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Demoman
Demoman.png
http://wiki.teamfortress.com/w/images/e/ec/Demoman_RED_3D.jpg3701,239,280,1,0,267,59,159,265,56,316,262,55,464,257,54,608,257,50,750,258,50,882,259,50,1005,260,50,1131,260,31,1279,261,14,1442,260,4,1613,259,0,1792,258,5,1970,257,18,2136,262,25,2296,267,36,2450,271,41,2599,274,48,2741,275,60,2868,274,67,3013,273,63,3181,273,60,3359,271,62,3535,269,63http://wiki.teamfortress.com/w/images/9/9d/Demoman_BLU_3D.jpg3701,239,280,1,0,267,59,159,265,56,316,262,55,464,257,54,608,257,50,750,258,50,882,259,50,1005,260,50,1131,260,31,1279,261,14,1442,260,4,1613,259,0,1792,258,5,1970,257,18,2136,262,25,2296,267,36,2450,271,41,2599,274,48,2741,275,60,2868,274,67,3013,273,63,3181,273,60,3359,271,62,3535,269,63https://wiki.teamfortress.com/w/images/1/19/Demoman_%C3%9CberCharged_RED_3D.jpg?t=201503171838163692,238,280,1,0,268,59,159,265,56,315,261,55,462,257,53,606,257,49,748,257,50,879,259,49,1002,259,49,1128,261,31,1276,261,14,1439,260,4,1609,259,0,1788,257,5,1965,257,18,2131,262,25,2291,267,35,2444,271,41,2592,274,48,2733,275,59,2860,274,66,3005,272,62,3172,272,60,3350,271,62,3526,269,63https://wiki.teamfortress.com/w/images/d/dc/Demoman_%C3%9CberCharged_BLU_3D.jpg?t=201503171838233692,238,280,1,0,268,59,159,265,56,315,261,55,462,257,53,606,257,49,748,257,50,879,259,49,1002,259,49,1128,261,31,1276,261,14,1439,260,4,1609,259,0,1788,257,5,1965,257,18,2131,262,25,2291,267,35,2444,271,41,2592,274,48,2733,275,59,2860,274,66,3005,272,62,3172,272,60,3350,271,62,3526,269,63
Demoman.png
Temel Bilgiler
Simge: Leaderboard class demoman.png
Tür: Savunma
Sağlık: 175 / Medic emblem RED.png260
(See Health below for further details)
Hız: 93%
(See Speed below for further details)
Demoman ile Tanışın
DemomanVidSplash.png
Bir çapraz kablo, bir tutam potasyum klorat, hatalı bir seğirme...ve kablooie!
The Demoman iş tehlikeleri hakkında

The Demoman İskoç dağlarından gelen şarapçı bir yıkım uzmanıdır ve takımın daha çok yönlü üyelerinden biridir. Silahlarının nokta atış kapasitesi olmamasına rağmen , Demoman güçlü, takım için sağı solu belli olmayan bir sigortadır ve hemen hemen her durumda ayakta kalabilir. Orta mesafe ve endirek çatışmalarda uzmanlaşmış bir patlayıcı uzmanıdır. Bomba Atar ve Yapışkan bomba atar ile donanmış olup sadece tek gözünü kullanarak ve çevre koşullarından faydalanarak doğru zamanlamalı ateşlemelerle düşmanlarını genellikle parçalar halinde havaya uçurur. Eğer herhangi birisi patlayıcı tuzaklarını aşmayı başarırsa, oyundaki en ölümcül yakın dövüş sınıflarından biri olan Demoman'in, cephaneliğinde sayısız güçlü yakın dövüş silahına sahip olduğunu ve olağanüstü etkili olduğunu öğrenecek ve şok yaşayacaktır.

Demoman hızlı imha konusunda uzmandır, bombalarını farklı açılarda sektirerek, güvenli bir yerde görüş açısı dışında kalarak düşman Sentry Gun'lerinde hasar yaratabilir. Yapışkan bombaları alan savunması için mükemmeldir ve rakiplerini kontrol noktalarından, vagonlardan, istihbaratlardan ve yasak bölge olarak düşündüğü her yerden uzak tutmak için idealdir.

Gary Schwartz tarafından seslendirilmiştir.

Biyografi

Can

Ana maddeler: Health, Overheal
Niteleyici Normal Maksimum Canlanmış Maksimum
Standart 175 260
Eyelander, HHHH or Nessie's Nine Iron taşınırken (henüz kafa kesilmemiş.). 150 225
Eyelander, HHHH or Nessie's Nine Iron 1 kafa kesilmiş. 165 245
Eyelander, HHHH or Nessie's Nine Iron 2 kafa kesilmiş. 180 270
Eyelander, HHHH or Nessie's Nine Iron 3 kafa kesilmiş. 195 290
Eyelander, HHHH or Nessie's Nine Iron 4 veya daha fazla kafa kesilmiş. 210 315
Claidheamh Mòr taşınırken 160 240
Ali Baba's Wee Booties taşınırken 200 300
Ali Baba's Wee Booties ve Eyelander, HHHH yada Nessie's Nine Iron taşınırken (kafa kesilmemiş.). 175 260
Ali Baba's Wee Booties ve Eyelander, HHHH yada Nessie's Nine Iron 1 kafa kesilmiş. 190 285
Ali Baba's Wee Booties ve Eyelander, HHHH yada Nessie's Nine Iron 2 kafa kesilmiş. 205 305
Ali Baba's Wee Booties ve Eyelander, HHHH yada Nessie's Nine Iron 3 kafa kesilmiş. 220 330
Ali Baba's Wee Booties ve Eyelander, HHHH yada Nessie's Nine Iron 4 veya daha fazla kafa kesilmiş. 235 350
Ali Baba's Wee Booties ve Claidheamh Mòr taşınırken. 185 275

Hız

Ana madde: Speed
Niteleyici Hız
Standart 93%
Scotsman's Skullcutter taşınırken. 79.33%
Eyelander, HHHH ve Nessie's Nine Iron kulllanılarak 1 kafa kesilmiş. 100.67%
Eyelander, HHHH ve Nessie's Nine Iron kulllanılarak 2 kafa kesilmiş. 108%
Eyelander, HHHH ve Nessie's Nine Iron kulllanılarak 3 kafa kesilmiş. 115.67%
Eyelander, HHHH ve Nessie's Nine Iron kulllanılarak 4 veya daha fazla kafa kesilmiş. 123%
Chargin' Targe ya da Splendid Screen ile Scotsman's Skullcutter taşınırken, hücum ederken 212.5%
Chargin' Targe ya da Splendid Screen ile hücum ederken 250%

Basit Strateji

Ana maddeler: Demoman tips, Demoman strategy
Icon demoman.jpg
  • Yapışkan bombaları atmak için MOUSE1 tuşuna basın ve sonra patlatmak için MOUSE2 tuşuna basmalısınız.
  • Yaralanmışsanız, Medic çağırmak için E tuşuna basın. Yakınlardaki Medic'ler yardım çağrısını fark edeceklerdir.
  • Yapışkan bombaları atmak için ne kadar uzun MOUSE1 tuşunu basılı tutarsanız, bombalar o kadar uzağa gider.
  • Ayaklarının altındaki yapışkan bombaları patlatarak yüksek noktalara ulaşmak için sticky jump yapabilirsiniz.
  • Yapışkan bombaları duvarlar yada tavanlar gibi düşman tarafından görülmesi zor olan noktalara yerleştirin.

Silahlar

Ana madde: Weapons

Note: Silahın yaptığı zarar yaklaşık rakamlarda verilir. Ekstra rakamlar için özel silah sayfalarına bakınız.

Birincil

Silah Ölum ikonu Yüklü
Cephane
Taşınan
Cephane
Zarar Menzili Notlar / Özel Yetenekler
Grenade Launcher
Standart
Bomba Atar
Killicon grenade launcher.png 4 / 6 16 / 30 Direkt vuruşlarda:
Base: 84–123
Crit: 270–330

Sıçradıktan sonra:

Base: 22–64
Crit: 1901

Pictogram info.png Direkt vuruşlarda bombaların yaptığı zarar azaltılmaz.

Pictogram info.png Bombalar önceden biyere sıçramadıysa, bombalar oyuncu yada yapıya dokunduğu an patlar.

Loch-n-Load
İşleme
İskoç Canavarı
Killicon loch-n-load.png 2 16 Direkt vuruşlarda:
Temel: 103–147
Crit: 342–388

Pictogram info.png Direkt vuruşlarda bombaların yaptığı zarar azaltılmaz.

Pictogram info.png Bombalar oyuncu yada yapıya dokunduğu an patlar.

Pictogram plus.png 20% daha zarar verebilir.

Pictogram plus.png Bombalar 25% daha hızlı gider.

Pictogram minus.png Bombalar herhangi bir yüzeye çarpınça kırılır.

Pictogram minus.png 60% daha küçük cephane klipi var.

Pictogram minus.png Kendine 25% daha zarar yapar.

Ali Baba's Wee Booties
Craft
Ali Baba'nın Minik Galoşları
N/A N/A N/A

Pictogram plus.png Canını 25 artırır.

Pictogram plus.png Dönme hızını 100% artırır.

Pictogram info.png Seçilmesine gerek yok, seçilmeden yeteneğini verir.

İkincil

Silah Ölüm İkonu Yüklü
Cephane
Taşınan
Cephane
Zarar Menzili Notlar / Özel Yetenekler
Stickybomb Launcher
Stok
Yapışkan Bomba Atar
Killicon stickybomb launcher.png 8 24 Hemen altında:
Base: 103–138
Crit: 3531

Pictogram info.png Birincil ateş yapışkan bombaları fırlatır, ikincil ateş hepsini patlatır. Birincil ateşi basılı tutarak yapışkan bombayı daha uzağa fırlatabilirsin.

Pictogram info.png Yapışkan bombalar oyuncu patlatana yada ölene kadar çoğu yüzeylere yapışır ve yapışık kalır.

Pictogram info.png 8 tane yapışkan bombayı birden yatıirabilirsin.

Pictogram info.png Stickybombs may be attacked and destroyed with any bullet firing weapon, direct strike from a melee weapon, or an enemy Scottish Resistance sticky detonating near it.

Chargin' Targe
Unlock
Hücum Kalkanı
Killicon chargin' targe.png N/A N/A Full charge:
50 + 10 per head (up to 5)

Pictogram info.png Secondary fire makes the player charge forward at high speed, adding mini-crits at half charge or critical hits at full charge to any melee attack. Any enemy hit by only the shield charge takes 50 or more damage.

Pictogram plus.png Adds 50% resistance to fire damage.

Pictogram plus.png Adds 40% resistance to explosive damage.

Pictogram info.png Grants its abilities passively, does not need to be selected.

Pictogram info.png Does not grant resistance to self-inflicted damage.

Scottish Resistance
Unlock
İskoç Direnci
Killicon scottish resistance.png 8 36 Directly underneath:
Base: 103–138
Crit: 3531

Pictogram info.png Stickies are visible through walls and any obstacle, and can be selectively detonated by aiming at them and pressing the secondary fire button.

Pictogram info.png Stickybombs may be attacked and destroyed with any bullet firing weapon, direct strike from a melee weapon, or an enemy Scottish Resistance sticky detonating near it.

Pictogram plus.png Can destroy enemy stickies.

Pictogram plus.png Can lay up to 14 stickybombs at once.

Pictogram plus.png Has 12 more ammo carried.

Pictogram plus.png Has 25% higher firing speed.

Pictogram minus.png Has 0.8 sec. longer priming time.

Sticky Jumper
Craft
Yapışkan Zıplatıcısı
8 72 Directly underneath:
Base: 0
Crit: 0

Pictogram plus.png Grants the player 200% extra max primary ammo.

Pictogram plus.png No self inflected blast damage taken.

Pictogram minus.png Unable to damage enemies.

Pictogram info.png No random critical hits (purely cosmetic, as they don't inflict any damage either).

Splendid Screen
Craft
Görkemli Kalkan
Killicon splendid screen.png N/A N/A On charge:
85 + 17 per head (up to 5)
Pictogram info.png Secondary fire makes the player charge forward at high speed, adding critical hits at any point of charge to any melee attack. Any enemy hit by only the shield charge takes 85 or more damage.

Pictogram plus.png Adds 20% resistance to fire damage.

Pictogram plus.png Adds 15% resistance to explosive damage.

Pictogram plus.png Ability to deal charge impact damage at any range.

Pictogram plus.png Has 70% more charge impact damage.

Pictogram info.png Grants its abilities passively, does not need to be selected.

Pictogram info.png Does not grant resistance to self-inflicted damage.

Yakın Dövüş

Weapon Kill Icon Ammo
Loaded
Ammo
Carried
Damage Range Notes / Special Abilities
Bottle
Stok
Şişe
Killicon bottle.png N/A N/A Base: 65

Crit: 195

Pictogram info.png The Bottle will break upon a successful Critical hit (purely cosmetic feature).

Frying Pan
Promotional
Kızartma Tavası
Killicon frying pan.png
Saxxy
Distributed
Saxxy
Killicon saxxy.png

Limited item from the Replay Update.
Pictogram info.png Killed enemies freeze into solid Australium statues (purely cosmetic feature).

Eyelander
Unlock
Göz Parlatan
Killicon eyelander.png N/A N/A Base: 65

Crit: 195

Pictogram plus.png Has 37% longer melee range.

Pictogram plus.png Every killing blow decapitates the enemy, increasing its head counter. Every head taken raises user's speed (7.5%) and health points (15) to a maximum of 4 times each life.

Pictogram minus.png Lowers maximum health by 25 points.

Pictogram minus.png No random Critical hits.

Horseless Headless Horsemann's Headtaker
Craft
Horseless Headless Horsemann'in Kelle Alıcısı1
Killicon horseless headless horsemann's headtaker.png
Nessie's Nine Iron
Craft
Nessie'nin Dokuz Numarası
Killicon nessie's nine iron.png
Pain Train
Craft
Acı Deneyim
Killicon pain train.png N/A N/A Base: 65

Crit: 195

Pictogram plus.png Doubles capture power for points and carts.

Pictogram minus.png Raises bullet vulnerability by 10%.

Scotsman's Skullcutter
Craft
İskoç Kelle Keseri
Killicon scotsman's skullcutter.png N/A N/A Base: 78

Crit: 234

Pictogram plus.png Has 37% longer melee range.

Pictogram plus.png Deals 20% more damage.

Pictogram minus.png Lowers speed by 15% on wearer.

Claidheamh Mòr
Craft
Meşhur İskoç Kılıcı
Killicon claidheamh mòr.png N/A N/A Base: 65

Crit: 195

Pictogram plus.png Has 37% longer melee range.

Pictogram plus.png Charge duration is increased by 0.5 second.

Pictogram minus.png Decreases max health by 15.

Pictogram minus.png No random Critical hits.

Ullapool Caber
Craft
Ullapool Oyun Sırığı
Killicon ullapool caber.png N/A N/A Base: 35 + 149

Crit: 105 + 300

Pictogram info.png The initial hit against an enemy or a solid object triggers an explosion that damages the user, who will also be propelled in the air, and every enemy standing in the explosion radius.

Pictogram minus.png Deals 46% less damage if the head is destroyed.

Pictogram minus.png No random Critical hits.

Killicon ullapool caber explode.png
Half-Zatoichi
Promotional / Craft
Yarım Zatoichi
Killicon half-zatoichi.png N/A N/A Base: 65

Crit: 195

Pictogram plus.png On kill, restores the player to full health.

Pictogram minus.png This weapon is Honorbound and once drawn cannot be sheathed until it kills.

Pictogram info.png A single successful hit will kill an enemy wielding the same weapon.

Persian Persuader
Craft
Pers Caydırıcı
Killicon persian persuader.png N/A N/A Base: 65

Crit: 195

Pictogram plus.png Halves the time required to recharge a charge.

Pictogram minus.png No random Critical hits.

Pictogram info.png All ammo collected converts into health.

Alay Saldırısı

Demoeyelander.png İlgili Silahlar AçıklamaÖldürme Simgesi
Main article: Decapitation
The Demoman swings his sword around, gathering momentum, and then slashes in front of him, cleaning the blade with his hand afterwards.
  • Killicon decapitation.png

Eşya Setleri

Uzmanın Ordonatı
Backpack The Expert's Ordnance Bundle.png
Etki

Etkisiz


Binbir Demo Şövalyeleri
Item icon Timbuk-Tuesday Bundle.png
Etki

Etkisiz

Şapkalar

Ana madde: Hats


Resmi Sınıf Avataları

Resmi Sınıf Avatarları
Orijinal Set RED 'ÜberŞarjlı' set BLU 'ÜberŞarjlı' set
Demomanava.jpg Buffed red demoman.jpg Buffed blu demoman.jpg
Steam'den TF2 avatarları alın: Orijinal · Topluluk

Başarımlar

Achieved.png

Güncelleme Geçmişi

September 27, 2007 Patch
  • Fixed prediction error that caused jittery sticky bomb launcher behavior.

September 28, 2007 Patch

  • Demoman's grenades (not stickybombs) no longer explode on contact after the first bounce.

October 9, 2007 Patch

  • Demomen grenades now collide with players and Engineer buildings after the first bounce, but still won't explode on contact.

October 25, 2007 Patch

  • Fixed some edge cases where grenades could go through player or buildings.
  • Fixed grenade explosions being able to impart damage through thin ceilings.

December 20, 2007 Patch

  • Dustbowl
    • Prevented Demomen being able to launch grenades into the stage three alleys while standing at the final cap point.

February 14, 2008 Patch

  • Made some small changes to the Demoman viewmodel that were causing performance problems.
  • Dustbowl
    • Fixed a few places where Demoman pipes could pass through non-solid models.

February 28, 2008 Patch

March 6, 2008 Patch

  • Fixed Demoman grenades not hurting the shooter if fired at point blank range against a target.

April 29, 2008 Patch (Gold Rush Update)

  • Added new speech.

July 1, 2008 Patch

  • Fixed bug that caused Demoman to take a small amount of extra damage from their own grenades and fly farther using them.

July 29, 2008 Patch

  • Fixed grenades being able to fire through grates at round starts.

December 11, 2008 Patch

  • Any weapons that fire bullets can now break apart the Demoman's stickybombs.

February 16, 2009 Patch

  • Sticky bombs now get a reduced close range damage ramp up (like Rocket Launcher & Syringe Gun).
    • Ultimately reduces damage done by sticky bombs to enemies <512 units from the Demoman.
  • [Belgelenmemiş] Demoman's bottle taunt has received a new `burp` sound.
  • [Belgelenmemiş] Demoman's secondary weapon has been renamed to Stickybomb Launcher.

March 5, 2009 Patch

  • Fixed exploit that allowed players to circumvent the force-fire timeout on the Grenade Launcher.

March 13, 2009 Patch

  • Fixed rocket & grenade jumps not propelling players as far as they're supposed to.

May 21, 2009 Patch (Sniper vs. Spy Update)

August 13, 2009 Patch (Classless Update)

August 14, 2009 Patch

  • Fixed pipebombs sticking to saw blades.
  • Fixes Demoman taking too much damage from their pipebombs.

August 21, 2009 Patch

  • Restored LOD for the Demoman player model.

September 15, 2009 Patch

  • Compensated by increasing the radius of grenades, pipes, and rockets to 50% of what they lost at the corners of the OBB.
  • Grenades/Pipes radius change: 132->159.

December 10, 2009 Patch

  • Added counters to the HUDs of Demomen to keep count of how many of either Demomen killed as Soldier or Soldiers killed as Demoman that person has contributed to the War.

December 17, 2009 Patch (WAR! Update)

December 18, 2009 Patch

  • Fixed a server crash caused by the Demoman's taunt kill.
  • Fixed "Bloody Merry" and "Second Eye" achievements being achieved incorrectly.
  • Updated the description of the "Bravehurt" achievement.

December 22, 2009 Patch

  • Fixed the motion blur on charging Demoman not always drawing.
  • Fixed the Chargin' Targe's Crit not working on servers with tf_weapon_criticals 0.
  • Capped the amount of overhealing from taking heads to the player's max buffed health.
  • Updated the Scottish Resistance to detonate bombs near the player's feet (in addition to what it normally detonates). This enables sticky jumping with this weapon.

January 6, 2010 Patch

  • Achievement fixes
    • Fixed the "Second Eye" Demoman achievement.
    • Updated description for the "Blind Fire" Demoman achievement to better explain the requirements.

January 13, 2010 Patch

  • Added backstab death animation.
  • Reduced the explosive damage resistance on the Chargin' Targe to 50%.
  • Recoil/Reload force added for the Scottish Resistance sticky bomb launcher.
  • More defined flesh hit/world hit force added for the Eyelander sword.
  • Added swing forces for Eyelander sword.

January 27, 2010 Patch

  • Changed the main menu background to randomly use the Red, Blue, and Demoman background images.
  • Fixed stickies being destructible before they're stuck to something.

February 23, 2010 Patch

  • Fixed pipebombs not being removed if they explode in a func_nogrenades zone.

February 24, 2010 Patch

  • Fixed pipebombs not colliding correctly with players.

March 18, 2010 Patch (First Community Contribution Update)

April 28, 2010 Patch

  • The Chargin' Targe changes
    • Direct charge hit now does 50 damage + 10 per head (up to 5 heads).
    • Capped the turn rate from +left and +right while charging.

May 5, 2010 Patch

  • Fixed deflected remote-detonate pipebombs becoming Mini-Crits when detonated.
  • Fixed deflected remote-detonate pipebombs becoming full Crits if the Pyro is critboosted.

May 20, 2010 Patch (Second Community Contribution Update)

June 10, 2010 Patch (Mac Update)

  • [Belgelenmemiş] The Eyelander now collects the heads inside Eyelanders of Demomen it decapitates.

June 11, 2010 Patch

  • The Demoman's battleaxe now sounds like a sword.

July 8, 2010 Patch (Engineer Update)

September 30, 2010 Patch (Mann-Conomy Update)

October 6, 2010 Patch

October 12, 2010 Patch

October 20, 2010 Patch

  • Trading changes
  • [Belgelenmemiş] Removed the ability to craft the Frying Pan using the "Fabricate Class Weapons" blueprint.

October 27, 2010 Patch (Scream Fortress)

October 28, 2010 Patch

  • Fixed the Sticky Jumper doing damage to enemies.
  • [Belgelenmemiş] Equipping the Sticky Jumper no longer multiples the Grenade Launcher's carried ammo instead of the Sticky Jumper's ammo.

November 19, 2010 Patch

December 2, 2010 Patch

December 17, 2010 Patch (Australian Christmas)

December 21, 2010 Patch

January 10, 2011 Patch

January 19, 2011 Patch

February 3, 2011 Patch

February 14, 2011 Patch

February 28, 2011 Patch

March 10, 2011 Patch (Shogun Pack)

March 11, 2011 Patch

  • Fixed the Demoman not using the correct animations for some of his weapons.

March 15, 2011 Patch

March 21, 2011 Patch

  • Updated honor-bound weapons so they can be holstered within a second of touching a supply cabinet.
  • [Belgelenmemiş] Updated Demoman two-handed melee weapon 3rd-person views in the loadout screen.

April 7, 2011 Patch

April 14, 2011 Patch (Hatless Update)

April 15, 2011 Patch

April 18, 2011 Patch

April 20, 2011 Patch

May 31, 2011 Patch

June 3, 2011 Patch

June 8, 2011 Patch

  • [Belgelenmemiş] New laughing taunt animations have been added but are currently unused.

June 10, 2011 Patch

  • Fixed a problem with honorbound weapons not allowing themselves to be holstered after killing a Spy using the Dead Ringer.

June 14, 2011 Patch

  • Updated The Conjurer's Cowl so it can be crafted and traded.
  • [Belgelenmemiş] The Conjurer's Cowl could now be found in random drops and can be uncrated with Unusual quality.

June 23, 2011 Patch (Uber Update)

June 27, 2011 Patch

June 28, 2011 Patch

  • Fixed a bug where Demoman kept their leftover charge amount when self-aborting charges (you'll still keep leftovers when stopped by enemy airblasts).
  • Fixed the problem that was causing Strange Demoman shields to not accumulate kills.

July 1, 2011 Patch

July 18, 2011 Patch

July 22, 2011 Patch

July 26, 2011 Patch

July 29, 2011 Patch

September 16, 2011 Patch

  • Fixed the Demoman not being able to charge while in the air.

13 Ekim 2011 Yaması (Manniversary Update & Sale)

27 Ekim 2011 Yaması (Very Scary Halloween Special)

15 Aralık 2011 Yaması (Australian Christmas 2011)

17 Ocak 2012 Yaması

26 Ocak 2012 Yaması

14 Şubat 2012 Yaması

1 Mart 2012 Yaması

31 Mayıs 2012 Yaması

11 Haziran 2012 Yaması

27 Haziran 2012 Yaması (Pyromania Update)

10 Ağustos 2012 Yaması

15 Ağustos 2012 Yaması (Mann vs. Machine)

  • [Belgelenmemiş] Added weapons: Botkiller Stickybomb Launcher and Gold Stickybomb Launcher
  • [Belgelenmemiş] Added misc: Battery Bandolier
  • [Belgelenmemiş] Added voice lines for Demoman.

6 Eylül 2012 Yaması

27 Eylül 2012 Yaması

26 Ekim 2012 Yaması (Spectral Halloween Special)

16 Kasım 2012 Yaması

20 Aralık 2012 Yaması (Mecha Update)

15 Şubat 2013 Yaması

22 Şubat 2013 Yaması

12 Mart 2013 Yaması

17 Mayıs 2013 Yaması (Robotic Boogaloo)

13 Haziran 2013 Yaması

2 Ekim 2013 Yaması

  • Fixed the Demoman charge sound being clipped by the weapon crit sound.

3 Ekim 2013 Yaması

  • Fixed the Demoman charge sound being played multiple times simultaneously.

7 Şubat 2014 Yaması

  • Added missing payload audio for the Medic, Soldier, Demoman, and Spy.

18 Haziran 2014 Yaması (Love & War Update)

23 Haziran 2014 Yaması

  • Removed damage ramp up mechanic from stickybombs.

25 Eylül 2014 Yaması (Limited Late Summer Pack)

29 Ekim 2014 Yaması (Scream Fortress 2014)

22 Aralık 2014 Yaması (Smissmas 2014)

  • Damage variance on grenades and stickybombs reduced from +/- 10% damage to +/-2%.
  • Grenades and Stickybombs now have the same base blast radius as rockets. Changed to 146 from 159.
  • Added Iron Bomber and the Quickiebomb Launcher.

23 Aralık 2014 Yaması

  • Fixed a bug related to the Demoman's charge meter.

15 Ocak 2015 Yaması #1

  • Fixed AE_CL_BODYGROUP_SET_VALUE animation events not working properly.

[Unknown date]

  • Sped up world animations for the Demoman's sword-based weapons.

Kullanılmayan İçerik

  • In the GCF, there exist an unused texture for Demoman's beta BLU head (Both teams use the same head), his beanie has a blue hue, and his facial hair is noticably low quality and blocky. It is listed as demoman_head_blue.

Ek Bilgiler

  • The Demoman's voice actor, Gary Schwartz, also voices the Heavy class.
  • The beta prototype of the Demoman was supposed to have a stereotypically Scottish appearance, consisting of pale skin and red hair. It was later dropped for a black Scottish character both because the former lacked originality and because the latter was easier to differentiate from the other classes. [1]
  • According to his biography, the Demoman lost his eye before being found by his real parents, but in the WAR! comic, there is a portrait of him with both eyes and his parents.
    • The seal in the background of the portrait states "In Regionem Caecorum Rex Est Luscus." In English, this is translated to "In the land of the blind, the one-eyed man is king".
  • The Demoman was originally going to have a pack of dynamite presumably instead of the Stickybomb Launcher, as referenced to in a 2006 trailer. The mechanics were similar to those of the MIRV Grenade from Team Fortress Classic.
  • Alfred Nobel was hired as the first BLU Demoman.
  • The emblem on the Demoman's arm was originally a bomb, which was later changed to a stick of dynamite. It is currently a sticky bomb as of 19 Kasım 2010 Yaması. Other in-game appearances of the logo, such as the 119th Medals or the Carouser's Capotain remain unchanged.
  • In Poker Night at the Inventory, an image of the Demoman makes a cameo as the Jack of Hearts & Diamonds in the "Team Fortress 2" deck.
  • The Demoman's eyepatch and beanie make an appearance in Worms: Reloaded as one of the hats selectable for the player's worms.
  • The Assault class in Monday Night Combat has a promo item with the Demoman's eyepatch and beanie named "Eye Lad".

Galeri


İlgili Ürünler

Ayrıca Bakınız

Referanslar

  1. a b Team Fortress 2 Trailer 2, released in September 2006.

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