User:Hummus/Oil

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Revision as of 20:51, 11 May 2013 by Hummus (talk | contribs) (overburn)
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HUD icon for bleeding.

Oil is an effect that is inherent in certain weapons. Should a player have oil on them, the player can be seen through walls by enemy Pyros until either the effect wears off, the victim dies, they manage to reach a Medkit, Resupply Locker, or they jump into water. Additionally, the duration of the Afterburn on oiled targets will last indefinitely until put out.

Players with oil can learn of the afflicted status from their screen being tinted a murky brown and the oil droplet above their health meter. With Overburn, players will notice globs of flame dripping off the effected user.

If ignited, a player with Oil on them will have the afterburn last indefinitely. Similar to bleed, overburn (name pending) lasts until the victim dies, they manage to reach a medkit, resupply locker, or jump into water.



Associated weapons

List of bleed-inflicting weapons
Melee Rift Axe
  • The Flying Guillotine's primary fire allows it to be thrown similarly to the Mad Milk, causing the enemy to bleed when hit. The effect lasts for 5 seconds, allowing for a successful hit to deal 90 damage total.
    • Throwing the weapon from a long enough distance and hitting an enemy will result in a Mini-crits but does not extend or alter the bleeding, allowing for a successful hit to deal about 118 damage total.
    • If thrown early enough, a stunned target can take crit bleed damage for the remaining duration of the stun, dealing 12 damage every 0.5 seconds.
[[Rift Axe|Template:Dictionary/items/rift axe]]
Melee Boston Basher Three-Rune Blade
  • The Boston Basher's/Three-Rune Blade's bleeding effect lasts for 5 seconds; a single hit deals 75 damage.
    • Hitting yourself only deals 18 damage; this results in a total 58 self-damage with the 5 seconds bleed.
Boston Basher Three-Rune Blade
Wrap Assassin
  • The Wrap Assassin's alternate fire allows a bauble to be launched similarly to the Sandman's alt-fire, causing the enemy to bleed when hit. The effect lasts for 5 seconds, allowing for a single collision to deal 55 damage total.
    • Throwing the bauble from an extreme distance and hitting an enemy will result in a critical hit but does not extend or alter the bleeding, allowing for a successful hit to deal about 85 damage total.
Wrap Assassin
Melee Southern Hospitality
  • The Southern Hospitality's bleeding effect lasts for 5 seconds, allowing for a single hit to deal 105 damage total.
Southern Hospitality
Melee Tribalman's Shiv
  • The Tribalman's Shiv's bleeding effect lasts for 6 seconds, allowing for a single hit to deal 80 damage total
Tribalman's Shiv

Gallery