Difference between revisions of "Template:Upgrade station secondary"

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m (More fix japanese translation)
(added zh-hant)
Line 8: Line 8:
 
| pt-br = Melhoramento
 
| pt-br = Melhoramento
 
| ru = Улучшение
 
| ru = Улучшение
 +
| zh-hant = 升級
 
}}
 
}}
 
! class="header" width="250px" style="background: #333; color: white; border:1px solid #333;" | {{lang
 
! class="header" width="250px" style="background: #333; color: white; border:1px solid #333;" | {{lang
Line 18: Line 19:
 
| pt-br = Armas
 
| pt-br = Armas
 
| ru = Оружие
 
| ru = Оружие
 +
| zh-hant = 武器
 
}}
 
}}
 
! class="header" width="50px" style="background: #333; color: white; border:1px solid #333;" | {{lang
 
! class="header" width="50px" style="background: #333; color: white; border:1px solid #333;" | {{lang
Line 28: Line 30:
 
| pt-br = Preço
 
| pt-br = Preço
 
| ru = Стоимость
 
| ru = Стоимость
 +
| zh-hant = 花費
 
}}
 
}}
 
! class="header" width="50px" style="background: #333; color: white; border:1px solid #333;" | {{lang
 
! class="header" width="50px" style="background: #333; color: white; border:1px solid #333;" | {{lang
Line 38: Line 41:
 
| pt-br = Níveis
 
| pt-br = Níveis
 
| ru = Уровни
 
| ru = Уровни
 +
| zh-hant = 升級最大值
 
}}
 
}}
 
! class="header" width="300px" style="background: #333; color: white; border:1px solid #333;" | {{common string|itt notes}}
 
! class="header" width="300px" style="background: #333; color: white; border:1px solid #333;" | {{common string|itt notes}}
Line 50: Line 54:
 
| pt-br = +20% Dano.
 
| pt-br = +20% Dano.
 
| ru = +20% Урон
 
| ru = +20% Урон
 +
| zh-hant = 傷害值 +20%
 
}}'''
 
}}'''
 
| style="border:1px solid #333;" | {{icon class|Demoman|16px}} {{item link|Stickybomb Launcher}}, {{item link|Scottish Resistance}}, {{item link|Sticky Jumper}}
 
| style="border:1px solid #333;" | {{icon class|Demoman|16px}} {{item link|Stickybomb Launcher}}, {{item link|Scottish Resistance}}, {{item link|Sticky Jumper}}
Line 65: Line 70:
 
| pt-br = +50% Tamanho do Cartucho.
 
| pt-br = +50% Tamanho do Cartucho.
 
| ru = +50% Размер обоймы
 
| ru = +50% Размер обоймы
 +
| zh-hant = 彈藥上膛數 +50%
 
}}'''
 
}}'''
 
| style="border:1px solid #333;" | {{icon class|Scout|16px}} {{icon class|Soldier|16px}} {{icon class|Pyro|16px}} {{icon class|Demoman|16px}} {{icon class|Heavy|16px}} {{icon class|Engineer|16px}} {{icon class|Sniper|16px}} {{icon class|Spy|16px}} {{lang
 
| style="border:1px solid #333;" | {{icon class|Scout|16px}} {{icon class|Soldier|16px}} {{icon class|Pyro|16px}} {{icon class|Demoman|16px}} {{icon class|Heavy|16px}} {{icon class|Engineer|16px}} {{icon class|Sniper|16px}} {{icon class|Spy|16px}} {{lang
Line 75: Line 81:
 
| pt-br = [[Hitscan/pt-br#Bullet weapons|Armas que usam Balas]]
 
| pt-br = [[Hitscan/pt-br#Bullet weapons|Armas que usam Balas]]
 
| ru = [[Hitscan/ru#Bullet weapons|Стрелковое оружие]]
 
| ru = [[Hitscan/ru#Bullet weapons|Стрелковое оружие]]
 +
| zh-hant = [[Hitscan/zh-hant|子彈類武器]]
 
}}<br>{{icon class|Demoman|16px}} {{item link|Stickybomb Launcher}}, {{item link|Scottish Resistance}}, {{item link|Sticky Jumper}}
 
}}<br>{{icon class|Demoman|16px}} {{item link|Stickybomb Launcher}}, {{item link|Scottish Resistance}}, {{item link|Sticky Jumper}}
 
| style="border:1px solid #333;" | {{icon class|Scout|16px}} {{icon class|Soldier|16px}} {{icon class|Pyro|16px}} {{icon class|Heavy|16px}} {{icon class|Engineer|16px}} {{icon class|Sniper|16px}} {{icon class|Spy|16px}} 200<br>{{icon class|Demoman|16px}} 400
 
| style="border:1px solid #333;" | {{icon class|Scout|16px}} {{icon class|Soldier|16px}} {{icon class|Pyro|16px}} {{icon class|Heavy|16px}} {{icon class|Engineer|16px}} {{icon class|Sniper|16px}} {{icon class|Spy|16px}} 200<br>{{icon class|Demoman|16px}} 400
Line 89: Line 96:
 
| pt-br = Penetração de Projéteis.
 
| pt-br = Penetração de Projéteis.
 
| ru = Проникновение снарядов
 
| ru = Проникновение снарядов
 +
| zh-hant = 子彈貫穿
 
}}'''
 
}}'''
 
| style="border:1px solid #333;" | {{icon class|Scout|16px}} {{icon class|Soldier|16px}} {{icon class|Pyro|16px}} {{icon class|Heavy|16px}} {{icon class|Engineer|16px}} {{icon class|Sniper|16px}} {{icon class|Spy|16px}} {{lang
 
| style="border:1px solid #333;" | {{icon class|Scout|16px}} {{icon class|Soldier|16px}} {{icon class|Pyro|16px}} {{icon class|Heavy|16px}} {{icon class|Engineer|16px}} {{icon class|Sniper|16px}} {{icon class|Spy|16px}} {{lang
Line 99: Line 107:
 
| pt-br = [[Hitscan/pt-br#Bullet weapons|Armas que usam Balas]]
 
| pt-br = [[Hitscan/pt-br#Bullet weapons|Armas que usam Balas]]
 
| ru = [[Hitscan/ru#Bullet weapons|Стрелковое оружия]]
 
| ru = [[Hitscan/ru#Bullet weapons|Стрелковое оружия]]
 +
| zh-hant = [[Hitscan/zh-hant|子彈類武器]]
 
}}
 
}}
 
| style="border:1px solid #333;" | 200
 
| style="border:1px solid #333;" | 200
Line 111: Line 120:
 
| pt-br = Projéteis penetram jogadores inimigos.
 
| pt-br = Projéteis penetram jogadores inimigos.
 
| ru = Проникновение снарядов сковзь врагов
 
| ru = Проникновение снарядов сковзь врагов
 +
| zh-hant = 能夠射穿敵人。
 
}}
 
}}
 
|-
 
|-
Line 122: Line 132:
 
| pt-br = +25 Saúde após a Morte
 
| pt-br = +25 Saúde após a Morte
 
| ru = +25 Здоровья при убийстве
 
| ru = +25 Здоровья при убийстве
 +
| zh-hant = 殺敵時生命值 +25
 
}}'''
 
}}'''
 
| style="border:1px solid #333;" | {{icon class|Scout|16px}} {{icon class|Soldier|16px}} {{icon class|Pyro|16px}} {{icon class|Demoman|16px}} {{icon class|Heavy|16px}} {{icon class|Engineer|16px}} {{icon class|Sniper|16px}} {{icon class|Spy|16px}} {{lang
 
| style="border:1px solid #333;" | {{icon class|Scout|16px}} {{icon class|Soldier|16px}} {{icon class|Pyro|16px}} {{icon class|Demoman|16px}} {{icon class|Heavy|16px}} {{icon class|Engineer|16px}} {{icon class|Sniper|16px}} {{icon class|Spy|16px}} {{lang
Line 132: Line 143:
 
| pt-br = Todas as Armas Secundárias que causam dano.
 
| pt-br = Todas as Armas Secundárias que causam dano.
 
| ru = Весь урон, наносимый вспомогательным оружием
 
| ru = Весь урон, наносимый вспомогательным оружием
 +
| zh-hant = 所有可傷人的次要武器
 
}}
 
}}
 
| style="border:1px solid #333;" | 100
 
| style="border:1px solid #333;" | 100
Line 144: Line 156:
 
| pt-br = Saúde por mortes de robôs podem sobrecurar jogadores.
 
| pt-br = Saúde por mortes de robôs podem sobrecurar jogadores.
 
| ru = Единицы здоровья от убийства роботов могут перелечивать игроков.
 
| ru = Единицы здоровья от убийства роботов могут перелечивать игроков.
 +
| zh-hant = 殺敵時增加的生命值,可以為玩家超量治療。
 
}}
 
}}
 
|-
 
|-
Line 155: Line 168:
 
| pt-br = +50% Capacidade de Munição
 
| pt-br = +50% Capacidade de Munição
 
| ru = +50% Емкость боеприпасов
 
| ru = +50% Емкость боеприпасов
 +
| zh-hant = 彈藥攜帶量 +50%
 
}}'''
 
}}'''
 
| style="border:1px solid #333;" | {{icon class|Scout|16px}} {{icon class|Soldier|16px}} {{icon class|Pyro|16px}} {{icon class|Demoman|16px}} {{icon class|Heavy|16px}} {{icon class|Engineer|16px}} {{icon class|Sniper|16px}} {{icon class|Spy|16px}} {{lang
 
| style="border:1px solid #333;" | {{icon class|Scout|16px}} {{icon class|Soldier|16px}} {{icon class|Pyro|16px}} {{icon class|Demoman|16px}} {{icon class|Heavy|16px}} {{icon class|Engineer|16px}} {{icon class|Sniper|16px}} {{icon class|Spy|16px}} {{lang
Line 165: Line 179:
 
| pt-br = Todas as armas secundárias que [[Ammo/pt-br|usam munição]]
 
| pt-br = Todas as armas secundárias que [[Ammo/pt-br|usam munição]]
 
| ru = Весь [[Ammo/ru|боезапас]] испольемый побочным оружием
 
| ru = Весь [[Ammo/ru|боезапас]] испольемый побочным оружием
 +
| zh-hant = [[Ammo/zh-hant|彈藥]]類武器
 
}}
 
}}
 
| style="border:1px solid #333;" | {{icon class|Scout|16px}} {{icon class|Soldier|16px}} {{icon class|Pyro|16px}} {{icon class|Heavy|16px}} {{icon class|Engineer|16px}} {{icon class|Sniper|16px}} {{icon class|Spy|16px}} 125<br>{{icon class|Demoman|16px}} 250
 
| style="border:1px solid #333;" | {{icon class|Scout|16px}} {{icon class|Soldier|16px}} {{icon class|Pyro|16px}} {{icon class|Heavy|16px}} {{icon class|Engineer|16px}} {{icon class|Sniper|16px}} {{icon class|Spy|16px}} 125<br>{{icon class|Demoman|16px}} 250
Line 177: Line 192:
 
| pt-br = Pegando munição garante mais munição conformemente.
 
| pt-br = Pegando munição garante mais munição conformemente.
 
| ru = Нахождение патронов, гарантирует больший боезапас.
 
| ru = Нахождение патронов, гарантирует больший боезапас.
 +
| zh-hant = 撿取彈藥盒也能獲得較多彈藥。
 
}}
 
}}
 
|-
 
|-
Line 188: Line 204:
 
| pt-br = +20% Velocidade de Recarregamento.
 
| pt-br = +20% Velocidade de Recarregamento.
 
| ru = +20% Скорость перезарядки
 
| ru = +20% Скорость перезарядки
 +
| zh-hant = 重新裝彈速度 +20%
 
}}'''
 
}}'''
 
| style="border:1px solid #333;" | {{icon class|Soldier|16px}} {{icon class|Pyro|16px}} {{icon class|Heavy|16px}} {{item link|Shotgun}}<br>{{icon class|Soldier|16px}} {{icon class|Pyro|16px}} {{item link|Reserve Shooter}}<br>{{icon class|Pyro|16px}} {{item link|Flare Gun}}, {{item link|Detonator}}, {{item link|Scorch Shot}}<br>{{icon class|Demoman|16px}} {{item link|Stickybomb Launcher}}, {{item link|Scottish Resistance}}, {{item link|Sticky Jumper}}<br>{{icon class|Heavy|16px}} {{item link|Family Business}}
 
| style="border:1px solid #333;" | {{icon class|Soldier|16px}} {{icon class|Pyro|16px}} {{icon class|Heavy|16px}} {{item link|Shotgun}}<br>{{icon class|Soldier|16px}} {{icon class|Pyro|16px}} {{item link|Reserve Shooter}}<br>{{icon class|Pyro|16px}} {{item link|Flare Gun}}, {{item link|Detonator}}, {{item link|Scorch Shot}}<br>{{icon class|Demoman|16px}} {{item link|Stickybomb Launcher}}, {{item link|Scottish Resistance}}, {{item link|Sticky Jumper}}<br>{{icon class|Heavy|16px}} {{item link|Family Business}}
Line 203: Line 220:
 
| pt-br = +15% Taxa de Recarregamento
 
| pt-br = +15% Taxa de Recarregamento
 
| ru = +15% Время перезарядки
 
| ru = +15% Время перезарядки
 +
| zh-hant = 冷卻時間 -15%
 
}}'''
 
}}'''
 
| style="border:1px solid #333;" | {{icon class|Scout|16px}} {{item link|Bonk! Atomic Punch}}, {{item link|Crit-a-Cola}}, {{item link|Mad Milk}}, {{item link|Flying Guillotine}}<br>{{icon class|Heavy|16px}} {{item link|Sandvich}}, {{item link|Robo-Sandvich}}, {{item link|Buffalo Steak Sandvich}}, {{item link|Dalokohs Bar}}, {{item link|Fishcake}}<br>{{icon class|Sniper|16px}} {{item link|Jarate}}
 
| style="border:1px solid #333;" | {{icon class|Scout|16px}} {{item link|Bonk! Atomic Punch}}, {{item link|Crit-a-Cola}}, {{item link|Mad Milk}}, {{item link|Flying Guillotine}}<br>{{icon class|Heavy|16px}} {{item link|Sandvich}}, {{item link|Robo-Sandvich}}, {{item link|Buffalo Steak Sandvich}}, {{item link|Dalokohs Bar}}, {{item link|Fishcake}}<br>{{icon class|Sniper|16px}} {{item link|Jarate}}
Line 218: Line 236:
 
| pt-br = +25% Duração de Buff
 
| pt-br = +25% Duração de Buff
 
| ru = +25% Длительность усиления
 
| ru = +25% Длительность усиления
 +
| zh-hant = 旗幟效果持續時間 +25%
 
}}'''
 
}}'''
 
| style="border:1px solid #333;" | {{icon class|Soldier|16px}} {{item link|Buff Banner}}, {{item link|Battalion's Backup}}, {{item link|Concheror}}
 
| style="border:1px solid #333;" | {{icon class|Soldier|16px}} {{item link|Buff Banner}}, {{item link|Battalion's Backup}}, {{item link|Concheror}}
Line 233: Line 252:
 
| pt-br = +10% Velocidade de tiro.
 
| pt-br = +10% Velocidade de tiro.
 
| ru = +10% Скорость выстрелов
 
| ru = +10% Скорость выстрелов
 +
| zh-hant = 攻擊速度 +10%
 
}}'''
 
}}'''
 
| style="border:1px solid #333;" | {{icon class|Scout|16px}} {{icon class|Soldier|16px}} {{icon class|Pyro|16px}} {{icon class|Heavy|16px}} {{icon class|Engineer|16px}} {{icon class|Sniper|16px}} {{icon class|Spy|16px}} {{lang
 
| style="border:1px solid #333;" | {{icon class|Scout|16px}} {{icon class|Soldier|16px}} {{icon class|Pyro|16px}} {{icon class|Heavy|16px}} {{icon class|Engineer|16px}} {{icon class|Sniper|16px}} {{icon class|Spy|16px}} {{lang
Line 243: Line 263:
 
| pt-br = [[Hitscan/pt-br#Bullet weapons|Armas que usam Balas]]
 
| pt-br = [[Hitscan/pt-br#Bullet weapons|Armas que usam Balas]]
 
| ru = [[Hitscan/ru#Bullet weapons|Стрелковое оружие]]
 
| ru = [[Hitscan/ru#Bullet weapons|Стрелковое оружие]]
 +
| zh-hant = [[Hitscan/zh-hant|子彈類武器]]
 
}}<br>{{icon class|Pyro|16px}} {{item link|Flare Gun}}, {{item link|Detonator}}, {{item link|Scorch Shot}}, {{item link|Manmelter}}<br>{{icon class|Demoman|16px}} {{item link|Stickybomb Launcher}}, {{item link|Scottish Resistance}}, {{item link|Sticky Jumper}}<br>{{icon class|Engineer|16px}} {{item link|Short Circuit}}
 
}}<br>{{icon class|Pyro|16px}} {{item link|Flare Gun}}, {{item link|Detonator}}, {{item link|Scorch Shot}}, {{item link|Manmelter}}<br>{{icon class|Demoman|16px}} {{item link|Stickybomb Launcher}}, {{item link|Scottish Resistance}}, {{item link|Sticky Jumper}}<br>{{icon class|Engineer|16px}} {{item link|Short Circuit}}
 
| style="border:1px solid #333;" | 100
 
| style="border:1px solid #333;" | 100
Line 257: Line 278:
 
| pt-br = -35% Velocidade no Alvo
 
| pt-br = -35% Velocidade no Alvo
 
| ru = -35% Скорость жертвы
 
| ru = -35% Скорость жертвы
 +
| zh-hant = 目標移動速度 -35%
 
}}'''
 
}}'''
 
| style="border:1px solid #333;" | {{icon class|Scout|16px}} {{item link|Mad Milk}}<br>{{icon class|Sniper|16px}} {{item link|Jarate}}
 
| style="border:1px solid #333;" | {{icon class|Scout|16px}} {{item link|Mad Milk}}<br>{{icon class|Sniper|16px}} {{item link|Jarate}}
Line 270: Line 292:
 
| pt-br = Não se acumula.
 
| pt-br = Não se acumula.
 
| ru = Не располагается
 
| ru = Не располагается
 +
| zh-hant = 無法累加效果。
 
}}
 
}}
 
|-
 
|-
Line 281: Line 304:
 
| pt-br = +100% Taxa de Recarregamento.
 
| pt-br = +100% Taxa de Recarregamento.
 
| ru = +100% Перезарядка умения
 
| ru = +100% Перезарядка умения
 +
| zh-hant = 衝刺再生速度 +100%
 
}}'''
 
}}'''
 
| rowspan=2 style="border:1px solid #333;" | {{icon class|Demoman|16px}} {{item link|Chargin' Targe}}, {{item link|Splendid Screen}}
 
| rowspan=2 style="border:1px solid #333;" | {{icon class|Demoman|16px}} {{item link|Chargin' Targe}}, {{item link|Splendid Screen}}
Line 289: Line 313:
 
| style="border:1px solid #333;" | '''{{lang
 
| style="border:1px solid #333;" | '''{{lang
 
| en = -30% Push Force on Wearer
 
| en = -30% Push Force on Wearer
 +
| zh-hant = 擊退力抵抗 +30%
 
}}'''
 
}}'''
 
| style="border:1px solid #333;" | 100
 
| style="border:1px solid #333;" | 100
Line 295: Line 320:
 
  | en = Reduced the push force from enemies attack
 
  | en = Reduced the push force from enemies attack
 
  | ja = 敵の攻撃によるノックバック(吹き飛び)を緩和。
 
  | ja = 敵の攻撃によるノックバック(吹き飛び)を緩和。
 +
| zh-hant = 降低敵人造成的擊退力。
 
  }}
 
  }}
 
|-
 
|-
Line 305: Line 331:
 
| nl = +25% [[ÜberCharge/nl|Überladingssnelheid]]
 
| nl = +25% [[ÜberCharge/nl|Überladingssnelheid]]
 
| pt-br = +25% Taxa de [[ÜberCharge/pt-br|Sobrecarga]]
 
| pt-br = +25% Taxa de [[ÜberCharge/pt-br|Sobrecarga]]
| ru = +25% Длительность [[ÜberCharge/ru|Убер-заряда]]  
+
| ru = +25% Длительность [[ÜberCharge/ru|Убер-заряда]]
 +
| zh-hant = [[ÜberCharge/zh-hant|Übercharge]] 充電速率 +25%
 
}}'''
 
}}'''
 
| rowspan="6" style="border:1px solid #333;" | {{icon class|Medic|16px}} {{lang
 
| rowspan="6" style="border:1px solid #333;" | {{icon class|Medic|16px}} {{lang
Line 316: Line 343:
 
| pt-br = [[Weapons/pt-br#Medic|Armas Secundárias]]
 
| pt-br = [[Weapons/pt-br#Medic|Armas Secundárias]]
 
| ru = [[Weapons/ru#Medic|Оружие второго слота]]
 
| ru = [[Weapons/ru#Medic|Оружие второго слота]]
 +
| zh-hant = [[Weapons/zh-hant#.E6.AC.A1.E8.A6.81.E6.AD.A6.E5.99.A8_7|次要武器]]
 
}}
 
}}
 
| style="border:1px solid #333;" | 300
 
| style="border:1px solid #333;" | 300
Line 333: Line 361:
 
| pt-br =  
 
| pt-br =  
 
| ru =  
 
| ru =  
| sv =  
+
| sv = -->
| zh-hant = -->
+
| zh-hant = 投射物盾牌
 
}}'''
 
}}'''
 
| style="border:1px solid #333;" | 300
 
| style="border:1px solid #333;" | 300
Line 351: Line 379:
 
| pt-br =  
 
| pt-br =  
 
| ru =  
 
| ru =  
| sv =  
+
| sv = -->
| zh-hant = -->  
+
| zh-hant = 透過治療隊友累積能量。當能量集滿時按下滑鼠中間鍵在醫護兵正面佈署投射物盾牌。<br />盾牌碰觸到敵人時可以造成傷害。
 
}}
 
}}
 
|-
 
|-
Line 364: Line 392:
 
| pt-br = +2s Duração de Sobrecarga.
 
| pt-br = +2s Duração de Sobrecarga.
 
| ru = +2с Длительность убер-заряда
 
| ru = +2с Длительность убер-заряда
 +
| zh-hant = Uber 持續時間 +2 秒
 
}}'''
 
}}'''
 
| style="border:1px solid #333;" | 250
 
| style="border:1px solid #333;" | 250
Line 381: Line 410:
 
| pt-br =  
 
| pt-br =  
 
| ru =  
 
| ru =  
| sv =  
+
| sv = -->
| zh-hant = -->
+
| zh-hant = 超量治療達人
 
}}'''
 
}}'''
 
| style="border:1px solid #333;" | 250
 
| style="border:1px solid #333;" | 250
Line 398: Line 427:
 
| pt-br =  
 
| pt-br =  
 
| ru =  
 
| ru =  
| sv =  
+
| sv = -->
| zh-hant = -->
+
| zh-hant = 每次升級增加 25% 超量治療最大值、 50% 超量治療持續時間。
 
}}
 
}}
 
|-
 
|-
Line 414: Line 443:
 
| pt-br =  
 
| pt-br =  
 
| ru =  
 
| ru =  
| sv =  
+
| sv = -->
| zh-hant = -->
+
| zh-hant = 精通治療
 
}}'''
 
}}'''
 
| style="border:1px solid #333;" | 250
 
| style="border:1px solid #333;" | 250
Line 431: Line 460:
 
| pt-br =  
 
| pt-br =  
 
| ru =  
 
| ru =  
| sv =  
+
| sv = -->
| zh-hant = -->
+
| zh-hant = 每次升級增加 25% 治療速率、 25% 復活速率及 25% 自我癒合效果。
 
}}
 
}}
 
|-
 
|-
Line 447: Line 476:
 
| pt-br =  
 
| pt-br =  
 
| ru =  
 
| ru =  
| sv =  
+
| sv = -->
| zh-hant = -->
+
| zh-hant = 水壺專家
 
}}'''
 
}}'''
 
| style="border:1px solid #333;" | 200
 
| style="border:1px solid #333;" | 200
Line 465: Line 494:
 
| pt-br =  
 
| pt-br =  
 
| ru =  
 
| ru =  
| sv =  
+
| sv = -->
| zh-hant = -->  
+
| zh-hant = 和治療目標共享[[Power Up Canteen/zh-hant|水壺]]效果。每次升級持續時間 +1 秒、花費 -10(最低花費:5 )。<br />(必須先確認升級才有效果)
 
}}
 
}}
 
|-
 
|-
 
|}<noinclude>
 
|}<noinclude>
{{translation switching|de, en, hu, ja, ko, nl, pt-br, ru}}
+
{{translation switching|de, en, hu, ja, ko, nl, pt-br, ru, zh-hant }}
 
</noinclude>
 
</noinclude>

Revision as of 08:44, 7 December 2013

Upgrade Weapons Cost Levels Notes
+20% Damage Leaderboard class demoman.png Stickybomb Launcher, Scottish Resistance, Sticky Jumper 500 4
+50% Clip Size Leaderboard class scout.png Leaderboard class soldier.png Leaderboard class pyro.png Leaderboard class demoman.png Leaderboard class heavy.png Leaderboard class engineer.png Leaderboard class sniper.png Leaderboard class spy.png Bullet weapons
Leaderboard class demoman.png Stickybomb Launcher, Scottish Resistance, Sticky Jumper
Leaderboard class scout.png Leaderboard class soldier.png Leaderboard class pyro.png Leaderboard class heavy.png Leaderboard class engineer.png Leaderboard class sniper.png Leaderboard class spy.png 200
Leaderboard class demoman.png 400
4
Projectile Penetration Leaderboard class scout.png Leaderboard class soldier.png Leaderboard class pyro.png Leaderboard class heavy.png Leaderboard class engineer.png Leaderboard class sniper.png Leaderboard class spy.png Bullet weapons 200 1 Projectiles penetrate enemy players.
+25 Health On Kill Leaderboard class scout.png Leaderboard class soldier.png Leaderboard class pyro.png Leaderboard class demoman.png Leaderboard class heavy.png Leaderboard class engineer.png Leaderboard class sniper.png Leaderboard class spy.png All damage-dealing Secondary weapons 100 4 Health from robot kills can overheal players.
+50% Ammo Capacity Leaderboard class scout.png Leaderboard class soldier.png Leaderboard class pyro.png Leaderboard class demoman.png Leaderboard class heavy.png Leaderboard class engineer.png Leaderboard class sniper.png Leaderboard class spy.png All ammunition-using Secondary weapons Leaderboard class scout.png Leaderboard class soldier.png Leaderboard class pyro.png Leaderboard class heavy.png Leaderboard class engineer.png Leaderboard class sniper.png Leaderboard class spy.png 125
Leaderboard class demoman.png 250
3 Ammo pickups grant more ammo accordingly.
+20% Reload Speed Leaderboard class soldier.png Leaderboard class pyro.png Leaderboard class heavy.png Shotgun
Leaderboard class soldier.png Leaderboard class pyro.png Reserve Shooter
Leaderboard class pyro.png Flare Gun, Detonator, Scorch Shot
Leaderboard class demoman.png Stickybomb Launcher, Scottish Resistance, Sticky Jumper
Leaderboard class heavy.png Family Business
250 3
+15% Recharge Rate Leaderboard class scout.png Bonk! Atomic Punch, Crit-a-Cola, Mad Milk, Flying Guillotine
Leaderboard class heavy.png Sandvich, Robo-Sandvich, Buffalo Steak Sandvich, Dalokohs Bar, Fishcake
Leaderboard class sniper.png Jarate
250 4
+25% Buff Duration Leaderboard class soldier.png Buff Banner, Battalion's Backup, Concheror 250 2
+10% Firing Speed Leaderboard class scout.png Leaderboard class soldier.png Leaderboard class pyro.png Leaderboard class heavy.png Leaderboard class engineer.png Leaderboard class sniper.png Leaderboard class spy.png Bullet weapons
Leaderboard class pyro.png Flare Gun, Detonator, Scorch Shot, Manmelter
Leaderboard class demoman.png Stickybomb Launcher, Scottish Resistance, Sticky Jumper
Leaderboard class engineer.png Short Circuit
100 4
-35% Speed On Target Leaderboard class scout.png Mad Milk
Leaderboard class sniper.png Jarate
200 1 Does not stack.
+100% Charge Recharge Rate Leaderboard class demoman.png Chargin' Targe, Splendid Screen 150 4
-30% Push Force on Wearer 100 3 Reduced the push force from enemies attack
+25% ÜberCharge Rate Leaderboard class medic.png Secondary weapons 300 4
Projectile Shield 300 2 Build energy by healing teammates. When fully charged, press the Special-Attack key to deploy a frontal shield projectile.
+2s Über Duration 250 3
Overheal Expert 250 4 +25% more Overheal, +50% longer duration per point.
Healing Mastery 250 4 +25% heal rate for patient, +25% faster revive rate, and +25% self heal rate, per point.
Canteen Specialist 200 4 Share Canteens with your heal target, +1 duration, -10 price per point (minimum cost: 5)
(Must confirm upgrade for price reduction to work)