Template:PatchDiff/October 26, 2012 Patch/team fortress 2 materials.gcf/tf/materials/Effects/beam generic01 add.vmt

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Revision as of 01:16, 27 October 2012 by MousseBOT (talk | contribs) (Diff of file "team fortress 2 materials.gcf/tf/materials/Effects/beam_generic01_add.vmt" for patch October 26, 2012 Patch.)

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N/A1"Sprite"
N/A2{
N/A3 "$basetexture" "Effects/baseballtrail"
N/A4 "$additive" "1"
N/A5 "$vertexalpha" "1"
N/A6 $translucent 1
N/A7 "$vertexcolor" 1
N/A8 "$nocull" 1
N/A9 "$spriterendermode" 5
N/A10 //$overbrightfactor 15
N/A11}
N/A12 
N/A13 
N/A14