Difference between revisions of "Template:Upgrade station secondary"

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(Edit Projectile Shileld description for Ja and En.)
(link Projectile Shield)
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Line 1: Line 1:
{| class="wikitable grid" style="border:1px solid #333;"
+
{| class="wikitable grid collapsible {{{state|collapsed}}}" style="border:1px solid #333;" width=100%
! class="header" width="200px" style="background: #333; color: white; border:1px solid #333;" | {{lang
+
! class="header" style="background: #333; color: white; border:1px solid #333;" colspan=6 | {{navbar float|Upgrade station secondary}}{{lang
 +
| en = Secondary weapons' upgrades
 +
| da = Sekundær våben opgraderinger
 +
| es = Mejoras de armas secundarias
 +
| no = Sekundærvåpen oppgraderinger
 +
| pt-br = Melhorias de armas secundárias
 +
| ru = Улучшения дополнительного оружия
 +
}}
 +
|-
 +
! class="header" style="background: #949494; color: #333; border:1px solid #333;" | {{lang
 
  | en = Upgrade
 
  | en = Upgrade
 +
| cs = Vylepšení
 +
| da = Opgradering
 
  | es = Mejora
 
  | es = Mejora
 +
| fi = Päivitys
 
  | hu = Fejlesztések
 
  | hu = Fejlesztések
 
  | ja = アップグレード
 
  | ja = アップグレード
  | ko = 업그레이드
+
  | ko = 개선
 
  | nl = Upgrade
 
  | nl = Upgrade
  | pt-br = Melhoramento
+
| no = Oppgradering
  | ru = Улучшение
+
| pl = Ulepszenie
 +
  | pt-br = Melhoria
 +
  | ru = Улучшения
 +
| sv = Uppgradera
 
  | zh-hant = 升級
 
  | zh-hant = 升級
 
  }}
 
  }}
! class="header" width="250px" style="background: #333; color: white; border:1px solid #333;" | {{lang
+
! class="header" style="background: #949494; color: #333; border:1px solid #333;" colspan=2 | {{item name|weapons}}
| en = Weapons
+
! class="header" style="background: #949494; color: #333; border:1px solid #333;" | {{lang
| de = Waffen
 
| es = Armas
 
| hu = Fegyverek
 
| ja = 武器
 
| ko = 무기
 
| nl = Wapens
 
| pt-br = Armas
 
| ru = Оружие
 
| zh-hant = 武器
 
}}
 
! class="header" width="50px" style="background: #333; color: white; border:1px solid #333;" | {{lang
 
 
  | en = Cost
 
  | en = Cost
 +
| cs = Cena
 +
| da = Pris
 
  | de = Kosten
 
  | de = Kosten
 
  | es = Costo
 
  | es = Costo
 +
| fi = Hinta
 
  | hu = Ár
 
  | hu = Ár
 
  | ja = コスト
 
  | ja = コスト
  | ko = 가격
+
  | ko = 비용
 
  | nl = Kosten
 
  | nl = Kosten
 +
| no = Pris
 +
| pl = Koszt
 
  | pt-br = Preço
 
  | pt-br = Preço
  | ru = Стоимость
+
  | ru = Цена
 +
| sv = Kostnad
 
  | zh-hant = 花費
 
  | zh-hant = 花費
 
  }}
 
  }}
! class="header" width="50px" style="background: #333; color: white; border:1px solid #333;" | {{lang
+
! class="header" style="background: #949494; color: #333; border:1px solid #333;" width=80px | {{common strings|level}}
| en = Levels
+
! class="header" style="background: #949494; color: #333; border:1px solid #333;" | {{common string|itt notes}}
| de = Level
 
| es = Niveles
 
| hu = Szintek
 
| ja = レベル
 
| ko = 레벨
 
| nl = Levels
 
| pt-br = Níveis
 
| ru = Уровни
 
| zh-hant = 升級最大值
 
}}
 
! class="header" width="300px" style="background: #333; color: white; border:1px solid #333;" | {{common string|itt notes}}
 
 
|-
 
|-
 
| style="border:1px solid #333;" | '''{{lang
 
| style="border:1px solid #333;" | '''{{lang
 
  | en = +20% Damage
 
  | en = +20% Damage
 +
| da = +20% Skade
 
  | de = +20% Schaden
 
  | de = +20% Schaden
 
  | es = +20% Daños
 
  | es = +20% Daños
Line 57: Line 57:
 
  | ko = +20% 피해
 
  | ko = +20% 피해
 
  | nl = +20% Schade
 
  | nl = +20% Schade
  | pt-br = +20% Dano.
+
| no = +20% Skade
  | ru = +20% Урон
+
  | pt-br = Dano causado +20% maior.
 +
  | ru = Урон: +20%  
 
  | zh-hant = 傷害值 +20%
 
  | zh-hant = 傷害值 +20%
 
  }}'''
 
  }}'''
| style="border:1px solid #333;" | {{icon class|Demoman|16px}} {{item link|Stickybomb Launcher}}, {{item link|Scottish Resistance}}, {{item link|Sticky Jumper}}
+
| style="border:1px solid #333;" colspan=2 | {{class link|Demoman}}
 +
* {{item link|Stickybomb Launcher}}
 +
* {{item link|Scottish Resistance}}
 +
* {{item link|Sticky Jumper}}
 +
* {{item link|Quickiebomb Launcher}}
 
| style="border:1px solid #333;" | 500
 
| style="border:1px solid #333;" | 500
 
| style="border:1px solid #333;" | 4
 
| style="border:1px solid #333;" | 4
 
| style="border:1px solid #333;" |  
 
| style="border:1px solid #333;" |  
 
|-
 
|-
| style="border:1px solid #333;" | '''{{lang
+
| style="border:1px solid #333;" rowspan=4 | '''{{lang
 
  | en = +50% Clip Size
 
  | en = +50% Clip Size
 +
| da = +50% Magasinstørrelse
 
  | de = +50% Magazingröße
 
  | de = +50% Magazingröße
 
  | es = +50% Tamaño de Cartucho
 
  | es = +50% Tamaño de Cartucho
Line 74: Line 80:
 
  | ko = +50% 장탄수
 
  | ko = +50% 장탄수
 
  | nl = +50% Magazijngrootte
 
  | nl = +50% Magazijngrootte
  | pt-br = +50% Tamanho do Cartucho.
+
| no = +50% Magasinstørrelse
  | ru = +50% Размер обоймы
+
  | pt-br = +50% no tamanho do cartucho.
 +
  | ru = Размер обоймы: +50%
 
  | zh-hant = 彈藥上膛數 +50%
 
  | zh-hant = 彈藥上膛數 +50%
 
  }}'''
 
  }}'''
| style="border:1px solid #333;" | {{icon class|Scout|16px}} {{icon class|Soldier|16px}} {{icon class|Pyro|16px}} {{icon class|Heavy|16px}} {{icon class|Engineer|16px}} {{icon class|Sniper|16px}} {{icon class|Spy|16px}} {{lang
+
| style="border:1px solid #333;" | {{class link|Scout}}
| en = [[Hitscan#Bullet weapons|Bullet weapons]]
+
* {{item link|Pistol}}
| de = [[Hitscan/de#Hitscan-Waffen|Kugelbasierende Waffen]]
+
* {{item link|Lugermorph}}
| es = [[Hitscan/es#Armas con Base de Balas|Armas a base de Balas]]
+
* {{item link|Winger}}
| hu = [[Hitscan/hu#Bullet weapons|Golyós fegyverek]]
+
* {{item link|Pretty Boy's Pocket Pistol}}
| ja = [[Hitscan/ja#即着弾兵器あれこれ|即着弾武器]]
+
| style="border:1px solid #333;" | {{class link|Soldier}}
| ko = [[Hitscan/ko#Bullet weapons|총알을 사용하는 무기]]
+
* {{item link|Shotgun}}
| nl = [[Hitscan/nl#Kogelgebaseerde wapens|Kogelgebaseerde wapens]]
+
* {{item link|Reserve Shooter}}
| pt-br = [[Hitscan/pt-br#Bullet weapons|Armas que usam Balas]]
+
* {{item link|Righteous Bison}}
| ru = [[Hitscan/ru#Bullet weapons|Стрелковое оружие]]
+
* {{item link|Panic Attack}}
| zh-hant = [[Hitscan/zh-hant|子彈類武器]]
+
| style="border:1px solid #333;" rowspan=4 | {{tooltip|200|{{class name|Scout}}, {{class name|Soldier}}, {{class name|Pyro}}, {{class name|Heavy}}, {{class name|Engineer}}, {{class name|Sniper}}, {{common string|and}} {{class name|Spy}}}}, {{tooltip|400|{{class name|Demoman}}}}
}}<br> {{icon class|Demoman|16px}} {{item link|Stickybomb Launcher}}, {{item link|Scottish Resistance}}, {{item link|Sticky Jumper}}
+
| style="border:1px solid #333;" rowspan=4 | 4
| style="border:1px solid #333;" | {{tooltip|200|{{class name|Scout}}, {{class name|Soldier}}, {{class name|Pyro}}, {{class name|Heavy}}, {{class name|Engineer}}, {{class name|Sniper}}, {{common string|and}} {{class name|Spy}}}}, {{tooltip|400|{{class name|Demoman}}}}
+
| style="border:1px solid #333;" rowspan=4 |
| style="border:1px solid #333;" | 4
+
|-
| style="border:1px solid #333;" |  
+
| style="border:1px solid #333;" | {{class link|Pyro}}
 +
* {{item name|Shotgun}}
 +
* {{item name|Reserve Shooter}}
 +
* {{item name|Panic Attack}}
 +
| style="border:1px solid #333;" | {{icon class|Demoman|20px}} {{class name|Demoman}}
 +
* {{item name|Stickybomb Launcher}}
 +
* {{item name|Scottish Resistance}}
 +
* {{item name|Sticky Jumper}}
 +
* {{item name|Quickiebomb Launcher}}
 +
|-
 +
| style="border:1px solid #333;" | {{class link|Heavy}}
 +
* {{item name|Shotgun}}
 +
* {{item link|Family Business}}
 +
* {{item name|Panic Attack}}
 +
| style="border:1px solid #333;" | {{class link|Engineer}}
 +
* {{item name|Pistol}}
 +
* {{item name|Lugermorph}}
 +
|-
 +
| style="border:1px solid #333;" | {{class link|Sniper}}
 +
* {{item link|SMG}}
 +
* {{item link|Cleaner's Carbine}}
 +
| style="border:1px solid #333;" | {{class link|Spy}}
 +
* {{item link|Revolver}} ({{item link|Big Kill}})
 +
* {{item link|Ambassador}}
 +
* {{item link|L'Etranger}}
 +
* {{item link|Enforcer}}
 +
* {{item link|Diamondback}}
 
|-
 
|-
| style="border:1px solid #333;" | '''{{lang
+
| style="border:1px solid #333;" rowspan=4 | '''{{lang
 
  | en = Projectile Penetration
 
  | en = Projectile Penetration
 +
| da = Projektil-penetrering
 
  | de = Projektilpenetration
 
  | de = Projektilpenetration
 
  | es = Proyec. penetrantes
 
  | es = Proyec. penetrantes
 
  | hu = Lövedékáthatolás
 
  | hu = Lövedékáthatolás
 
  | ja = 弾丸貫通
 
  | ja = 弾丸貫通
  | ko = 발사체 관통
+
  | ko = 투사체 관통
 
  | nl = Projectielpenetratie
 
  | nl = Projectielpenetratie
  | pt-br = Penetração de Projéteis.
+
| no = Prosjektilpenetrering
  | ru = Проникновение снарядов
+
  | pt-br = Projéteis penetrantes
 +
  | ru = Пробитие насквозь
 
  | zh-hant = 子彈貫穿
 
  | zh-hant = 子彈貫穿
 
}}'''
 
}}'''
| style="border:1px solid #333;" | {{icon class|Scout|16px}} {{icon class|Soldier|16px}} {{icon class|Pyro|16px}} {{icon class|Heavy|16px}} {{icon class|Engineer|16px}} {{icon class|Sniper|16px}} {{icon class|Spy|16px}} {{lang
+
| style="border:1px solid #333;" | {{icon class|Scout|20px}} {{class name|Scout}}
| en = [[Hitscan#Bullet weapons|Bullet weapons]]
+
* {{item name|Pistol}}
| de = [[Hitscan/de#Hitscan-Waffen|Kugelbasierende Waffen]]
+
* {{item name|Lugermorph}}
| es = [[Hiscan/es#Armas con Base de Balas|Armas con Base de Balas]]
+
* {{item name|Winger}}
| hu = [[Hitscan/hu#Bullet weapons|Golyós fegyverek]]
+
* {{item name|Pretty Boy's Pocket Pistol}}
| ja = [[Hitscan/ja#即着弾兵器あれこれ|即着弾武器]]
+
| style="border:1px solid #333;" | {{icon class|Soldier|20px}} {{class name|Soldier}}
| ko = [[Hitscan/ko#Bullet weapons|총알을 사용하는 무기]]
+
* {{item name|Shotgun}}
| nl = [[Hitscan/nl#Kogelgebaseerde wapens|Kogelgebaseerde wapens]]
+
* {{item name|Reserve Shooter}}
| pt-br = [[Hitscan/pt-br#Bullet weapons|Armas que usam Balas]]
+
* {{item name|Panic Attack}}
| ru = [[Hitscan/ru#Bullet weapons|Стрелковое оружия]]
+
| style="border:1px solid #333;" rowspan=4 | 200
| zh-hant = [[Hitscan/zh-hant|子彈類武器]]
+
| style="border:1px solid #333;" rowspan=4 | 1
}}
+
| style="border:1px solid #333;" rowspan=4 | {{lang
| style="border:1px solid #333;" | 200
 
| style="border:1px solid #333;" | 1
 
| style="border:1px solid #333;" | {{lang
 
 
  | en = Projectiles penetrate enemy players.
 
  | en = Projectiles penetrate enemy players.
 +
| da = Projektiler penetrerer fjendtlige spillere.
 
  | de = Projektile durchdringen gegnerische Spieler.
 
  | de = Projektile durchdringen gegnerische Spieler.
 
  | es = Los proyectiles penetran jugadores enemigos.
 
  | es = Los proyectiles penetran jugadores enemigos.
 
  | hu = Lövedékek áthatolnak az ellenségeken.
 
  | hu = Lövedékek áthatolnak az ellenségeken.
 
  | ja = 弾丸が敵を貫通する。
 
  | ja = 弾丸が敵を貫通する。
  | ko = 발사체가 적 플레이어를 관통합니다.
+
  | ko = 투사체가 적 플레이어를 관통합니다.
 
  | nl = Projectielen penetreren vijandige spelers.
 
  | nl = Projectielen penetreren vijandige spelers.
 +
| no = Prosjektiler penetrerer fiendtlige spillere.
 
  | pt-br = Projéteis penetram jogadores inimigos.
 
  | pt-br = Projéteis penetram jogadores inimigos.
  | ru = Проникновение снарядов сковзь врагов
+
  | ru = Проникновение снарядов сквозь врагов.
 
  | zh-hant = 能夠射穿敵人。
 
  | zh-hant = 能夠射穿敵人。
 
  }}
 
  }}
 +
|-
 +
| style="border:1px solid #333;" | {{icon class|Pyro|20px}} {{class name|Pyro}}
 +
* {{item name|Shotgun}}
 +
* {{item name|Reserve Shooter}}
 +
* {{item name|Panic Attack}}
 +
| style="border:1px solid #333;" | {{icon class|Heavy|20px}} {{class name|Heavy}}
 +
* {{item name|Shotgun}}
 +
* {{item name|Family Business}}
 +
* {{item name|Panic Attack}}
 +
|-
 +
| style="border:1px solid #333;" | {{icon class|Engineer|20px}} {{class name|Engineer}}
 +
* {{item name|Pistol}}
 +
* {{item name|Lugermorph}}
 +
* {{item link|Short Circuit}}
 +
| style="border:1px solid #333;" | {{icon class|Sniper|20px}} {{class name|Sniper}}
 +
* {{item name|SMG}}
 +
* {{item name|Cleaner's Carbine}}
 +
|-
 +
| style="border:1px solid #333;" colspan=2 | {{icon class|Spy|20px}} {{class name|Spy}}
 +
* {{item name|Revolver}} ({{item name|Big Kill}})
 +
* {{item name|Ambassador}}
 +
* {{item name|L'Etranger}}
 +
* {{item name|Enforcer}}
 +
* {{item name|Diamondback}}
 
|-
 
|-
 
| style="border:1px solid #333;" | '''{{lang
 
| style="border:1px solid #333;" | '''{{lang
 
  | en = +25 Health On Kill
 
  | en = +25 Health On Kill
 +
| da +25 Helbred ved drab
 
  | de = +25 Lebenspunkte bei Abschuss
 
  | de = +25 Lebenspunkte bei Abschuss
 
  | es = +25 vida por víctima
 
  | es = +25 vida por víctima
Line 141: Line 200:
 
  | ko = 처치 시 체력 +25
 
  | ko = 처치 시 체력 +25
 
  | nl = +25% Gezondheid bij kill
 
  | nl = +25% Gezondheid bij kill
  | pt-br = +25 Saúde após a Morte
+
| no = +25% Helbredelse ved drap
  | ru = +25 Здоровья при убийстве
+
  | pt-br = +25 de vida ao matar
 +
  | ru = Здоровья за убийство: +25
 
  | zh-hant = 殺敵時生命值 +25
 
  | zh-hant = 殺敵時生命值 +25
 
  }}'''
 
  }}'''
| style="border:1px solid #333;" | {{icon class|Scout|16px}} {{icon class|Soldier|16px}} {{icon class|Pyro|16px}} {{icon class|Demoman|16px}} {{icon class|Heavy|16px}} {{icon class|Engineer|16px}} {{icon class|Sniper|16px}} {{icon class|Spy|16px}} {{lang
+
| style="border:1px solid #333;" colspan=2 | {{icon class|Scout|20px}} {{class name|Scout}}, {{icon class|Soldier|20px}} {{class name|Soldier}}, {{icon class|Pyro|20px}} {{class name|Pyro}},<br>{{icon class|Demoman|20px}} {{class name|Demoman}},{{icon class|Heavy|20px}} {{class name|Heavy}}, {{icon class|Engineer|20px}} {{class name|Engineer}},<br>{{icon class|Sniper|20px}} {{class name|Sniper}}, {{icon class|Spy|20px}} {{class name|Spy}}
 +
* {{lang
 
  | en = All damage-dealing Secondary weapons
 
  | en = All damage-dealing Secondary weapons
 +
| da = Alle Sekundære våben, der kan gøre skade
 
  | de = Alle Schaden verursachende Sekundärwaffen
 
  | de = Alle Schaden verursachende Sekundärwaffen
 
  | es = Todas las armas secundarias que infligan daño.
 
  | es = Todas las armas secundarias que infligan daño.
Line 153: Line 215:
 
  | ko = 피해를 줄 수 있는 모든 보조무기
 
  | ko = 피해를 줄 수 있는 모든 보조무기
 
  | nl = Alle secundaire wapens die schade aanrichten
 
  | nl = Alle secundaire wapens die schade aanrichten
  | pt-br = Todas as Armas Secundárias que causam dano.
+
| no = Alle Sekundære våpen, som kan gjøre skade
  | ru = Весь урон, наносимый вспомогательным оружием
+
  | pt-br = Todas as armas Secundárias que causam dano
 +
  | ru = Весь урон, наносимый дополнительным оружием.
 
  | zh-hant = 所有可傷人的次要武器
 
  | zh-hant = 所有可傷人的次要武器
 
}}
 
}}
Line 161: Line 224:
 
| style="border:1px solid #333;" | {{lang
 
| style="border:1px solid #333;" | {{lang
 
  | en = Health from robot kills can overheal players.
 
  | en = Health from robot kills can overheal players.
 +
| da = Liv fra robotdrab kan overhele spillere.
 
  | de = Gesundheit von Robotertötungen kann Spieler überheilen.
 
  | de = Gesundheit von Robotertötungen kann Spieler überheilen.
 
  | es = Salud de las muertes de robot pueden exceder la curación de los jugadores.
 
  | es = Salud de las muertes de robot pueden exceder la curación de los jugadores.
 
  | hu = A robot ölések túlgyógyításra is alkalmasak.
 
  | hu = A robot ölések túlgyógyításra is alkalmasak.
 
  | ja = ロボットキル時。オーバーヒール可能。
 
  | ja = ロボットキル時。オーバーヒール可能。
  | ko = 로봇을 처치하여 얻은 체력으로 플레이어를 과치료 할 수 있습니다.
+
  | ko = 로봇을 처치하여 얻은 체력으로 플레이어를 과치료할 수 있습니다.
 
  | nl = Gezondheid door robotkills kan spelers overgenezen.
 
  | nl = Gezondheid door robotkills kan spelers overgenezen.
  | pt-br = Saúde por mortes de robôs podem sobrecurar jogadores.
+
| no = Liv fra robotdrap kan overhele spillere.
 +
  | pt-br = Vida por matar robôs pode sobrecurar jogadores.
 
  | ru = Единицы здоровья от убийства роботов могут перелечивать игроков.
 
  | ru = Единицы здоровья от убийства роботов могут перелечивать игроков.
 
  | zh-hant = 殺敵時增加的生命值,可以為玩家超量治療。
 
  | zh-hant = 殺敵時增加的生命值,可以為玩家超量治療。
Line 174: Line 239:
 
| style="border:1px solid #333;" | '''{{lang
 
| style="border:1px solid #333;" | '''{{lang
 
  | en = +50% Ammo Capacity
 
  | en = +50% Ammo Capacity
 +
| da = +50% Ammunitionskapacitet
 
  | de = +50% Munitionskapazität
 
  | de = +50% Munitionskapazität
 
  | es = +50% capacidad de munición
 
  | es = +50% capacidad de munición
Line 180: Line 246:
 
  | ko = +50% 탄약 용량
 
  | ko = +50% 탄약 용량
 
  | nl = +50% Munitiecapaciteit
 
  | nl = +50% Munitiecapaciteit
  | pt-br = +50% Capacidade de Munição
+
| no = +50% Ammunisjons kapasitet
  | ru = +50% Емкость боеприпасов
+
  | pt-br = +50% de capacidade de munição
 +
  | ru = Боеприпасы: +50%
 
  | zh-hant = 彈藥攜帶量 +50%
 
  | zh-hant = 彈藥攜帶量 +50%
 
  }}'''
 
  }}'''
| style="border:1px solid #333;" | {{icon class|Scout|16px}} {{icon class|Soldier|16px}} {{icon class|Pyro|16px}} {{icon class|Demoman|16px}} {{icon class|Heavy|16px}} {{icon class|Engineer|16px}} {{icon class|Sniper|16px}} {{icon class|Spy|16px}} {{lang
+
| style="border:1px solid #333;" colspan=2 | {{icon class|Scout|20px}} {{class name|Scout}}, {{icon class|Soldier|20px}} {{class name|Soldier}}, {{icon class|Pyro|20px}} {{class name|Pyro}},<br>{{icon class|Demoman|20px}} {{class name|Demoman}},{{icon class|Heavy|20px}} {{class name|Heavy}}, {{icon class|Engineer|20px}} {{class name|Engineer}},<br>{{icon class|Sniper|20px}} {{class name|Sniper}}, {{icon class|Spy|20px}} {{class name|Spy}}
 +
* {{lang
 
  | en = All [[Ammo|ammunition-using]] Secondary weapons
 
  | en = All [[Ammo|ammunition-using]] Secondary weapons
 +
| da = Alle [[Ammo/da|ammunitions-brugende]] Sekundære våben
 
  | de = Alle Sekundärwaffen die [[Ammo/de|Munition]] benötigen
 
  | de = Alle Sekundärwaffen die [[Ammo/de|Munition]] benötigen
 
  | es = Todas las armas secundarias que usen [[Ammo/es|munición]]
 
  | es = Todas las armas secundarias que usen [[Ammo/es|munición]]
 
  | hu = Minden [[Ammo/hu|lőszert használó]] másodlagos fegyver
 
  | hu = Minden [[Ammo/hu|lőszert használó]] másodlagos fegyver
 
  | ja = 全ての[[Ammo/ja|弾薬]]を使用するサブ武器
 
  | ja = 全ての[[Ammo/ja|弾薬]]を使用するサブ武器
  | ko = [[Ammo/ko|탄약을 사용하는]] 모든 보조 무기
+
  | ko = [[Ammo/ko|탄약을 사용하는]] 모든 보조무기
 
  | nl = Alle secundaire wapens die [[Ammo/nl|munitie]] gebruiken
 
  | nl = Alle secundaire wapens die [[Ammo/nl|munitie]] gebruiken
  | pt-br = Todas as armas secundárias que [[Ammo/pt-br|usam munição]]
+
| no = Alle [[Ammo/no|Ammunisjons brukende]] Sekundær våpen.
  | ru = Весь [[Ammo/ru|боезапас]] испольемый побочным оружием
+
  | pt-br = Todas as armas Secundárias que [[Ammo/pt-br|usam munição]]
 +
  | ru = Весь [[Ammo/ru|боезапас]] дополнительного оружия.
 
  | zh-hant = [[Ammo/zh-hant|彈藥]]類武器  
 
  | zh-hant = [[Ammo/zh-hant|彈藥]]類武器  
 
  }}
 
  }}
Line 200: Line 270:
 
| style="border:1px solid #333;" | {{lang
 
| style="border:1px solid #333;" | {{lang
 
  | en = Ammo pickups grant more ammo accordingly.
 
  | en = Ammo pickups grant more ammo accordingly.
 +
| da = Ammunitions-opsamlinger giver proportionelt mere ammunition
 
  | de = Sammeln Sie mehr Metall, indem Sie über Munitionspakete laufen.
 
  | de = Sammeln Sie mehr Metall, indem Sie über Munitionspakete laufen.
 
  | es = Los paquetes de munición recogidos dan más munición en consecuencia.
 
  | es = Los paquetes de munición recogidos dan más munición en consecuencia.
Line 206: Line 277:
 
  | ko = 탄약을 습득하면 비례하여 더 많은 탄약을 얻습니다.
 
  | ko = 탄약을 습득하면 비례하여 더 많은 탄약을 얻습니다.
 
  | nl = Munitiepickups leveren in verhouding meer munitie op.
 
  | nl = Munitiepickups leveren in verhouding meer munitie op.
  | pt-br = Pegando munição garante mais munição conformemente.
+
| no = Ammunisjons-oppsamling gir tilsvarende mer ammunisjon.
  | ru = Нахождение патронов, гарантирует больший боезапас.
+
  | pt-br = Coletáveis de munição dão mais munição conformemente.
 +
  | ru = Увеличивает количество носимого боезапаса, а также увеличивает количество подбираемых патрон.
 
  | zh-hant = 撿取彈藥盒也能獲得較多彈藥。
 
  | zh-hant = 撿取彈藥盒也能獲得較多彈藥。
 
  }}
 
  }}
 
|-
 
|-
| style="border:1px solid #333;" | '''{{lang
+
| style="border:1px solid #333;" rowspan=2 | '''{{lang
 
  | en = +20% Reload Speed
 
  | en = +20% Reload Speed
 +
| da = +20% Genladningshastighed
 
  | de = +20% Nachladegeschwindigkeit
 
  | de = +20% Nachladegeschwindigkeit
 
  | es = +20% Velocidad de Recarga
 
  | es = +20% Velocidad de Recarga
Line 219: Line 292:
 
  | ko = +20% 재장전 속도
 
  | ko = +20% 재장전 속도
 
  | nl = +20% Herlaadsnelheid
 
  | nl = +20% Herlaadsnelheid
  | pt-br = +20% Velocidade de Recarregamento.
+
| no = +20% Gjenladningshastighet
  | ru = +20% Скорость перезарядки
+
  | pt-br = +20% de velocidade de recarga
 +
  | ru = Скорость перезарядки: +20%
 
  | zh-hant = 重新裝彈速度 +20%
 
  | zh-hant = 重新裝彈速度 +20%
 
  }}'''
 
  }}'''
| style="border:1px solid #333;" | {{icon class|Soldier|16px}} {{icon class|Pyro|16px}} {{icon class|Heavy|16px}} {{item link|Shotgun}}<br>{{icon class|Soldier|16px}} {{icon class|Pyro|16px}} {{item link|Reserve Shooter}}<br>{{icon class|Pyro|16px}} {{item link|Flare Gun}}, {{item link|Detonator}}, {{item link|Scorch Shot}}<br>{{icon class|Demoman|16px}} {{item link|Stickybomb Launcher}}, {{item link|Scottish Resistance}}, {{item link|Sticky Jumper}}<br>{{icon class|Heavy|16px}} {{item link|Family Business}}
+
| style="border:1px solid #333;" | {{icon class|Soldier|20px}} {{class name|Soldier}}
| style="border:1px solid #333;" | 250
+
* {{item name|Shotgun}}
| style="border:1px solid #333;" | 3
+
* {{item name|Reserve Shooter}}
| style="border:1px solid #333;" |
+
* {{item name|Righteous Bison}}
 +
* {{item name|Panic Attack}}
 +
| style="border:1px solid #333;" | {{icon class|Pyro|20px}} {{class name|Pyro}}
 +
* {{item name|Shotgun}}
 +
* {{item link|Flare Gun}}
 +
* {{item link|Detonator}}
 +
* {{item name|Reserve Shooter}}
 +
* {{item link|Scorch Shot}}
 +
* {{item name|Panic Attack}}
 +
| style="border:1px solid #333;" rowspan=2 | 250
 +
| style="border:1px solid #333;" rowspan=2 | 3
 +
| style="border:1px solid #333;" rowspan=2 |
 +
|-
 +
| style="border:1px solid #333;" | {{icon class|Demoman|20px}} {{class name|Demoman}}
 +
* {{item name|Stickybomb Launcher}}
 +
* {{item name|Scottish Resistance}}
 +
* {{item name|Sticky Jumper}}
 +
* {{item name|Quickiebomb Launcher}}
 +
| style="border:1px solid #333;" | {{icon class|Heavy|20px}} {{class name|Heavy}}
 +
* {{item name|Shotgun}}
 +
* {{item name|Family Business}}
 +
* {{item name|Panic Attack}}
 
|-
 
|-
| style="border:1px solid #333;" | '''{{lang
+
| style="border:1px solid #333;" rowspan=2 | '''{{lang
 
  | en = +15% Recharge Rate
 
  | en = +15% Recharge Rate
 +
| da = +15% Genopladningshastighed
 
  | de = +15% Aufladerate
 
  | de = +15% Aufladerate
 
  | es = +15% Ratio de Recarga
 
  | es = +15% Ratio de Recarga
 
  | hu = +15% Újratöltődési ütem
 
  | hu = +15% Újratöltődési ütem
 
  | ja = +15% Recharge Rate(リチャージ速度)
 
  | ja = +15% Recharge Rate(リチャージ速度)
  | ko = +15% 우버차지율
+
  | ko = +15% 우버 충전율
 
  | nl = +15% Oplaadsnelheid
 
  | nl = +15% Oplaadsnelheid
  | pt-br = +15% Taxa de Recarregamento
+
| no = +15% Gjennoppladningshastighet
  | ru = +15% Время перезарядки
+
  | pt-br = +15% de taxa de recarregamento
 +
  | ru = Скорость восстановления: +15%
 
  | zh-hant = 冷卻時間 -15%
 
  | zh-hant = 冷卻時間 -15%
 
  }}'''
 
  }}'''
| style="border:1px solid #333;" | {{icon class|Scout|16px}} {{item link|Bonk! Atomic Punch}}, {{item link|Crit-a-Cola}}, {{item link|Mad Milk}}, {{item link|Flying Guillotine}}<br>{{icon class|Heavy|16px}} {{item link|Sandvich}}, {{item link|Robo-Sandvich}}, {{item link|Buffalo Steak Sandvich}}, {{item link|Dalokohs Bar}}, {{item link|Fishcake}}<br>{{icon class|Sniper|16px}} {{item link|Jarate}}
+
| style="border:1px solid #333;" | {{icon class|Scout|20px}} {{class name|Scout}}
| style="border:1px solid #333;" | 250
+
* {{item link|Bonk! Atomic Punch}}
| style="border:1px solid #333;" | 4
+
* {{item link|Crit-a-Cola}}
| style="border:1px solid #333;" |
+
* {{item link|Mad Milk}} ({{item link|Mutated Milk}})
 +
* {{item link|Flying Guillotine}}
 +
| style="border:1px solid #333;" | {{icon class|Pyro|20px}} {{class name|Pyro}}
 +
* {{item link|Gas Passer}}
 +
* {{item link|Thermal Thruster}}
 +
| style="border:1px solid #333;" rowspan=2 | 250
 +
| style="border:1px solid #333;" rowspan=2 | 4
 +
| style="border:1px solid #333;" rowspan=2 |
 +
|-
 +
| style="border:1px solid #333;" | {{icon class|Heavy|20px}} {{class name|Heavy}}
 +
* {{item link|Sandvich}} ({{item link|Robo-Sandvich}})
 +
* {{item link|Dalokohs Bar}} ({{item link|Fishcake}})
 +
* {{item link|Buffalo Steak Sandvich}}
 +
* {{item link|Second Banana}}
 +
| style="border:1px solid #333;" | {{icon class|Sniper|20px}} {{class name|Sniper}}
 +
* {{item link|Jarate}} ({{item link|Self-Aware Beauty Mark}})
 +
* {{item link|Razorback}}
 
|-
 
|-
 
| style="border:1px solid #333;" | '''{{lang
 
| style="border:1px solid #333;" | '''{{lang
 
  | en = +25% Buff Duration
 
  | en = +25% Buff Duration
 +
| da = +25% Buff-varighed
 
  | de = +25% Buffdauer
 
  | de = +25% Buffdauer
 
  | es = +25% Duración del Subidón
 
  | es = +25% Duración del Subidón
 
  | hu = +25% Erősítés-időtartam
 
  | hu = +25% Erősítés-időtartam
 
  | ja = +25% Buff Duration(効果持続時間)
 
  | ja = +25% Buff Duration(効果持続時間)
  | ko = +25% 버프 지속시간
+
  | ko = +25% 증진 지속 시간
 
  | nl = +25% Versterkingsduur
 
  | nl = +25% Versterkingsduur
  | pt-br = +25% Duração de Buff
+
| no = +25% Buff varighet
  | ru = +25% Длительность усиления
+
  | pt-br = +25% de duração do bônus
 +
  | ru = Эффект знамени: +25%
 
  | zh-hant = 旗幟效果持續時間 +25%
 
  | zh-hant = 旗幟效果持續時間 +25%
 
  }}'''
 
  }}'''
| style="border:1px solid #333;" | {{icon class|Soldier|16px}} {{item link|Buff Banner}}, {{item link|Battalion's Backup}}, {{item link|Concheror}}
+
| style="border:1px solid #333;" colspan=2 | {{icon class|Soldier|20px}} {{class name|Soldier}}
 +
* {{item link|Buff Banner}}
 +
* {{item link|Battalion's Backup}}
 +
* {{item link|Concheror}}
 
| style="border:1px solid #333;" | 250
 
| style="border:1px solid #333;" | 250
 
| style="border:1px solid #333;" | 2
 
| style="border:1px solid #333;" | 2
 
| style="border:1px solid #333;" |  
 
| style="border:1px solid #333;" |  
 
|-
 
|-
| style="border:1px solid #333;" | '''{{lang
+
| style="border:1px solid #333;" rowspan=4 | '''{{lang
 
  | en = +10% Firing Speed
 
  | en = +10% Firing Speed
 +
| da = +10% Affyringshastighed
 
  | de = +10% Schussfrequenz
 
  | de = +10% Schussfrequenz
 
  | es = +10% Velocidad de Disparo
 
  | es = +10% Velocidad de Disparo
Line 270: Line 389:
 
  | ko = +10% 발사 속도
 
  | ko = +10% 발사 속도
 
  | nl = +10% Vuursnelheid
 
  | nl = +10% Vuursnelheid
  | pt-br = +10% Velocidade de tiro.
+
| no = +10% Avfyringshastighet
  | ru = +10% Скорость выстрелов
+
  | pt-br = Disparo +10% mais rápido
 +
  | ru = Скорострельность: +10%
 
  | zh-hant = 攻擊速度 +10%
 
  | zh-hant = 攻擊速度 +10%
 
  }}'''
 
  }}'''
| style="border:1px solid #333;" | {{icon class|Scout|16px}} {{icon class|Soldier|16px}} {{icon class|Pyro|16px}} {{icon class|Heavy|16px}} {{icon class|Engineer|16px}} {{icon class|Sniper|16px}} {{icon class|Spy|16px}} {{lang
+
| style="border:1px solid #333;" | {{icon class|Scout|20px}} {{class name|Scout}}
| en = [[Hitscan#Bullet weapons|Bullet weapons]]
+
* {{item name|Pistol}}
| de = [[Hitscan/de#Hitscan-Waffen|Kugelbasierende Waffen]]
+
* {{item name|Lugermorph}}
| es = [[Histcan/es#Armas con Base de Balas|Armas con Base de Balas]]
+
* {{item name|Winger}}
| hu = [[Hitscan/hu#Bullet weapons|Golyós fegyverek]]
+
* {{item name|Pretty Boy's Pocket Pistol}}
| ja = [[Hitscan/ja#即着弾兵器あれこれ|即着弾武器]]
+
| style="border:1px solid #333;" | {{icon class|Soldier|20px}} {{class name|Soldier}}
| ko = [[Hitscan/ko#Bullet weapons|총알을 사용하는 무기]]
+
* {{item name|Shotgun}}
| nl = [[hitscan/nl#Kogelgebaseerde wapens|Kogelgebaseerde wapens]]
+
* {{item name|Reserve Shooter}}
| pt-br = [[Hitscan/pt-br#Bullet weapons|Armas que usam Balas]]
+
* {{item name|Righteous Bison}}
| ru = [[Hitscan/ru#Bullet weapons|Стрелковое оружие]]
+
* {{item name|Panic Attack}}
| zh-hant = [[Hitscan/zh-hant|子彈類武器]]
+
| style="border:1px solid #333;" rowspan=4 | {{tooltip|100|{{class name|Scout}}, {{class name|Soldier}}, {{class name|Pyro}}, {{class name|Heavy}}, {{class name|Engineer}}, {{class name|Sniper}}, {{common string|and}} {{class name|Spy}}}}, {{tooltip|200|{{class name|Demoman}}}}
}}<br>{{icon class|Pyro|16px}} {{item link|Flare Gun}}, {{item link|Detonator}}, {{item link|Scorch Shot}}, {{item link|Manmelter}}<br>{{icon class|Demoman|16px}} {{item link|Stickybomb Launcher}}, {{item link|Scottish Resistance}}, {{item link|Sticky Jumper}}<br>{{icon class|Engineer|16px}} {{item link|Short Circuit}}
+
| style="border:1px solid #333;" rowspan=4 | 4, {{tooltip|2|{{item name|Pretty Boy's Pocket Pistol}} {{common string|and}} {{item name|Family Business}}}}, {{tooltip|1|{{item name|Scottish Resistance}}}}
| style="border:1px solid #333;" | {{tooltip|100|{{class name|Scout}}, {{class name|Soldier}}, {{class name|Pyro}}, {{class name|Heavy}}, {{class name|Engineer}}, {{class name|Sniper}}, {{common string|and}} {{class name|Spy}}}}, {{tooltip|200|{{class name|Demoman}}}}
+
| style="border:1px solid #333;" rowspan=4 |  
| style="border:1px solid #333;" | 4, {{tooltip|1|{{item name|Scottish Resistance}}}}
+
|-
| style="border:1px solid #333;" |  
+
| style="border:1px solid #333;" | {{icon class|Pyro|20px}} {{class name|Pyro}}
 +
* {{item name|Shotgun}}
 +
* {{item name|Flare Gun}}
 +
* {{item name|Detonator}}
 +
* {{item name|Reserve Shooter}}
 +
* {{item link|Manmelter}}
 +
* {{item name|Scorch Shot}}
 +
* {{item name|Panic Attack}}
 +
| style="border:1px solid #333;" | {{icon class|Demoman|20px}} {{class name|Demoman}}
 +
* {{item name|Stickybomb Launcher}}
 +
* {{item name|Scottish Resistance}}
 +
* {{item name|Sticky Jumper}}
 +
* {{item name|Quickiebomb Launcher}}
 +
|-
 +
| style="border:1px solid #333;" | {{icon class|Heavy|20px}} {{class name|Heavy}}
 +
* {{item name|Shotgun}}
 +
* {{item name|Family Business}}
 +
* {{item name|Panic Attack}}
 +
| style="border:1px solid #333;" | {{icon class|Engineer|20px}} {{class name|Engineer}}
 +
* {{item name|Pistol}}
 +
* {{item name|Lugermorph}}
 +
* {{item name|Short Circuit}}
 +
|-
 +
| style="border:1px solid #333;" | {{icon class|Sniper|20px}} {{class name|Sniper}}
 +
* {{item name|SMG}}
 +
* {{item name|Cleaner's Carbine}}
 +
| style="border:1px solid #333;" | {{icon class|Spy|20px}} {{class name|Spy}}
 +
* {{item name|Revolver}} ({{item name|Big Kill}})
 +
* {{item name|Ambassador}}
 +
* {{item name|L'Etranger}}
 +
* {{item name|Enforcer}}
 +
* {{item name|Diamondback}}
 
|-
 
|-
 
| style="border:1px solid #333;" | '''{{lang
 
| style="border:1px solid #333;" | '''{{lang
 
  | en = -35% Speed On Target
 
  | en = -35% Speed On Target
 +
| da = -35% Hastighed på mål
 
  | de = -35% Bewegungsgeschwindigkeit für Ziele
 
  | de = -35% Bewegungsgeschwindigkeit für Ziele
 
  | es = -35% Velocidad en el Blanco
 
  | es = -35% Velocidad en el Blanco
 
  | hu = -35% Sebesség a célponton
 
  | hu = -35% Sebesség a célponton
 
  | ja = ターゲットの移動速度 -35%
 
  | ja = ターゲットの移動速度 -35%
  | ko = 목표의 이동속도 -35% 저하
+
  | ko = 목표의 이동 속도 -35% 저하
 
  | nl = -35% Bewegingssnelheid op doelwit
 
  | nl = -35% Bewegingssnelheid op doelwit
  | pt-br = -35% Velocidade no Alvo
+
| no = -35% Hastighet på mål
  | ru = -35% Скорость жертвы
+
  | pt-br = -35% de velocidade do alvo
 +
  | ru = Скорость цели: -35%
 
  | zh-hant = 目標移動速度 -35%
 
  | zh-hant = 目標移動速度 -35%
 
  }}'''
 
  }}'''
| style="border:1px solid #333;" | {{icon class|Scout|16px}} {{item link|Mad Milk}}<br>{{icon class|Sniper|16px}} {{item link|Jarate}}
+
| style="border:1px solid #333;" | {{icon class|Scout|20px}} {{class name|Scout}}
 +
* {{item name|Mad Milk}} ({{item name|Mutated Milk}})
 +
| style="border:1px solid #333;" | {{icon class|Sniper|20px}} {{class name|Sniper}}
 +
* {{item name|Jarate}} ({{item name|Self-Aware Beauty Mark}})
 
| style="border:1px solid #333;" | 200
 
| style="border:1px solid #333;" | 200
 
| style="border:1px solid #333;" | 1
 
| style="border:1px solid #333;" | 1
 
| style="border:1px solid #333;" | {{lang
 
| style="border:1px solid #333;" | {{lang
 
  | en = Does not stack.
 
  | en = Does not stack.
 +
| da = Effekt kan ikke stables.
 
  | de = Addiert sich nicht auf.
 
  | de = Addiert sich nicht auf.
 
  | es = No se apila
 
  | es = No se apila
Line 313: Line 470:
 
  | ko = 효과가 중첩되지 않습니다.
 
  | ko = 효과가 중첩되지 않습니다.
 
  | nl = Worden niet opgeteld.
 
  | nl = Worden niet opgeteld.
 +
| no = Effekt kan ikke stables.
 
  | pt-br = Não se acumula.
 
  | pt-br = Não se acumula.
  | ru = Не располагается
+
  | ru = Не суммируется.
 
  | zh-hant = 無法累加效果。
 
  | zh-hant = 無法累加效果。
 
  }}
 
  }}
Line 320: Line 478:
 
| style="border:1px solid #333;" | '''{{lang
 
| style="border:1px solid #333;" | '''{{lang
 
  | en = +100% Charge Recharge Rate
 
  | en = +100% Charge Recharge Rate
 +
| da = +100% Opladningshastighed
 
  | de = +100% erhöhte Ansturm-Aufladerate  
 
  | de = +100% erhöhte Ansturm-Aufladerate  
 
  | es = +100% Ratio de Recarga de Carga
 
  | es = +100% Ratio de Recarga de Carga
Line 326: Line 485:
 
  | ko = +100% 돌격 재충전율
 
  | ko = +100% 돌격 재충전율
 
  | nl = +100% Herstellingssnelheid schildaanval
 
  | nl = +100% Herstellingssnelheid schildaanval
  | pt-br = +100% Taxa de Recarregamento.
+
| no = +100% Oppladningshastighet
  | ru = +100% Перезарядка умения
+
  | pt-br = +100% na taxa de recarga
 +
  | ru = Восстановление рывка: +100%
 
  | zh-hant = 衝刺再生速度 +100%
 
  | zh-hant = 衝刺再生速度 +100%
 
  }}'''
 
  }}'''
| rowspan=2 style="border:1px solid #333;" | {{icon class|Demoman|16px}} {{item link|Chargin' Targe}}, {{item link|Splendid Screen}}, {{item link|Tide Turner}}
+
| style="border:1px solid #333;" colspan=2 rowspan=2 | {{icon class|Demoman|20px}} {{class name|Demoman}}
 +
* {{item link|Chargin' Targe}}
 +
* {{item link|Splendid Screen}}
 +
* {{item link|Tide Turner}}
 
| style="border:1px solid #333;" | 150
 
| style="border:1px solid #333;" | 150
 
| style="border:1px solid #333;" | 4
 
| style="border:1px solid #333;" | 4
Line 337: Line 500:
 
| style="border:1px solid #333;" | '''{{lang
 
| style="border:1px solid #333;" | '''{{lang
 
  | en = -30% Push Force On Wearer
 
  | en = -30% Push Force On Wearer
 +
| da = -30% Skubbekraft for bærer.
 
  | es = -30% Fuerza de Empuje en el Usuario
 
  | es = -30% Fuerza de Empuje en el Usuario
 +
| pt-br = -30% Força de Empurro no Usuário
 +
| ru = Отталкивание: -30%
 
  | zh-hant = 擊退力抵抗 +30%
 
  | zh-hant = 擊退力抵抗 +30%
 
  }}'''
 
  }}'''
Line 344: Line 510:
 
| style="border:1px solid #333;" | {{lang
 
| style="border:1px solid #333;" | {{lang
 
  | en = Reduced the push force from enemies attack
 
  | en = Reduced the push force from enemies attack
 +
| da = Reducerer skubbekraften fra fjenders angreb
 
  | es = Reduce la fuerza de empuje de ataques enemigos
 
  | es = Reduce la fuerza de empuje de ataques enemigos
 
  | ja = 敵の攻撃によるノックバック(吹き飛び)を緩和。
 
  | ja = 敵の攻撃によるノックバック(吹き飛び)を緩和。
 +
| no = Reduserer skyvekraften fra fiendenes angrep
 +
| pt-br = Reduz a força de arremesso de ataques inimigos
 +
| ru = Увеличивает сопротивление отталкивающим вражеским атакам.
 
  | zh-hant = 降低敵人造成的擊退力。
 
  | zh-hant = 降低敵人造成的擊退力。
 
  }}
 
  }}
 +
|-
 +
| style="border:1px solid #333;" | '''{{lang
 +
| en = +25% Burn Damage
 +
| cs = +25% Ohnivého poškození
 +
| da = +25% Brændskade
 +
| de = +25% Flammenschaden
 +
| es = +25% Daño de Quemadura
 +
| fi = +25% palovahinkoa
 +
| hu = +25% Égési sebzés
 +
| ja = 炎ダメージボーナス +25%
 +
| ko = +25% 화상 피해
 +
| nl = +25% Brandschade
 +
| no = +25% Brannskade
 +
| pl = +25% obrażeń od podpalenia
 +
| pt-br = +25% de dano incendiário
 +
| ru = +25% Урон от догорания
 +
| sv = +25% Brännskada
 +
| zh-hant = 餘火傷害值 +25%
 +
}}'''
 +
| style="border:1px solid #333;" colspan=2 rowspan=2 | {{icon class|Pyro|20px}} {{class name|Pyro}}
 +
* {{item name|Flare Gun}}
 +
* {{item name|Detonator}}
 +
* {{item name|Scorch Shot}}
 +
| style="border:1px solid #333;" | 250
 +
| style="border:1px solid #333;" | 4
 +
| style="border:1px solid #333;" | {{lang
 +
| en = Afterburn damage bonus.
 +
| cs = Bonus k poškození udělé dohoříváním.
 +
| da = Brandskade-bonus
 +
| de = Schadensbonus beim Nachbrennen.
 +
| es = Bono de daño causado por quemaduras.
 +
| fi = Jälkipolttovahinkobonus.
 +
| hu = Továbbégés sebzés bónusz.
 +
| ja = 炎上ダメージボーナス。
 +
| ko = 화상 피해 증가
 +
| nl = Nabrandschadebonus.
 +
| no = Brannskade-bonus
 +
| pl = Zwiększenie obrażeń po podpaleniu.
 +
| pt-br = Inimigo em chamas sofrerá +25% de dano por causa disso.
 +
| ru = Увеличивает урон от догорания.
 +
| sv = Eldefterskads bonus.
 +
| zh-hant = 餘火的傷害加成
 +
}}
 +
|-
 +
| style="border:1px solid #333;" | '''{{lang
 +
| en = +25% Burn Time
 +
| cs = +25% Čas hoření
 +
| da = +25% Brændtid
 +
| de = +25% Brenndauer
 +
| es = +25% Tiempo de Quemadura.
 +
| fi = +25% paloaika
 +
| hu = +25% Égési idő
 +
| ja = 炎の継続時間 +25
 +
| ko = +25% 화상 지속 시간
 +
| nl = +25% Brandtijd
 +
| no = 25% Branntid
 +
| pl = +25% czasu trwania podpalenia
 +
| pt-br = +25% de duração das chamas.
 +
| ru = +25% Длительность догорания
 +
| sv = +25% Brinntid
 +
| zh-hant = 燃燒時間 +25%
 +
}}'''
 +
| style="border:1px solid #333;" | 250
 +
| style="border:1px solid #333;" | 4
 +
| style="border:1px solid #333;" | {{lang
 +
| en = Afterburn duration.
 +
| cs = Čas dohořívání.
 +
| da = Efterbrandens varighed.
 +
| de = Nachbrenndauer.
 +
| es = Duración de la quemadura.
 +
| fi = Jälkipolton kesto.
 +
| hu = Továbbégés időtartam.
 +
| ja = 炎上時間が増加する。
 +
| ko = 화상 시간 지속
 +
| nl = Nabrandduur.
 +
| no = Etterbrann varighet
 +
| pl = Wydłużenie czasu trwania podpalenia.
 +
| pt-br = Duração da queima.
 +
| ru = Увеличивает длительность догорания.
 +
| sv = Eldefterskadstid.
 +
| zh-hant = 餘火的持續時間
 +
}}
 +
|-
 +
| style="border:1px solid #333;" | '''{{lang
 +
| en = Explode on Ignite
 +
| no = Eksploderer når den antennes
 +
| pt-br = Explosão ao atingir
 +
| ru = Взрывает горящих врагов
 +
}}'''
 +
| style="border:1px solid #333;" colspan=2 | {{icon class|Pyro|20px}} {{class name|Pyro}}
 +
* {{item name|Gas Passer}}
 +
| style="border:1px solid #333;" | 400
 +
| style="border:1px solid #333;" | 1
 +
| style="border:1px solid #333;" |
 +
|-
 +
| style="border:1px solid #333;" | '''{{lang
 +
| en = Able to re-launch while already in-flight
 +
| no = Kan starte på nytt mens du allerede er i lufta
 +
| pt-br = Permite reativar propulsor no ar
 +
| ru = Можно использовать еще раз в полете
 +
}}'''
 +
| style="border:1px solid #333;" colspan=2 rowspan=2 | {{icon class|Pyro|20px}} {{class name|Pyro}}
 +
* {{item name|Thermal Thruster}}
 +
| style="border:1px solid #333;" | 400
 +
| style="border:1px solid #333;" | 1
 +
| style="border:1px solid #333;" |
 +
|-
 +
| style="border:1px solid #333;" | '''{{lang
 +
| en = Stun enemies when you land
 +
| no = Sjokker fiender når du lander
 +
| pt-br = Atordoa inimigos ao aterrissar
 +
| ru = Оглушайте врагов при приземлении
 +
}}'''
 +
| style="border:1px solid #333;" | 300
 +
| style="border:1px solid #333;" | 1
 +
| style="border:1px solid #333;" |
 
|-
 
|-
 
| style="border:1px solid #333;" | '''{{lang
 
| style="border:1px solid #333;" | '''{{lang
 
  | en = +25% [[ÜberCharge]] Rate
 
  | en = +25% [[ÜberCharge]] Rate
 +
| da=  +25% [[ÜberCharge/da|Über]]-hastighed
 
  | de = +25% [[ÜberCharge/de|Überladungsrate]]  
 
  | de = +25% [[ÜberCharge/de|Überladungsrate]]  
 
  | es = +25% Ratio de [[ÜberCharge/es|SuperCarga]]
 
  | es = +25% Ratio de [[ÜberCharge/es|SuperCarga]]
Line 357: Line 644:
 
  | ko = +25% [[ÜberCharge/ko|우버차지]]율
 
  | ko = +25% [[ÜberCharge/ko|우버차지]]율
 
  | nl = +25% [[ÜberCharge/nl|Überladingssnelheid]]
 
  | nl = +25% [[ÜberCharge/nl|Überladingssnelheid]]
  | pt-br = +25% Taxa de [[ÜberCharge/pt-br|Sobrecarga]]
+
| no = +25% [[[ÜberCharge/no|Über]]-hastighet
  | ru = +25% Длительность [[ÜberCharge/ru|Убер-заряда]]
+
  | pt-br = +25% na taxa de carregamento da [[ÜberCharge/pt-br|ÜberCarga]]
 +
  | ru = Накопление [[ÜberCharge/ru|убер-заряда]]: +25%
 
  | zh-hant = [[ÜberCharge/zh-hant|Übercharge]] 充電速率 +25%
 
  | zh-hant = [[ÜberCharge/zh-hant|Übercharge]] 充電速率 +25%
 
  }}'''
 
  }}'''
| rowspan="6" style="border:1px solid #333;" | {{icon class|Medic|16px}} {{lang
+
| style="border:1px solid #333;" colspan=2 rowspan=6 | {{class link|Medic}}
| en = [[Weapons#Medic|Secondary weapons]]
+
* {{item link|Medi Gun}}
| de = [[Weapons/de#Medic|Sekundärwaffe]]
+
* {{item link|Kritzkrieg}}
| es = [[Weapons/es#Medic|Armas secundarias]]
+
* {{item link|Quick-Fix}}
| hu = [[Weapons/hu#Medic|Másodlagos fegyverek]]
+
* {{item link|Vaccinator}}
| ja = [[Weapons/ja#メディック|サブ武器]]
 
| ko = [[Weapons/ko#메딕|보조 무기]]
 
| nl = [[Weapons/nl#Medic|Secundaire wapens]]
 
| pt-br = [[Weapons/pt-br#Medic|Armas Secundárias]]
 
| ru = [[Weapons/ru#Medic|Оружие второго слота]]
 
| zh-hant = [[Weapons/zh-hant#.E6.AC.A1.E8.A6.81.E6.AD.A6.E5.99.A8_7|次要武器]]
 
}}
 
 
| style="border:1px solid #333;" | 300
 
| style="border:1px solid #333;" | 300
| style="border:1px solid #333;" | 4
+
| style="border:1px solid #333;" | {{tooltip|4|{{item name|Medi Gun}} {{common string|and}} {{item name|Quick-Fix}}}}, {{tooltip|3|{{item name|Kritzkrieg}}}}, {{tooltip|1|{{item name|Vaccinator}}}}
 
| style="border:1px solid #333;" |  
 
| style="border:1px solid #333;" |  
 
|-
 
|-
 
| style="border:1px solid #333;" | '''{{lang
 
| style="border:1px solid #333;" | '''{{lang
  | en = Projectile Shield  
+
  | en = [[Projectile Shield]]
 +
| da = Projektilskjold
 
  | es = Escudo antiproyectiles
 
  | es = Escudo antiproyectiles
 
  | ja = Projectile Shield (飛翔体シールド)
 
  | ja = Projectile Shield (飛翔体シールド)
 +
| no = Prosjektilskjold
 +
| pt-br = Escudo antiprojéteis
 +
| ru = Щит от снарядов
 
  | zh-hant = 投射物盾牌
 
  | zh-hant = 投射物盾牌
 
  }}'''
 
  }}'''
Line 387: Line 672:
 
| style="border:1px solid #333;" | {{lang
 
| style="border:1px solid #333;" | {{lang
 
  | en = Build energy by healing teammates or healing teammates attacking. When fully charged, press the Special-Attack key to deploy a frontal projectile shield. The shield damages robots who touch it. Level 2 upgrade increases the shield width.
 
  | en = Build energy by healing teammates or healing teammates attacking. When fully charged, press the Special-Attack key to deploy a frontal projectile shield. The shield damages robots who touch it. Level 2 upgrade increases the shield width.
 +
| da = Opbyg energi ved at hele holdkammerater eller hele holdkammerater, der angriber. Når fuldopladet, tryk på 'Special-Angrebs'-tasten for at opsætte et frontalt projektilskjold. Skjoldet skader robotter, der rører det. Level 2 opgradering forstørre skjoldets bredde.
 
  | es = Acumula energía curando a tus compañeros de equipo. Cuando la barra esté completamente cargada, pulsa la tecla de ataque especial para activar un escudo antiproyectiles frontal.
 
  | es = Acumula energía curando a tus compañeros de equipo. Cuando la barra esté completamente cargada, pulsa la tecla de ataque especial para activar un escudo antiproyectiles frontal.
 
  | ja = チームメイトを回復するか、攻撃中のチームメイトの回復で専用のゲージが増加。満タン時にSpecial-Attackキーで前方に飛翔体(炎と近接攻撃以外)を相殺するシールドを展開。<br /> また、このシールドに触れたロボットにダメージを与える。レベル2ではシールドの幅が広がる。
 
  | ja = チームメイトを回復するか、攻撃中のチームメイトの回復で専用のゲージが増加。満タン時にSpecial-Attackキーで前方に飛翔体(炎と近接攻撃以外)を相殺するシールドを展開。<br /> また、このシールドに触れたロボットにダメージを与える。レベル2ではシールドの幅が広がる。
 +
| no = Bygg opp energi ved å hele lagkamerater eller ved å hele lagkamerater som angriper. Når den er fulladet, trykk på 'Spesial-Angrep' tasten for å sette opp et prosjektilskjold. Skjoldet skader robotter på berøring. Level 2 oppgraderingen forstørrer skjoldets bredde.
 +
| pt-br = Carregue energia curando aliados. Quando estiver carregado, pressione a tecla "Ataque especial" para ativar um escudo antiprojéteis frontal. A melhoria nível 2 aumenta a largura do escudo.
 +
| ru = Накапливайте энергию при лечении союзников. При полном заряде нажмите клавишу особой атаки, чтобы развернуть противоснарядный щит. Щит наносит урон роботам, которые дотрагиваются до него. Ширина щита увеличивается при достижении второго уровня улучшения.
 
  | zh-hant = 透過治療隊友累積能量。當能量集滿時按下滑鼠中間鍵在醫護兵正面佈署投射物盾牌。<br />盾牌碰觸到敵人時可以造成傷害。
 
  | zh-hant = 透過治療隊友累積能量。當能量集滿時按下滑鼠中間鍵在醫護兵正面佈署投射物盾牌。<br />盾牌碰觸到敵人時可以造成傷害。
 
  }}
 
  }}
Line 394: Line 683:
 
| style="border:1px solid #333;" | '''{{lang
 
| style="border:1px solid #333;" | '''{{lang
 
  | en = +2s Über Duration
 
  | en = +2s Über Duration
 +
| da = +2s Über-varighed
 
  | de = +2s Überladungsdauer
 
  | de = +2s Überladungsdauer
 
  | es = +2s dur. Supercarga
 
  | es = +2s dur. Supercarga
Line 400: Line 690:
 
  | ko = 우버 지속시간 +2초
 
  | ko = 우버 지속시간 +2초
 
  | nl = +2s Überduur
 
  | nl = +2s Überduur
  | pt-br = +2s Duração de Sobrecarga.
+
| no = +2s Über-varighet
  | ru = +2с Длительность убер-заряда
+
  | pt-br = Duração da ÜberCarga +2s maior
 +
  | ru = Длительность убер-заряда: +2 сек.
 
  | zh-hant = Uber 持續時間 +2 秒
 
  | zh-hant = Uber 持續時間 +2 秒
 
  }}'''
 
  }}'''
Line 410: Line 701:
 
| style="border:1px solid #333;" | '''{{lang
 
| style="border:1px solid #333;" | '''{{lang
 
  | en = Overheal Expert  
 
  | en = Overheal Expert  
  | es = Especialista en sobrecuración  
+
| da = Overhelingsekspert
 +
  | es = Especialista en sobrecuración
 +
| no = Overhelingsekspert
 +
| pt-br = Especialista em sobrecura
 +
| ru = Эксперт сверхлечения
 
  | zh-hant = 超量治療達人
 
  | zh-hant = 超量治療達人
 
  }}'''
 
  }}'''
Line 417: Line 712:
 
| style="border:1px solid #333;" | {{lang
 
| style="border:1px solid #333;" | {{lang
 
  | en = +25% more [[Overheal]], +50% longer duration per point.
 
  | en = +25% more [[Overheal]], +50% longer duration per point.
 +
| da = +25% mere [[Overheal/da|Overheling]], +50% længere varighed per point.
 
  | es = +25% más de [[Overheal/es|Exceso de Curación]], +50%  de aumento de duración por duración por punto.
 
  | es = +25% más de [[Overheal/es|Exceso de Curación]], +50%  de aumento de duración por duración por punto.
 
  | ja =  1ポイントにつき、[[Overheal/ja|オーバーヒール]]量+25%、オーバーヒール持続時間+50%。
 
  | ja =  1ポイントにつき、[[Overheal/ja|オーバーヒール]]量+25%、オーバーヒール持続時間+50%。
 +
| no = +25% mere [[Overheal/no|Overheling]], +50% lengere varighet per poeng.
 +
| pt-br = [[Overheal/pt-br|Sobrecura]] 25% maior e 50% mais duradoura por ponto
 +
| ru = +25% к объему [[Overheal/ru|сверхлечения]] и +50% к его длительности за единицу.
 
  | zh-hant = 每次升級增加 25% 超量治療最大值、 50% 超量治療持續時間。
 
  | zh-hant = 每次升級增加 25% 超量治療最大值、 50% 超量治療持續時間。
 
  }}
 
  }}
Line 424: Line 723:
 
| style="border:1px solid #333;" | '''{{lang
 
| style="border:1px solid #333;" | '''{{lang
 
  | en = Healing Mastery
 
  | en = Healing Mastery
 +
| da = Helingsbeherskelse
 
  | es = Especialista en curación
 
  | es = Especialista en curación
 +
| no = Helingsbeherskelse
 +
| pt-br = Maestria em cura
 +
| ru = Искусство лечения
 
  | zh-hant = 精通治療
 
  | zh-hant = 精通治療
 
  }}'''
 
  }}'''
Line 431: Line 734:
 
| style="border:1px solid #333;" | {{lang
 
| style="border:1px solid #333;" | {{lang
 
  | en = +25% heal rate for patient, +25% faster revive rate, and +25% self heal rate, per point.
 
  | en = +25% heal rate for patient, +25% faster revive rate, and +25% self heal rate, per point.
 +
| da = +25% hel-rate for patient, +25% hurtigere genoplivnings-rate og +25% selv-helings-rate, per point.
 
  | es = +25% de ratio de curación por paciente, +25% de velocidad al revivir un aliado y +25% de curación propia por punto.
 
  | es = +25% de ratio de curación por paciente, +25% de velocidad al revivir un aliado y +25% de curación propia por punto.
  | ja = 1ポイントにつき、回復レート+25%、自己回復レート+25%  
+
  | ja = 1ポイントにつき、回復レート+25%、自己回復レート+25%
 +
| no = +25% hel-rate for pasienter, +25% hurtigere gjennomlivnings-rate, og +25% selv-helings-rate, per poeng.
 +
| pt-br = Taxa de cura do usuário e do alvo de cura 25% maior e tempo para reviver 25% menor por ponto
 +
| ru = +25% к скорости лечения, воскрешения и регенерации за единицу.
 
  | zh-hant = 每次升級增加 25% 治療速率、 25% 復活速率及 25% 自我癒合效果。
 
  | zh-hant = 每次升級增加 25% 治療速率、 25% 復活速率及 25% 自我癒合效果。
 
  }}
 
  }}
Line 438: Line 745:
 
| style="border:1px solid #333;" | '''{{lang
 
| style="border:1px solid #333;" | '''{{lang
 
  | en = Canteen Specialist
 
  | en = Canteen Specialist
 +
| da = Flaskespecialist
 
  | es = Especialista en cantimploras
 
  | es = Especialista en cantimploras
 +
| no = Flaskespesialist
 +
| pt-br = Especialista em cantis
 +
| ru = Специалист по флягам
 
  | zh-hant = 能量水壺專家
 
  | zh-hant = 能量水壺專家
 
  }}'''
 
  }}'''
Line 445: Line 756:
 
| style="border:1px solid #333;" | {{lang
 
| style="border:1px solid #333;" | {{lang
 
  | en = Share [[Power Up Canteen|Canteens]] with your heal target, +1 duration, -10 price per point (minimum cost: 5). Must confirm upgrade for price reduction to work
 
  | en = Share [[Power Up Canteen|Canteens]] with your heal target, +1 duration, -10 price per point (minimum cost: 5). Must confirm upgrade for price reduction to work
 +
| da = Del [[Power Up Canteen/da|Feltflasker]] med dit helemål, +1 varighed, -10 pris per point (minimumspris: 5). Skal verificere opgradering før pris-reduceringen virker.
 
  | es = Comparte tus cantimploras con el jugador al que estás sanando.+1 de duración, -10 de precio por punto (coste mínimo: 5)
 
  | es = Comparte tus cantimploras con el jugador al que estás sanando.+1 de duración, -10 de precio por punto (coste mínimo: 5)
 
  | ja =  {{Item link|Power Up Canteen}}効果を回復対象と共有、効果時間+1秒、{{Item name|Power Up Canteen}}用アイテムのコスト-10(最低5コストまで値下げ可)
 
  | ja =  {{Item link|Power Up Canteen}}効果を回復対象と共有、効果時間+1秒、{{Item name|Power Up Canteen}}用アイテムのコスト-10(最低5コストまで値下げ可)
 +
| no = Del [[Power Up Canteen/no|Feltflasker]] med ditt helemål, +1 varighet, -10 pris per poeng (minimumspris: 5). Skal verifisere oppgradering før pris reduseringen virker.
 +
| pt-br = Compartilhe [[Power Up Canteen/pt-br|cantis]] com o seu alvo de cura, +1 de duração, -10 de custo por ponto (custo mínimo: 5)
 +
| ru = Делитесь бонусами [[Power Up Canteen/ru|фляги]] со своим пациентом. +1 к длительности, -10 к цене за единицу (минимальная цена: 5).
 
  | zh-hant = 和治療目標共享[[Power Up Canteen/zh-hant|水壺]]效果。每次升級持續時間 +1 秒、花費 -10(最低花費:5 )。 必須先確認升級才有效果
 
  | zh-hant = 和治療目標共享[[Power Up Canteen/zh-hant|水壺]]效果。每次升級持續時間 +1 秒、花費 -10(最低花費:5 )。 必須先確認升級才有效果
 
  }}
 
  }}
 
|-
 
|-
 
|}<noinclude>
 
|}<noinclude>
{{translation switching|de, en, es, hu, ja, ko, nl, pt-br, ru, zh-hant }}
+
{{translation switching|en, es, no, ru}}
 
</noinclude>
 
</noinclude>

Revision as of 00:39, 17 May 2019