vox/null"
1332213323{
13323N/A "channel" "CHAN_ITEM"
N/A13324 "channel" "CHAN_STATIC"
1332413325 "volume" "0.700000"
1332513326 "soundlevel" "SNDLVL_NONE"
1332613327 "pitch" "PITCH_NORM"
…
1333213333// ------------------------------------------------------------------------------------ //
1333313334"HealthKit.Touch"
1333413335{
13335N/A "channel" "CHAN_ITEM"
N/A13336 "channel" "CHAN_STATIC"
1333613337 "volume" "0.700000"
1333713338 "soundlevel" "SNDLVL_NONE"
1333813339 "pitch" "PITCH_NORM"
…
1334413345// ------------------------------------------------------------------------------------ //
1334513346"AmmoPack.Touch"
1334613347{
13347N/A "channel" "CHAN_ITEM"
N/A13348 "channel" "CHAN_STATIC"
1334813349 "volume" "0.700000"
1334913350 "soundlevel" "SNDLVL_NONE"
1335013351 "pitch" "PITCH_NORM"
…
1335613357// ------------------------------------------------------------------------------------ //
1335713358"GrenadePack.Touch"
1335813359{
13359N/A "channel" "CHAN_ITEM"
N/A13360 "channel" "CHAN_STATIC"
1336013361 "volume" "0.700000"
1336113362 "soundlevel" "SNDLVL_NONE"
1336213363 "pitch" "PITCH_NORM"
…
1336813369// ------------------------------------------------------------------------------------ //
1336913370"Regenerate.Touch"
1337013371{
13371N/A "channel" "CHAN_ITEM"
N/A13372 "channel" "CHAN_STATIC"
1337213373 "volume" "0.700000"
1337313374 "soundlevel" "SNDLVL_NONE"
1337413375 "pitch" "PITCH_NORM"
…
1338013381// ------------------------------------------------------------------------------------ //
1338113382"ChangeClass.Touch"
1338213383{
13383N/A "channel" "CHAN_ITEM"
N/A13384 "channel" "CHAN_STATIC"
1338413385 "volume" "0.700000"
1338513386 "soundlevel" "SNDLVL_NONE"
1338613387 "pitch" "PITCH_NORM"
…
1340913410
1341013411"BaseCombatCharacter.AmmoPickup"
1341113412{
13412N/A "channel" "CHAN_ITEM"
N/A13413 "channel" "CHAN_STATIC"
1341313414 "volume" "0.700000"
1341413415 "soundlevel" "SNDLVL_75dB"
1341513416
…
1345113452
1345213453"BaseCombatWeapon.WeaponDrop"
1345313454{
13454N/A "channel" "CHAN_ITEM"
N/A13455 "channel" "CHAN_STATIC"
1345513456 "volume" "0.560000"
1345613457 "soundlevel" "SNDLVL_75dB"
1345713458 "pitch" "95,110"
…
1360613607
1360713608"SprayCan.Paint"
1360813609{
13609N/A "channel" "CHAN_ITEM"
N/A13610 "channel" "CHAN_STATIC"
1361013611 "volume" "0.700000"
1361113612 "pitch" "PITCH_NORM"
1361213613 "soundlevel" "SNDLVL_NORM"
…
1367413675
1367513676"Item.Materialize"
1367613677{
13677N/A "channel" "CHAN_ITEM"
N/A13678 "channel" "CHAN_STATIC"
1367813679 "volume" "0.175000"
1367913680 "soundlevel" "SNDLVL_75dB"
1368013681 "wave" "items/spawn_item.wav"
…
1405014051
1405114052"DoSpark"
1405214053{
14053N/A "channel" "CHAN_ITEM"
N/A14054 "channel" "CHAN_STATIC"
1405414055 "volume" "0.700000"
1405514056 "pitch" "PITCH_NORM"
1405614057 "soundlevel" "SNDLVL_NONE"
…
1408214083
1408314084"TV.Static"
1408414085{
14085N/A "channel" "CHAN_ITEM"
N/A14086 "channel" "CHAN_STATIC"
1408614087 "volume" "0.105000"
1408714088 "pitch" "100"
1408814089 "soundlevel" "SNDLVL_NONE"
…
1409114092
1409214093"TV.Tune"
1409314094{
14094N/A "channel" "CHAN_ITEM"
N/A14095 "channel" "CHAN_STATIC"
1409514096 "volume" "0.700000"
1409614097 "pitch" "100"
1409714098 "soundlevel" "SNDLVL_NONE"
…
1412114122
1412214123"Hologram.Move"
1412314124{
14124N/A "channel" "CHAN_ITEM"
N/A14125 "channel" "CHAN_STATIC"
1412514126 "volume" "0.700000"
1412614127 "pitch" "100"
1412714128 "soundlevel" "SNDLVL_73dB"