Difference between revisions of "Template:Upgrade station secondary"

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m (Undo edit by K9GM3 (Talk) (1213475) Medic secondary can atttack?)
(Added hu)
Line 2: Line 2:
 
! class="header" width="200px" style="background: #333; color: white; border:1px solid #333;" | {{lang
 
! class="header" width="200px" style="background: #333; color: white; border:1px solid #333;" | {{lang
 
| en = Upgrade
 
| en = Upgrade
 +
| hu = Fejlesztések
 
}}
 
}}
 
! class="header" width="250px" style="background: #333; color: white; border:1px solid #333;" | {{lang
 
! class="header" width="250px" style="background: #333; color: white; border:1px solid #333;" | {{lang
 
| en = Weapons
 
| en = Weapons
 
| de = Schaden
 
| de = Schaden
 +
| hu = Fegyverek
 
}}
 
}}
 
! class="header" width="50px" style="background: #333; color: white; border:1px solid #333;" | {{lang
 
! class="header" width="50px" style="background: #333; color: white; border:1px solid #333;" | {{lang
 
| en = Cost
 
| en = Cost
 
| de = Kosten
 
| de = Kosten
 +
| hu = Ár
 
}}
 
}}
 
! class="header" width="50px" style="background: #333; color: white; border:1px solid #333;" | {{lang
 
! class="header" width="50px" style="background: #333; color: white; border:1px solid #333;" | {{lang
 
| en = Levels
 
| en = Levels
 
| de = Level
 
| de = Level
 +
| hu = Szintek
 
}}
 
}}
 
! class="header" width="300px" style="background: #333; color: white; border:1px solid #333;" | {{common string|itt notes}}
 
! class="header" width="300px" style="background: #333; color: white; border:1px solid #333;" | {{common string|itt notes}}
Line 20: Line 24:
 
| en = +20% Damage
 
| en = +20% Damage
 
| de = +20% Schaden
 
| de = +20% Schaden
 +
| hu = +20% Sebzés
 
}}'''
 
}}'''
 
| style="border:1px solid #333;" | {{icon class|Demoman|16px}} {{item link|Stickybomb Launcher}}, {{item link|Scottish Resistance}}, {{item link|Sticky Jumper}}
 
| style="border:1px solid #333;" | {{icon class|Demoman|16px}} {{item link|Stickybomb Launcher}}, {{item link|Scottish Resistance}}, {{item link|Sticky Jumper}}
Line 29: Line 34:
 
| en = +50% Clip Size
 
| en = +50% Clip Size
 
| de = +50% Magazingröße
 
| de = +50% Magazingröße
 +
| hu = +50% Tárméret
 
}}'''
 
}}'''
 
| style="border:1px solid #333;" | {{icon class|Scout|16px}} {{icon class|Soldier|16px}} {{icon class|Pyro|16px}} {{icon class|Demoman|16px}} {{icon class|Heavy|16px}} {{icon class|Engineer|16px}} {{icon class|Sniper|16px}} {{icon class|Spy|16px}} {{lang
 
| style="border:1px solid #333;" | {{icon class|Scout|16px}} {{icon class|Soldier|16px}} {{icon class|Pyro|16px}} {{icon class|Demoman|16px}} {{icon class|Heavy|16px}} {{icon class|Engineer|16px}} {{icon class|Sniper|16px}} {{icon class|Spy|16px}} {{lang
 
| en = [[Hitscan#Bullet weapons|Bullet weapons]]
 
| en = [[Hitscan#Bullet weapons|Bullet weapons]]
 
| de = [[Hitscan/de#Hitscan-Waffen|Kugelbasierende Waffen]]
 
| de = [[Hitscan/de#Hitscan-Waffen|Kugelbasierende Waffen]]
 +
| hu = [[Hitscan/hu#Bullet weapons|Golyós fegyverek]]
 
}}<br>{{icon class|Demoman|16px}} {{item link|Stickybomb Launcher}}, {{item link|Scottish Resistance}}, {{item link|Sticky Jumper}}
 
}}<br>{{icon class|Demoman|16px}} {{item link|Stickybomb Launcher}}, {{item link|Scottish Resistance}}, {{item link|Sticky Jumper}}
 
| style="border:1px solid #333;" | {{icon class|Scout|16px}} {{icon class|Soldier|16px}} {{icon class|Pyro|16px}} {{icon class|Heavy|16px}} {{icon class|Engineer|16px}} {{icon class|Sniper|16px}} {{icon class|Spy|16px}} 200<br>{{icon class|Demoman|16px}} 400
 
| style="border:1px solid #333;" | {{icon class|Scout|16px}} {{icon class|Soldier|16px}} {{icon class|Pyro|16px}} {{icon class|Heavy|16px}} {{icon class|Engineer|16px}} {{icon class|Sniper|16px}} {{icon class|Spy|16px}} 200<br>{{icon class|Demoman|16px}} 400
Line 41: Line 48:
 
| en = Projectile Penetration
 
| en = Projectile Penetration
 
| de = Projektilpenetration
 
| de = Projektilpenetration
 +
| hu = Lövedékáthatolás
 
}}'''
 
}}'''
 
| style="border:1px solid #333;" | {{icon class|Scout|16px}} {{icon class|Soldier|16px}} {{icon class|Pyro|16px}} {{icon class|Heavy|16px}} {{icon class|Engineer|16px}} {{icon class|Sniper|16px}} {{icon class|Spy|16px}} {{lang
 
| style="border:1px solid #333;" | {{icon class|Scout|16px}} {{icon class|Soldier|16px}} {{icon class|Pyro|16px}} {{icon class|Heavy|16px}} {{icon class|Engineer|16px}} {{icon class|Sniper|16px}} {{icon class|Spy|16px}} {{lang
 
| en = [[Hitscan#Bullet weapons|Bullet weapons]]
 
| en = [[Hitscan#Bullet weapons|Bullet weapons]]
 
| de = [[Hitscan/de#Hitscan-Waffen|Kugelbasierende Waffen]]
 
| de = [[Hitscan/de#Hitscan-Waffen|Kugelbasierende Waffen]]
 +
| hu = [[Hitscan/hu#Bullet weapons|Golyós fegyverek]]
 
}}
 
}}
 
| style="border:1px solid #333;" | 200
 
| style="border:1px solid #333;" | 200
Line 51: Line 60:
 
| en = Projectiles penetrate enemy players.
 
| en = Projectiles penetrate enemy players.
 
| de = Projektile durchdringen gegnerische Spieler.
 
| de = Projektile durchdringen gegnerische Spieler.
 +
| hu = Lövedékek áthatolnak az ellenségeken.
 
}}
 
}}
 
|-
 
|-
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| en = +25 Health On Kill
 
| en = +25 Health On Kill
 
| de = +25 Lebenspunkte bei Abschuss
 
| de = +25 Lebenspunkte bei Abschuss
 +
| hu = +25 Életerő öléskor
 
}}'''
 
}}'''
 
| style="border:1px solid #333;" | {{icon class|Scout|16px}} {{icon class|Soldier|16px}} {{icon class|Pyro|16px}} {{icon class|Demoman|16px}} {{icon class|Heavy|16px}} {{icon class|Engineer|16px}} {{icon class|Sniper|16px}} {{icon class|Spy|16px}} {{lang
 
| style="border:1px solid #333;" | {{icon class|Scout|16px}} {{icon class|Soldier|16px}} {{icon class|Pyro|16px}} {{icon class|Demoman|16px}} {{icon class|Heavy|16px}} {{icon class|Engineer|16px}} {{icon class|Sniper|16px}} {{icon class|Spy|16px}} {{lang
 
| en = All damage-dealing Secondary weapons
 
| en = All damage-dealing Secondary weapons
 
| de = Alle Schaden verursachende Sekundärwaffen
 
| de = Alle Schaden verursachende Sekundärwaffen
 +
| hu = Minden másodlagos fegyveer, ami sebezni tud.
 
}}
 
}}
 
| style="border:1px solid #333;" | 100
 
| style="border:1px solid #333;" | 100
Line 66: Line 78:
 
| en = Health from robot kills can overheal players.
 
| en = Health from robot kills can overheal players.
 
| de = Gesundheit von Robotertötungen kann Spieler überheilen.
 
| de = Gesundheit von Robotertötungen kann Spieler überheilen.
 +
| hu = A robot ölések túlgyógyításra is alkalmasak.
 
}}
 
}}
 
|-
 
|-
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| en = +50% Ammo Capacity
 
| en = +50% Ammo Capacity
 
| de = +50% Munitionskapazität
 
| de = +50% Munitionskapazität
 +
| hu = +50% Lőszerkapacitás
 
}}'''
 
}}'''
 
| style="border:1px solid #333;" | {{icon class|Scout|16px}} {{icon class|Soldier|16px}} {{icon class|Pyro|16px}} {{icon class|Demoman|16px}} {{icon class|Heavy|16px}} {{icon class|Engineer|16px}} {{icon class|Sniper|16px}} {{icon class|Spy|16px}} {{lang
 
| style="border:1px solid #333;" | {{icon class|Scout|16px}} {{icon class|Soldier|16px}} {{icon class|Pyro|16px}} {{icon class|Demoman|16px}} {{icon class|Heavy|16px}} {{icon class|Engineer|16px}} {{icon class|Sniper|16px}} {{icon class|Spy|16px}} {{lang
 
| en = All [[Ammo|ammunition-using]] Secondary weapons
 
| en = All [[Ammo|ammunition-using]] Secondary weapons
 
| de = Alle Sekundärwaffen die [[Ammo/de|Munition]] benötigen
 
| de = Alle Sekundärwaffen die [[Ammo/de|Munition]] benötigen
 +
| hu = Minden [[Ammo/hu|lőszert használó]] másodlagos fegyver.
 
}}
 
}}
 
| style="border:1px solid #333;" | {{icon class|Scout|16px}} {{icon class|Soldier|16px}} {{icon class|Pyro|16px}} {{icon class|Heavy|16px}} {{icon class|Engineer|16px}} {{icon class|Sniper|16px}} {{icon class|Spy|16px}} 125<br>{{icon class|Demoman|16px}} 250
 
| style="border:1px solid #333;" | {{icon class|Scout|16px}} {{icon class|Soldier|16px}} {{icon class|Pyro|16px}} {{icon class|Heavy|16px}} {{icon class|Engineer|16px}} {{icon class|Sniper|16px}} {{icon class|Spy|16px}} 125<br>{{icon class|Demoman|16px}} 250
Line 81: Line 96:
 
| en = Ammo pickups grant more ammo accordingly.
 
| en = Ammo pickups grant more ammo accordingly.
 
| de = Sammeln Sie mehr Metall, indem Sie über Munitionspakete laufen.
 
| de = Sammeln Sie mehr Metall, indem Sie über Munitionspakete laufen.
 +
| hu = Lőszer dobozok is arányosan több lőszert adnak.
 
}}
 
}}
 
|-
 
|-
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| en = +20% Reload Speed
 
| en = +20% Reload Speed
 
| de = +20% Nachladegeschwindigkeit
 
| de = +20% Nachladegeschwindigkeit
 +
| hu = +20% Újratöltési sebesség
 
}}'''
 
}}'''
 
| style="border:1px solid #333;" | {{icon class|Soldier|16px}} {{icon class|Pyro|16px}} {{icon class|Heavy|16px}} {{item link|Shotgun}}<br>{{icon class|Soldier|16px}} {{icon class|Pyro|16px}} {{item link|Reserve Shooter}}<br>{{icon class|Pyro|16px}} {{item link|Flare Gun}}, {{item link|Detonator}}, {{item link|Scorch Shot}}<br>{{icon class|Demoman|16px}} {{item link|Stickybomb Launcher}}, {{item link|Scottish Resistance}}, {{item link|Sticky Jumper}}<br>{{icon class|Heavy|16px}} {{item link|Family Business}}
 
| style="border:1px solid #333;" | {{icon class|Soldier|16px}} {{icon class|Pyro|16px}} {{icon class|Heavy|16px}} {{item link|Shotgun}}<br>{{icon class|Soldier|16px}} {{icon class|Pyro|16px}} {{item link|Reserve Shooter}}<br>{{icon class|Pyro|16px}} {{item link|Flare Gun}}, {{item link|Detonator}}, {{item link|Scorch Shot}}<br>{{icon class|Demoman|16px}} {{item link|Stickybomb Launcher}}, {{item link|Scottish Resistance}}, {{item link|Sticky Jumper}}<br>{{icon class|Heavy|16px}} {{item link|Family Business}}
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| en = +15% Recharge Rate
 
| en = +15% Recharge Rate
 
| de = +15% Aufladerate
 
| de = +15% Aufladerate
 +
| hu = +15% Újratöltődési ütem
 
}}'''
 
}}'''
 
| style="border:1px solid #333;" | {{icon class|Scout|16px}} {{item link|Bonk! Atomic Punch}}, {{item link|Crit-a-Cola}}, {{item link|Mad Milk}}, {{item link|Flying Guillotine}}<br>{{icon class|Heavy|16px}} {{item link|Sandvich}}, {{item link|Buffalo Steak Sandvich}}, {{item link|Dalokohs Bar}}, {{item link|Fishcake}}<br>{{icon class|Sniper|16px}} {{item link|Jarate}}
 
| style="border:1px solid #333;" | {{icon class|Scout|16px}} {{item link|Bonk! Atomic Punch}}, {{item link|Crit-a-Cola}}, {{item link|Mad Milk}}, {{item link|Flying Guillotine}}<br>{{icon class|Heavy|16px}} {{item link|Sandvich}}, {{item link|Buffalo Steak Sandvich}}, {{item link|Dalokohs Bar}}, {{item link|Fishcake}}<br>{{icon class|Sniper|16px}} {{item link|Jarate}}
Line 104: Line 122:
 
| en = +25% Buff Duration
 
| en = +25% Buff Duration
 
| de = +25% Buffdauer
 
| de = +25% Buffdauer
 +
| hu = +25% Erősítés-időtartam
 
}}'''
 
}}'''
 
| style="border:1px solid #333;" | {{icon class|Soldier|16px}} {{item link|Buff Banner}}, {{item link|Battalion's Backup}}, {{item link|Concheror}}
 
| style="border:1px solid #333;" | {{icon class|Soldier|16px}} {{item link|Buff Banner}}, {{item link|Battalion's Backup}}, {{item link|Concheror}}
Line 113: Line 132:
 
| en = +10% Firing Speed
 
| en = +10% Firing Speed
 
| de = +10% Schussfrequenz
 
| de = +10% Schussfrequenz
 +
| hu = +10% Tűzgyorsaság
 
}}'''
 
}}'''
 
| style="border:1px solid #333;" | {{icon class|Scout|16px}} {{icon class|Soldier|16px}} {{icon class|Pyro|16px}} {{icon class|Heavy|16px}} {{icon class|Engineer|16px}} {{icon class|Sniper|16px}} {{icon class|Spy|16px}} {{lang
 
| style="border:1px solid #333;" | {{icon class|Scout|16px}} {{icon class|Soldier|16px}} {{icon class|Pyro|16px}} {{icon class|Heavy|16px}} {{icon class|Engineer|16px}} {{icon class|Sniper|16px}} {{icon class|Spy|16px}} {{lang
 
| en = [[Hitscan#Bullet weapons|Bullet weapons]]
 
| en = [[Hitscan#Bullet weapons|Bullet weapons]]
 
| de = [[Hitscan/de#Hitscan-Waffen|Kugelbasierende Waffen]]
 
| de = [[Hitscan/de#Hitscan-Waffen|Kugelbasierende Waffen]]
 +
| hu = [[Hitscan/hu#Bullet weapons|Golyós fegyverek]]
 
}}<br>{{icon class|Pyro|16px}} {{item link|Flare Gun}}, {{item link|Detonator}}, {{item link|Scorch Shot}}<br>{{icon class|Demoman|16px}} {{item link|Stickybomb Launcher}}, {{item link|Scottish Resistance}}, {{item link|Sticky Jumper}}<br>{{icon class|Engineer|16px}} {{item link|Short Circuit}}
 
}}<br>{{icon class|Pyro|16px}} {{item link|Flare Gun}}, {{item link|Detonator}}, {{item link|Scorch Shot}}<br>{{icon class|Demoman|16px}} {{item link|Stickybomb Launcher}}, {{item link|Scottish Resistance}}, {{item link|Sticky Jumper}}<br>{{icon class|Engineer|16px}} {{item link|Short Circuit}}
 
| style="border:1px solid #333;" | 100
 
| style="border:1px solid #333;" | 100
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| en = -35% Speed On Target
 
| en = -35% Speed On Target
 
| de = -35% Bewegungsgeschwindigkeit für Ziele
 
| de = -35% Bewegungsgeschwindigkeit für Ziele
 +
| hu = -35% Sebesség a célponton
 
}}'''
 
}}'''
 
| style="border:1px solid #333;" | {{icon class|Scout|16px}} {{item link|Mad Milk}}<br>{{icon class|Sniper|16px}} {{item link|Jarate}}
 
| style="border:1px solid #333;" | {{icon class|Scout|16px}} {{item link|Mad Milk}}<br>{{icon class|Sniper|16px}} {{item link|Jarate}}
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| en = Does not stack.
 
| en = Does not stack.
 
| de = Addiert sich nicht auf.
 
| de = Addiert sich nicht auf.
 +
| hu = Nem halmozódik.
 
}}
 
}}
 
|-
 
|-
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| en = +100% Charge Recharge Rate
 
| en = +100% Charge Recharge Rate
 
| de = +100% erhöhte Ansturm-Aufladerate  
 
| de = +100% erhöhte Ansturm-Aufladerate  
 +
| hu = +100% Rohamozás-töltődés
 
}}'''
 
}}'''
 
| style="border:1px solid #333;" | {{icon class|Demoman|16px}} {{item link|Chargin' Targe}}, {{item link|Splendid Screen}}
 
| style="border:1px solid #333;" | {{icon class|Demoman|16px}} {{item link|Chargin' Targe}}, {{item link|Splendid Screen}}
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| en = Share [[Power Up Canteen|Canteens]]
 
| en = Share [[Power Up Canteen|Canteens]]
 
| de = Teile [[Power Up Canteen/de|Power-Up-Feldflasche]]
 
| de = Teile [[Power Up Canteen/de|Power-Up-Feldflasche]]
 +
| hu = [[Power Up Canteen/hu|Erősítések]] megosztása
 
}}'''
 
}}'''
 
| rowspan="6" style="border:1px solid #333;" | {{icon class|Medic|16px}} {{lang
 
| rowspan="6" style="border:1px solid #333;" | {{icon class|Medic|16px}} {{lang
 
| en = [[Weapons#Medic|Secondary weapons]]
 
| en = [[Weapons#Medic|Secondary weapons]]
 
| de = [[Weapons/de#Medic|Sekundärwaffe]]
 
| de = [[Weapons/de#Medic|Sekundärwaffe]]
 +
| hu = [[Weapons/hu#Medic|Másodlagos fegyverek]]
 
}}
 
}}
 
| style="border:1px solid #333;" | 600
 
| style="border:1px solid #333;" | 600
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| en = Share canteen powerups with heal target.
 
| en = Share canteen powerups with heal target.
 
| de = Teile die Feldflasche mit dem heilenden Ziel.
 
| de = Teile die Feldflasche mit dem heilenden Ziel.
 +
| hu = Kulacs erősítések megosztása a pácienssel.
 
}}
 
}}
 
|-
 
|-
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| en = +25% [[Übercharge]] Rate
 
| en = +25% [[Übercharge]] Rate
 
| de = +25% [[Übercharge/de|Überladungsrate]]  
 
| de = +25% [[Übercharge/de|Überladungsrate]]  
 +
| hu = +25% [[Übercharge/hu|ÜberTöltés]] gyűjtési sebesség
 
}}'''
 
}}'''
 
| style="border:1px solid #333;" | 300
 
| style="border:1px solid #333;" | 300
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| en = +25% Heal Rate
 
| en = +25% Heal Rate
 
| de = +25% Heilungsrate
 
| de = +25% Heilungsrate
 +
| hu = +25% Gyógyítási sebesség
 
}}'''
 
}}'''
 
| style="border:1px solid #333;" | 250
 
| style="border:1px solid #333;" | 250
Line 177: Line 206:
 
| en = +2s Über Duration
 
| en = +2s Über Duration
 
| de = +2s Überladungsdauer
 
| de = +2s Überladungsdauer
 +
| hu = +2s Über időtartam
 
}}'''
 
}}'''
 
| style="border:1px solid #333;" | 250
 
| style="border:1px solid #333;" | 250
Line 185: Line 215:
 
| en = +25% Max [[Overheal]]
 
| en = +25% Max [[Overheal]]
 
| de = +25% max. [[Overheal/de|Überheilung]]
 
| de = +25% max. [[Overheal/de|Überheilung]]
 +
| hu = +25% Max. [[Overheal/hu|túlgyógyítás]]
 
}}'''
 
}}'''
 
| style="border:1px solid #333;" | 200
 
| style="border:1px solid #333;" | 200
Line 193: Line 224:
 
| en = +50% Overheal Time
 
| en = +50% Overheal Time
 
| de = +50% Überheilungsdauer
 
| de = +50% Überheilungsdauer
 +
| hu = +50% Túlgyógyítási idő
 
}}'''
 
}}'''
 
| style="border:1px solid #333;" | 150
 
| style="border:1px solid #333;" | 150
Line 199: Line 231:
 
| en = Decreases overheal decay rates.
 
| en = Decreases overheal decay rates.
 
| de = Gesunkende Überheilungsrate.
 
| de = Gesunkende Überheilungsrate.
 +
| hu = Csökkenti a túlgyógyítás csökkenésének sebességét.
 
}}
 
}}
 
|-
 
|-
 
|}
 
|}

Revision as of 00:03, 2 December 2012

Upgrade Weapons Cost Levels Notes
+20% Damage Leaderboard class demoman.png Stickybomb Launcher, Scottish Resistance, Sticky Jumper 500 4
+50% Clip Size Leaderboard class scout.png Leaderboard class soldier.png Leaderboard class pyro.png Leaderboard class demoman.png Leaderboard class heavy.png Leaderboard class engineer.png Leaderboard class sniper.png Leaderboard class spy.png Bullet weapons
Leaderboard class demoman.png Stickybomb Launcher, Scottish Resistance, Sticky Jumper
Leaderboard class scout.png Leaderboard class soldier.png Leaderboard class pyro.png Leaderboard class heavy.png Leaderboard class engineer.png Leaderboard class sniper.png Leaderboard class spy.png 200
Leaderboard class demoman.png 400
4
Projectile Penetration Leaderboard class scout.png Leaderboard class soldier.png Leaderboard class pyro.png Leaderboard class heavy.png Leaderboard class engineer.png Leaderboard class sniper.png Leaderboard class spy.png Bullet weapons 200 1 Projectiles penetrate enemy players.
+25 Health On Kill Leaderboard class scout.png Leaderboard class soldier.png Leaderboard class pyro.png Leaderboard class demoman.png Leaderboard class heavy.png Leaderboard class engineer.png Leaderboard class sniper.png Leaderboard class spy.png All damage-dealing Secondary weapons 100 4 Health from robot kills can overheal players.
+50% Ammo Capacity Leaderboard class scout.png Leaderboard class soldier.png Leaderboard class pyro.png Leaderboard class demoman.png Leaderboard class heavy.png Leaderboard class engineer.png Leaderboard class sniper.png Leaderboard class spy.png All ammunition-using Secondary weapons Leaderboard class scout.png Leaderboard class soldier.png Leaderboard class pyro.png Leaderboard class heavy.png Leaderboard class engineer.png Leaderboard class sniper.png Leaderboard class spy.png 125
Leaderboard class demoman.png 250
3 Ammo pickups grant more ammo accordingly.
+20% Reload Speed Leaderboard class soldier.png Leaderboard class pyro.png Leaderboard class heavy.png Shotgun
Leaderboard class soldier.png Leaderboard class pyro.png Reserve Shooter
Leaderboard class pyro.png Flare Gun, Detonator, Scorch Shot
Leaderboard class demoman.png Stickybomb Launcher, Scottish Resistance, Sticky Jumper
Leaderboard class heavy.png Family Business
250 3
+15% Recharge Rate Leaderboard class scout.png Bonk! Atomic Punch, Crit-a-Cola, Mad Milk, Flying Guillotine
Leaderboard class heavy.png Sandvich, Buffalo Steak Sandvich, Dalokohs Bar, Fishcake
Leaderboard class sniper.png Jarate
250 4
+25% Buff Duration Leaderboard class soldier.png Buff Banner, Battalion's Backup, Concheror 250 2
+10% Firing Speed Leaderboard class scout.png Leaderboard class soldier.png Leaderboard class pyro.png Leaderboard class heavy.png Leaderboard class engineer.png Leaderboard class sniper.png Leaderboard class spy.png Bullet weapons
Leaderboard class pyro.png Flare Gun, Detonator, Scorch Shot
Leaderboard class demoman.png Stickybomb Launcher, Scottish Resistance, Sticky Jumper
Leaderboard class engineer.png Short Circuit
100 4
-35% Speed On Target Leaderboard class scout.png Mad Milk
Leaderboard class sniper.png Jarate
200 1 Does not stack.
+100% Charge Recharge Rate Leaderboard class demoman.png Chargin' Targe, Splendid Screen 150 4
Share Canteens Leaderboard class medic.png Secondary weapons 600 1 Share canteen powerups with heal target.
+25% Übercharge Rate 300 4
+25% Heal Rate 250 4
+2s Über Duration 250 3
+25% Max Overheal 200 4
+50% Overheal Time 150 2 Decreases overheal decay rates.