Engineer

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Engineer
Engineer.png
http://wiki.teamfortress.com/w/images/6/6a/Engineer_RED_3D.jpg2746,151,280,1,0,271,15,134,270,20,265,269,28,386,268,28,504,270,24,624,270,23,741,273,25,847,275,30,939,276,37,1028,277,30,1130,277,22,1245,276,15,1367,275,7,1493,274,2,1617,272,0,1738,270,3,1861,272,6,1984,274,8,2104,275,14,2215,276,24,2309,276,29,2397,276,23,2501,275,17,2617,273,14http://wiki.teamfortress.com/w/images/b/ba/Engineer_BLU_3D.jpg2746,151,280,1,0,271,15,134,270,20,265,269,28,386,268,28,504,270,24,624,270,23,741,273,25,847,275,30,939,276,37,1028,277,30,1130,277,22,1245,276,15,1367,275,7,1493,274,2,1617,272,0,1738,270,3,1861,272,6,1984,274,8,2104,275,14,2215,276,24,2309,276,29,2397,276,23,2501,275,17,2617,273,14https://wiki.teamfortress.com/w/images/c/c7/Engineer_%C3%9CberCharged_RED_3D.jpg?t=201502271803482740,151,280,1,0,271,15,133,271,20,264,269,28,385,268,28,503,269,24,622,271,23,738,273,25,844,275,29,936,277,38,1024,277,30,1126,278,22,1241,276,15,1363,275,7,1489,274,3,1613,272,0,1733,270,3,1856,273,6,1979,274,8,2099,276,14,2209,276,24,2303,276,29,2391,276,23,2495,274,18,2611,273,14https://wiki.teamfortress.com/w/images/8/85/Engineer_%C3%9CberCharged_BLU_3D.jpg?t=201502271804002740,151,280,1,0,271,15,133,271,20,264,269,28,385,268,28,503,269,24,622,271,23,738,273,25,844,275,29,936,277,38,1024,277,30,1126,278,22,1241,276,15,1363,275,7,1489,274,3,1613,272,0,1733,270,3,1856,273,6,1979,274,8,2099,276,14,2209,276,24,2303,276,29,2391,276,23,2495,274,18,2611,273,14
Engineer.png
Temel Bilgiler
Simge: Leaderboard class engineer.png
Tür: Defensive
Sağlık: 125 /Medic emblem RED.png185
150 /Medic emblem RED.png225 with the Gunslinger equipped
Hız: 100%
75% while hauling a building
140% boosted with the Disciplinary Action
Engineer ile Tanışın
EngineerVidSplash.png
Hey bak, dostum. Ben bir mühendisim — bu problemleri çözdüğüm anlamına gelir.
Ama bunlar 'Güzellik nedir?' gibi problemler değildir, çünkü bunlar felsefenin bilmecelerinin görüş alanına girer.
Ben pratik sorunları çözerim
The Engineer mesleği hakkında

Engineer yumuşak sözlü ve cana yakın, bütün mekanik eşyalara ilgili olan bir Texaslıdır. Ön saflarda savaşmak yerine, takımına destek sağlamak için Yapı inşa etme ve korumak üzerine uzmanlaşmıştır. Engineer'ın çeşitli aletleri arasında Taret bulunur, bu menzili içindeki düşmanlara ateş açan otomatik bir tarettir, Dispanser, yakındaki takım arkadaşlarına can ve mermi sağlayan bir alettir, ve Işınlayıcılar bir oyuncuyu A noktasından B noktasına hızlı bir biçimde götürmeye yarar.

Engineer'ın marifetli cihjazları sürekli olarak patlayıcılar ve kurnaz düşman Spyların tehlikesi altında olduğu için, iyi bir Engineer eşyalarını göz altında tutmalı ve onları sürekli İngiliz Anahtarı ile tamir etmelidir. Engineer ellerini kirletmesi gerektiğinde, genel ama becerikli silah üçlüsü, ve yardımcı donanımının yardımı ile, savaş sırasında başının çaresine bakmaktan fazlasını yapabilir. Eğer gerekirse, Engineer yapılarını kaldırıp sırtlayarak onları daha uygun bir yere yeniden yapabilir.

Engineer, Grant Goodeve tarafından seslendirilmiştir.

Biyografi

Basit Strateji

Ana maddeler: Engineer tips, Engineer strategy
Icon engineer.jpg
  • İnşa aletini kullanarak Taretler, Dispanserler, ve takımın yararına olan Işınlayıcılar inşa edin.
  • İnşa etmek için metale ihtiyacınız var, ayrıca tamir etmek, ve Yapılarınızı geliştirmek için de. Düşen silahları veya yapılarınızdan arda kalanları daha fazla metal için toplayın.
  • Taretinize onu metal ile geliştirmek için İngiliz Anahtarı ile vurun. Her seviye daha fazla can ve atış gücü ekler.
  • Takım arkadaşlarınıza can ve cephane sağlamak için Dispanserler kurun. Onlar ayrıca sizin kullanmanız için metal yaratırlar.
  • Takımınızın anahtar noktalara gitmesine yardım etmek için Işınlayıcılar yapın.
  • Yapılarınıza Bozucular koyan düşman Spylara dikkat edin. İngiliz Anahtarınızı kullanarak bozucuları sökün.
  • Pyrolar iyi müttefiklerdir. Yuvayıkan ve Tokmak kullanarak Yapılarınızdan Bozucuları sökmenize yardım edebilirler ve ayrıca spy-kontrolü yapabilirler.
  • Yaralanırsanız E'ye basarak Medic çağırın. Yakındaki Medicler ihtiyacınızdan haberdar olacaklardır.

Silahlar

Ana madde: Weapons

Not : Silah hasarı yaklaşık olaraktır ve temel değere göre listelenmiştir. Ek bilgiler için silahların kendi sayfalarına bakınız.


Birincil

Silah Ölüm Simgesi Yüklü
Cephane
Taşınan
Cephane
Hasar
Menzili
Notlar / Özel Yetenekler
Shotgun
Standart
Av Tüfeği
Killicon shotgun.png 6 32 Temel: 60

Kritik: 180

[6 &times hasar; 10 saçma]

Frontier Justice
Başarım
Yargısız İnfaz
Killicon frontier justice.png 3 32 Temel: 60

Kritik: 180

[6 &times hasar; 10 saçma]

Pictogram plus.png Stores 2 guaranteed critical shots for every Sentry Gun kill.

Pictogram plus.png Stores 1 guaranteed critical shot for every Sentry Gun kill assist.
Pictogram info.png Stored critical shots (up to 35) are granted only upon Sentry Gun destruction/demolition.
Pictogram minus.png Has half the normal clip size.
Pictogram minus.png No random Critical hits.
Pictogram minus.png Revenge crits are lost on death.

Widowmaker
Promosyon / İşleme
Kriz Tetikleyici
Killicon widowmaker.png ∞ / 6 6 Temel: 60

Kritik: 180

[6 &times hasar; 10 saçma]

Pictogram plus.png On hit: damage dealt is returned as ammo.

Pictogram plus.png +10% damage to the same target as your sentry.
Pictogram plus.png No reload necessary.
Pictogram minus.png Uses metal as ammo.
Pictogram minus.png Per Shot: -30 metal.

Pomson 6000
İşleme
Pomson 6000
Killicon pomson 6000.png 4 Temel: 48

Kritik: 108-180

Pictogram info.png Shoots an electric projectile instead of shotgun pellets.

Pictogram plus.png Does not require ammo (replaced with an ammo meter).
Pictogram plus.png Projectile cannot be deflected.
Pictogram plus.png On Hit: Victim loses up to 10% Medigun charge.
Pictogram plus.png On Hit: Victim loses up to 20% cloak.
Pictogram minus.png Deals only 20% damage to buildings.
Pictogram minus.png Has a 33% smaller clip size.

Rescue Ranger
İşleme
Hızır Polis
Killicon rescue ranger.png 4 16 Temel: 35

Kritik: 105

Pictogram plus.png Alt-Fire: Use 100 metal to pick up buildings from long range.

Pictogram plus.png Fires a special bolt that can repair friendly buildings.
Pictogram minus.png -34% clip size.
Pictogram minus.png -50% max primary ammo on wearer.
Pictogram minus.png Self mark for death on building pick up, and a few seconds after redeployment.
Pictogram minus.png 4-to-1 health-to-metal ratio when repairing buildings

Panic Attack
İşleme
Panik Atak
Killicon panic attack.png 6 32 Temel: 63

Kritik: 189

[4.2 &times hasar; 15 saçma]

Pictogram plus.png +50% bullets per shot.

Pictogram plus.png +50% faster weapon deploy time.
Pictogram plus.png Fires a fixed shot pattern.
Pictogram minus.png -20% damage penalty.
Pictogram minus.png Successive shots become less accurate.


İkincil

Silah Ölüm Simgesi Yüklü
Cephane
Taşınan
Cephane
Hasar
Menzili
Notlar / Özel Yetenekler
Pistol
Standart
Tabanca
Killicon pistol.png 12 200 Temel: 15

Kritik: 45
[6 raund / sn.]

Lugermorph
Promosyon
Lugermorph
Killicon lugermorph.png
C.A.P.P.E.R
Kutudan Çıkarma
C.A.P.P.E.R
Killicon c.a.p.p.e.r.png Pictogram info.png Killed enemies suffer a distinctive death by incineration.
Wrangler
Başarım
Kovboy
Killicon wrangler.png yok yok yok Pictogram info.png Enables manual control of own Sentry Gun.

Pictogram plus.png The Sentry Gun gains double firing rate and a laser pointer to assist in aiming.
Pictogram plus.png The Sentry Gun gains a shield which blocks 66% of incoming damage.
Pictogram minus.png Ammo and repair given to the Sentry Gun is reduced by 66% while shield is active.
Pictogram minus.png Upon switching to another weapon or death, the Sentry Gun remains shielded but deactivated for 3 seconds.

Giger Counter
Kutudan Çıkarma
Giger Counter
Killicon giger counter.png
Short Circuit
Promosyon / İşleme
Kısa Devre
Killicon short circuit.png 5 200 Temel: 10

Kritik: yok

Pictogram plus.png No reload necessary.

Pictogram minus.png Uses metal as ammo.
Pictogram minus.png Per Shot: –5 metal.
Pictogram minus.png No random critical hits.
Pictogram minus.png Cannot pick up buildings when active.
Pictogram minus.png Cannot be crit-boosted.
Pictogram info.png Alt-Fire:

Pictogram plus.png Launches a projectile-consuming energy ball.
Pictogram minus.png -65 metal per shot


Yakın Dövüş

Note that all the Engineer's melee weapons are capable of building, repairing and upgrading buildings, as well as removing Sappers.

Silah Ölüm Simgesi Yüklü
Cephane
Taşınan
Cephane
Hasar
Menzili
Notlar / Özel Yetenekler
Wrench
Standart
İngiliz Anahtarı
Killicon wrench.png yok yok Temel: 65

Kritik: 195

Necro Smasher
Başarım
Necro Parçalayıcı
Killicon necro smasher.png
Prinny Machete
Promotional
Prinny Palası
Killicon prinny machete.png
Golden Wrench
Dağıtılmış
Altın İngiliz Anahtarı
Killicon golden wrench.png Limited item from the Engineer Update.

Pictogram info.png Killed enemies freeze into solid Australium statues (purely cosmetic feature).

Saxxy
Dağıtılmış
Saxxy
Killicon saxxy.png Limited item from the Replay Update.

Pictogram info.png Killed enemies freeze into solid Australium statues (purely cosmetic feature).

Golden Frying Pan
Dağıtılmış
Altın Kızartma Tavası
Killicon golden frying pan.png Limited item from the Two Cities Update.

Pictogram info.png Killed enemies freeze into solid Australium statues (purely cosmetic feature).

Gunslinger
Başarım
Silahşör
Killicon gunslinger.png yok yok Temel: 65

Kritik: 195

Pictogram info.png Replaces standard Sentry Gun with Combat Mini-Sentry Gun.
Compared to a level one Sentry:
Pictogram plus.png Build speed increased by 150%.
Pictogram plus.png Metal cost is reduced by 23% (total cost of 100 metal).
Pictogram plus.png +35% faster rotation.
Pictogram minus.png -33% health.
Pictogram minus.png -50% damage.
Pictogram info.png For more information, go here.

Pictogram plus.png Increases maximum health by 25 points.
Pictogram plus.png Guarantees a Critical hit on a third consecutive punch.
Pictogram minus.png No random Critical hits.

Killicon gunslinger triple punch.png
Southern Hospitality
İşleme
Güney Misafirperverliği
Killicon southern hospitality.png yok yok Temel: 65

Kritik: 195

Pictogram plus.png On hit: causes opponent to bleed for 5 seconds.

Pictogram minus.png +20% fire vulnerability.
Pictogram minus.png No random Critical hits.

Jag
İşleme
Çentik
Killicon jag.png yok yok Temel: 49

Kritik: 146

Pictogram plus.png Construction hit speed boost increased by 30%.

Pictogram plus.png +15% faster firing speed.
Pictogram minus.png -20% slower repair rate.
Pictogram minus.png –25% damage penalty.
Pictogram minus.png –33% damage penalty vs buildings.

Eureka Effect
İşleme
Eureka Etkisi
Killicon eureka effect.png yok yok Temel: 65

Kritik: 195

Pictogram plus.png Press reload key to either teleport to your spawn area or teleporter.

Pictogram plus.png Teleporters cost 50% less metal.
Pictogram minus.png Construction hit speed boost decreased by 50%.
Pictogram minus.png 20% less metal from Dispensers and Pickups.

PDA

Silah Notlar / Özel Yetenekler
Construction PDA
Standart
Kurulum Aracı
Pictogram info.png Allows the player to place the Sentry, Dispenser, and both Teleporters in the world.
Destruction PDA
Standart
Yıkım Aracı
Pictogram info.png Allows the player to destroy his Sentry, Dispenser, and both Teleporters.


Alay Saldırısı

EngyGuitarSmash.png İlgili Silah AçıklamaÖldürme Simgesi
Main article: Akord

Engineer, sadık gitarını çıkarır, bir akor çalar ve ardından önünde parçalar.

(Smash sound 1)
(Smash sound 2)
(Smash sound 3)
  • Killicon dischord.png
EngyGunslinger.png İlgili Silah AçıklamaÖldürme Simgesi
Main article: Organ Grinder
The Engineer revs his Gunslinger, starts spinning it, and thrusts it forward. Upon being hit, the enemy player will be stunned, and then gibbed.
  • Killicon organ grinder.png

Eşya Setleri

Dev Sinek
Item icon Brundle Bundle.png
Etki

Engineer'ın seslendirmesini 145% daha tiz yapar


Dr. Grordbort'un Dahi Paketi
Item icon The Brainiac Pack Bundle.png
Etki

Etkisiz

Yapılar

Ana madde: Buildings
Resim Yapı Seviye Maliyet Sağlık Saniye başına hasar/Doldurmak/Şarj
Sentries.png
Slot one
Sentry Gun Bir 130 150 Mermilerin ortalama SBH: 64
Roketsiz
İki 330 180 Mermilerin ortalama SBH: 128
Roketsiz
Üç 530 216 Mermilerin ortalama SBH: 128
Roketler (direkt vuruşta): 100
Red Mini Sentry.png
Slot one (With Gunslinger equipped)
Combat Mini-Sentry Gun N/A 100 100 Ortalama SBH: 48
Dispensers.png
Slot two
Dispenser One 100 150 Health: 10/sec
Ammo: 20%/sec
Metal: 40/5 sec
Two 300 180 Health: 15/sec
Ammo: 30%/sec
Metal: 50/5 sec
Three 500 216 Health: 20/sec
Ammo: 40%/sec
Metal: 60/5 sec
RED Teleporter.png
Slot three and four
Teleporter Entrance
Teleporter Exit
One 125 150 Recharge: 10 sec
Two 325 180 Recharge: 5 sec
Three 525 216 Recharge: 3 sec

Kozmetik Eşyalar

Ana madde: Hats

Resmî Sınıf Avatarları

Resmi Sınıf Avatarları
Orijinal Set RED 'ÜberŞarjlı' set BLU 'ÜberŞarjlı' set
Engineerava.jpg Buffed red engineer.jpg Buffed blu engineer.jpg
Steam'den TF2 avatarları alın: Orijinal · Topluluk

Başarımlar

Achieved.png

Güncelleme Geçmişi

20 Eylül 2007 Yaması
  • Fixed Sentry muzzleflashes not drawing unless sentry was near the map origin.

26 Eylül 2007 Yaması

  • Fixed bug with placement of Teleporters that could result in players being unable to move.

5 Ekim 2007 Yaması

25 Ekim 2007 Yaması

  • Engineer Buildings now explode when the Engineer dies during sudden death.
  • The Engineer's "build X" commands will now behave properly when bound directly to keys.

7 Kasım 2007 Yaması

  • Fixed a bug in scoring Engineer Buildings destruction.
  • Engineers no longer earn points for using their own Teleporters.

20 Aralık 2007 Yaması

7 Ocak 2008 Yaması

14 Şubat 2008 Yaması

  • Added server log entry for Buildings destroyed by their owner.
  • Fixed Sentry Gun shadows being clipped.
  • Dustbowl
    • Added a new access point to the stage 2 attacker gates (drop-down left from spawn), allowing attackers a way to reach the left route without being subjected to the spam and Sentry Gun fire.
    • Clipped off tall windows in stage 3 to prevent sentry guns from behind built behind them.

28 Şubat 2008 Yaması

  • [Belgelenmemiş] Added protection against Voice commands spamming. Dramatic reduction in Teleporters needed.
  • [Belgelenmemiş] Changed Engineer Buildings to detonate when a player disconnects instead of blinking out.
  • [Belgelenmemiş] Fixed Engineer being able to detonate buildings that are being Sapper.
  • [Belgelenmemiş] Fixed potential client crash for players being healed by a Medic or Dispenser.

29 Nisan 2008 Yaması (Gold Rush Update)

  • Fixed "times used" entry in Teleporters maxing out at 32.
  • For mapmakers.
    • Mapmakers can now place Engineer Buildings directly into a map, with an option for them to be invulnerable.

1 Temmuz 2008 Yaması

  • Fixed buffed health not decaying properly after being healed by a Dispenser.

29 Temmuz 2008 Yaması

  • Added a gear symbol behind the health bar for Engineer Buildings, in both target IDs and freeze panels.

11 Aralık 2008 Yaması

  • The Engineer's Teleporters can now be upgraded to level three. It will recharge faster the higher level it is.
  • The Engineer's Dispenser can now be upgraded to level three. It will give out metal and heal faster as it is upgraded.

15 Aralık 2008 Yaması

  • Added new Teleporters sounds for upgrade levels 2 and 3.
  • Fixed Engineers being able to upgrade the bomb cart's Dispenser found in Payload levels.
  • Fixed bomb cart's dispenser being solid to players and projectiles.

28 Ocak 2009 Yaması

  • Added upgrade progress and levels to Engineer HUD panel for all Buildings.
  • Fixed Teleporter entrance/exit effects being drawn when they don't have a matching teleporter entrance/exit.

2 Şubat 2009 Yaması

  • Fixed bug in Teleporter logic that allowed engineers to build teleporters with huge health values.

24 Şubat 2009 Yaması (Scout Update)

5 Mart 2009 Yaması (CP_Junction)

  • Fixed an Exploit where Engineers could build a teleporter exit in an invalid area.

21 Mayıs 2009 Yaması (The Sniper vs. Spy Update)

  • Engineer's dispensers now give 20%, 30%, or 40% of player's max_ammo (for each Ammo type) on each use, based on the level of the dispenser.
  • Added hat Mining Light.

29 Mayıs 2009 Yaması

  • Added the userid of the player who built the teleporter to the "player_teleported" event.

23 Haziran 2009 Yaması

  • Added log entries for player extinguished events using the Dispenser.
  • Fixed Teleporter not being build-able in some places where they should be (such as within the pit at the end of Badwater Basin).

13 Ağustos 2009 Yaması (Classless Update)

31 Ağustos 2009 Yaması

  • Fixed being able to burn players/Buildings that are in the water while standing outside the Water.
  • Fixed server log not listing Telefrag kills as weapon "telefrag".

29 Ekim 2009 Yaması (Haunted Halloween Special)

  • Updated the CTF, Arena, and KOTH versions of Sawmill.
    • Fixed Engineer exploit.

7 Aralık 2009 Yaması

  • Fixed Dispenser not healing players at the correct rate if it's upgraded while the players are already touching the dispenser.

6 Ocak 2010 Yaması

  • Changes to the TF Bots.
    • General bot improvements.
      • Engineers use their shotgun properly.

13 Ocak 2010 Yaması

  • Added backstab death animation.

3 Şubat 2010 Yaması

  • with the map update CTF_DoubleCross.
    • Changed to prevent Engineers from building on top of the shack in each base.

18 Mart 2010 Yaması (First Community Contribution Update)

15 Nisan 2010 Yaması

  • Added weapon: the Lugermorph.

28 Nisan 2010 Yaması

  • Bot changes
    • Fixed a behavior loop with Engineer metal gathering.
  • Fixed a permanent overheal exploit involving Dispensers.
  • Killing yourself with your own Sentry Gun no longer increments the Sentry Gun's kill counter.

29 Nisan 2010 Yaması (119th Update)

  • Fixed the teleporter exit using the wrong particle effect.
  • Fixed Teleporters not reverting to level 1 when their other side is destroyed.
  • Fixed Engineers & Spies being able to circumvent build restrictions.

30 Nisan 2010 Yaması

  • Fixed the Engineer being able to build more than 1 of each type of building.
  • Fixed old Engineer build keybinds not working with the new system.

20 Mayıs 2010 Yaması (Second Community Contribution Update)

1 Temmuz 2010 Yaması

  • Added Engineer to the list of classes that can equip Max's Pistol.

8 Temmuz 2010 Yaması (Engineer Update)

9 Temmuz 2010 Yaması

  • Fixed an exploit that allowed Engineers to build level 2/3 mini sentries.
  • Fixed a bug that allowed sapped buildings to be picked up by the Engineer.
  • Fixed a bug where Wrangled level 3 sentryguns would still fire rockets when they were out of ammo.
  • The Wrangler no longer shows the shotgun's ammo count.
  • Engineers can no longer pick up buildings while stunned or in loser state.
  • Fixed Engineer shotgun and pistol not using team skins for the Engineer's arms.
  • Fixed an issue where Wrangled sentrygun effects wouldn't be attached to the sentrygun.
  • The Gunslinger 3 hit combo now only increments the combo count when hitting enemy players.
  • Achievement fixes:
    • The "Rio Grind" achievement limit is now correctly set to 50.
    • Fixed a typo in Six-String Stinger achievement name.
    • Fixed a bug in the "Death Metal" achievement that caused it to rapidly complete itself.
    • Fixed getting the Six-String Stinger achievement without playing the guitar.
    • Fixed sentrygun detection code in "Best Little Slaughterhouse in Texas" and "Deputized".

13 Temmuz 2010 Yaması

19 Temmuz 2010 Yaması

  • Fixed a problem with not being able to pick-up buildings in Arena mode.
  • Fixed an exploit that allowed team kills with Wrangled Sentry Guns.
  • Fixed a bug where teleporters could be given more than their normal amount of health.
  • TF Bot Changes
    • Fixed Engineer bot infinite build-destroy behavior loop regression.
    • Fixed bot behavior issue resulting in bot pile-ups near level 3 teleporter entrances.
    • Bots no longer consider sapped sentries a dangerous threat.
    • Bot Engineers will avoid building teleporters on steep slopes which can hinder teammate movement.

17 Ağustos 2010 Yaması

  • Updated Engineer startup music.

30 Eylül 2010 Yaması (Mann-Conomy Update)

6 Ekim 2010 Yaması

8 Ekim 2010 Yaması

12 Ekim 2010 Yaması

  • Fixed some viewmodel bugs with the Lugermorph.

18 Ekim 2010 Yaması

19 Ekim 2010 Yaması

27 Ekim 2010 Yaması (Scream Fortress)

  • [Belgelenmemiş] Added the Hotrod to the store.

3 Kasım 2010 Yaması

19 Kasım 2010 Yaması

  • Fixed a Frontier Justice exploit that let Engineers have infinite crits for their current life/round.
  • [Belgelenmemiş] Lugermorphs obtained from The Devil's Playhouse promotional event rather than through the Poker Night at the Inventory are now vintage.

2 Aralık 2010 Yaması

  • Fixed Engineers being able to destroy sapped buildings by issuing the command directly in the console.
  • Made the following hats paintable: Safe'n'Sound.

17 Aralık 2010 Yaması (Australian Christmas)

21 Aralık 2010 Yaması

  • The following hats are now paintable or have had their paintability improved: Buckaroos Hat.

7 Ocak 2011 Yaması

  • Updated the material for the Jag.

10 Ocak 2011 Yaması

19 Ocak 2011 Yaması

  • Fixed the Engineer PDA view models (build/destroy) having Red skins while on the Blue team.
  • Fixed the mini-sentry HUD not playing the alert sound when the sentry is sapped or low on ammo.

3 Şubat 2011 Yaması

14 Şubat 2011 Yaması

  • [Belgelenmemiş] Fixed Engineer's first-person arms using the wrong bodygroup when having a renamed Shotgun or Pistol equipped with the Gunslinger.

10 Mart 2011 Yaması (Shogun Pack)

11 Mart 2011 Yaması

  • Fixed the revenge crit label not being localized correctly.

15 Mart 2011 Yaması

  • Crafting recipe for the following weapons changed Jag.

5 Nisan 2011 Yaması

  • [Belgelenmemiş] Turned quality of some Vintage Lugermorphs to unique.

7 Nisan 2011 Yaması

14 Nisan 2011 Yaması (Hatless Update)

  • Added 3 new training courses for the Engineer.
  • Added "styles" for the: Googly Gazer.
  • Updated the Googly Gazer to be paintable.
  • Replaced the no-crit attribute with -25% damage on the following: The Gunslinger, The Southern Hospitality.
  • Bot changes:
    • Engineer bots are better at moving their sentry gun nest as the scenario changes.
  • [Belgelenmemiş] Modified the Googly Gazer's default textures.

15 Nisan 2011 Yaması

20 Nisan 2011 Yaması

  • Added more instructions to the Engineer training regarding metal resources.

28 Nisan 2011 Yaması

5 Mayıs 2011 Yaması (Replay Update)

23 Haziran 2011 Yaması

  • Training improvements:
    • Added ammo instruction to Engineer training.

1 Temmuz 2011 Yaması (Summer Camp Sale)

18 Temmuz 2011 Yaması

3 Ağustos 2011 Yaması

18 Ağustos 2011 Yaması

13 Ekim 2011 Yaması (Manniversary Update & Sale)

27 Ekim 2011 Yaması (Very Scary Halloween Special)

1 Aralık 2011 Yaması

15 Aralık 2011 Yaması (Australian Christmas 2011)

16 Aralık 2011 Yaması

  • Fixed the Frontier Justice getting infinite crits.
  • Fixed an exploit with The Eureka Effect where the effects could activate without taunting in high-lag situations.

19 Aralık 2011 Yaması

  • Fixed the Stocking Stuffer candy cane using the incorrect material.

21 Aralık 2011 Yaması

  • Fixed hearing the deny sound while rotating a sentry during placement.
  • Added draw/recoil/reload/crit forces for the Pomson 6000.

11 Ocak 2012 Yaması

2 Şubat 2012 Yaması

9 Şubat 2012 Yaması

14 Şubat 2012 Yaması

10 Nisan 2012 Yaması

  • Fixed a bug that allowed buildings to be built in nobuild/respawn volumes

17 Nisan 2012 Yaması

  • Updated the Short Circuit
    • Fixed projectiles not being cleared if they were blocked by buildings or other projectiles
    • Fixed not incrementing the "How the Pests Was Gunned" achievement for destroyed stickies
  • Updated the Teufort Tooth Kicker so it can also be equipped by the Engineer
  • Added the Texas Half-Pants
  • Fixed being able to place buildings in nobuild zones
  • [Belgelenmemiş] Engineer Buildings are no longer destroyed by the Payload cart.

10 Mayıs 2012 Yaması

  • Fixed a bug that allowed buildings to be built in nobuild/respawn volumes.

11 Haziran 2012 Yaması

2 Ağustos 2012 Yaması

  • Fixed Engineer training shotgun and pistol images being swapped

Ek Bilgiler

  • The Engineer wears his default helmet backwards; however, this is not an uncommon practice among construction workers.
  • The Engineer seldom removes his welding goggles. To date, the only instances in which the Engineer has his goggles off are in the Loose Canon and True Meaning comics.
  • The Engineer designed and built the Sentry Gun under contract from TF Industries in 1965. The PDF manual for the game that is listed in Steam shows a blueprint and promotional guide to using the Sentry Gun.
  • The Engineer's favorite equation is in fact part of the equation that governs character lighting in-game, known as Phong on the Valve Developer Community. Furthermore, the equation can be referenced in page five of Illustrative Rendering in TF2
  • The first BLU team Engineer resembled Nikola Tesla, armed with a bag of blueprints instead of a PDA.
  • The song the Engineer plays during Meet the Engineer is titled "More Gun". More Gun is based on "Someone Else's Song", which was originally written by Jeff Tweedy and performed by the American Country band Wilco.
  • A photograph on the Engineer update page displays a young boy (presumably the Engineer) trying on his first pair of goggles, as the Engineer from Team Fortress Classic looks on proudly and pats him on the shoulder.
  • A large cutout of the Engineer makes an appearance in Worms: Reloaded as part of a playable stage. Additionally, his hardhat and goggles are selectable hats for the player's worms.
  • The Engineer's hardhat is wearable by the Support class of Monday Night Combat.
  • In Poker Night at the Inventory, an image of the Engineer's disguise mask can be seen on the lower half of the Spy Jack of Diamonds cards in the "Poker Night" and "Poker Night Alternative" decks, respectively.
  • The Engineer, alongside the Pyro, Heavy, and Medic, is one of four Team Fortress 2-based Familiars in Dungeon Defenders.
  • The Engineer's uniform is wearable by the Combat Girl in Super Monday Night Combat.
  • The Engineer's name is a tribute to the novel Conagher by Louis L'Amour, an author of whom Valve writers Erik Wolpaw and Jay Pinkerton are fans. [1]

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Referanslar

  1. a b Team Fortress 2 Trailer 2, released in September 2006.
  2. This change was then undone in an item schema change on February 10|2012. (OPTF2 Schema Tracker, February 10|2012|20:48:02 (UTC))

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