Difference between revisions of "Vector"

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[http://www.fpsbanana.com/maps/114451 FPSBanana.com]}}
  
 
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Revision as of 17:43, 13 November 2010

Vector
Ctf vector v10005.jpg
Basic Information
Developer(s): {{{map-developer}}}

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Hidden away behind an electric company front is a sprawling underground RED base. Control rooms direct remote operatives, and ominous devices are constructed in mysterious voids. Unwilling to live with the fact that RED has a fancy new machines, BLU develops a super-powered ultra-sapper and sets out to destroy RED's contraption before it can be activated. Vector is a three-stage Attack & Defend map, similar to Dustbowl, except the giant ultra-sapper is required to capture each progressively fortified Control Point. Teamwork and coordination can be used to create an alternative means to victory other than brute force. Teammates can create a distraction long enough for the carrier to speed by and capture the point. Just don't forget: the RED team can block enemy captures by standing on the Control Point.
Vector promotional text

Vector is set near a river and a dam owned by Alpha Electrics. The stages are divided to different locations, for example stage one is outside near BLU camp and stage three is inside the RED base. What makes it unique is the custom Intelligence model and that if BLU manages to capture all the control point there will be a huge explosion at the end and if RED manages to defend it then something bad will going to happen.

Introduction video

A custom introduction video made by Icarus himself!

Locations

Work in progress, please be patient

Stage 1, First CP

Stage 1, Second CP

Stage 2, First CP

Stage 2, Second CP

Stage 3, First CP

Stage 3, Second CP

Changelog

Whereas Beta 1 had a BLU win-rate of 25%, Beta 2 is now somewhere around 50%. Unfortunately, I've changed so much since beta 1 I don't have a changelog. The whole map seems almost new.
Icarus himself

Screenshots

Additional links