Template:PatchDiff/October 26, 2012 Patch/team fortress 2 materials.gcf/tf/materials/vgui/viewmode spooky off.vmt

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N/A1"UnlitGeneric"
N/A2{
N/A3 "$translucent" 1
N/A4 "$baseTexture" "vgui\viewmode_spooky_off"
N/A5 "$vertexcolor" 1
N/A6 "$no_fullbright" 1
N/A7 "$ignorez" 1
N/A8 "%keywords" "tf"
N/A9}
N/A10