Template:PatchDiff/October 22, 2012 Patch (Beta)/team fortress 2 beta content.gcf/tf beta/scripts/population/mvm decoy intermediate.pop

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N/A1#base robot_giant.pop
N/A2#base robot_standard.pop
N/A3 
N/A4WaveSchedule
N/A5{
N/A6 
N/A7 Mission // Sentry buster
N/A8 {
N/A9 Objective DestroySentries
N/A10 
N/A11 InitialCooldown 5
N/A12 Where spawnbot
N/A13 BeginAtWave 1
N/A14 RunForThisManyWaves 6
N/A15 
N/A16 CooldownTime 27
N/A17 
N/A18 TFBot
N/A19 {
N/A20 Template T_TFBot_SentryBuster
N/A21 }
N/A22 }
N/A23 Mission // Sniper - wave 5
N/A24 {
N/A25 Objective Sniper
N/A26 
N/A27 InitialCooldown 60
N/A28 Where spawnbot_mission_sniper
N/A29 BeginAtWave 5
N/A30 RunForThisManyWaves 1
N/A31 CooldownTime 20
N/A32 DesiredCount 1
N/A33 
N/A34 TFBot
N/A35 {
N/A36 Class Sniper
N/A37 Skill Normal
N/A38 Name Sniper
N/A39 }
N/A40 }
N/A41 Mission // Sniper - wave 6
N/A42 {
N/A43 Objective Sniper
N/A44 
N/A45 InitialCooldown 10
N/A46 Where spawnbot_mission_sniper
N/A47 BeginAtWave 6
N/A48 RunForThisManyWaves 1
N/A49 CooldownTime 20
N/A50 DesiredCount 2
N/A51 
N/A52 TFBot
N/A53 {
N/A54 Class Sniper
N/A55 Skill Normal
N/A56 Name Sniper
N/A57 }
N/A58 }
N/A59 Mission // Spy - wave 3
N/A60 {
N/A61 Objective Spy
N/A62 
N/A63 InitialCooldown 90
N/A64 Where spawnbot_mission_spy
N/A65 BeginAtWave 3
N/A66 RunForThisManyWaves 1
N/A67 CooldownTime 20
N/A68 DesiredCount 2
N/A69 
N/A70 TFBot
N/A71 {
N/A72 Class Spy
N/A73 Skill Expert
N/A74 Name Spy
N/A75 }
N/A76 }
N/A77 Mission // Spy - wave 6
N/A78 {
N/A79 Objective Spy
N/A80 
N/A81 InitialCooldown 15
N/A82 Where spawnbot_mission_spy
N/A83 BeginAtWave 6
N/A84 RunForThisManyWaves 1
N/A85 CooldownTime 20
N/A86 DesiredCount 4
N/A87 
N/A88 TFBot
N/A89 {
N/A90 Class Spy
N/A91 Skill Expert
N/A92 Name Spy
N/A93 }
N/A94 }
N/A95 Mission // Spy - wave 7
N/A96 {
N/A97 Objective Spy
N/A98 
N/A99 InitialCooldown 15
N/A100 Where spawnbot_mission_spy
N/A101 BeginAtWave 7
N/A102 RunForThisManyWaves 1
N/A103 CooldownTime 35
N/A104 DesiredCount 2
N/A105 
N/A106 TFBot
N/A107 {
N/A108 Class Spy
N/A109 Skill Expert
N/A110 Name Spy
N/A111 }
N/A112 }
N/A113 StartingCurrency 400
N/A114 RespawnWaveTime 7
N/A115 CanBotsAttackWhileInSpawnRoom no
N/A116 Advanced 1
N/A117 
N/A118 //WAVE 1 //Currency 800 ///////////////////////////////////////////////////////////////////////////////////////////////////////
N/A119 Wave
N/A120 {
N/A121 StartWaveOutput
N/A122 {
N/A123 Target wave_start_relay
N/A124 Action Trigger
N/A125 }
N/A126 DoneOutput
N/A127 {
N/A128 Target wave_finished_relay
N/A129 Action trigger
N/A130 }
N/A131 Checkpoint Yes
N/A132 
N/A133 WaveSpawn //shotgun scouts + bats
N/A134 {
N/A135 Name "wave1_scouts"
N/A136 
N/A137 Where spawnbot
N/A138 TotalCount 64
N/A139 MaxActive 15
N/A140 SpawnCount 5
N/A141 WaitBeforeStarting 0
N/A142 WaitBetweenSpawns 5
N/A143 TotalCurrency 400
N/A144 
N/A145 RandomChoice
N/A146 {
N/A147 TFBot
N/A148 {
N/A149 Class Scout
N/A150 Skill Easy
N/A151 }
N/A152 TFBot
N/A153 {
N/A154 Template T_TFBot_Scout_Melee
N/A155 }
N/A156 TFBot
N/A157 {
N/A158 Template T_TFBot_Scout_Melee
N/A159 }
N/A160 TFBot
N/A161 {
N/A162 Template T_TFBot_Scout_Melee
N/A163 }
N/A164 }
N/A165 }
N/A166 WaveSpawn //regular giant soldier
N/A167 {
N/A168 Name "wave1_soldier_giant"
N/A169 WaitForAllSpawned "wave1_scouts"
N/A170 
N/A171 Where spawnbot
N/A172 TotalCount 1
N/A173 MaxActive 1
N/A174 SpawnCount 1
N/A175 WaitBeforeStarting 8
N/A176 WaitBetweenSpawns 30
N/A177 TotalCurrency 100
N/A178 
N/A179 TFBot
N/A180 {
N/A181 Template T_TFBot_Giant_Soldier
N/A182 }
N/A183 }
N/A184 WaveSpawn //pyros
N/A185 {
N/A186 
N/A187 Name "wave1_pyro"
N/A188 WaitForAllSpawned "wave1_scouts"
N/A189 
N/A190 Where spawnbot
N/A191 TotalCount 12
N/A192 MaxActive 12
N/A193 SpawnCount 3
N/A194 WaitBeforeStarting 10
N/A195 WaitBetweenSpawns 7
N/A196 TotalCurrency 300
N/A197 
N/A198 TFBot
N/A199 {
N/A200 Class Pyro
N/A201 Skill Easy
N/A202 }
N/A203 }
N/A204 }
N/A205 //WAVE 2 //Currency 675 ///////////////////////////////////////////////////////////////////////////////////////////////////////
N/A206 Wave
N/A207 {
N/A208 StartWaveOutput
N/A209 {
N/A210 Target wave_start_relay
N/A211 Action Trigger
N/A212 }
N/A213 DoneOutput
N/A214 {
N/A215 Target wave_finished_relay
N/A216 Action trigger
N/A217 }
N/A218 Checkpoint Yes
N/A219 
N/A220 WaveSpawn //5 demo wave at start
N/A221 {
N/A222 Name "wave2_demomen"
N/A223 
N/A224 Where spawnbot
N/A225 TotalCount 5
N/A226 MaxActive 5
N/A227 SpawnCount 5
N/A228 WaitBeforeStarting 15
N/A229 WaitBetweenSpawns 0
N/A230 TotalCurrency 50
N/A231 
N/A232 TFBot
N/A233 {
N/A234 Class Demoman
N/A235 Skill Easy
N/A236 WeaponRestrictions PrimaryOnly
N/A237 }
N/A238 }
N/A239 WaveSpawn //tank
N/A240 {
N/A241 
N/A242 TotalCount 1
N/A243 WaitBeforeStarting 0
N/A244 TotalCurrency 200
N/A245 
N/A246 FirstSpawnOutput
N/A247 {
N/A248 Target boss_spawn_relay
N/A249 Action Trigger
N/A250 }
N/A251 
N/A252 Tank
N/A253 {
N/A254 Health 24000
N/A255 Speed 75
N/A256 Name "boss"
N/A257 StartingPathTrackNode "boss_path_b1"
N/A258 
N/A259 OnKilledOutput
N/A260 {
N/A261 Target boss_dead_relay
N/A262 Action Trigger
N/A263 }
N/A264 
N/A265 OnBombDroppedOutput
N/A266 {
N/A267 Target boss_deploy_relay
N/A268 Action Trigger
N/A269 }
N/A270 
N/A271 }
N/A272 }
N/A273 WaveSpawn //10 demo spammers
N/A274 {
N/A275 Name "wave2_demomen2"
N/A276 WaitForAllSpawned "wave2_demomen"
N/A277 Where spawnbot
N/A278 TotalCount 10
N/A279 MaxActive 10
N/A280 SpawnCount 2
N/A281 WaitBeforeStarting 55
N/A282 WaitBetweenSpawns 3
N/A283 TotalCurrency 100
N/A284 
N/A285 TFBot
N/A286 {
N/A287 Class Demoman
N/A288 Skill Easy
N/A289 WeaponRestrictions PrimaryOnly
N/A290 }
N/A291 }
N/A292 WaveSpawn //10 demo spammers
N/A293 {
N/A294 Name "wave2_demomen2"
N/A295 WaitForAllSpawned "wave2_demomen"
N/A296 Where spawnbot
N/A297 TotalCount 10
N/A298 MaxActive 10
N/A299 SpawnCount 2
N/A300 WaitBeforeStarting 40
N/A301 WaitBetweenSpawns 9
N/A302 TotalCurrency 150
N/A303 
N/A304 TFBot
N/A305 {
N/A306 Class Demoman
N/A307 Skill Easy
N/A308 WeaponRestrictions PrimaryOnly
N/A309 CharacterAttributes
N/A310 {
N/A311 "fire rate bonus" 2.5
N/A312 }
N/A313 }
N/A314 }
N/A315 WaveSpawn //heavyweapons
N/A316 {
N/A317 Name "wave2_heavyweapons"
N/A318 WaitForAllSpawned "wave2_demomen2"
N/A319 Where spawnbot
N/A320 TotalCount 6
N/A321 MaxActive 6
N/A322 SpawnCount 6
N/A323 WaitBeforeStarting 5
N/A324 WaitBetweenSpawns 1
N/A325 TotalCurrency 150
N/A326 
N/A327 TFBot
N/A328 {
N/A329 Class Heavyweapons
N/A330 Skill Easy
N/A331 WeaponRestrictions PrimaryOnly
N/A332 }
N/A333 }
N/A334 WaveSpawn //heavyweapons cleanup
N/A335 {
N/A336 Name "wave2_heavyweapons2"
N/A337 WaitForAllSpawned "wave2_heavyweapons"
N/A338 Where spawnbot
N/A339 TotalCount 14
N/A340 MaxActive 14
N/A341 SpawnCount 4
N/A342 WaitBeforeStarting 20
N/A343 WaitBetweenSpawns 4
N/A344 TotalCurrency 150
N/A345 
N/A346 TFBot
N/A347 {
N/A348 Class Heavyweapons
N/A349 Skill Easy
N/A350 WeaponRestrictions PrimaryOnly
N/A351 }
N/A352 }
N/A353 WaveSpawn //Super scout
N/A354 {
N/A355 Name "wave2_super_scout"
N/A356 WaitForAllSpawned "wave2_heavyweapons2"
N/A357 Where spawnbot
N/A358 TotalCount 1
N/A359 MaxActive 1
N/A360 SpawnCount 1
N/A361 WaitBeforeStarting 37
N/A362 WaitBetweenSpawns 1
N/A363 TotalCurrency 25
N/A364 
N/A365 TFBot
N/A366 {
N/A367 Template T_TFBot_Giant_Scout_Fast
N/A368 }
N/A369 }
N/A370 }
N/A371 //WAVE 3 //Currency 1000 ///////////////////////////////////////////////////////////////////////////////////////////////////////
N/A372 Wave
N/A373 {
N/A374 StartWaveOutput
N/A375 {
N/A376 Target wave_start_relay
N/A377 Action Trigger
N/A378 }
N/A379 DoneOutput
N/A380 {
N/A381 Target wave_finished_relay
N/A382 Action trigger
N/A383 }
N/A384 Checkpoint Yes
N/A385 WaveSpawn //huntsman + sandman
N/A386 {
N/A387 Name "wave3_huntsman"
N/A388 
N/A389 Where spawnbot
N/A390 TotalCount 30
N/A391 MaxActive 15
N/A392 SpawnCount 5
N/A393 WaitBeforeStarting 0
N/A394 WaitBetweenSpawns 7
N/A395 TotalCurrency 250
N/A396 
N/A397 Squad
N/A398 {
N/A399 TFBot
N/A400 {
N/A401 Template T_TFBot_Scout_Sandman
N/A402 }
N/A403 TFBot
N/A404 {
N/A405 Template T_TFBot_Sniper_Huntsman
N/A406 }
N/A407 TFBot
N/A408 {
N/A409 Template T_TFBot_Sniper_Huntsman
N/A410 }
N/A411 TFBot
N/A412 {
N/A413 Template T_TFBot_Sniper_Huntsman
N/A414 }
N/A415 TFBot
N/A416 {
N/A417 Template T_TFBot_Sniper_Huntsman
N/A418 }
N/A419 }
N/A420 }
N/A421 WaveSpawn //Soldiers
N/A422 {
N/A423 Name "wave3_soldiers"
N/A424 WaitForallSpawned "wave3_huntsman"
N/A425 Where spawnbot
N/A426 TotalCount 30
N/A427 MaxActive 10
N/A428 SpawnCount 4
N/A429 WaitBeforeStarting 15
N/A430 WaitBetweenSpawns 5.5
N/A431 TotalCurrency 200
N/A432 
N/A433 TFBot
N/A434 {
N/A435 Class Soldier
N/A436 Skill Easy
N/A437 }
N/A438 }
N/A439 WaveSpawn //Flank Soldiers
N/A440 {
N/A441 Name "wave3_soldiers2"
N/A442 WaitForallSpawned "wave3_huntsman"
N/A443 Where spawnbot
N/A444 TotalCount 8
N/A445 MaxActive 4
N/A446 SpawnCount 4
N/A447 WaitBeforeStarting 18
N/A448 WaitBetweenSpawns 7
N/A449 TotalCurrency 50
N/A450 
N/A451 RandomChoice
N/A452 {
N/A453 TFBot
N/A454 {
N/A455 Class Soldier
N/A456 Skill Easy
N/A457 Tag nav_prefer_flank_right
N/A458 BehaviorModifiers push
N/A459 }
N/A460 TFBot
N/A461 {
N/A462 Class Soldier
N/A463 Skill Easy
N/A464 Tag nav_prefer_flank_left
N/A465 BehaviorModifiers push
N/A466 }
N/A467 }
N/A468 }
N/A469 WaveSpawn //flaming huntsman
N/A470 {
N/A471 Name "wave3_huntsman_flame"
N/A472 WaitForallSpawned "wave3_soldiers"
N/A473 Where spawnbot
N/A474 TotalCount 40
N/A475 MaxActive 15
N/A476 SpawnCount 5
N/A477 WaitBeforeStarting 18
N/A478 WaitBetweenSpawns 4
N/A479 TotalCurrency 500
N/A480 
N/A481 Squad
N/A482 {
N/A483 TFBot
N/A484 {
N/A485 Class Pyro
N/A486 Skill Easy
N/A487 Attributes AlwaysFireWeapon
N/A488 }
N/A489 TFBot
N/A490 {
N/A491 Template T_TFBot_Sniper_Huntsman
N/A492 }
N/A493 TFBot
N/A494 {
N/A495 Template T_TFBot_Sniper_Huntsman
N/A496 }
N/A497 TFBot
N/A498 {
N/A499 Template T_TFBot_Sniper_Huntsman
N/A500 }
N/A501 TFBot
N/A502 {
N/A503 Template T_TFBot_Sniper_Huntsman
N/A504 }
N/A505 }
N/A506 }
N/A507 }
N/A508 //WAVE 4 //Currency 600 ///////////////////////////////////////////////////////////////////////////////////////////////////////
N/A509 Wave
N/A510 {
N/A511 StartWaveOutput
N/A512 {
N/A513 Target wave_start_relay
N/A514 Action Trigger
N/A515 }
N/A516 DoneOutput
N/A517 {
N/A518 Target wave_finished_relay
N/A519 Action trigger
N/A520 }
N/A521 Checkpoint Yes
N/A522 
N/A523 WaveSpawn //scorch + metal fist giant
N/A524 {
N/A525 Name "wave3_boxing_push"
N/A526 
N/A527 Where spawnbot
N/A528 TotalCount 9
N/A529 MaxActive 9
N/A530 SpawnCount 9
N/A531 WaitBeforeStarting 0
N/A532 WaitBetweenSpawns 0
N/A533 TotalCurrency 100
N/A534 
N/A535 Squad
N/A536 {
N/A537 TFBot
N/A538 {
N/A539 Template T_TFBot_Heavyweapons_Fist
N/A540 }
N/A541 TFBot
N/A542 {
N/A543 Template T_TFBot_ScorchShot
N/A544 }
N/A545 TFBot
N/A546 {
N/A547 Template T_TFBot_ScorchShot
N/A548 }
N/A549 TFBot
N/A550 {
N/A551 Template T_TFBot_ScorchShot
N/A552 }
N/A553 TFBot
N/A554 {
N/A555 Template T_TFBot_ScorchShot
N/A556 }
N/A557 TFBot
N/A558 {
N/A559 Template T_TFBot_ScorchShot
N/A560 }
N/A561 TFBot
N/A562 {
N/A563 Template T_TFBot_ScorchShot
N/A564 }
N/A565 TFBot
N/A566 {
N/A567 Template T_TFBot_ScorchShot
N/A568 }
N/A569 TFBot
N/A570 {
N/A571 Template T_TFBot_Soldier_Extended_Battalion
N/A572 }
N/A573 }
N/A574 }
N/A575 WaveSpawn //demoknight flankers
N/A576 {
N/A577 Name "wave3_demoknight_flank_push"
N/A578 WaitForAllSpawned "wave3_boxing_push"
N/A579 Where spawnbot
N/A580 TotalCount 24
N/A581 MaxActive 10
N/A582 SpawnCount 1
N/A583 WaitBeforeStarting 1
N/A584 WaitBetweenSpawns 1.5
N/A585 TotalCurrency 100
N/A586 
N/A587 RandomChoice
N/A588 {
N/A589 TFBot
N/A590 {
N/A591 Template T_TFBot_Demoman_Knight
N/A592 Tag nav_prefer_flank_right
N/A593 BehaviorModifiers push
N/A594 }
N/A595 TFBot
N/A596 {
N/A597 Template T_TFBot_Demoman_Knight
N/A598 Tag nav_prefer_flank_left
N/A599 BehaviorModifiers push
N/A600 }
N/A601 }
N/A602 }
N/A603 WaveSpawn //scorch + soldier squad
N/A604 {
N/A605 Name "wave3_soldier_push"
N/A606 WaitForAllSpawned "wave3_boxing_push"
N/A607 Where spawnbot
N/A608 TotalCount 9
N/A609 MaxActive 9
N/A610 SpawnCount 9
N/A611 WaitBeforeStarting 20
N/A612 WaitBetweenSpawns 0
N/A613 TotalCurrency 200
N/A614 
N/A615 Squad
N/A616 {
N/A617 TFBot
N/A618 {
N/A619 Template T_TFBot_Giant_Soldier_Crit
N/A620 }
N/A621 TFBot
N/A622 {
N/A623 Template T_TFBot_ScorchShot
N/A624 }
N/A625 TFBot
N/A626 {
N/A627 Template T_TFBot_ScorchShot
N/A628 }
N/A629 TFBot
N/A630 {
N/A631 Template T_TFBot_ScorchShot
N/A632 }
N/A633 TFBot
N/A634 {
N/A635 Template T_TFBot_ScorchShot
N/A636 }
N/A637 TFBot
N/A638 {
N/A639 Template T_TFBot_ScorchShot
N/A640 }
N/A641 TFBot
N/A642 {
N/A643 Template T_TFBot_ScorchShot
N/A644 }
N/A645 TFBot
N/A646 {
N/A647 Template T_TFBot_ScorchShot
N/A648 }
N/A649 TFBot
N/A650 {
N/A651 Template T_TFBot_Soldier_Extended_Battalion
N/A652 }
N/A653 }
N/A654 }
N/A655 WaveSpawn //demoknight flankers
N/A656 {
N/A657 Name "wave3_demoknight_flank_push2"
N/A658 WaitForAllSpawned "wave3_soldier_push"
N/A659 Where spawnbot
N/A660 TotalCount 24
N/A661 MaxActive 12
N/A662 SpawnCount 4
N/A663 WaitBeforeStarting 0
N/A664 WaitBetweenSpawns 4
N/A665 TotalCurrency 50
N/A666 
N/A667 RandomChoice
N/A668 {
N/A669 TFBot
N/A670 {
N/A671 Template T_TFBot_Demoman_Knight
N/A672 Tag nav_prefer_flank_right
N/A673 BehaviorModifiers push
N/A674 }
N/A675 TFBot
N/A676 {
N/A677 Template T_TFBot_Demoman_Knight
N/A678 Tag nav_prefer_flank_left
N/A679 BehaviorModifiers push
N/A680 }
N/A681 }
N/A682 }
N/A683 WaveSpawn //scorch + heater heavy
N/A684 {
N/A685 Name "wave3_heavy_push"
N/A686 WaitForAllSpawned "wave3_soldier_push"
N/A687 Where spawnbot
N/A688 TotalCount 18
N/A689 MaxActive 9
N/A690 SpawnCount 9
N/A691 WaitBeforeStarting 40
N/A692 WaitBetweenSpawns 34
N/A693 TotalCurrency 150
N/A694 
N/A695 Squad
N/A696 {
N/A697 TFBot
N/A698 {
N/A699 Template T_TFbot_Heavyweapons_Heater
N/A700 }
N/A701 TFBot
N/A702 {
N/A703 Template T_TFBot_ScorchShot
N/A704 }
N/A705 TFBot
N/A706 {
N/A707 Template T_TFBot_ScorchShot
N/A708 }
N/A709 TFBot
N/A710 {
N/A711 Template T_TFBot_ScorchShot
N/A712 }
N/A713 TFBot
N/A714 {
N/A715 Template T_TFBot_ScorchShot
N/A716 }
N/A717 TFBot
N/A718 {
N/A719 Template T_TFBot_ScorchShot
N/A720 }
N/A721 TFBot
N/A722 {
N/A723 Template T_TFBot_ScorchShot
N/A724 }
N/A725 TFBot
N/A726 {
N/A727 Template T_TFBot_ScorchShot
N/A728 }
N/A729 TFBot
N/A730 {
N/A731 Template T_TFBot_Soldier_Extended_Battalion
N/A732 }
N/A733 }
N/A734 }
N/A735 }
N/A736 //WAVE 5 //Currency 1000 ///////////////////////////////////////////////////////////////////////////////////////////////////////
N/A737 Wave
N/A738 {
N/A739 StartWaveOutput
N/A740 {
N/A741 Target wave_start_relay
N/A742 Action Trigger
N/A743 }
N/A744 DoneOutput
N/A745 {
N/A746 Target wave_finished_relay
N/A747 Action trigger
N/A748 }
N/A749 Checkpoint Yes
N/A750 
N/A751 WaveSpawn //pyros always fire
N/A752 {
N/A753 Name "wave4_pyro_alwayson"
N/A754 
N/A755 Where spawnbot
N/A756 TotalCount 14
N/A757 MaxActive 14
N/A758 SpawnCount 5
N/A759 WaitBeforeStarting 0
N/A760 WaitBetweenSpawns 6
N/A761 TotalCurrency 100
N/A762 
N/A763 TFBot
N/A764 {
N/A765 Attributes AlwaysFireWeapon
N/A766 Class Pyro
N/A767 Skill Easy
N/A768 }
N/A769 }
N/A770 WaveSpawn //rapid fire soldier giant
N/A771 {
N/A772 Name "wave4_rapid_soldier"
N/A773 
N/A774 Where spawnbot
N/A775 TotalCount 1
N/A776 MaxActive 1
N/A777 SpawnCount 1
N/A778 WaitBeforeStarting 0
N/A779 WaitBetweenSpawns 0
N/A780 TotalCurrency 200
N/A781 
N/A782 TFBot
N/A783 {
N/A784 Template T_TFBot_Giant_Soldier_Spammer
N/A785 }
N/A786 }
N/A787 WaveSpawn //Soldiers with quickfix
N/A788 {
N/A789 Name "wave4_soldier_medics"
N/A790 WaitForAllSpawned "wave4_rapid_soldier"
N/A791 Where spawnbot
N/A792 TotalCount 40
N/A793 MaxActive 12
N/A794 SpawnCount 4
N/A795 WaitBeforeStarting 28
N/A796 WaitBetweenSpawns 8
N/A797 TotalCurrency 200
N/A798 
N/A799 Squad
N/A800 {
N/A801 TFBot
N/A802 {
N/A803 Class Soldier
N/A804 Skill Easy
N/A805 }
N/A806 TFBot
N/A807 {
N/A808 Template T_TFBot_Medic_BigHeal
N/A809 }
N/A810 }
N/A811 }
N/A812 WaveSpawn //Scouts
N/A813 {
N/A814 Name "wave4_scouts"
N/A815 WaitForAllSpawned "wave4_soldier_medics"
N/A816 Where spawnbot
N/A817 TotalCount 40
N/A818 MaxActive 16
N/A819 SpawnCount 4
N/A820 WaitBeforeStarting 45
N/A821 WaitBetweenSpawns 1
N/A822 TotalCurrency 150
N/A823 
N/A824 RandomChoice
N/A825 {
N/A826 TFBot
N/A827 {
N/A828 Class Scout
N/A829 Skill Easy
N/A830 WeaponRestrictions PrimaryOnly
N/A831 }
N/A832 TFBot
N/A833 {
N/A834 Class Scout
N/A835 Skill Easy
N/A836 WeaponRestrictions PrimaryOnly
N/A837 }
N/A838 TFBot
N/A839 {
N/A840 Class Scout
N/A841 Skill Easy
N/A842 WeaponRestrictions PrimaryOnly
N/A843 }
N/A844 TFBot
N/A845 {
N/A846 Template T_TFBot_Scout_Sandman
N/A847 }
N/A848 }
N/A849 }
N/A850 WaveSpawn //rapid fire soldier giant
N/A851 {
N/A852 Name "wave4_rapid_soldier2"
N/A853 
N/A854 Where spawnbot
N/A855 TotalCount 6
N/A856 MaxActive 6
N/A857 SpawnCount 6
N/A858 WaitBeforeStarting 35
N/A859 WaitBetweenSpawns 0
N/A860 TotalCurrency 350
N/A861 
N/A862 Squad
N/A863 {
N/A864 TFBot
N/A865 {
N/A866 Template T_TFBot_Giant_Soldier_Spammer
N/A867 }
N/A868 TFBot
N/A869 {
N/A870 Template T_TFBot_Medic_BigHeal
N/A871 }
N/A872 TFBot
N/A873 {
N/A874 Template T_TFBot_Medic_BigHeal
N/A875 }
N/A876 TFBot
N/A877 {
N/A878 Template T_TFBot_Medic_BigHeal
N/A879 }
N/A880 TFBot
N/A881 {
N/A882 Template T_TFBot_Medic_BigHeal
N/A883 }
N/A884 TFBot
N/A885 {
N/A886 Attributes AlwaysFireWeapon
N/A887 Class Pyro
N/A888 Skill Easy
N/A889 }
N/A890 }
N/A891 }
N/A892 }
N/A893 //WAVE 6 //Currency 700 ///////////////////////////////////////////////////////////////////////////////////////////////////////
N/A894 Wave
N/A895 {
N/A896 StartWaveOutput
N/A897 {
N/A898 Target wave_start_relay
N/A899 Action Trigger
N/A900 }
N/A901 DoneOutput
N/A902 {
N/A903 Target wave_finished_relay
N/A904 Action trigger
N/A905 }
N/A906 Checkpoint Yes
N/A907 
N/A908 WaveSpawn //Scout melee
N/A909 {
N/A910 Name "wave6_scouts"
N/A911 
N/A912 Where spawnbot
N/A913 TotalCount 55
N/A914 MaxActive 10
N/A915 SpawnCount 6
N/A916 WaitBeforeStarting 0
N/A917 WaitBetweenSpawns 4
N/A918 TotalCurrency 300
N/A919 
N/A920 TFBot
N/A921 {
N/A922 Template T_TFBot_Scout_Melee
N/A923 }
N/A924 }
N/A925 WaveSpawn //Heavyweapons
N/A926 {
N/A927 Name "wave6_heavyweapons"
N/A928 
N/A929 Where spawnbot
N/A930 TotalCount 10
N/A931 MaxActive 4
N/A932 SpawnCount 1
N/A933 WaitBeforeStarting 6
N/A934 WaitBetweenSpawns 7
N/A935 TotalCurrency 150
N/A936 
N/A937 TFBot
N/A938 {
N/A939 Class Heavyweapons
N/A940 Skill Easy
N/A941 }
N/A942 }
N/A943 WaveSpawn //Demo flankers
N/A944 {
N/A945 Name "wave6_demos"
N/A946 
N/A947 Where spawnbot
N/A948 TotalCount 16
N/A949 MaxActive 4
N/A950 SpawnCount 2
N/A951 WaitBeforeStarting 10
N/A952 WaitBetweenSpawns 15
N/A953 TotalCurrency 150
N/A954 
N/A955 RandomChoice
N/A956 {
N/A957 TFBot
N/A958 {
N/A959 Class Demoman
N/A960 Skill Easy
N/A961 WeaponRestrictions PrimaryOnly
N/A962 Tag nav_prefer_flank_right
N/A963 BehaviorModifiers push
N/A964 }
N/A965 TFBot
N/A966 {
N/A967 Class Demoman
N/A968 Skill Easy
N/A969 WeaponRestrictions PrimaryOnly
N/A970 Tag nav_prefer_flank_left
N/A971 BehaviorModifiers push
N/A972 }
N/A973 }
N/A974 }
N/A975 WaveSpawn //Heavyweapons group
N/A976 {
N/A977 Name "wave6_heavyweapons"
N/A978 WaitForAllSpawned "wave6_scouts"
N/A979 Where spawnbot
N/A980 TotalCount 12
N/A981 MaxActive 12
N/A982 SpawnCount 6
N/A983 WaitBeforeStarting 20
N/A984 WaitBetweenSpawns 9
N/A985 TotalCurrency 150
N/A986 
N/A987 TFBot
N/A988 {
N/A989 Class Heavyweapons
N/A990 Skill Easy
N/A991 }
N/A992 }
N/A993 }
N/A994 //WAVE 7 //Currency 700 ///////////////////////////////////////////////////////////////////////////////////////////////////////
N/A995 Wave
N/A996 {
N/A997 StartWaveOutput
N/A998 {
N/A999 Target wave_start_relay
N/A1000 Action Trigger
N/A1001 }
N/A1002 DoneOutput
N/A1003 {
N/A1004 Target wave_finished_relay
N/A1005 Action trigger
N/A1006 }
N/A1007 Checkpoint Yes
N/A1008 
N/A1009 WaveSpawn //tank
N/A1010 {
N/A1011 TotalCount 1
N/A1012 WaitBeforeStarting 0
N/A1013 TotalCurrency 200
N/A1014 
N/A1015 FirstSpawnOutput
N/A1016 {
N/A1017 Target boss_spawn_relay
N/A1018 Action Trigger
N/A1019 }
N/A1020 
N/A1021 Tank
N/A1022 {
N/A1023 Health 20000
N/A1024 Speed 75
N/A1025 Name "boss"
N/A1026 StartingPathTrackNode "boss_path_b1"
N/A1027 
N/A1028 OnKilledOutput
N/A1029 {
N/A1030 Target boss_dead_relay
N/A1031 Action Trigger
N/A1032 }
N/A1033 
N/A1034 OnBombDroppedOutput
N/A1035 {
N/A1036 Target boss_deploy_relay
N/A1037 Action Trigger
N/A1038 }
N/A1039 
N/A1040 }
N/A1041 }
N/A1042 WaveSpawn //tank2
N/A1043 {
N/A1044 TotalCount 1
N/A1045 WaitBeforeStarting 11
N/A1046 TotalCurrency 200
N/A1047 
N/A1048 FirstSpawnOutput
N/A1049 {
N/A1050 Target boss_spawn_relay
N/A1051 Action Trigger
N/A1052 }
N/A1053 
N/A1054 Tank
N/A1055 {
N/A1056 Health 20000
N/A1057 Speed 75
N/A1058 Name "boss"
N/A1059 StartingPathTrackNode "boss_path_b1"
N/A1060 
N/A1061 OnKilledOutput
N/A1062 {
N/A1063 Target boss_dead_relay
N/A1064 Action Trigger
N/A1065 }
N/A1066 
N/A1067 OnBombDroppedOutput
N/A1068 {
N/A1069 Target boss_deploy_relay
N/A1070 Action Trigger
N/A1071 }
N/A1072 }
N/A1073 }
N/A1074 WaveSpawn //gru pushers
N/A1075 {
N/A1076 Name "wave6_heavy_gru"
N/A1077 
N/A1078 Where spawnbot
N/A1079 TotalCount 5
N/A1080 MaxActive 5
N/A1081 SpawnCount 1
N/A1082 WaitBeforeStarting 0
N/A1083 WaitBetweenSpawns 1
N/A1084 TotalCurrency 100
N/A1085 
N/A1086 TFBot
N/A1087 {
N/A1088 Template T_TFBot_Heavyweapons_Heavyweight_Champ_Fast
N/A1089 }
N/A1090 }
N/A1091 WaveSpawn //heavy miniguns
N/A1092 {
N/A1093 Name "wave6_heavy"
N/A1094 
N/A1095 Where spawnbot
N/A1096 TotalCount 8
N/A1097 MaxActive 8
N/A1098 SpawnCount 2
N/A1099 WaitBeforeStarting 1
N/A1100 WaitBetweenSpawns 6
N/A1101 TotalCurrency 200
N/A1102 
N/A1103 RandomChoice
N/A1104 {
N/A1105 TFBot
N/A1106 {
N/A1107 Class Heavyweapons
N/A1108 Skill Easy
N/A1109 Tag nav_prefer_flank_right
N/A1110 BehaviorModifiers push
N/A1111 }
N/A1112 TFBot
N/A1113 {
N/A1114 Class Heavyweapons
N/A1115 Skill Easy
N/A1116 Tag nav_prefer_flank_left
N/A1117 BehaviorModifiers push
N/A1118 }
N/A1119 }
N/A1120 }
N/A1121 WaveSpawn //heavy giants
N/A1122 {
N/A1123 Name "wave6_heavy_giants"
N/A1124 
N/A1125 Where spawnbot
N/A1126 TotalCount 10
N/A1127 MaxActive 10
N/A1128 SpawnCount 5
N/A1129 WaitBeforeStarting 90
N/A1130 WaitBetweenSpawns 50
N/A1131 TotalCurrency 200
N/A1132 
N/A1133 Squad
N/A1134 {
N/A1135 TFBot
N/A1136 {
N/A1137 Template T_TFBot_Giant_Heavyweapons
N/A1138 }
N/A1139 TFBot
N/A1140 {
N/A1141 Template T_TFBot_Medic_QuickFix
N/A1142 }
N/A1143 TFBot
N/A1144 {
N/A1145 Template T_TFBot_Medic_QuickFix
N/A1146 }
N/A1147 TFBot
N/A1148 {
N/A1149 Template T_TFBot_Medic_QuickFix
N/A1150 }
N/A1151 TFBot
N/A1152 {
N/A1153 Template T_TFBot_Medic_QuickFix
N/A1154 }
N/A1155 }
N/A1156 }
N/A1157 WaveSpawn //Support scouts
N/A1158 {
N/A1159 Where spawnbot
N/A1160 TotalCount 100
N/A1161 MaxActive 12
N/A1162 SpawnCount 3
N/A1163 WaitBeforeStarting 60
N/A1164 WaitBetweenSpawns 6
N/A1165 TotalCurrency 200
N/A1166 
N/A1167 Support 1
N/A1168 
N/A1169 TFBot
N/A1170 {
N/A1171 Class Scout
N/A1172 Skill Easy
N/A1173 WeaponRestrictions MeleeOnly
N/A1174 }
N/A1175 }
N/A1176 }
N/A1177}