Template:PatchDiff/October 27, 2011 Patch/team fortress 2 content.gcf/tf/scripts/talker/Soldier.txt

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Revision as of 05:52, 28 October 2011 by MousseBOT (talk | contribs) (Diff of file "team fortress 2 content.gcf/tf/scripts/talker/Soldier.txt" for patch October 27, 2011 Patch.)
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88Criterion "SoldierNotKillSpeech" "SoldierKillSpeech" "!=1" "required" weight 0
99Criterion "SoldierNotKillSpeechMelee" "SoldierKillSpeechMelee" "!=1" "required" weight 0
1010Criterion "SoldierNotSaidHealThanks" "SoldierSaidHealThanks" "!=1" "required"
N/A11Criterion "SoldierNotRobotNoises" "SoldierRobotNoises" "!=1" "required" weight 0
1112Criterion "IsHelpCapSoldier" "SoldierHelpCap" "1" "required" weight 0
1213// Custom criterion
1314Criterion "SoldierNotAssistSpeech" "SoldierAssistSpeech" "!=1" "required" weight 0
250251}
251252Rule KilledPlayerManySoldier
252253{
253N/A criteria ConceptKilledPlayer IsManyRecentKills 30PercentChance IsWeaponPrimary KilledPlayerDelay SoldierNotKillSpeech IsSoldier
N/A254 criteria ConceptKilledPlayer IsManyRecentKills 30PercentChance IsWeaponPrimary KilledPlayerDelay SoldierNotKillSpeech IsSoldier IsNotRobotCostume
254255 ApplyContext "SoldierKillSpeech:1:10"
255256 Response KilledPlayerManySoldier
256257}
399400}
400401Rule PlayerKilledDominatingSoldier
401402{
402N/A criteria ConceptKilledPlayer IsSoldier IsDominated
N/A403 criteria ConceptKilledPlayer IsSoldier IsDominated IsNotRobotCostume
403404 ApplyContext "SoldierKillSpeech:1:10"
404405 ApplyContext "IsDominating:1:10"
405406 Response PlayerKilledDominatingSoldier
586587}
587588Rule PlayerKilledForRevengeSoldier
588589{
589N/A criteria ConceptKilledPlayer IsSoldier IsRevenge
N/A590 criteria ConceptKilledPlayer IsSoldier IsRevenge IsNotRobotCostume
590591 ApplyContext "SoldierKillSpeech:1:10"
591592 ApplyContext "IsDominating:1:10"
592593 Response PlayerKilledForRevengeSoldier
984985}
985986Rule PlayerBattleCrySoldier
986987{
987N/A criteria ConceptPlayerBattleCry IsSoldier
N/A988 criteria ConceptPlayerBattleCry IsSoldier IsNotRobotCostume
988989 Response PlayerBattleCrySoldier
989990}
990991 
11181119 criteria ConceptPlayerPositive IsSoldier
11191120 Response PlayerPositiveSoldier
11201121 Response PlayerTauntsSoldier
1121N/A}
N/A1122}
N/A1123 
N/A1124Response PlayerRobotNoisesSoldier
N/A1125{
N/A1126 scene "scenes/Player/Soldier/low/robot01.vcd"
N/A1127 scene "scenes/Player/Soldier/low/robot02.vcd"
N/A1128 scene "scenes/Player/Soldier/low/robot03.vcd"
N/A1129 scene "scenes/Player/Soldier/low/robot04.vcd"
N/A1130 scene "scenes/Player/Soldier/low/robot05.vcd"
N/A1131 scene "scenes/Player/Soldier/low/robot06.vcd"
N/A1132 scene "scenes/Player/Soldier/low/robot07.vcd"
N/A1133}
N/A1134Rule PlayerRobotNoisesSoldier
N/A1135{
N/A1136 criteria ConceptFireWeapon IsSoldier IsRobotCostume SoldierNotRobotNoises 50PercentChance
N/A1137 ApplyContext "SoldierRobotNoises:1:30"
N/A1138 Response PlayerRobotNoisesSoldier
N/A1139}
N/A1140 
N/A1141Response PlayerBattleCryRobotSoldier
N/A1142{
N/A1143 scene "scenes/Player/Soldier/low/robot08.vcd"
N/A1144 scene "scenes/Player/Soldier/low/robot09.vcd"
N/A1145}
N/A1146Rule PlayerBattleCryRobotSoldier
N/A1147{
N/A1148 criteria ConceptPlayerBattleCry IsSoldier IsRobotCostume
N/A1149 Response PlayerBattleCryRobotSoldier
N/A1150}
N/A1151 
N/A1152Response KilledPlayerRobotSoldier
N/A1153{
N/A1154 scene "scenes/Player/Soldier/low/robot10.vcd"
N/A1155 scene "scenes/Player/Soldier/low/robot11.vcd"
N/A1156 scene "scenes/Player/Soldier/low/robot12.vcd"
N/A1157 scene "scenes/Player/Soldier/low/robot13.vcd"
N/A1158 scene "scenes/Player/Soldier/low/robot14.vcd"
N/A1159}
N/A1160Rule KilledPlayerRobotSoldier
N/A1161{
N/A1162 criteria ConceptKilledPlayer IsSoldier IsRobotCostume SoldierNotKillSpeech 50PercentChance
N/A1163 ApplyContext "SoldierKillSpeech:1:10"
N/A1164 Response KilledPlayerRobotSoldier
N/A1165}
N/A1166 
N/A1167Response KilledPlayerManyRobotSoldier
N/A1168{
N/A1169 scene "scenes/Player/Soldier/low/robot15.vcd"
N/A1170 scene "scenes/Player/Soldier/low/robot16.vcd"
N/A1171 scene "scenes/Player/Soldier/low/robot17.vcd"
N/A1172 scene "scenes/Player/Soldier/low/robot18.vcd"
N/A1173 scene "scenes/Player/Soldier/low/robot19.vcd"
N/A1174}
N/A1175Rule KilledPlayerManyRobotSoldier
N/A1176{
N/A1177 criteria ConceptKilledPlayer IsManyRecentKills 30PercentChance IsWeaponPrimary KilledPlayerDelay SoldierNotKillSpeech IsSoldier IsRobotCostume
N/A1178 ApplyContext "SoldierKillSpeech:1:10"
N/A1179 Response KilledPlayerManyRobotSoldier
N/A1180}
N/A1181 
N/A1182Response PlayerKilledForRevengeRobotSoldier
N/A1183{
N/A1184 scene "scenes/Player/Soldier/low/robot20.vcd" predelay "2.5"
N/A1185 scene "scenes/Player/Soldier/low/1060.vcd" predelay "2.5"
N/A1186 scene "scenes/Player/Soldier/low/1065.vcd" predelay "2.5"
N/A1187}
N/A1188Rule PlayerKilledForRevengeRobotSoldier
N/A1189{
N/A1190 criteria ConceptKilledPlayer IsSoldier IsRevenge IsRobotCostume
N/A1191 ApplyContext "SoldierKillSpeech:1:10"
N/A1192 ApplyContext "IsDominating:1:10"
N/A1193 Response PlayerKilledForRevengeRobotSoldier
N/A1194}
N/A1195 
N/A1196Response PlayerKilledDominatingRobotSoldier
N/A1197{
N/A1198 scene "scenes/Player/Soldier/low/robot21.vcd" predelay "2.5"
N/A1199 scene "scenes/Player/Soldier/low/robot22.vcd" predelay "2.5"
N/A1200 scene "scenes/Player/Soldier/low/robot23.vcd" predelay "2.5"
N/A1201 scene "scenes/Player/Soldier/low/robot24.vcd" predelay "2.5"
N/A1202 scene "scenes/Player/Soldier/low/robot25.vcd" predelay "2.5"
N/A1203 scene "scenes/Player/Soldier/low/robot26.vcd" predelay "2.5"
N/A1204 scene "scenes/Player/Soldier/low/robot27.vcd" predelay "2.5"
N/A1205 scene "scenes/Player/Soldier/low/robot28.vcd" predelay "2.5"
N/A1206}
N/A1207Rule PlayerKilledDominatingRobotSoldier
N/A1208{
N/A1209 criteria ConceptKilledPlayer IsSoldier IsDominated IsRobotCostume
N/A1210 ApplyContext "SoldierKillSpeech:1:10"
N/A1211 ApplyContext "IsDominating:1:10"
N/A1212 Response PlayerKilledDominatingRobotSoldier
N/A1213}