Difference between revisions of "Zoomin' Broom"

From Team Fortress Wiki
Jump to: navigation, search
m (Update history)
m (The witch's cackle was removed)
Line 20: Line 20:
 
The '''Zoomin' Broom''' is an [[Steam Workshop|community-created]] [[Taunts#Action taunts|Action taunt]] for [[Classes|all classes]].
 
The '''Zoomin' Broom''' is an [[Steam Workshop|community-created]] [[Taunts#Action taunts|Action taunt]] for [[Classes|all classes]].
  
When the player activates the taunt, a [[Media:Witch03.wav|witch's cackle]] will be heard and they will begin riding a broom. While in the taunt, the player can remain still, or move freely in any direction.
+
When the player activates the taunt, they will begin riding a broom. While in the taunt, the player can remain still, or move freely in any direction.
 
Upon leaving the taunt, a [[Media:Witch01.wav|second witch's cackle]] will play and the player will then hop off the broom before putting it away.
 
Upon leaving the taunt, a [[Media:Witch01.wav|second witch's cackle]] will play and the player will then hop off the broom before putting it away.
  

Revision as of 20:49, 2 March 2016

Hehey, I'm flyin'!
The Scout

The Zoomin' Broom is an community-created Action taunt for all classes.

When the player activates the taunt, they will begin riding a broom. While in the taunt, the player can remain still, or move freely in any direction. Upon leaving the taunt, a second witch's cackle will play and the player will then hop off the broom before putting it away.

The Zoomin' Broom was contributed to the Steam Workshop.

Update history

October 28, 2015 Patch (Scream Fortress 2015)

  • The Zoomin' Broom was added to the game.

November 3, 2015 Patch

  • Updated taunts to prevent movement during the pre-round period when players are frozen

February 29, 2016 Patch

  • Updated the Taunt: Zoomin' Broom sound effects.

Bugs

  • The Zoomin' Broom's loop sound will stop playing when interrupted by footsteps or fall damage.

Gallery