Difference between revisions of "Zoomin' Broom"

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| type              = action taunt
 
| type              = action taunt
 
| image              = Taunt Zoomin' Broom.png
 
| image              = Taunt Zoomin' Broom.png
| used-by            = [[Classes|All]]
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| used-by            = [[Classes|All classes]]
 +
| contributed-by    = {{Backpack Item Link|76561197972481083|4255078746}}<br/>{{Steamid|76561197988141888|BADGERPIG}}<br/>{{Backpack Item Link|76561198000373363|4255078747}}<br/>{{Steamid|76561198014131702|Greg}}
 
| released          = {{Patch name|10|28|2015}}<br>({{update link|Scream Fortress 2015}})
 
| released          = {{Patch name|10|28|2015}}<br>({{update link|Scream Fortress 2015}})
 
| availability      = {{avail|purchase}}
 
| availability      = {{avail|purchase}}
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| numbered          = no
 
| numbered          = no
 
| loadout            = yes
 
| loadout            = yes
   | level            = Special Taunt
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  | prefix          = Taunt:
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  | item-kind        = Special Taunt
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   | level            = 1-100
 
   | item-description = All Class Taunt
 
   | item-description = All Class Taunt
  | loadout-name    = Taunt: Zoomin' Broom
 
 
}}
 
}}
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{{Quotation|'''The Scout'''|Hehey, I'm flyin'!|sound=Scout_apexofjump01.wav}}
  
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The '''Zoomin' Broom''' is a [[Steam Workshop|community-created]] [[Taunts#Action taunts|Action taunt]] for [[Classes|all classes]].
  
The '''Zoomin' Broom''' is an [[Taunts#Action taunts|Action taunt]] for [[Classes|all classes]].
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When the player activates the taunt, they will begin riding a broom. While in the taunt, the player can remain still or move freely in any direction. Movement speed and traction is reduced when using this taunt, and an eerie wind sound effect loops while it is active.
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Upon leaving the taunt, the player will then hop off the broom before putting it away.
  
When the player activates the taunt, they will begin riding a broom. While in the taunt, the player can remain still, or move freely in any direction.
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The Zoomin' Broom was [https://steamcommunity.com/sharedfiles/filedetails/?id=536938216 contributed] to the Steam Workshop.
 
 
The Zoomin' Broom was [https://steamcommunity.com/sharedfiles/filedetails/?id=536938216 contributed] to the Steam Workshop under the same name.
 
  
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{{Weapon Demonstration}}
  
 
== Update history ==
 
== Update history ==
 
'''{{Patch name|10|28|2015}}''' ([[Scream Fortress 2015]])
 
'''{{Patch name|10|28|2015}}''' ([[Scream Fortress 2015]])
* Added two new community-made taunts to the Mann Co Store: Soldier's Requiem and Zoomin' Broom
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* The Zoomin' Broom was added to the game.
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'''{{Patch name|11|3|2015}}'''
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* Updated taunts to prevent movement during the pre-round period when players are frozen
 +
 
 +
'''{{Patch name|2|29|2016}}'''
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* Updated the Taunt: Zoomin' Broom sound effects.
  
 
== Bugs ==
 
== Bugs ==
*Similar to the Conga and Kazotsky Kick, it's possible to move out the respawn position when the round starts (where all players are stuck until a certain amount of time) by initiating the Zoomin' Broom and moving forward.
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* The Zoomin' Broom's loop sound will stop playing when interrupted by footsteps or fall damage.
== Trivia ==
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* If the player cancels the taunt mid-fall, the animation for exiting the taunt will cut off and the player's velocity will reset, cancelling or reducing fall damage if timed properly.
 
 
  
 
== Gallery ==
 
== Gallery ==
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</gallery>
 
</gallery>
  
== See also ==
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{{Scream Fortress 2015 Nav}}
 
 
* [[Conga]]
 
* [[Kazotsky Kick]]
 
 
 
 
{{ToolNav}}
 
{{ToolNav}}

Revision as of 09:01, 13 September 2019

Hehey, I'm flyin'!
The Scout

The Zoomin' Broom is a community-created Action taunt for all classes.

When the player activates the taunt, they will begin riding a broom. While in the taunt, the player can remain still or move freely in any direction. Movement speed and traction is reduced when using this taunt, and an eerie wind sound effect loops while it is active. Upon leaving the taunt, the player will then hop off the broom before putting it away.

The Zoomin' Broom was contributed to the Steam Workshop.

Demonstration

Update history

October 28, 2015 Patch (Scream Fortress 2015)

  • The Zoomin' Broom was added to the game.

November 3, 2015 Patch

  • Updated taunts to prevent movement during the pre-round period when players are frozen

February 29, 2016 Patch

  • Updated the Taunt: Zoomin' Broom sound effects.

Bugs

  • The Zoomin' Broom's loop sound will stop playing when interrupted by footsteps or fall damage.
  • If the player cancels the taunt mid-fall, the animation for exiting the taunt will cut off and the player's velocity will reset, cancelling or reducing fall damage if timed properly.

Gallery