Template:PatchDiff/October 22, 2012 Patch (Beta)/team fortress 2 beta content.gcf/tf beta/scripts/population/mvm decoy intermediate2.pop

From Team Fortress Wiki
< Template:PatchDiff/October 22, 2012 Patch (Beta)
Revision as of 09:44, 23 October 2012 by MousseBOT (talk | contribs) (Diff of file "team fortress 2 beta content.gcf/tf_beta/scripts/population/mvm_decoy_intermediate2.pop" for patch October 22, 2012 Patch (Beta).)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search
N/A1#base robot_giant.pop
N/A2#base robot_standard.pop
N/A3 
N/A4WaveSchedule
N/A5{
N/A6 
N/A7 StartingCurrency 400
N/A8 RespawnWaveTime 7
N/A9 CanBotsAttackWhileInSpawnRoom no
N/A10 Advanced 1
N/A11 
N/A12 Mission // Sentry buster
N/A13 {
N/A14 Objective DestroySentries
N/A15 
N/A16 InitialCooldown 5
N/A17 Where spawnbot
N/A18 BeginAtWave 1
N/A19 RunForThisManyWaves 6
N/A20 
N/A21 CooldownTime 27
N/A22 
N/A23 TFBot
N/A24 {
N/A25 Template T_TFBot_SentryBuster
N/A26 }
N/A27 }
N/A28 Mission // Spy - wave 3
N/A29 {
N/A30 Objective Spy
N/A31 
N/A32 InitialCooldown 10
N/A33 Where spawnbot_mission_spy
N/A34 BeginAtWave 3
N/A35 RunForThisManyWaves 1
N/A36 CooldownTime 10
N/A37 DesiredCount 3
N/A38 
N/A39 TFBot
N/A40 {
N/A41 Class Spy
N/A42 Skill Expert
N/A43 Name Spy
N/A44 }
N/A45 }
N/A46 // Mission // Sniper - wave 4
N/A47 // {
N/A48 // Objective Sniper
N/A49 
N/A50 // InitialCooldown 20
N/A51 // Where spawnbot_mission_sniper
N/A52 // BeginAtWave 4
N/A53 // RunForThisManyWaves 1
N/A54 // CooldownTime 25
N/A55 // DesiredCount 2
N/A56 
N/A57 // TFBot
N/A58 // {
N/A59 // Class Sniper
N/A60 // Skill Expert
N/A61 // Name Sniper
N/A62 // MaxVisionRange 3000
N/A63 // }
N/A64 // }
N/A65 //WAVE 1 //Demo Knights, Huntsman snipers, Prince Tavish Giant//Currency 600 ///////////////////////////////////////////////////////////////////////////////////////////////////////
N/A66 Wave
N/A67 {
N/A68 StartWaveOutput
N/A69 {
N/A70 Target wave_start_relay
N/A71 Action Trigger
N/A72 }
N/A73 DoneOutput
N/A74 {
N/A75 Target wave_finished_relay
N/A76 Action trigger
N/A77 }
N/A78 WaitWhenDone 65
N/A79 Checkpoint Yes
N/A80 
N/A81 WaveSpawn
N/A82 {
N/A83 Where spawnbot
N/A84 TotalCount 6
N/A85 MaxActive 6
N/A86 SpawnCount 6
N/A87 WaitBeforeStarting 0
N/A88 WaitBetweenSpawns 0
N/A89 TotalCurrency 50
N/A90 
N/A91 TFBot
N/A92 {
N/A93 Template T_TFBot_Demoman_Knight
N/A94 }
N/A95 }
N/A96 
N/A97 WaveSpawn
N/A98 {
N/A99 Where spawnbot
N/A100 TotalCount 12
N/A101 MaxActive 6
N/A102 SpawnCount 3
N/A103 WaitBeforeStarting 2
N/A104 WaitBetweenSpawns 1
N/A105 TotalCurrency 100
N/A106 
N/A107 TFBot
N/A108 {
N/A109 Template T_TFBot_Demoman_Knight
N/A110 }
N/A111 }
N/A112 
N/A113 WaveSpawn
N/A114 {
N/A115 Name "primary_huntsman"
N/A116 
N/A117 Where spawnbot_invasion
N/A118 TotalCount 24
N/A119 MaxActive 12
N/A120 SpawnCount 6
N/A121 WaitBeforeStarting 25
N/A122 WaitBetweenSpawns 1
N/A123 TotalCurrency 150
N/A124 
N/A125 TFBot
N/A126 {
N/A127 Template T_TFBot_Sniper_Huntsman
N/A128 }
N/A129 }
N/A130 
N/A131 WaveSpawn
N/A132 {
N/A133 WaitForAllSpawned "primary_huntsman"
N/A134 
N/A135 Where spawnbot
N/A136 TotalCount 8
N/A137 MaxActive 8
N/A138 SpawnCount 8
N/A139 WaitBeforeStarting 15
N/A140 WaitBetweenSpawns 0
N/A141 TotalCurrency 150
N/A142 
N/A143 Squad
N/A144 {
N/A145 TFBot
N/A146 {
N/A147 Template T_TFBot_Giant_DemoMan_PrinceTavish
N/A148 }
N/A149 TFBot
N/A150 {
N/A151 Template T_TFBot_Sniper_Huntsman
N/A152 }
N/A153 TFBot
N/A154 {
N/A155 Template T_TFBot_Sniper_Huntsman
N/A156 }
N/A157 TFBot
N/A158 {
N/A159 Template T_TFBot_Sniper_Huntsman
N/A160 }
N/A161 TFBot
N/A162 {
N/A163 Template T_TFBot_Medic_BigHeal
N/A164 }
N/A165 TFBot
N/A166 {
N/A167 Template T_TFBot_Medic_BigHeal
N/A168 }
N/A169 TFBot
N/A170 {
N/A171 Template T_TFBot_Medic_BigHeal
N/A172 }
N/A173 TFBot
N/A174 {
N/A175 Template T_TFBot_Medic_BigHeal
N/A176 }
N/A177 }
N/A178 }
N/A179 WaveSpawn
N/A180 {
N/A181 WaitForAllSpawned "primary_huntsman"
N/A182 
N/A183 Where spawnbot
N/A184 TotalCount 5
N/A185 MaxActive 5
N/A186 SpawnCount 5
N/A187 WaitBeforeStarting 45
N/A188 WaitBetweenSpawns 0
N/A189 TotalCurrency 150
N/A190 
N/A191 Squad
N/A192 {
N/A193 TFBot
N/A194 {
N/A195 Template T_TFBot_Giant_Demo_RapidFire
N/A196 }
N/A197 TFBot
N/A198 {
N/A199 Template T_TFBot_Sniper_Huntsman
N/A200 }
N/A201 TFBot
N/A202 {
N/A203 Template T_TFBot_Sniper_Huntsman
N/A204 }
N/A205 TFBot
N/A206 {
N/A207 Template T_TFBot_Sniper_Huntsman
N/A208 }
N/A209 TFBot
N/A210 {
N/A211 Template T_TFBot_Medic_BigHeal
N/A212 }
N/A213 }
N/A214 }
N/A215 }
N/A216 //WAVE 2 //Gnome invasion support, Tank at 25k//Currency 600 ///////////////////////////////////////////////////////////////////////////////////////////////////////
N/A217 Wave
N/A218 {
N/A219 StartWaveOutput
N/A220 {
N/A221 Target wave_start_relay
N/A222 Action Trigger
N/A223 }
N/A224 DoneOutput
N/A225 {
N/A226 Target wave_finished_relay
N/A227 Action trigger
N/A228 }
N/A229 WaitWhenDone 65
N/A230 Checkpoint Yes
N/A231 
N/A232 WaveSpawn
N/A233 {
N/A234 Where spawnbot_single_flag
N/A235 TotalCount 1
N/A236 MaxActive 1
N/A237 SpawnCount 1
N/A238 WaitBeforeStarting 0
N/A239 WaitBetweenSpawns 0
N/A240 TotalCurrency 10
N/A241 
N/A242 Support 1
N/A243 
N/A244 TFBot
N/A245 {
N/A246 Template T_TFBot_Heavyweapons_Heavyweight_Champ_Fast
N/A247 }
N/A248 }
N/A249 WaveSpawn
N/A250 {
N/A251 Where spawnbot_invasion
N/A252 TotalCount 40
N/A253 MaxActive 16
N/A254 SpawnCount 4
N/A255 WaitBeforeStarting 1
N/A256 WaitBetweenSpawns 1
N/A257 TotalCurrency 190
N/A258 
N/A259 Support 1
N/A260 
N/A261 TFBot
N/A262 {
N/A263 Template T_TFBot_Heavyweapons_Heavyweight_Champ_Fast
N/A264 }
N/A265 }
N/A266 
N/A267 WaveSpawn
N/A268 {
N/A269 TotalCount 1
N/A270 WaitBeforeStarting 15
N/A271 TotalCurrency 400
N/A272 
N/A273 FirstSpawnOutput
N/A274 {
N/A275 Target boss_spawn_relay
N/A276 Action Trigger
N/A277 }
N/A278 
N/A279 Tank
N/A280 {
N/A281 Health 25000
N/A282 Speed 75
N/A283 Name "boss"
N/A284 StartingPathTrackNode "boss_path_b1"
N/A285 
N/A286 OnKilledOutput
N/A287 {
N/A288 Target boss_dead_relay
N/A289 Action Trigger
N/A290 }
N/A291 
N/A292 OnBombDroppedOutput
N/A293 {
N/A294 Target boss_deploy_relay
N/A295 Action Trigger
N/A296 }
N/A297 
N/A298 }
N/A299 }
N/A300 }
N/A301 //WAVE 3 //High count spy mission supporting 3 sets of Giant Soldier Spammers with buff minions//Currency 600 ///////////////////////////////////////////////////////////////////////////////////////////////////////
N/A302 Wave
N/A303 {
N/A304 StartWaveOutput
N/A305 {
N/A306 Target wave_start_relay
N/A307 Action Trigger
N/A308 }
N/A309 DoneOutput
N/A310 {
N/A311 Target wave_finished_relay
N/A312 Action trigger
N/A313 }
N/A314 WaitWhenDone 65
N/A315 Checkpoint Yes
N/A316 
N/A317 WaveSpawn
N/A318 {
N/A319 Where spawnbot
N/A320 TotalCount 30
N/A321 MaxActive 20
N/A322 SpawnCount 10
N/A323 WaitBeforeStarting 0
N/A324 WaitBetweenSpawns 35
N/A325 TotalCurrency 600
N/A326 
N/A327 Squad
N/A328 {
N/A329 TFBot
N/A330 {
N/A331 Template T_TFBot_Giant_Soldier_Spammer
N/A332 }
N/A333 TFBot
N/A334 {
N/A335 Template T_TFBot_Soldier_Extended_Concheror
N/A336 }
N/A337 TFBot
N/A338 {
N/A339 Template T_TFBot_Soldier_Extended_Concheror
N/A340 }
N/A341 TFBot
N/A342 {
N/A343 Template T_TFBot_Soldier_Extended_Concheror
N/A344 }
N/A345 TFBot
N/A346 {
N/A347 Template T_TFBot_Demoman_Knight
N/A348 }
N/A349 TFBot
N/A350 {
N/A351 Template T_TFBot_Demoman_Knight
N/A352 }
N/A353 TFBot
N/A354 {
N/A355 Template T_TFBot_Demoman_Knight
N/A356 }
N/A357 TFBot
N/A358 {
N/A359 Template T_TFBot_Medic_BigHeal
N/A360 }
N/A361 TFBot
N/A362 {
N/A363 Template T_TFBot_Medic_BigHeal
N/A364 }
N/A365 TFBot
N/A366 {
N/A367 Template T_TFBot_Medic_BigHeal
N/A368 }
N/A369 }
N/A370 }
N/A371 }
N/A372 //WAVE 4 //Giant Pyros with Super scouts//Currency 800 ///////////////////////////////////////////////////////////////////////////////////////////////////////
N/A373 Wave
N/A374 {
N/A375 StartWaveOutput
N/A376 {
N/A377 Target wave_start_relay
N/A378 Action Trigger
N/A379 }
N/A380 DoneOutput
N/A381 {
N/A382 Target wave_finished_relay
N/A383 Action trigger
N/A384 }
N/A385 WaitWhenDone 65
N/A386 Checkpoint Yes
N/A387 
N/A388 WaveSpawn
N/A389 {
N/A390 Where spawnbot
N/A391 TotalCount 5
N/A392 MaxActive 5
N/A393 SpawnCount 1
N/A394 WaitBeforeStarting 0
N/A395 WaitBetweenSpawns 25
N/A396 TotalCurrency 400
N/A397 
N/A398 TFBot
N/A399 {
N/A400 Template T_TFBot_Giant_Pyro
N/A401 Attributes AlwaysFireWeapon
N/A402 }
N/A403 }
N/A404 WaveSpawn
N/A405 {
N/A406 Where spawnbot
N/A407 TotalCount 10
N/A408 MaxActive 10
N/A409 SpawnCount 1
N/A410 WaitBeforeStarting 15
N/A411 WaitBetweenSpawns 15
N/A412 TotalCurrency 400
N/A413 
N/A414 TFBot
N/A415 {
N/A416 Template T_TFBot_Giant_Scout_Fast
N/A417 }
N/A418 }
N/A419 }
N/A420 //WAVE 5 //Scouts and scouts with sandman wave//Currency 1200 ///////////////////////////////////////////////////////////////////////////////////////////////////////
N/A421 Wave
N/A422 {
N/A423 StartWaveOutput
N/A424 {
N/A425 Target wave_start_relay
N/A426 Action Trigger
N/A427 }
N/A428 DoneOutput
N/A429 {
N/A430 Target wave_finished_relay
N/A431 Action trigger
N/A432 }
N/A433 WaitWhenDone 65
N/A434 Checkpoint Yes
N/A435 
N/A436 WaveSpawn
N/A437 {
N/A438 Name "primary_scouts"
N/A439 
N/A440 Where spawnbot
N/A441 TotalCount 24
N/A442 MaxActive 12
N/A443 SpawnCount 3
N/A444 WaitBeforeStarting 0
N/A445 WaitBetweenSpawns 1
N/A446 TotalCurrency 300
N/A447 
N/A448 TFBot
N/A449 {
N/A450 Class Scout
N/A451 Skill Easy
N/A452 }
N/A453 }
N/A454 WaveSpawn
N/A455 {
N/A456 Where spawnbot_invasion
N/A457 TotalCount 20
N/A458 MaxActive 10
N/A459 SpawnCount 5
N/A460 WaitBeforeStarting 10
N/A461 WaitBetweenSpawns 1
N/A462 TotalCurrency 200
N/A463 
N/A464 RandomChoice
N/A465 {
N/A466 TFBot
N/A467 {
N/A468 Template T_TFBot_Scout_Sandman
N/A469 Skill Expert
N/A470 }
N/A471 TFBot
N/A472 {
N/A473 Template T_TFBot_Scout_Sandman
N/A474 Skill Expert
N/A475 }
N/A476 TFBot
N/A477 {
N/A478 Template T_TFBot_Scout_Sandman
N/A479 Skill Expert
N/A480 Tag nav_prefer_flank_right
N/A481 BehaviorModifiers push
N/A482 }
N/A483 TFBot
N/A484 {
N/A485 Template T_TFBot_Scout_Sandman
N/A486 Skill Expert
N/A487 Tag nav_prefer_flank_left
N/A488 BehaviorModifiers push
N/A489 }
N/A490 }
N/A491 }
N/A492 WaveSpawn
N/A493 {
N/A494 WaitForAllSpawned "primary_scouts"
N/A495 
N/A496 Where spawnbot
N/A497 TotalCount 8
N/A498 MaxActive 8
N/A499 SpawnCount 2
N/A500 WaitBeforeStarting 8
N/A501 WaitBetweenSpawns 0
N/A502 TotalCurrency 100
N/A503 
N/A504 TFBot
N/A505 {
N/A506 Class HeavyWeapons
N/A507 Skill Easy
N/A508 }
N/A509 }
N/A510 WaveSpawn
N/A511 {
N/A512 WaitForAllSpawned "primary_scouts"
N/A513 
N/A514 Where spawnbot_right
N/A515 TotalCount 4
N/A516 MaxActive 4
N/A517 SpawnCount 2
N/A518 WaitBeforeStarting 10
N/A519 WaitBetweenSpawns 10
N/A520 TotalCurrency 100
N/A521 
N/A522 TFBot
N/A523 {
N/A524 Class HeavyWeapons
N/A525 Skill Easy
N/A526 Tag nav_prefer_flank_right
N/A527 BehaviorModifiers push
N/A528 }
N/A529 }
N/A530 WaveSpawn
N/A531 {
N/A532 WaitForAllSpawned "primary_scouts"
N/A533 
N/A534 Where spawnbot_left
N/A535 TotalCount 4
N/A536 MaxActive 4
N/A537 SpawnCount 2
N/A538 WaitBeforeStarting 16
N/A539 WaitBetweenSpawns 10
N/A540 TotalCurrency 100
N/A541 
N/A542 TFBot
N/A543 {
N/A544 Class HeavyWeapons
N/A545 Skill Easy
N/A546 Tag nav_prefer_flank_left
N/A547 BehaviorModifiers push
N/A548 }
N/A549 }
N/A550 WaveSpawn
N/A551 {
N/A552 WaitForAllSpawned "primary_scouts"
N/A553 Name "mid_scouts"
N/A554 
N/A555 Where spawnbot_invasion
N/A556 TotalCount 40
N/A557 MaxActive 20
N/A558 SpawnCount 4
N/A559 WaitBeforeStarting 25
N/A560 WaitBetweenSpawns 1
N/A561 TotalCurrency 200
N/A562 
N/A563 RandomSpawn 1
N/A564 
N/A565 RandomChoice
N/A566 {
N/A567 TFBot
N/A568 {
N/A569 Template T_TFBot_Scout_Sandman
N/A570 Skill Expert
N/A571 }
N/A572 TFBot
N/A573 {
N/A574 Class Scout
N/A575 Skill Easy
N/A576 }
N/A577 }
N/A578 }
N/A579 WaveSpawn
N/A580 {
N/A581 WaitForAllSpawned "mid_scouts"
N/A582 
N/A583 Where spawnbot
N/A584 TotalCount 18
N/A585 MaxActive 18
N/A586 SpawnCount 18
N/A587 WaitBeforeStarting 0
N/A588 WaitBetweenSpawns 0
N/A589 TotalCurrency 200
N/A590 
N/A591 RandomSpawn 1
N/A592 
N/A593 RandomChoice
N/A594 {
N/A595 TFBot
N/A596 {
N/A597 Template T_TFBot_Scout_Sandman
N/A598 Skill Expert
N/A599 }
N/A600 TFBot
N/A601 {
N/A602 Template T_TFBot_Scout_Sandman
N/A603 Skill Expert
N/A604 }
N/A605 TFBot
N/A606 {
N/A607 Class Scout
N/A608 Skill Easy
N/A609 Tag nav_prefer_flank_right
N/A610 BehaviorModifiers push
N/A611 }
N/A612 TFBot
N/A613 {
N/A614 Class Scout
N/A615 Skill Easy
N/A616 Tag nav_prefer_flank_left
N/A617 BehaviorModifiers push
N/A618 }
N/A619 }
N/A620 }
N/A621 }
N/A622 //WAVE 6 //Steel fist heavies, heavies, gnomes, Steel fist with buff squads, 2 Tank 30k//Currency 800 ///////////////////////////////////////////////////////////////////////////////////////////////////////
N/A623 Wave
N/A624 {
N/A625 StartWaveOutput
N/A626 {
N/A627 Target wave_start_relay
N/A628 Action Trigger
N/A629 }
N/A630 DoneOutput
N/A631 {
N/A632 Target wave_finished_relay
N/A633 Action trigger
N/A634 }
N/A635 WaitWhenDone 65
N/A636 Checkpoint Yes
N/A637 
N/A638 WaveSpawn
N/A639 {
N/A640 Where spawnbot_single_flag
N/A641 TotalCount 1
N/A642 MaxActive 1
N/A643 SpawnCount 1
N/A644 WaitBeforeStarting 0
N/A645 WaitBetweenSpawns 0
N/A646 TotalCurrency 20
N/A647 
N/A648 TFBot
N/A649 {
N/A650 Template T_TFBot_Heavyweapons_Fist
N/A651 }
N/A652 }
N/A653 WaveSpawn
N/A654 {
N/A655 Where spawnbot
N/A656 TotalCount 24
N/A657 MaxActive 12
N/A658 SpawnCount 4
N/A659 WaitBeforeStarting 1
N/A660 WaitBetweenSpawns 1
N/A661 TotalCurrency 80
N/A662 RandomChoice
N/A663 {
N/A664 TFBot
N/A665 {
N/A666 Template T_TFBot_Heavyweapons_Heavyweight_Champ_Fast
N/A667 }
N/A668 TFBot
N/A669 {
N/A670 Class HeavyWeapons
N/A671 Skill Easy
N/A672 }
N/A673 TFBot
N/A674 {
N/A675 Class HeavyWeapons
N/A676 Skill Easy
N/A677 }
N/A678 }
N/A679 }
N/A680 
N/A681 
N/A682 WaveSpawn
N/A683 {
N/A684 Name "primary_steelfist"
N/A685 
N/A686 Where spawnbot
N/A687 TotalCount 12
N/A688 MaxActive 6
N/A689 SpawnCount 2
N/A690 WaitBeforeStarting 10
N/A691 WaitBetweenSpawns 5
N/A692 TotalCurrency 200
N/A693 
N/A694 TFBot
N/A695 {
N/A696 Template T_TFBot_Heavyweapons_Fist
N/A697 }
N/A698 }
N/A699 
N/A700 WaveSpawn
N/A701 {
N/A702 WaitForAllSpawned "primary_steelfist"
N/A703 
N/A704 Where spawnbot_invasion
N/A705 TotalCount 28
N/A706 MaxActive 9
N/A707 SpawnCount 3
N/A708 WaitBeforeStarting 10
N/A709 WaitBetweenSpawns 1
N/A710 TotalCurrency 100
N/A711 
N/A712 RandomChoice
N/A713 {
N/A714 TFBot
N/A715 {
N/A716 Template T_TFBot_Heavyweapons_Heavyweight_Champ_Fast
N/A717 }
N/A718 TFBot
N/A719 {
N/A720 Template T_TFBot_Heavyweapons_Heavyweight_Champ_Fast
N/A721 Tag nav_prefer_flank_right
N/A722 BehaviorModifiers push
N/A723 }
N/A724 TFBot
N/A725 {
N/A726 Template T_TFBot_Heavyweapons_Heavyweight_Champ_Fast
N/A727 Tag nav_prefer_flank_left
N/A728 BehaviorModifiers push
N/A729 }
N/A730 }
N/A731 }
N/A732 
N/A733 WaveSpawn
N/A734 {
N/A735 WaitForAllSpawned "primary_steelfist"
N/A736 
N/A737 TotalCount 1
N/A738 WaitBeforeStarting 45
N/A739 TotalCurrency 200
N/A740 
N/A741 FirstSpawnOutput
N/A742 {
N/A743 Target boss_spawn_relay
N/A744 Action Trigger
N/A745 }
N/A746 
N/A747 Tank
N/A748 {
N/A749 Health 25000
N/A750 Speed 75
N/A751 Name "boss"
N/A752 StartingPathTrackNode "boss_path_b1"
N/A753 
N/A754 OnKilledOutput
N/A755 {
N/A756 Target boss_dead_relay
N/A757 Action Trigger
N/A758 }
N/A759 
N/A760 OnBombDroppedOutput
N/A761 {
N/A762 Target boss_deploy_relay
N/A763 Action Trigger
N/A764 }
N/A765 
N/A766 }
N/A767 }
N/A768 WaveSpawn
N/A769 {
N/A770 WaitForAllSpawned "primary_steelfist"
N/A771 
N/A772 Where spawnbot
N/A773 TotalCount 16
N/A774 MaxActive 12
N/A775 SpawnCount 4
N/A776 WaitBeforeStarting 65
N/A777 WaitBetweenSpawns 25
N/A778 TotalCurrency 200
N/A779 
N/A780 Squad
N/A781 {
N/A782 TFBot
N/A783 {
N/A784 Template T_TFBot_Heavyweapons_Fist
N/A785 }
N/A786 TFBot
N/A787 {
N/A788 Template T_TFBot_Soldier_Extended_Concheror
N/A789 }
N/A790 TFBot
N/A791 {
N/A792 Template T_TFBot_Soldier_Extended_Concheror
N/A793 }
N/A794 TFBot
N/A795 {
N/A796 Template T_TFBot_Soldier_Extended_Concheror
N/A797 }
N/A798 }
N/A799 }
N/A800 WaveSpawn
N/A801 {
N/A802 WaitForAllSpawned "primary_steelfist"
N/A803 
N/A804 TotalCount 1
N/A805 WaitBeforeStarting 120
N/A806 TotalCurrency 0
N/A807 
N/A808 FirstSpawnOutput
N/A809 {
N/A810 Target boss_spawn_relay
N/A811 Action Trigger
N/A812 }
N/A813 
N/A814 Tank
N/A815 {
N/A816 Health 25000
N/A817 Speed 75
N/A818 Name "boss"
N/A819 Skin 1
N/A820 StartingPathTrackNode "boss_path_b1"
N/A821 
N/A822 OnKilledOutput
N/A823 {
N/A824 Target boss_dead_relay
N/A825 Action Trigger
N/A826 }
N/A827 
N/A828 OnBombDroppedOutput
N/A829 {
N/A830 Target boss_deploy_relay
N/A831 Action Trigger
N/A832 }
N/A833 
N/A834 }
N/A835 }
N/A836 }
N/A837}