Template:PatchDiff/October 26, 2012 Patch/team fortress 2 materials.gcf/tf/materials/models/player/demo/demoman red zombie invun.vmt

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Revision as of 01:20, 27 October 2012 by MousseBOT (talk | contribs) (Diff of file "team fortress 2 materials.gcf/tf/materials/models/player/demo/demoman_red_zombie_invun.vmt" for patch October 26, 2012 Patch.)
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N/A1"VertexLitGeneric"
N/A2{
N/A3 "$basetexture" "models/player/demo/demoman_red_zombie"
N/A4 <dx90
N/A5 {
N/A6 "$bumpmap" "water/dx80_tfwater001_normal"
N/A7 }
N/A8 "$bumpmap" "water/tfwater001_normal"
N/A9 "$envmap" "effects/invun_red"
N/A10// "$envmaptint" "[.2 .2 .2]"
N/A11 "$surfaceprop" "metal"
N/A12 "$halflambert" "1"
N/A13 
N/A14 "$alphatest" 1
N/A15 //"$selfillum" "1"
N/A16 //"$selfIllumFresnel" "1"
N/A17 //"$selfIllumFresnelMinMaxExp" "[0 18 13]" // 0.0 1.0 1.0 is the default
N/A18 
N/A19 "$invulnlevel" "0"
N/A20 "$invulnexponent" "1"
N/A21 "$invulnfmax" "18"
N/A22 "$invulnscale" "0"
N/A23 "$invulnphong" "1"
N/A24 
N/A25 "$half" "0.5"
N/A26 
N/A27 "$invulnphongfading" "0"
N/A28 "$invulnphongfull" "1"
N/A29 "$invulnphongoutput" "1"
N/A30 
N/A31 "$invulnexponentfading" "1"
N/A32 "$invulnexponentfull" "13"
N/A33 "$invulnexponentoutput" "1"
N/A34 
N/A35 "$invulnfmaxfading" "-31"
N/A36 "$invulnfmaxfull" "18"
N/A37 "$invulnfmaxoutput" "1"
N/A38 
N/A39 "$phong" "1"
N/A40 "$phongexponent" "35"
N/A41 "$phongboost" "1"
N/A42 "$lightwarptexture" "models/player/pyro/pyro_lightwarp"
N/A43 "$phongfresnelranges" "[11 1 8]"
N/A44 
N/A45 // Rim lighting parameters
N/A46 "$rimlight" "1"
N/A47 "$rimlightexponent" "11"
N/A48 "$rimlightboost" "5"
N/A49 
N/A50 "Proxies"
N/A51 {
N/A52 "AnimatedTexture"
N/A53 {
N/A54 "animatedtexturevar" "$bumpmap"
N/A55 "animatedtextureframenumvar" "$bumpframe"
N/A56 "animatedtextureframerate" 70
N/A57 }
N/A58 "InvulnLevel"
N/A59 {
N/A60 "resultVar" "$invulnlevel"
N/A61 }
N/A62 "LessOrEqual"
N/A63 {
N/A64 "srcVar1" "$invulnlevel"
N/A65 "srcVar2" "$half"
N/A66 "lessEqualVar" "$invulnphongfading"
N/A67 "greaterVar" "$invulnphongfull"
N/A68 "resultVar" "$invulnphongoutput"
N/A69 }
N/A70 "LessOrEqual"
N/A71 {
N/A72 "srcVar1" "$invulnlevel"
N/A73 "srcVar2" "$half"
N/A74 "lessEqualVar" "$invulnfmaxfading"
N/A75 "greaterVar" "$invulnfmaxfull"
N/A76 "resultVar" "$invulnfmaxoutput"
N/A77 }
N/A78 "LessOrEqual"
N/A79 {
N/A80 "srcVar1" "$invulnlevel"
N/A81 "srcVar2" "$half"
N/A82 "lessEqualVar" "$invulnexponentfading"
N/A83 "greaterVar" "$invulnexponentfull"
N/A84 "resultVar" "$invulnexponentoutput"
N/A85 }
N/A86 "Sine"
N/A87 {
N/A88 "resultVar" "$invulnfmax"
N/A89 "sineperiod" ".3"
N/A90 "sinemin" "$invulnfmaxoutput"
N/A91 "sinemax" "18"
N/A92 }
N/A93 "Sine"
N/A94 {
N/A95 "resultVar" "$invulnphong"
N/A96 "sineperiod" ".3"
N/A97 "sinemin" "$invulnphongoutput"
N/A98 "sinemax" "1"
N/A99 }
N/A100 "Sine"
N/A101 {
N/A102 "resultVar" "$invulnexponent"
N/A103 "sineperiod" ".3"
N/A104 "sinemin" "$invulnexponentoutput"
N/A105 "sinemax" "13"
N/A106 }
N/A107 
N/A108 "Equals"
N/A109 {
N/A110 "srcVar1" "$invulnexponent"
N/A111 "resultVar" "$selfillumfresnelminmaxexp[2]"
N/A112 }
N/A113 "Equals"
N/A114 {
N/A115 "srcVar1" "$invulnfmax"
N/A116 "resultVar" "$selfillumfresnelminmaxexp[1]"
N/A117 }
N/A118 "Equals"
N/A119 {
N/A120 "srcVar1" "$invulnphong"
N/A121 "resultVar" "$phongboost"
N/A122 }
N/A123 
N/A124 
N/A125 
N/A126 }
N/A127}