Template:User hat checklist compact

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Revision as of 16:48, 16 May 2017 by The Scout (talk | contribs) (Added two new hats to the table. Please help add the rest.)
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[hide]Hat Checklist
Have Obtained Want Wanted Do Not Have Unobtained Used To Have Previously but no longer possessed Do Not Want Do not want
Have Obtained Want Wanted Do Not Have Unobtained Used To Have Previously but no longer possessed Do Not Want Do not want
Have Obtained Want Wanted Do Not Have Unobtained Used To Have Previously but no longer possessed Do Not Want Do not want
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Checklist template to indicate which items are owned and which are not. Perfect for completionists.

Usage notes

If an item can be obtained by a random drop with a rate equivalent to any randomly droppable weapon (such as the Gunslinger, Backburner etc.) it is ticked yes by default. In all other cases it is crossed out as no.

Set all

To set the same value for all items, use the all parameter:

{{Item checklist
| all = yes
}}
{{Item checklist
| all = no
}}
{{Item checklist
| all = want
}}
{{Item checklist
| all = had
}}
{{Item checklist
| all = do not want
}}

You will still need to define a value for the Halloween Masks and the ID/Dueling badges.

Set Badges/Treasure Hunt Hats

Define which ID/Dueling badge you have using the corresponding parameters:

| id badge = bronze
| id badge = silver
| id badge = gold
| id badge = platinum
| id badge = none
| dueling badge = bronze
| dueling badge = silver
| dueling badge = gold
| dueling badge = platinum 
| dueling badge = <level of badge> eg. dueling badge = 34
| dueling badge = none 
| treasure hunt hat = bounty hat
| treasure hunt hat = treasure hat
| treasure hunt hat = hat of undeniable wealth and respect
| treasure hunt hat = none

Set Tournament Medals

Define which Tournament Medals you have, using the corresponding parameters:

| ugc medal = participant
| ugc medal = div3third
| ugc medal = div3second
| ugc medal = div3first
| ugc medal = div2third
| ugc medal = div2second
| ugc medal = div2first
| ugc medal = div1third
| ugc medal = div1second
| ugc medal = div1first
| gwj medal = participant
| gwj medal = second
| gwj medal = first
| etf2l medal = participant
| etf2l medal = third
| etf2l medal = second
| etf2l medal = first
| ugc medal2 = platinumparticipant
| ugc medal2 = platinumthird
| ugc medal2 = platinumsecond
| ugc medal2 = platinumfirst
| ugc medal2 = platinumeuro
| ugc medal2 = silverparticipant
| ugc medal2 = silverthird
| ugc medal2 = silversecond
| ugc medal2 = silverfirst
| ugc medal2 = silvereuro
| ugc medal2 = ironparticipant
| ugc medal2 = ironthird
| ugc medal2 = ironsecond
| ugc medal2 = ironfirst
| ugc medal2 = ironeuro
| ugc medal2 = tinparticipant
| ugc medal2 = tinthird
| ugc medal2 = tinsecond
| ugc medal2 = tinfirst
| ugc medal2 = tineuro


Halloween masks

The priority for Halloween masks are the individual masks (scout mask, soldier mask etc.), halloween masks, then all.
For example, if halloween masks = had and scout mask = yes, the result will be.
Item icon Scout Mask.png P Had.png P Had.png
P Had.png P Had.png P Had.png
P Had.png P Had.png P Had.png
If halloween masks = yes, the result will be.
Item icon Scout Mask.png Item icon Soldier Mask.png Item icon Pyro Mask.png
Item icon Demoman Mask.png Item icon Heavy Mask.png Item icon Engineer Mask.png
Item icon Medic Mask.png Item icon Sniper Mask.png Item icon Spy Mask.png

{{Item checklist
| scout mask = yes
| soldier mask = yes
     :
     :
     :
| spy mask = yes
| halloween masks = yes - Will set all masks to yes
| saxton hale mask = yes
}}

The same goes for Voodoo Souls.

Collapsed on load

To make the table collapsed when first loaded use the parameter:

{{Item checklist
| collapsedonload = yes
}}

To let it stay expanded, simply don't include the parameter.

Hide hats

To hide all the hats, use:

{{Item checklist
| nohats = yes
}}

To let it show the hats, simply don't include the parameter.