Patch du 11 février 2015

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Source: Team Fortress 2 Update Released (anglais)Team Fortress 2 Update Released (anglais)

Notes de mise à jour

Patch 1

  • Added Crate #90 and Crate #91 to the drop list
  • Removed Naughty Winter Crate 2014 and Nice Winter Crate 2014 from the drop list
  • Added convar sv_rcon_whitelist_address. Rcon clients failing to auth from the specified IP address will never get banned.
  • Added convar r_drawtracers_firstperson to disable the drawing of first person bullet tracer particles
  • Added "redirect" client command that can be used to send clients to a different server. Does not function for clients that came from matchmaking or certain server browser tabs.
  • Fixed an exploit related to the "connect" command allowing servers to redirect clients when they should not be able to
  • Fixed a client crash related to extreme viewmodel_fov settings
    • The viewmodel_fov convar is now clamped to valid values. Users who were using this to hide the viewmodel and tracers should use r_drawtracers_firstperson 0 and r_drawviewmodel 0 to achieve the same effect.
  • Fixed missing Killstreak sheen effects for the Iron Bomber
  • Fixed the Explosive Headshot upgrade in Mann vs. Machine not applying to The Classic
  • Fixed the Panic Attack not using the correct sound for crits
  • Fixed The Peacenik's Ponytail not using the correct team skins
  • Fixed not being able to switch away from the Minigun while spinning down
  • Fixed not being able to deliver wrapped Giftapult packages
  • Fixed The Classic zooming-in when the Sniper teleports while charging a shot
  • Correction des Bootenkhamuns n'utilisant pas le bon bodygroup quand équipé
  • Correction du Diamondback accumulant les crits en poignardant les joueurs invlunérables
  • Correction des joueurs ne recevant pas d'objets en ayant le jeu en Ukrénien
  • Mise à jour des sons axe_hit, blade_hit, et cbar_hit
  • Mise à jour de l'equip_region pour le Brimstone
  • Mise à jour des prix du Mann Co. Store pour suivre le cours de l'USD
  • Mise à jour des fichiers de localisation
  • Changements du mode Mannpower :
    • Correction d'un bug pouvant faire apparaître deux mallettes
    • Réduction de la zone de capture pour correspondre à la zone de capture sur CTF_Gorge
    • Changements des pouvoirs:
      • Haste: Double la durée de construction d'uber charge(sic) du Medigun
      • Vampire: Réduction de la santé suçée en utilisant le Lance-Flammes et le Minigun

Patch 2

  • Correction des joueurs ne pouvant plus acheter des objets dans le Magasin Mann Co.

Fichiers changés

Note: Le journal des modifications ci-dessous est généré à partir des différences entre deux révisions du jeu.
Changements de la révision

Patch 1

Modified: tf/steam.inf
Modified: bin/AdminServer.dll
Modified: bin/FileSystemOpenDialog.dll
Modified: bin/FileSystem_Stdio.dll
Modified: bin/GameUI.dll
Modified: bin/MakeScenesImage.exe
Modified: bin/MaterialSystem.dll
Modified: bin/ServerBrowser.dll
Modified: bin/SoundEmitterSystem.dll
Modified: bin/StudioRender.dll
Modified: bin/bsppack.dll
Modified: bin/bspzip.exe
Modified: bin/bugreporter.dll
Modified: bin/bugreporter_filequeue.dll
Modified: bin/bugreporter_public.dll
Modified: bin/captioncompiler.exe
Modified: bin/datacache.dll
Modified: bin/dmxconvert.exe
Modified: bin/dmxedit.exe
Modified: bin/elementviewer.exe
Modified: bin/engine.dll
Modified: bin/glview.exe
Modified: bin/hammer.exe
Modified: bin/hammer_dll.dll
Modified: bin/haptics.dll
Modified: bin/height2normal.exe
Modified: bin/height2ssbump.exe
Modified: bin/hlfaceposer.exe
Modified: bin/hlmv.exe
Modified: bin/inputsystem.dll
Modified: bin/itemtest.com
Modified: bin/launcher.dll
Modified: bin/mdllib.dll
Modified: bin/mksheet.exe
Modified: bin/motionmapper.exe
Modified: bin/mysql_wrapper.dll
Modified: bin/normal2ssbump.exe
Deleted: bin/parsifal.dll
Modified: bin/pfm2tgas.exe
Modified: bin/phonemeextractors/phonemeextractor.dll
Modified: bin/phonemeextractors/phonemeextractor_ims.dll
Modified: bin/qc_eyes.exe
Modified: bin/replay.dll
Modified: bin/scenefilecache.dll
Modified: bin/serverplugin_empty.dll
Modified: bin/shaderapidx9.dll
Modified: bin/shaderapiempty.dll
Modified: bin/shadercompile.exe
Modified: bin/shadercompile_dll.dll
Modified: bin/soundsystem.dll
Modified: bin/sourcevr.dll
Modified: bin/splitskybox.exe
Modified: bin/stdshader_dbg.dll
Modified: bin/stdshader_dx6.dll
Modified: bin/stdshader_dx7.dll
Modified: bin/stdshader_dx8.dll
Modified: bin/stdshader_dx9.dll
Modified: bin/studiomdl.exe
Modified: bin/texturecompile_dll.dll
Modified: bin/tier0.dll
Modified: bin/tools/commedit.dll
Modified: bin/tools/pet.dll
Modified: bin/tools/vmt.dll
Modified: bin/unicode.dll
Modified: bin/unitlib.dll
Modified: bin/vaudio_miles.dll
Modified: bin/vaudio_speex.dll
Modified: bin/vbsp.exe
Modified: bin/vbspinfo.exe
Modified: bin/vgui2.dll
Modified: bin/vguimatsurface.dll
Modified: bin/video_bink.dll
Modified: bin/video_quicktime.dll
Modified: bin/video_services.dll
Modified: bin/vphysics.dll
Modified: bin/vpk.exe
Modified: bin/vrad.exe
Modified: bin/vrad_dll.dll
Modified: bin/vstdlib.dll
Modified: bin/vtex.exe
Modified: bin/vtex_dll.dll
Modified: bin/vtf2tga.exe
Modified: bin/vvis.exe
Modified: bin/vvis_dll.dll
Modified: hl2.exe
Modified: hl2/hl2_sound_misc.vpk.sound.cache
Modified: tf/bin/client.dll
Modified: tf/bin/server.dll
Modified: tf/maps/ctf_foundry.bsp
Modified: tf/maps/ctf_gorge.bsp
Modified: tf/scripts/items/items_game.txt.sig
Modified: tf/tf2_misc_dir.vpk/maps/ctf_foundry.nav
Modified: tf/tf2_misc_dir.vpk/maps/ctf_gorge.nav
Modified: tf/tf2_sound_misc.vpk.sound.cache
Modified: tf/tf2_sound_misc_dir.vpk/sound/weapons/axe_hit_flesh1.wav
Modified: tf/tf2_sound_misc_dir.vpk/sound/weapons/axe_hit_flesh2.wav
Modified: tf/tf2_sound_misc_dir.vpk/sound/weapons/axe_hit_flesh3.wav
Modified: tf/tf2_sound_misc_dir.vpk/sound/weapons/blade_hit1.wav
Modified: tf/tf2_sound_misc_dir.vpk/sound/weapons/blade_hit2.wav
Modified: tf/tf2_sound_misc_dir.vpk/sound/weapons/blade_hit3.wav
Modified: tf/tf2_sound_misc_dir.vpk/sound/weapons/blade_hit4.wav
Modified: tf/tf2_sound_misc_dir.vpk/sound/weapons/blade_hitworld.wav
Modified: tf/tf2_sound_misc_dir.vpk/sound/weapons/cbar_hit1.wav
Modified: tf/tf2_sound_misc_dir.vpk/sound/weapons/cbar_hit2.wav
Modified: tf/tf2_sound_misc_dir.vpk/sound/weapons/cbar_hitbod1.wav
Modified: tf/tf2_sound_misc_dir.vpk/sound/weapons/cbar_hitbod2.wav
Modified: tf/tf2_sound_misc_dir.vpk/sound/weapons/cbar_hitbod3.wav
Modified: tf/tf2_sound_vo_english.vpk.sound.cache
Added: tf/tf2_textures_dir.vpk/materials/backpack/crafting/strange_part_assists.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/crafting/strange_part_assists_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/crafting/strange_part_minicrit_kills.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/crafting/strange_part_minicrit_kills_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/crafting/strange_part_no_crit.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/crafting/strange_part_no_crit_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/crafting/strange_part_players_hit.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/crafting/strange_part_players_hit_large.vtf

Patch 2

Modified: tf/steam.inf
Modified: tf/bin/client.dll