Air Strike
“ | I am the perfect avian killing machine!
Click to listen
— The Soldier on air-to-land missiles
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” |
The Air Strike is a community-created primary weapon for the Soldier. It is a green atom bomb-shaped rocket launcher with a white checkered pattern near the front and tannish wooden handles. It fires a green and white missile with fins on the front and back of the projectile.
The projectiles fired by this weapon deal 15% less damage (both to enemies and the Soldier when rocket jumping) and have a 10% smaller explosion radius. While rocket jumping, the time between attacks is reduced by 65% (185% increase in attack speed), explosion radius is further reduced by 20% (which is 28% smaller compared to a standard rocket's splash radius), and the rockets fired produce white contrails. In addition, on each kill using the weapon, its clip size is increased by one, up to 8 rockets after 4 kills. The reduced delay between shots applies whenever a rocket is fired while already rocket jumping; therefore the rocket used to rocket jump in the first place does not have the speed bonus, but conversely firing a rocket mid-rocket jump and then landing still has the shorter delay before firing again, even though the next rocket does not have a splash damage penalty since the player is no longer rocket jumping.
The reduced damage and blast radius does not affect the push forces from rocket jumping when compared to the Rocket Launcher.
As an added advantage, if the player kills an enemy Demoman wielding the Eyelander or its reskins, another Soldier wielding the Air Strike, a Sniper wielding the Bazaar Bargain, or a Medic wielding the Vita-Saw, the player receives an amount of kills relative to the kills or organs stored by the enemy player.
The Air Strike was contributed to the Steam Workshop.
Contents
Damage and function times
[collapse]Damage and function times | ||
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Shot type | Projectile | |
Damage type | Explosive | |
Ranged or Melee damage? | Ranged | |
Damage | ||
Maximum ramp-up | 125% | 96 |
Base damage | 100% | 76 |
Maximum fall-off | 52.8% | 40 |
Point blank | 90-95 | |
Medium range | 42-75 | |
Long range | 20-40 | |
Critical | 230 | |
Mini-crit | 103-129 | |
Splash damage | ||
Minimum splash | 50% | 2.5m Rocket jumping: 2m
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Damage reduction | 1% / 5.25m Rocket jumping: 1% / 4.18m
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Self-damage | 23-75 | |
Self damage (rocket jump) | 23-39 | |
Function times | ||
Attack interval | Normal: 0.8 sRocket jumping: 0.28 s
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Reload (first) | 0.92 s | |
Reload (consecutive) | 0.8 s | |
Values are approximate and determined by community testing. |
Demonstration
Crafting
Blueprint
Reclaimed Metal | Beggar's Bazooka | Gunboats | Air Strike | |||
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Class Token - Soldier | Slot Token - Primary | Scrap Metal | Possible Results | |||||||||||||||||||
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As a crafting ingredient
Reclaimed Metal | Reclaimed Metal | Air Strike | Iron Bomber | |||
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Strange variant
[expand]Strange variant information |
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Related achievements
Soldier
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Pyro
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Heavy
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Sniper
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Snakewater achievements
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Update history
- The Air Strike was added to the game.
- [Undocumented] Added Strange quality.
July 2, 2015 Patch #1 (Gun Mettle Update)
- Changed attributes:
- Removed -25% clip size attribute.
- Reduced radius penalty from -15% to -10%
- Reduced damage penalty from -25% to -15%
- Rocket jump blast damage reduction reduced from -25% to -15%
December 17, 2015 Patch (Tough Break Update)
- Reduced blast radius by 20% when rocket jumping (28% reduction when compared to stock).
December 21, 2017 Patch (Smissmas 2017)
- Added Festivized variant.
Notes
- The kill counter will reset to 0 upon reaching 256 kills, due to being coded as an unsigned byte. However, the extra 4 rockets are not removed from the player.
Unused content
- The Air Strike has a unique critical sound effect in the
tf2_sound_misc
VPK.
Bugs
- If a Pyro kills a player with a reflected Air Strike rocket, the kill is still added to the kill counter and clip size of the Air Strike.
Trivia
- An airstrike is an attack on a specific objective by military aircraft during an offensive mission.
- Futhermore, airstrikes are usually in the form of multiple air-launched projectiles aimed at a target, which is what this weapon is designed for.
- The projectile fired by the Air Strike resembles the shape of a miniature Surface-to-Air Missile.
- The Air Strike resembles the Little Boy atomic weapon used on the city of Hiroshima in World War II.
Gallery
RED Festivized variant.
BLU Festivized variant.
See also
[expand]Weapons |
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