Template:PatchDiff/October 28, 2011 Patch/team fortress 2 materials.gcf/tf/materials/Effects/bombinomicon distortion.vmt

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N/A1"Refract"
N/A2{
N/A3 "$normalmap" "effects/bombinomicon_distortion"
N/A4 "$refractamount" "-.2"
N/A5 "$vertexalpha" "1"
N/A6 "$vertexcolor" "1"
N/A7 "$translucent" "1"
N/A8 "$forcerefract" 1
N/A9 
N/A10 "$bluramount" "1"
N/A11 "$nofog" "1"
N/A12 
N/A13 "$vertexcolormodulate" "1"
N/A14 
N/A15}
N/A16