Demoman

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Demoman
Demoman.png
http://wiki.teamfortress.com/w/images/e/ec/Demoman_RED_3D.jpg3701,239,280,1,0,267,59,159,265,56,316,262,55,464,257,54,608,257,50,750,258,50,882,259,50,1005,260,50,1131,260,31,1279,261,14,1442,260,4,1613,259,0,1792,258,5,1970,257,18,2136,262,25,2296,267,36,2450,271,41,2599,274,48,2741,275,60,2868,274,67,3013,273,63,3181,273,60,3359,271,62,3535,269,63http://wiki.teamfortress.com/w/images/9/9d/Demoman_BLU_3D.jpg3701,239,280,1,0,267,59,159,265,56,316,262,55,464,257,54,608,257,50,750,258,50,882,259,50,1005,260,50,1131,260,31,1279,261,14,1442,260,4,1613,259,0,1792,258,5,1970,257,18,2136,262,25,2296,267,36,2450,271,41,2599,274,48,2741,275,60,2868,274,67,3013,273,63,3181,273,60,3359,271,62,3535,269,63https://wiki.teamfortress.com/w/images/1/19/Demoman_%C3%9CberCharged_RED_3D.jpg?t=201503171838163692,238,280,1,0,268,59,159,265,56,315,261,55,462,257,53,606,257,49,748,257,50,879,259,49,1002,259,49,1128,261,31,1276,261,14,1439,260,4,1609,259,0,1788,257,5,1965,257,18,2131,262,25,2291,267,35,2444,271,41,2592,274,48,2733,275,59,2860,274,66,3005,272,62,3172,272,60,3350,271,62,3526,269,63https://wiki.teamfortress.com/w/images/d/dc/Demoman_%C3%9CberCharged_BLU_3D.jpg?t=201503171838233692,238,280,1,0,268,59,159,265,56,315,261,55,462,257,53,606,257,49,748,257,50,879,259,49,1002,259,49,1128,261,31,1276,261,14,1439,260,4,1609,259,0,1788,257,5,1965,257,18,2131,262,25,2291,267,35,2444,271,41,2592,274,48,2733,275,59,2860,274,66,3005,272,62,3172,272,60,3350,271,62,3526,269,63
Demoman.png
Temel Bilgiler
Simge: Leaderboard class demoman.png
Tür: Savunma
Sağlık: 175 /Medic emblem RED.png260
(Daha fazla bilgi için aşağıdaki Can'a bakınız.)
Hız: 93%
(Daha fazla bilgi için aşağıdaki Hız'a bakınız.)
Demoman ile Tanışın
DemomanVidSplash.png
Bir çapraz kablo, bir tutam potasyum klorat, hatalı bir seğirme...ve kablooie!
Demoman iş tehlikeleri hakkında

Demoman İskoç dağlarından gelen şarapçı bir yıkım uzmanıdır ve takımın daha çok yönlü üyelerinden biridir. Silahlarının nokta atış kapasitesi olmamasına rağmen , Demoman güçlü, takım için sağı solu belli olmayan bir sigortadır ve hemen hemen her durumda ayakta kalabilir. Orta mesafe ve endirek çatışmalarda uzmanlaşmış bir patlayıcı uzmanıdır. Bomba Atar ve Yapışkan bomba atar ile donanmış olup sadece tek gözünü kullanarak ve çevre koşullarından faydalanarak doğru zamanlamalı ateşlemelerle düşmanlarını genellikle parçalar halinde havaya uçurur. Eğer herhangi birisi patlayıcı tuzaklarını aşmayı başarırsa, oyundaki en ölümcül yakın dövüş sınıflarından biri olan Demoman'in, cephaneliğinde sayısız güçlü yakın dövüş silahına sahip olduğunu ve olağanüstü etkili olduğunu öğrenecek ve şok yaşayacaktır.

Demoman hızlı imha konusunda uzmandır, bombalarını farklı açılarda sektirerek, güvenli bir yerde görüş açısı dışında kalarak düşman Sentry Gun'lerinde hasar yaratabilir. Yapışkan bombaları alan savunması için mükemmeldir ve rakiplerini kontrol noktalarından, vagonlardan, istihbaratlardan ve yasak bölge olarak düşündüğü her yerden uzak tutmak için idealdir.

Gary Schwartz tarafından seslendirilmiştir.

Biyografi

Can

Ana maddeler: Sağlık, Aşırı iyileştirme
Sınıf Sağlık Ekstra Sağlık Hızlı Çözüm Ekstra Sağlık
Leaderboard class demoman.png Demoman 175 260 220
Bir silah yuvası botu kuşanıldığında 200 300 251
Bir kelle koparıcı yakın dövüş silahıyla 0 kelle koparıldığında 150 225 189
Bir kelle koparıcı yakın dövüş silahıyla 1 kelle koparıldığında 165 245 208
Bir kelle koparıcı yakın dövüş silahıyla 2 kelle koparıldığında 180 270 226
Bir kelle koparıcı yakın dövüş silahıyla 3 kelle koparıldığında 195 290 245
Bir kelle koparıcı yakın dövüş silahıyla 4 veya daha fazla kelle koparıldığında 210 315 264
Bir silah yuvası botu ve kelle koparıcı yakın dövüş silahı kuşanılmışken 0 kelle koparıldığında 175 260 220
Bir silah yuvası botu ve kelle koparıcı yakın dövüş silahı kuşanılmışken 1 kelle koparıldığında 190 285 239
Bir silah yuvası botu ve kelle koparıcı yakın dövüş silahı kuşanılmışken 2 kelle koparıldığında 205 305 258
Bir silah yuvası botu ve kelle koparıcı yakın dövüş silahı kuşanılmışken 3 kelle koparıldığında 220 330 276
Bir silah yuvası botu ve kelle koparıcı yakın dövüş silahı kuşanılmışken 4 veya daha fazla kelle koparıldığında 235 350 295


Hız

Ana madde: Hız
Durum Normal Ters Çömelmiş Yüzerken
Leaderboard class demoman.png Demoman
93 %
84 %
31 %
75 %
Bir silah yuvası botu kuşanıldığında
103 %
92 %
34 %
82 %
With a head-taking melee weapon equipped with 0 heads
93 %
84 %
31 %
75 %
With a head-taking melee weapon equipped with 1 head
101 %
91 %
34 %
81 %
With a head-taking melee weapon equipped with 2 heads
108 %
97 %
36 %
87 %
With a head-taking melee weapon equipped with 3 heads
116 %
104 %
39 %
93 %
With a head-taking melee weapon equipped with 4 or more heads
123 %
111 %
41 %
99 %
Bir silah yuvası botu ve kelle koparıcı yakın dövüş silahı kuşanılmışken 0 kelle koparıldığında
103 %
92 %
34 %
82 %
Bir silah yuvası botu ve kelle koparıcı yakın dövüş silahı kuşanılmışken 1 kelle koparıldığında
111 %
100 %
37 %
89 %
Bir silah yuvası botu ve kelle koparıcı yakın dövüş silahı kuşanılmışken 2 kelle koparıldığında
119 %
107 %
40 %
95 %
Bir silah yuvası botu ve kelle koparıcı yakın dövüş silahı kuşanılmışken 3 kelle koparıldığında
127 %
115 %
42 %
102 %
Bir silah yuvası botu ve kelle koparıcı yakın dövüş silahı kuşanılmışken 4 veya daha fazla kelle koparıldığında
136 %
122 %
45 %
108 %
Wielding the Scotsman's Skullcutter
79 %
71 %
26 %
63 %
Wielding the Scotsman's Skullcutter with weapon slot boots and a shield equipped
87 %
79 %
29 %
70 %
Charging with a shield
250 %
yok yok
200 %
Charging with a shield and wielding the Scotsman's Skullcutter
213 %
yok yok
170 %
Charging with a shield and wielding the Scotsman's Skullcutter with weapon slot boots equipped
234 %
yok yok
187 %

Basit Strateji

Ana maddeler: Demoman tips, Demoman Stratejisi
Icon demoman.jpg
  • Yapışkan bombaları atmak için MOUSE1 tuşuna basın ve sonra patlatmak için MOUSE2 tuşuna basmalısınız.
  • Yaralanmışsanız, Medic çağırmak için E tuşuna basın. Yakınlardaki Medic'ler yardım çağrısını fark edeceklerdir.
  • Yapışkan bombaları atmak için ne kadar uzun MOUSE1 tuşunu basılı tutarsanız, bombalar o kadar uzağa gider.
  • Ayaklarının altındaki yapışkan bombaları patlatarak yüksek noktalara ulaşmak için sticky jump yapabilirsiniz.
  • Yapışkan bombaları duvarlar yada tavanlar gibi düşman tarafından görülmesi zor olan noktalara yerleştirin.

Silahlar

Ana madde: Silahlar

Note: Silahın yaptığı zarar yaklaşık rakamlarda verilir. Ekstra rakamlar için özel silah sayfalarına bakınız.


Birincil

Silah Ölüm Simgesi Yüklü
Cephane
Taşınan
Cephane
Hasar
Menzili
Notlar / Özel Yetenekler
Grenade Launcher
Standart
Bomba Atar
Killicon grenade launcher.png 4 / 6 16 / 30 Direkt vuruşta:

Temel: 100
Kritik: 300


After bounce:

Temel: 22–64
Kritik: 190

Pictogram info.png Grenades have zero range falloff on a direct hit.

Pictogram info.png Grenades explode on contact with an enemy player or building, provided they have not bounced first.

Loch-n-Load
İşleme
İskoç Canavarı
Killicon loch-n-load.png 3 16 Direkt vuruşta:

Temel: 100
Kritik: 300


Pictogram info.png Grenades have zero range falloff on a direct hit.

Pictogram info.png Grenades explode only on contact with an enemy player or building.
Pictogram plus.png Deals 20% more damage vs buildings.
Pictogram plus.png Has 25% faster grenade travel speed.
Pictogram plus.png Grenades do not tumble when fired.
Pictogram minus.png -25% less clip size.
Pictogram minus.png -25% less explosion radius.
Pictogram minus.png Launched bombs shatter on surfaces.

Ali Baba's Wee Booties
İşleme
Ali Baba'nın Minik Galoşları
yok yok yok yok Pictogram plus.png Increases maximum health by 25.

Pictogram plus.png Increases turning speed while charging by 200%.
Pictogram plus.png Melee kills refill 25% of your charge meter.
Pictogram plus.png +10% faster move speed on wearer with Chargin' Targe, Tide Turner or Splendid Screen.
Pictogram info.png Grants its abilities passively, does not need to be selected.

Bootlegger
İşleme
Kaçakçı
Loose Cannon
İşleme
Delifişek
Killicon loose cannon.png 4 16 Direkt vuruşta:

Temel: 30-50
Kritik: 150


After bounce:

Temel: 29-47
Kritik: 90-140

Pictogram info.png Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key.

Pictogram info.png Holding down the fire key for too long will cause a misfire.
Pictogram plus.png Cannonballs push players back on impact.
Pictogram plus.png +20% faster projectile speed.
Pictogram plus.png Double-Donk: If a cannonball deals both impact and explosive damage to an enemy within half a second, explosive damage will be a mini-crit.
Pictogram minus.png Cannonballs do not explode on impact. Pictogram minus.png Cannonballs must be charged for at least 0.10 seconds for Double-Donks.

Killicon loose cannon pushed.png
B.A.S.E. Jumper
İşleme
S.E.R.B.E.S.T. Atlayıcı
N/A N/A N/A N/A Pictogram info.png Allows player to activate a parachute whilst midair, slowing their descent.
Iron Bomber
İşleme
Demir Bombacı
Killicon iron bomber.png 4 16 Direkt vuruşta:

Temel: 100
Kritik: 300


After bounce:

Temel: 29-47
Kritik: 90-140

Pictogram info.png Grenades have zero range falloff on a direct hit.

Pictogram info.png Grenades explode on contact with an enemy player or building, provided they have not bounced first.
Pictogram plus.png Grenades have very little bounce and roll.
Pictogram plus.png Grenades explode 30% faster.
Pictogram minus.png -15% explosion radius.


İkincil

Silah Ölüm Simgesi Yüklü
Cephane
Taşınan
Cephane
Hasar
Menzili
Notlar / Özel Yetenekler
Stickybomb Launcher
Standart
Yapışkan Bomba Atar
Killicon stickybomb launcher.png 8 24 Temel: 103—138

Kritik: 353

Pictogram info.png Primary fire launches the bombs, secondary fire (with any weapon deployed) makes all armed stickybombs explode at once. Holding primary fire launches the bomb farther.

Pictogram info.png Stickybombs stick to most surfaces and remain ready until the player either detonates them or dies.
Pictogram info.png Can lay up to 8 stickybombs at once.
Pictogram info.png Stickybombs may be attacked and destroyed with any bullet firing weapon, direct strike from a melee weapon, an enemy Scottish Resistance sticky, or an enemy Quickiebomb Launcher sticky detonating near it.

Chargin' Targe
Başarım
Hücum Kalkanı
Killicon chargin' targe.png yok yok Tam şarj:
50 + kafa başına 5 (5 kafaya kadar)
Pictogram info.png Secondary fire (with any weapon deployed) makes the player charge forward at high speed in a straight line (turning is limited to very slight angles to the left or right). During the charge, the next melee swing is a guaranteed mini-crit at 25% charge or a critical hit at 60% charge. Any enemy hit by only the shield charge takes up to 50 damage (scales by distance), with additional damage based on the number of heads collected with the Eyelander, Horseless Headless Horsemann's Headtaker or Nessie's Nine Iron.

Pictogram plus.png Charging removes debuffs.
Pictogram plus.png +50% resistance to fire damage.
Pictogram plus.png +30% resistance to explosive damage.
Pictogram info.png Grants its abilities passively, does not need to be selected.
Pictogram info.png Does not grant resistance to self-inflicted damage.

Scottish Resistance
Başarım
İskoç Direnci
Killicon scottish resistance.png 8 36 Temel: 103—138

Kritik: 353

Pictogram info.png Primary fire launches the bombs, secondary fire (with any weapon deployed) makes all armed stickybombs under the crosshair, and directly under your feet, explode at once. Holding primary fire launches the bomb farther.

Pictogram info.png Stickybombs stick to most surfaces and remain ready until the player either detonates them or dies.
Pictogram info.png Stickies are visible through walls and any obstacle, and can be selectively detonated by aiming at them and pressing the secondary fire button.
Pictogram info.png Stickybombs may be attacked and destroyed with any bullet firing weapon, direct strike from a melee weapon, an enemy Scottish Resistance sticky, or an enemy Quickiebomb Launcher sticky detonating near it.
Pictogram plus.png Can destroy enemy stickies.
Pictogram plus.png +6 more stickybombs out at once (max is 14).
Pictogram plus.png +50% more ammo carried (max is 36).
Pictogram plus.png +25% faster firing speed.
Pictogram minus.png Stickybombs have 0.8 second longer priming time.

Sticky Jumper
İşleme
Yapışkan Zıplatıcısı
yok 8 72 Temel: 0

Kritik: 0

Pictogram info.png Primary fire launches the bombs, secondary fire (with any weapon deployed) makes all armed stickybombs explode at once. Holding primary fire launches the bomb farther.

Pictogram info.png Stickybombs stick to most surfaces and remain ready until the player either detonates them or dies.
Pictogram info.png Stickybombs may be attacked and destroyed with any bullet firing weapon, direct strike from a melee weapon, or an enemy Scottish Resistance sticky, or an enemy Quickiebomb Launcher sticky detonating near it.
Pictogram plus.png +200% max secondary ammo.(max is 72)
Pictogram plus.png No self inflicted blast damage taken.
Pictogram minus.png -100% damage penalty.
Pictogram minus.png Unable to carry the intelligence and the PASS Time JACK.
Pictogram minus.png -6 stickybombs out.(max is 2)
Pictogram info.png No random critical hits (purely cosmetic, as they don't inflict any damage either).

Splendid Screen
İşleme
Görkemli Kalkan
Killicon splendid screen.png yok yok Tam şarj:
85 + kafa başına 8.5 (5 kafaya kadar)
Pictogram info.png Secondary fire (with any weapon deployed) makes the player charge forward at high speed in a straight line (turning is limited to very slight angles to the left or right). During the charge, the next melee swing is a guaranteed mini-crit at 25% charge or a critical hit at 60% charge. Any enemy hit by only the shield charge takes up to 85 damage (scales by distance), with additional damage based on the number of heads collected with the Eyelander, Horseless Headless Horsemann's Headtaker or Nessie's Nine Iron.

Pictogram plus.png Charging removes debuffs.
Pictogram plus.png +20% resistance to fire damage.
Pictogram plus.png +20% resistance to explosive damage.
Pictogram plus.png +70% more charge impact damage.
Pictogram plus.png +50% charge recharge rate.
Pictogram info.png Grants its abilities passively, does not need to be selected.
Pictogram info.png Does not grant resistance to self-inflicted damage.

Tide Turner
İşleme
Dalgakıran
Killicon tide turner.png yok yok Tam şarj:
50 + kafa başına 5 (5 kafaya kadar)
Pictogram info.png Secondary fire (with any weapon deployed) makes the player charge forward at high speed in a straight line. During the charge, the next melee swing is a guaranteed mini-crit at 25% charge. Any enemy hit by only the shield charge takes up to 50 damage (scales by distance), with additional damage based on the number of heads collected with the Eyelander, Horseless Headless Horsemann's Headtaker or Nessie's Nine Iron.

Pictogram plus.png Charging removes debuffs.
Pictogram plus.png +15% resistance to fire damage.
Pictogram plus.png +15% resistance to explosive damage.
Pictogram plus.png Full turning control while charging.
Pictogram plus.png Melee kills refill 75% of charge meter.
Pictogram minus.png Taking damage while shield charging reduces charge time.
Pictogram info.png Grants its abilities passively, does not need to be selected.
Pictogram info.png Does not grant resistance to self-inflicted damage.

Quickiebomb Launcher
İşleme
Hızlı-Bomba Atıcı
Killicon quickiebomb launcher.png 4 24 Temel: 88-117/109-147

Kritik: 300/375

Pictogram info.png Primary fire launches the bombs, secondary fire (with any weapon deployed) makes all armed stickybombs explode at once. Holding primary fire launches the bomb farther.

Pictogram info.png Stickybombs stick to most surfaces and remain ready until the player either detonates them or dies.
Pictogram info.png Stickybombs may be attacked and destroyed with any bullet firing weapon, direct strike from a melee weapon, or an enemy Scottish Resistance sticky, or an enemy Quickiebomb Launcher sticky detonating near it.
Pictogram info.png Can lay up to 8 stickybombs at a time.
Pictogram plus.png Able to destroy enemy stickybombs.
Pictogram plus.png -0.2 sec faster bomb arm time.
Pictogram plus.png Max charge time decreased by 70%.
Pictogram plus.png Up to +35% damage based on charge.
Pictogram minus.png -15% damage penalty.
Pictogram minus.png -50% clip size.


Yakın Dövüş

Silah Ölüm Simgesi Yüklü
Cephane
Taşınan
Cephane
Hasar
Menzili
Notlar / Özel Yetenekler
Bottle
Standart
Şişe
Killicon bottle.png yok yok Temel: 65

Kritik: 195

Scottish Handshake
İşleme
İskoç Selamlaşması
Killicon scottish handshake.png
Frying Pan
Promosyon
Kızartma Tavası
Killicon frying pan.png
Conscientious Objector
Rastgele
Bilinçli Muhalif
Killicon conscientious objector.png
Freedom Staff
Promosyonel / İşleme
Özgürlük Asası
Killicon freedom staff.png
Bat Outta Hell
Rastgele
Cehennemden Fırlayan
Killicon bat outta hell.png
Memory Maker
Dağıtılmış
Anı Kaydedici
Killicon memory maker.png
Ham Shank
Promosyonel
But Sapı
Killicon ham shank.png
Necro Smasher
Başarım
Necro Parçalayıcı
Killicon necro smasher.png
Crossing Guard
Kutudan Çıkarma
Geçit Koruyucusu
Killicon crossing guard.png
Prinny Machete
Promosyonel
Prinny Palası
Killicon prinny machete.png
Saxxy
Dağıtılmış
Saxxy
Killicon saxxy.png Tekrar Güncellemesi ile birlikte gelen nadir eşya.

Pictogram info.png Öldürülen rakipler Avustralyum heykellere dönüşür(tamamen kozmetik).

Golden Frying Pan
Dağıtılmış
Altın Kızartma Tavası
Killicon golden frying pan.png İki Şehir Güncellemesi ile birlikte gelen nadir eşya.

Pictogram info.png Öldürülen rakipler Avustralyum heykellere dönüşür(tamamen kozmetik).

Eyelander
Başarım
Göz Parlatan
Killicon eyelander.png yok yok Temel: 65

Kritik: 195

Pictogram plus.png Has 50% longer melee range.

Pictogram plus.png Every killing blow decapitates the enemy, increasing its head counter. Every head taken raises user's speed (7.5%) and health points (15) to a maximum of 4 times.

Pictogram plus.png If a shield is equipped, every head taken raises shield damage by 5 to a maximum of 5 times.

Pictogram plus.png If you kill an enemy that has the Eyelander, any of its reskins, the Bazaar Bargain, or the Air Strike equipped, you steal their heads (or kills).
Pictogram minus.png Upon death: heads, and their bonuses, reset.
Pictogram minus.png 75% slower deploy and holster time.
Pictogram minus.png Lowers maximum health by 25 points.
Pictogram minus.png No random Critical hits.

Horseless Headless Horsemann's Headtaker
İşleme
Horseless Headless Horsemann'in Kelle Alıcısı
Killicon horseless headless horsemann's headtaker.png
Nessie's Nine Iron
İşleme
Nessie'nin Dokuz Numarası
Killicon nessie's nine iron.png
Pain Train
İşleme
Acı Deneyim
Killicon pain train.png yok yok Temel: 65

Kritik: 195

Pictogram plus.png Increases user's capture rate by 1 for points and carts.

Pictogram minus.png Raises bullet vulnerability by 10%.

Scotsman's Skullcutter
İşleme
İskoç Kelle Keseri
Killicon scotsman's skullcutter.png yok yok Temel: 78

Kritik: 234

Pictogram plus.png Has 50% longer melee range.

Pictogram plus.png Deals 20% more damage.
Pictogram minus.png 75% slower deploy and holster time.
Pictogram minus.png Lowers speed by 15% when active.

Claidheamh Mòr
İşleme
Meşhur İskoç Kılıcı
Killicon claidheamh mòr.png yok yok Temel: 65

Kritik: 195

Pictogram plus.png Has 50% longer melee range.

Pictogram plus.png Melee kills refill 25% of your charge meter.
Pictogram plus.png 0.5 sec increase in charge duration
Pictogram minus.png 75% slower deploy and holster time.
Pictogram minus.png No random Critical hits.
Pictogram minus.png +15% damage vulnerability while active.

Ullapool Caber
İşleme
Ullapool Oyun Sırığı
Killicon ullapool caber.png yok yok Temel: 55 + 75


Kritik: 165 + 225


Pictogram info.png The initial hit against an enemy or a solid object triggers an explosion that damages the user, who will also be propelled in the air, and every enemy standing in the explosion radius.

Pictogram minus.png Deals only melee damage if the head is destroyed.
Pictogram minus.png 20% attack speed penalty.
Pictogram minus.png No random Critical hits.
Pictogram minus.png 100% slower switch-to speed.

Killicon ullapool caber explode.png
Half-Zatoichi
Promosyon / İşleme
Yarım Zatoichi
Killicon half-zatoichi.png yok yok Temel: 65

Kritik: 195

Pictogram plus.png Has 50% longer melee range.

Pictogram plus.png On kill: heals you 50% base health.
Pictogram minus.png No random critical hits.
Pictogram minus.png 75% slower deploy and holster time.
Pictogram minus.png This weapon is Honorbound and once drawn will be holstered for -50 HP unless it kills.
Pictogram info.png A single successful hit will kill an enemy wielding the same weapon.

Persian Persuader
İşleme
Pers Caydırıcı
Killicon persian persuader.png yok yok Temel: 65

Kritik: 195

Pictogram plus.png Has 50% longer melee range.

Pictogram plus.png Ammo can recharge charge.
Pictogram plus.png On Hit: +20% charge refilled.
Pictogram minus.png No random critical hits.
Pictogram minus.png -80% max primary & secondary ammo.
Pictogram minus.png Cannot refill ammo from ammo boxes unless charge meter is full.
Pictogram minus.png 75% slower deploy and holster time.


Alay Saldırısı

Demoeyelander.png İlgili Silahlar AçıklamaÖldürme Simgesi
Ana madde: Kelle Uçuruş
Demoman kılıcını etrafta ivme kazandırarak sallayıp, önüne güçlü bir şekilde kılıcını savurur, ve kılıcı eliyle siler.
  • Killicon barbarian swing.png

Eşya Setleri

Ana madde: Eşya setleri
Uzmanın Ordonatı
Backpack The Expert's Ordnance Bundle.png
Etki

Etkisiz


Binbir Demo Şövalyeleri
Item icon Timbuk-Tuesday Bundle.png
Etki

Etkisiz


Kaçakçının Çalıntı Malları
Item icon Swashbuckler's Swag.png
Etki

Etkisiz


Kurtadam
Item icon Highland Hound.png
Etki

Demoman'in Kurt Uluması alayını yapmasını sağlar


Kont Tavish
Item icon Transylvania Top.png
Etki

Etkisiz


Lanetli Kaptan
Item icon Cap'n Calamari.png
Etki

Etkisiz


Sınırın Güneyi
Item icon Allbrero.png
Etki

Etkisiz


Unutulmuş Kral
Item icon Forgotten King's Restless Head.png
Etki

Etkisiz

Kozmetik eşyalar

Ana madde: Kozmetik eşyalar

Resmi Sınıf Avataları

Resmi Sınıf Avatarları
Orijinal Set RED 'ÜberŞarjlı' set BLU 'ÜberŞarjlı' set
Demomanava.jpg Buffed red demoman.jpg Buffed blu demoman.jpg
Steam'den TF2 avatarları alın: Orijinal

Başarımlar

Achieved.png

Güncelleme Geçmişi

14 Şubat 2008 Yaması
  • Made some small changes to the Demoman viewmodel that were causing performance problems.

28 Şubat 2008 Yaması

29 Nisan 2008 Yaması (Gold Rush Güncellemesi)

13 Mart 2009 Yaması

21 Mayıs 2009 Yaması (Sniper vs. Spy Güncellemesi)

13 Ağustos 2009 Yaması (Sınıfsız Güncelleme)

21 Ağustos 2009 Yaması

  • Restored LOD for the Demoman player model.

10 Aralık 2009 Yaması

  • Added counters to the HUDs of Demomen to keep count of how many of either Demomen killed as Soldier or Soldiers killed as Demoman that person has contributed to the War.

17 Aralık 2009 Yaması (SAVAŞ! Güncellemesi)

13 Ocak 2010 Yaması

19 Kasım 2010 Yaması

11 Mart 2011 Yaması

  • Fixed the Demoman not using the correct animations for some of his weapons.

21 Mart 2011 Yaması

  • [Belgelenmemiş] Updated Demoman two-handed melee weapon 3rd-person views in the loadout screen.

14 Nisan 2011 Yaması (Şapkasız Güncelleme)

8 Haziran 2011 Yaması

  • [Belgelenmemiş] New laughing taunt animations have been added but are currently unused.

13 Ekim 2011 Yaması (Mann-eleksel Güncellemesi ve Satışları)

  • Added achievement award response
  • Removed "I didn't need your help y'know" line if being healed by a Medic.

27 Ekim 2011 Yaması (Çok Korkunç Cadılar Bayramı Özel)

15 Ağustos 2012 Yaması (Mann vs. Makine Güncellemesi)

  • [Belgelenmemiş] Added voice lines for Demoman.

2 Ekim 2013 Yaması

  • Fixed the Demoman charge sound being clipped by the weapon crit sound.

3 Ekim 2013 Yaması

  • Fixed the Demoman charge sound being played multiple times simultaneously.

7 Şubat 2014 Yaması

  • Added missing payload audio for the Medic, Soldier, Demoman, and Spy.

18 Haziran 2014 Yaması (Barış ve Savaş Güncellemesi)

  • All Demoman stickybombs now have damage ramp up. Full damage is reached 2 seconds after firing.
  • Updated Loch-n-Load reload animation.

23 Haziran 2014 Yaması

  • Removed damage ramp up mechanic from stickybombs.

22 Aralık 2014 Yaması (Smissmas 2014)

  • Damage variance on grenades and stickybombs reduced from +/- 10% damage to +/-2%.
  • Grenades and Stickybombs now have the same base blast radius as rockets. Changed to 146 from 159.
  • Added Iron Bomber and the Quickiebomb Launcher.

23 Aralık 2014 Yaması

  • Fixed a bug related to the Demoman's charge meter.

15 Ocak 2015 Yaması #1

  • Fixed AE_CL_BODYGROUP_SET_VALUE animation events not working properly.

[Unknown date]

  • Sped up world animations for the Demoman's sword-based weapons.

25 Temmuz 2019 Yaması

  • Fixed an exploit where pipebombs could not be destroyed or pushed by the enemy team.

Kullanılmayan İçerik

  • In the GCF, there exist an unused texture for Demoman's beta BLU head (Both teams use the same head), his beanie has a blue hue, and his facial hair is noticably low quality and blocky. It is listed as demoman_head_blue.

Ek Bilgiler

  • The Demoman's voice actor, Gary Schwartz, also voices the Heavy class.
  • The beta prototype of the Demoman was supposed to have a stereotypically Scottish appearance, consisting of pale skin and red hair. It was later dropped for a black Scottish character both because the former lacked originality and because the latter was easier to differentiate from the other classes. [1]
  • According to his biography, the Demoman lost his eye before being found by his real parents, but in the WAR! comic, there is a portrait of him with both eyes and his parents.
    • The seal in the background of the portrait states "In Regionem Caecorum Rex Est Luscus." In English, this is translated to "In the land of the blind, the one-eyed man is king".
  • The Demoman was originally going to have a pack of dynamite presumably instead of the Stickybomb Launcher, as referenced to in a 2006 trailer. The mechanics were similar to those of the MIRV Grenade from Team Fortress Classic.
  • Alfred Nobel was hired as the first BLU Demoman.
  • The emblem on the Demoman's arm was originally a bomb, which was later changed to a stick of dynamite. It is currently a sticky bomb as of 19 Kasım 2010 Yaması. Other in-game appearances of the logo, such as the 119th Medals or the Carouser's Capotain remain unchanged.
  • In Poker Night at the Inventory, an image of the Demoman makes a cameo as the Jack of Hearts & Diamonds in the "Team Fortress 2" deck.
  • The Demoman's eyepatch and beanie make an appearance in Worms: Reloaded as one of the hats selectable for the player's worms.
  • The Assault class in Monday Night Combat has a promo item with the Demoman's eyepatch and beanie named "Eye Lad".

Galeri


İlgili Ürünler

Ayrıca Bakınız

Referanslar

  1. a b Team Fortress 2 Trailer 2, released in September 2006.

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