Bat

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This article is about the Scout's stock melee weapon. For other uses, see Bat (disambiguation).

The Bat is the default melee weapon for the Scout. It is an aluminium baseball bat with rubber grip tape, a faded green-ish blue label, and a large dent on one side.

The Bat does less damage per hit than all other stock melee weapons, but swings 37.5% faster.

Damage and function times

See also: Damage
Damage and function times
Damage type Melee
Ranged or Melee damage? Melee
Damage
Base damage 100% 35
Critical 105
Mini-crit 47
Function times
Attack interval 0.5 s
Values are approximate and determined by community testing.

Demonstration

Strange variant


Update history

April 29, 2008 Patch (Gold Rush Update)
  • The Bat received new swing animations.

February 14, 2011 Patch

  • Fixed the Bat's melee attack not destroying remote detonation pipes (Stickybombs).

December 15, 2011 Patch (Australian Christmas 2011)

December 16, 2011 Patch

  • Fixed colors on Christmas lights for the Blue team Scout Festive Bats.

December 19, 2011 Patch

  • Festive Bats can now be gifted.

March 22, 2012 Patch

  • [Undocumented] Added Strange quality.

June 18, 2014 Patch (Love & War Update)

  • Converted the Bat models to use the c_models system.

September 17, 2014 Patch

  • Fixed the Festive Bat using the lowest LOD for the first person view.

Trivia

  • For the bucket icons, a team-colored label was edited on the Bat. The same can be seen with the Fists.

Gallery

See also