Template:PatchDiff/October 22, 2012 Patch (Beta)/team fortress 2 beta content.gcf/tf beta/scripts/population/mvm mannworks intermediate.pop

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N/A1// mvm_mannworks
N/A2// advanced skill
N/A3 
N/A4#base robot_giant.pop
N/A5#base robot_standard.pop
N/A6 
N/A7WaveSchedule
N/A8{
N/A9 StartingCurrency 400
N/A10 CanBotsAttackWhileInSpawnRoom No
N/A11 RespawnWaveTime 7
N/A12 Advanced 1
N/A13 
N/A14 Templates
N/A15 {
N/A16 // blank
N/A17 }
N/A18 
N/A19// MISSION: Sentry Buster
N/A20 Mission
N/A21 {
N/A22 Objective DestroySentries
N/A23 Where spawnbot
N/A24 CooldownTime 30
N/A25 
N/A26 TFBot
N/A27 {
N/A28 Template T_TFBot_SentryBuster
N/A29 }
N/A30 }
N/A31 
N/A32// MISSION: Sniper 02
N/A33 Mission
N/A34 {
N/A35 Objective Sniper
N/A36 
N/A37 Where spawnbot_mission_sniper
N/A38 
N/A39 BeginAtWave 2
N/A40 RunForThisManyWaves 1
N/A41 CooldownTime 60
N/A42 InitialCooldown 120
N/A43 DesiredCount 1
N/A44 
N/A45 TFBot
N/A46 {
N/A47 Class Sniper
N/A48 Skill Hard
N/A49 MaxVisionRange 2500
N/A50 }
N/A51 }
N/A52 
N/A53// MISSION: Sniper 04
N/A54 Mission
N/A55 {
N/A56 Objective Sniper
N/A57 
N/A58 Where spawnbot_mission_sniper
N/A59 
N/A60 BeginAtWave 4
N/A61 RunForThisManyWaves 1
N/A62 CooldownTime 60
N/A63 InitialCooldown 60
N/A64 DesiredCount 1
N/A65 
N/A66 TFBot
N/A67 {
N/A68 Class Sniper
N/A69 Skill Hard
N/A70 MaxVisionRange 2500
N/A71 }
N/A72 }
N/A73 
N/A74// MISSION: Spy 06
N/A75 Mission
N/A76 {
N/A77 Objective Spy
N/A78 
N/A79 Where spawnbot_mission_spy // location for spawning when no space available
N/A80 
N/A81 BeginAtWave 6
N/A82 RunForThisManyWaves 1
N/A83 CooldownTime 40
N/A84 InitialCooldown 30
N/A85 DesiredCount 1
N/A86 
N/A87 TFBot
N/A88 {
N/A89 Class Spy
N/A90 Skill Expert
N/A91 }
N/A92 }
N/A93 
N/A94// WAVE 01 700
N/A95 Wave
N/A96 {
N/A97 WaitWhenDone 60
N/A98 Sound "Announcer.IncomingMob"
N/A99 Checkpoint Yes
N/A100 
N/A101 StartWaveOutput
N/A102 {
N/A103 Target bombpath_arrows_clear_relay
N/A104 Action Trigger
N/A105 }
N/A106 
N/A107 DoneOutput
N/A108 {
N/A109 Target bombpath_wavefinished
N/A110 Action Trigger
N/A111 }
N/A112 WaveSpawn // Giant fist heavy
N/A113 {
N/A114 TotalCurrency 200
N/A115 
N/A116 Name "metalfistWave1"
N/A117 
N/A118 Where spawnbot
N/A119 TotalCount 8
N/A120 MaxActive 8
N/A121 SpawnCount 1
N/A122 WaitBetweenSpawns 12
N/A123 WaitBeforeStarting 0
N/A124 
N/A125 TFBot
N/A126 {
N/A127 Template T_TFBot_Heavyweapons_Fist
N/A128 }
N/A129 }
N/A130 WaveSpawn // Pyro
N/A131 {
N/A132 TotalCurrency 400
N/A133 
N/A134 Where spawnbot_lower
N/A135 TotalCount 48
N/A136 MaxActive 12
N/A137 SpawnCount 3
N/A138 WaitBetweenSpawns 3
N/A139 WaitBeforeStarting 15
N/A140 
N/A141 TFBot
N/A142 {
N/A143 Class Pyro
N/A144 Skill Easy
N/A145 WeaponRestrictions PrimaryOnly
N/A146 }
N/A147 }
N/A148 }
N/A149 // WAVE 02 700
N/A150 Wave
N/A151 {
N/A152 WaitWhenDone 60
N/A153 Sound "Announcer.IncomingMob"
N/A154 Checkpoint Yes
N/A155 
N/A156 StartWaveOutput
N/A157 {
N/A158 Target bombpath_arrows_clear_relay
N/A159 Action Trigger
N/A160 }
N/A161 
N/A162 DoneOutput
N/A163 {
N/A164 Target bombpath_wavefinished
N/A165 Action Trigger
N/A166 }
N/A167 WaveSpawn // 12 demomen
N/A168 {
N/A169 TotalCurrency 300
N/A170 
N/A171 Name "Wave2"
N/A172 
N/A173 Where spawnbot
N/A174 TotalCount 16
N/A175 MaxActive 16
N/A176 SpawnCount 4
N/A177 WaitBetweenSpawns 8
N/A178 WaitBeforeStarting 0
N/A179 
N/A180 TFBot
N/A181 {
N/A182 Class Demoman
N/A183 Skill Easy
N/A184 }
N/A185 }
N/A186 WaveSpawn // Giant pyro push
N/A187 {
N/A188 TotalCurrency 200
N/A189 
N/A190 Name "pyroWave2"
N/A191 
N/A192 Where spawnbot
N/A193 TotalCount 15
N/A194 MaxActive 10
N/A195 SpawnCount 5
N/A196 WaitBetweenSpawns 12
N/A197 WaitBeforeStarting 20
N/A198 
N/A199 
N/A200 Squad
N/A201 {
N/A202 FormationSize 250
N/A203 TFBot
N/A204 {
N/A205 Template T_TFBot_Giant_Pyro
N/A206 Attributes AlwaysFireWeapon
N/A207 }
N/A208 TFBot
N/A209 {
N/A210 Class Pyro
N/A211 Skill Easy
N/A212 WeaponRestrictions "SecondaryOnly"
N/A213 Item "The Detonator"
N/A214 CharacterAttributes
N/A215 {
N/A216 "fire rate bonus" 0.4
N/A217 "Reload time decreased" 0.2
N/A218 }
N/A219 }
N/A220 TFBot
N/A221 {
N/A222 Class Pyro
N/A223 Skill Easy
N/A224 WeaponRestrictions "SecondaryOnly"
N/A225 Item "The Detonator"
N/A226 CharacterAttributes
N/A227 {
N/A228 "fire rate bonus" 0.4
N/A229 "Reload time decreased" 0.2
N/A230 }
N/A231 }
N/A232 TFBot
N/A233 {
N/A234 Class Pyro
N/A235 Skill Easy
N/A236 WeaponRestrictions "SecondaryOnly"
N/A237 Item "The Detonator"
N/A238 CharacterAttributes
N/A239 {
N/A240 "fire rate bonus" 0.4
N/A241 "Reload time decreased" 0.2
N/A242 }
N/A243 }
N/A244 TFBot
N/A245 {
N/A246 Class Pyro
N/A247 Skill Easy
N/A248 WeaponRestrictions "SecondaryOnly"
N/A249 Item "The Detonator"
N/A250 CharacterAttributes
N/A251 {
N/A252 "fire rate bonus" 0.4
N/A253 "Reload time decreased" 0.2
N/A254 }
N/A255 }
N/A256 }
N/A257 }
N/A258 WaveSpawn // 40 scouts
N/A259 {
N/A260 TotalCurrency 100
N/A261 
N/A262 Name "Wave2"
N/A263 WaitForAllSpawned "pyroWave2"
N/A264 Where spawnbot
N/A265 TotalCount 40
N/A266 MaxActive 10
N/A267 SpawnCount 5
N/A268 WaitBetweenSpawns 1
N/A269 WaitBeforeStarting 28
N/A270 
N/A271 TFBot
N/A272 {
N/A273 Class Scout
N/A274 CharacterAttributes
N/A275 {
N/A276 "fire rate penalty" 3
N/A277 }
N/A278 }
N/A279 }
N/A280 WaveSpawn // 12 demomen
N/A281 {
N/A282 TotalCurrency 200
N/A283 
N/A284 Name "Wave2"
N/A285 WaitForAllSpawned "pyroWave2"
N/A286 Where spawnbot
N/A287 TotalCount 12
N/A288 MaxActive 6
N/A289 SpawnCount 1
N/A290 WaitBetweenSpawns 6
N/A291 WaitBeforeStarting 28
N/A292 
N/A293 TFBot
N/A294 {
N/A295 Class Demoman
N/A296 Skill Easy
N/A297 }
N/A298 }
N/A299 }
N/A300 // WAVE 03 750
N/A301 Wave
N/A302 {
N/A303 WaitWhenDone 60
N/A304 Sound "Announcer.IncomingMob"
N/A305 Checkpoint Yes
N/A306 
N/A307 StartWaveOutput
N/A308 {
N/A309 Target bombpath_arrows_clear_relay
N/A310 Action Trigger
N/A311 }
N/A312 
N/A313 DoneOutput
N/A314 {
N/A315 Target bombpath_wavefinished
N/A316 Action Trigger
N/A317 }
N/A318 WaveSpawn // tank
N/A319 {
N/A320 TotalCurrency 100
N/A321 TotalCount 1
N/A322 
N/A323 Tank
N/A324 {
N/A325 Health 26000
N/A326 Speed 75
N/A327 Name "tankboss_left"
N/A328 StartingPathTrackNode "boss_path_1"
N/A329 
N/A330 OnBombDroppedOutput
N/A331 {
N/A332 Target boss_deploy_relay
N/A333 Action Trigger
N/A334 }
N/A335 }
N/A336 }
N/A337 WaveSpawn // 30 Heavyweapons
N/A338 {
N/A339 TotalCurrency 200
N/A340 
N/A341 Name "heavyweaponsWave3"
N/A342 
N/A343 Where spawnbot
N/A344 TotalCount 24
N/A345 MaxActive 12
N/A346 SpawnCount 6
N/A347 WaitBetweenSpawns 13
N/A348 WaitBeforeStarting 20
N/A349 
N/A350 TFBot
N/A351 {
N/A352 Class Heavyweapons
N/A353 Skill Easy
N/A354 }
N/A355 }
N/A356 WaveSpawn // 24 Demoknight
N/A357 {
N/A358 TotalCurrency 250
N/A359 
N/A360 Name "Wave3"
N/A361 WaitForAllSpawned "heavyweaponsWave3"
N/A362 Where spawnbot
N/A363 TotalCount 24
N/A364 MaxActive 6
N/A365 SpawnCount 1
N/A366 WaitBetweenSpawns 1
N/A367 WaitBeforeStarting 30
N/A368 
N/A369 TFBot
N/A370 {
N/A371 Template T_TFBot_Demoman_Knight
N/A372 }
N/A373 }
N/A374 WaveSpawn // 30 Huntsman
N/A375 {
N/A376 TotalCurrency 200
N/A377 
N/A378 Name "Wave3"
N/A379 WaitForAllSpawned "heavyweaponsWave3"
N/A380 Where spawnbot
N/A381 TotalCount 30
N/A382 MaxActive 8
N/A383 SpawnCount 2
N/A384 WaitBetweenSpawns 1
N/A385 WaitBeforeStarting 36
N/A386 
N/A387 TFBot
N/A388 {
N/A389 Template T_TFBot_Sniper_Huntsman
N/A390 }
N/A391 }
N/A392 
N/A393 }
N/A394 // WAVE 04 700
N/A395 Wave
N/A396 {
N/A397 WaitWhenDone 60
N/A398 Sound "Announcer.IncomingMob"
N/A399 Checkpoint Yes
N/A400 
N/A401 StartWaveOutput
N/A402 {
N/A403 Target bombpath_arrows_clear_relay
N/A404 Action Trigger
N/A405 }
N/A406 
N/A407 DoneOutput
N/A408 {
N/A409 Target bombpath_wavefinished
N/A410 Action Trigger
N/A411 }
N/A412 WaveSpawn // 3 Baseball Scouts
N/A413 {
N/A414 TotalCurrency 200
N/A415 
N/A416 Name "baseballWave4"
N/A417 
N/A418 Where spawnbot
N/A419 TotalCount 3
N/A420 MaxActive 3
N/A421 SpawnCount 1
N/A422 WaitBetweenSpawns 24
N/A423 WaitBeforeStarting 0
N/A424 
N/A425 TFBot
N/A426 {
N/A427 Template T_TFBot_Giant_Scout_Baseball
N/A428 }
N/A429 }
N/A430 WaveSpawn // 26 heavy punchers
N/A431 {
N/A432 TotalCurrency 200
N/A433 
N/A434 Name "champsWave4"
N/A435 
N/A436 Where spawnbot
N/A437 TotalCount 26
N/A438 MaxActive 10
N/A439 SpawnCount 2
N/A440 WaitBetweenSpawns 2
N/A441 WaitBeforeStarting 12
N/A442 
N/A443 TFBot
N/A444 {
N/A445 Template T_TFBot_Heavyweapons_Heavyweight_Champ
N/A446 }
N/A447 }
N/A448 WaveSpawn // 1 Giant soldiers
N/A449 {
N/A450 TotalCurrency 100
N/A451 
N/A452 Name "Wave4"
N/A453 WaitForAllSpawned "baseballWave4"
N/A454 Where spawnbot
N/A455 TotalCount 1
N/A456 MaxActive 1
N/A457 SpawnCount 1
N/A458 WaitBetweenSpawns 0
N/A459 WaitBeforeStarting 30
N/A460 
N/A461 TFBot
N/A462 {
N/A463 Template T_TFBot_Giant_Soldier_Spammer
N/A464 }
N/A465 
N/A466 }
N/A467 WaveSpawn // 16 heavy punchers
N/A468 {
N/A469 TotalCurrency 200
N/A470 
N/A471 Name "Wave4"
N/A472 WaitForAllSpawned "champsWave4"
N/A473 Where spawnbot
N/A474 TotalCount 26
N/A475 MaxActive 10
N/A476 SpawnCount 2
N/A477 WaitBetweenSpawns 2
N/A478 WaitBeforeStarting 12
N/A479 
N/A480 TFBot
N/A481 {
N/A482 Template T_TFBot_Heavyweapons_Heavyweight_Champ
N/A483 }
N/A484 }
N/A485 }
N/A486 // WAVE 05 850
N/A487 Wave
N/A488 {
N/A489 WaitWhenDone 60
N/A490 Sound "Announcer.IncomingMob"
N/A491 Checkpoint Yes
N/A492 
N/A493 StartWaveOutput
N/A494 {
N/A495 Target bombpath_arrows_clear_relay
N/A496 Action Trigger
N/A497 }
N/A498 
N/A499 DoneOutput
N/A500 {
N/A501 Target bombpath_wavefinished
N/A502 Action Trigger
N/A503 }
N/A504 WaveSpawn // Tank 1
N/A505 {
N/A506 TotalCurrency 150
N/A507 TotalCount 1
N/A508 WaitBeforeStarting 0
N/A509 
N/A510 Name "stage1"
N/A511 
N/A512 Tank
N/A513 {
N/A514 Health 14000
N/A515 Speed 75
N/A516 Name "tankboss_right"
N/A517 StartingPathTrackNode "boss_path2_1"
N/A518 
N/A519 OnBombDroppedOutput
N/A520 {
N/A521 Target boss_deploy_relay
N/A522 Action Trigger
N/A523 }
N/A524 }
N/A525 }
N/A526 WaveSpawn // Tank 2
N/A527 {
N/A528 TotalCurrency 150
N/A529 TotalCount 1
N/A530 WaitBeforeStarting 0
N/A531 
N/A532 Name "stage1"
N/A533 
N/A534 Tank
N/A535 {
N/A536 Health 14000
N/A537 Speed 75
N/A538 Name "tankboss_left"
N/A539 StartingPathTrackNode "boss_path_1"
N/A540 
N/A541 OnBombDroppedOutput
N/A542 {
N/A543 Target boss_deploy_relay
N/A544 Action Trigger
N/A545 }
N/A546 }
N/A547 }
N/A548 WaveSpawn // 2 giant demo spammers + uber
N/A549 {
N/A550 TotalCurrency 100
N/A551 
N/A552 Name "Wave5"
N/A553 
N/A554 Where spawnbot
N/A555 TotalCount 4
N/A556 MaxActive 4
N/A557 SpawnCount 2
N/A558 WaitBetweenSpawns 8
N/A559 WaitBeforeStarting 85
N/A560 
N/A561 Squad
N/A562 {
N/A563 TFBot
N/A564 {
N/A565 Template T_TFBot_Giant_Demoman
N/A566 }
N/A567 TFBot
N/A568 {
N/A569 Template T_TFBot_Medic_BigHeal
N/A570 }
N/A571 }
N/A572 }
N/A573 WaveSpawn // 28 scouts in 14 man rush groups
N/A574 {
N/A575 TotalCurrency 100
N/A576 
N/A577 Name "scoutsWave5"
N/A578 
N/A579 Where spawnbot
N/A580 TotalCount 56
N/A581 MaxActive 14
N/A582 SpawnCount 14
N/A583 WaitBetweenSpawns 0
N/A584 WaitBeforeStarting 38
N/A585 
N/A586 RandomChoice
N/A587 {
N/A588 TFBot
N/A589 {
N/A590 Template T_TFBot_Scout_Melee
N/A591 }
N/A592 TFBot
N/A593 {
N/A594 Template T_TFBot_Scout_Melee
N/A595 }
N/A596 TFBot
N/A597 {
N/A598 Template T_TFBot_Scout_Melee
N/A599 }
N/A600 TFBot
N/A601 {
N/A602 Class Scout
N/A603 Skill Easy
N/A604 }
N/A605 }
N/A606 }
N/A607 WaveSpawn // 16 pyros
N/A608 {
N/A609 TotalCurrency 200
N/A610 
N/A611 Name "Wave5"
N/A612 
N/A613 Where spawnbot
N/A614 TotalCount 16
N/A615 MaxActive 4
N/A616 SpawnCount 4
N/A617 WaitBetweenSpawns 0
N/A618 WaitBeforeStarting 48
N/A619 
N/A620 RandomChoice
N/A621 {
N/A622 TFBot
N/A623 {
N/A624 Class Pyro
N/A625 Skill Easy
N/A626 }
N/A627 TFBot
N/A628 {
N/A629 Class Pyro
N/A630 Skill Easy
N/A631 }
N/A632 }
N/A633 }
N/A634 WaveSpawn // 1 giant demo spammer
N/A635 {
N/A636 TotalCurrency 250
N/A637 
N/A638 Name "Wave5"
N/A639 WaitForAllSpawned "scoutsWave5"
N/A640 Where spawnbot
N/A641 TotalCount 1
N/A642 MaxActive 1
N/A643 SpawnCount 1
N/A644 WaitBetweenSpawns 0
N/A645 WaitBeforeStarting 0
N/A646 
N/A647 TFBot
N/A648 {
N/A649 Template T_TFBot_Giant_Demoman
N/A650 }
N/A651 }
N/A652 }
N/A653 // WAVE 06 700
N/A654 Wave
N/A655 {
N/A656 WaitWhenDone 60
N/A657 Sound "Announcer.IncomingMob"
N/A658 Checkpoint Yes
N/A659 
N/A660 StartWaveOutput
N/A661 {
N/A662 Target bombpath_arrows_clear_relay
N/A663 Action Trigger
N/A664 }
N/A665 
N/A666 DoneOutput
N/A667 {
N/A668 Target bombpath_wavefinished
N/A669 Action Trigger
N/A670 }
N/A671 WaveSpawn // 48 Pyro
N/A672 {
N/A673 TotalCurrency 100
N/A674 
N/A675 Name "pyroWave6"
N/A676 
N/A677 Where spawnbot
N/A678 TotalCount 48
N/A679 MaxActive 12
N/A680 SpawnCount 1
N/A681 WaitBetweenSpawns 0.4
N/A682 WaitBeforeStarting 0
N/A683 
N/A684 TFBot
N/A685 {
N/A686 Class Pyro
N/A687 Skill Easy
N/A688 }
N/A689 }
N/A690 WaveSpawn // Heavy + 4 soldier squad
N/A691 {
N/A692 TotalCurrency 200
N/A693 
N/A694 Name "giantsquadWave6"
N/A695 
N/A696 Where spawnbot
N/A697 TotalCount 5
N/A698 MaxActive 5
N/A699 SpawnCount 5
N/A700 WaitBetweenSpawns 2
N/A701 WaitBeforeStarting 2
N/A702 
N/A703 Squad
N/A704 {
N/A705 FormationSize 200
N/A706 TFBot
N/A707 {
N/A708 Template T_TFBot_Giant_Heavyweapons
N/A709 }
N/A710 TFBot
N/A711 {
N/A712 Template T_TFBot_Giant_Soldier
N/A713 }
N/A714 TFBot
N/A715 {
N/A716 Template T_TFBot_Giant_Soldier
N/A717 }
N/A718 TFBot
N/A719 {
N/A720 Template T_TFBot_Giant_Soldier
N/A721 }
N/A722 TFBot
N/A723 {
N/A724 Template T_TFBot_Giant_Soldier
N/A725 }
N/A726 }
N/A727 }
N/A728 WaveSpawn // 32 Heavy
N/A729 {
N/A730 TotalCurrency 200
N/A731 
N/A732 Name "heavyWave6"
N/A733 WaitForAllSpawned "pyroWave6"
N/A734 Where spawnbot
N/A735 TotalCount 32
N/A736 MaxActive 12
N/A737 SpawnCount 4
N/A738 WaitBetweenSpawns 3
N/A739 WaitBeforeStarting 60
N/A740 
N/A741 TFBot
N/A742 {
N/A743 Class Heavyweapons
N/A744 Skill Easy
N/A745 }
N/A746 }
N/A747 WaveSpawn // 3 soldier squad giants
N/A748 {
N/A749 TotalCurrency 100
N/A750 
N/A751 Name "giantsquadWave6b"
N/A752 Where spawnbot
N/A753 TotalCount 3
N/A754 MaxActive 3
N/A755 SpawnCount 1
N/A756 WaitBetweenSpawns 6
N/A757 WaitBeforeStarting 2
N/A758 WaitForAllSpawned "heavyWave6"
N/A759 
N/A760 TFBot
N/A761 {
N/A762 Template T_TFBot_Giant_Soldier
N/A763 }
N/A764 }
N/A765 WaveSpawn // 2 spammer soldiers
N/A766 {
N/A767 TotalCurrency 100
N/A768 
N/A769 Name "giantsquadRapidWave6b"
N/A770 Where spawnbot
N/A771 TotalCount 2
N/A772 MaxActive 2
N/A773 SpawnCount 1
N/A774 WaitBetweenSpawns 10
N/A775 WaitBeforeStarting 10
N/A776 WaitForAllSpawned "giantsquadWave6b"
N/A777 
N/A778 TFBot
N/A779 {
N/A780 Template T_TFBot_Giant_Soldier_Spammer
N/A781 }
N/A782 }
N/A783 WaveSpawn // support scouts
N/A784 {
N/A785 TotalCurrency 0
N/A786 
N/A787 Name "Wave6"
N/A788 Where spawnbot
N/A789 TotalCount 100
N/A790 MaxActive 4
N/A791 SpawnCount 2
N/A792 WaitBetweenSpawns 2
N/A793 WaitBeforeStarting 0
N/A794 
N/A795 Support 1
N/A796 
N/A797 TFBot
N/A798 {
N/A799 Template T_TFBot_Scout_Melee
N/A800 }
N/A801 }
N/A802 }
N/A803}