Oszukiwanie

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Wallhacking na 2Fort
Wallhacking na 2Fort
Oszukiwanie ESP na Dustbowl
Nic mnie nie irytuję jak oszust, dwulicowość, morderstwo -- to tylko narzędzia w przyborniku które można użyć do zagwarantowania dobrze wykonanej pracy. Ale oszukiwanie? Nie mogę nawet owinąć głowy wokół tego punktu. Czy nie wiedziałbyś o tym, że oszukiwałeś? Jak na Ziemi mógłbyś utrzymać ostrą pewność swojej wyższości nad wszystkimi? I jeżeli nie jesteś w stanie zrobić tego, to jaki jest punkt wszystkiego?
Administratorka

Oszukiwanie to termin, który opisuje the wykorzystywanie programów innych firm w celu to zmienienia rozgrywki i uzyskać nieuczciwą przewagę. Valve posiada ścisłą politykę przeciwko oszustom i zbanuje wykrytych oszustów przy pomocy Valve Anti-Cheat system, znanym także jako VAC. Większość oszustw przyjmuje następujące formy:

  • Oszustwa silnika, który pomagają klientowi i wysyłają fałszywe informacje do serwera.
  • Przechwytywanie informacji o grze, które rejestrują lub wysyłają dane z gry ,które powinny być ukryte przed graczem.
  • Błędy silnika, które zmieniają grę aby dać graczom przewagę.

Oszuści mogą być zgłoszeni do Valve przez naciśnięcie klawisza F7 w grze i wysłać zgłoszenie exploity. VAC automatycznie banuje graczy w czasie, to informuje Valve o nowych oszustwach i wszystkie zgłoszenia są czytane.

Popularne oszustwa

Aimbot

Te oszustwa automatyzują celowanie broni i strzelania bez żadnego udziału gracza. Mają zasięg od programów które strzelają do kolorowych modeli gracza do najbardziej wyrafinowanych oszustw silnika któe wykrywają hitboxy przeciwników przez czytanie ich z pamięci. Najbardziej wyrafinowane aimboty nawet nie strzelają automatycznie (jednak niektóre mają włączenia auto-strzału). Kiedy oszust strzela w pobliżu gracz, aimbot tylko asystuje ,żeby oddać perfekcyjny strzał.

Silent Aim

It's purpose is identical to an aimbot, except it forces the hacked client and the spectators of the client to not see the actual aimbot. This will also assist the player to have a deadly aim while playing as a Scout but still can easily steer throughout the level without alternating the movement keys compared to normal aimbot users.

Pzykład r_drawothermodels_2 konsolowej komendy, która tylko rysuje wireframes

Triggerbots

Unlike aimbots, this hack doesn't aim automatically but fires when an enemy target crosses the crosshair. This hack is mostly used to make hacking look more legit.

Wallhacks

These hacks allow the user to see players through walls and other obstacles. They range from engine hooks which detect player positions to altered video drivers and game files which render clear or translucent textures. The most sophisticated wallhacks help the player "preaim" or even "prefire," preparing to shoot a foe as he comes into view. Hooking the game engine isn't necessary for wall hacking. They can be implemented through the use of custom textures or "skins" which changes the color so it can be seen through walls and obstacles.

ESP

ESP stands for Extra Sensory Perception. The name is taken from a term Psychics call their "6th sense." Like the name implies, it gives the cheater an extra sense, and ranges from a RADAR-like display of where people are to drawing text/images on the screen of where the players are, to making the texture of the player's model drawn through walls and given a matt color depending on if they are behind or in front of walls.

Speed Hack

This type of hack causes the user to create more move command packets per second, which makes the server think the client is lagging behind so it "speeds" the player up to compensate. This does not affect things such as reloading or firing times, as these are controlled by the server. Weapons that rely on how many user command packets are sent, or "tick delta" as the SDK calls it, can be affected. These include ÜberCharge charging time, Cloak, Bonk! Atomic Punch, and the Demoman's shield charge reload time. Weapons that rely on the server's interpretation of time are not affected.

Spinbots

This type of hack is generally used to make spectators sick or nauseated when spectating the hacker and were once a method of thwarting other hackers' aimbots. The hack alters the command packet sent to the server and not the user's actual view. This makes it so the hacker doesn't see the spin, but everyone else does. As the name implies, it just makes the hacker's character spin.

Tapping Hacks

These hacks alter network traffic to create latency. Sophisticated programs allow packets from the server to the client but delay or lose packets from the client to the server, allowing the hacker to experience fairly low latency gameplay while the server reports that the player is extremely laggy. These hacks are almost identical to actual network issues that clients can experience.

Removals

These hacks remove or alter gameplay elements to make the game easier to play. A minor example would be a hack that removes the screen effects for bleeding and Jarate. A major hack would remove weapon spread. These generally rely on hooking the client and removing the feature or placing a man-in-the-middle program that alters incoming and outgoing packets.

Critical Hacks

Unique to Team Fortress 2, the cheat can either determine if the current frame will generate a crit and fire, or constantly force a frame where a critical hit will occur- although it is one of the more rarer kinds of hack.

Achievement Hacks

These kinds of hacks are very common, and it allows people to gain certain achievements in the game. A very famous achievement hack is named "SAM" or "Steam Achievement Manager". This hack allows people to not only take achievements from Team Fortress 2, but several other "Free-To-Play" games, allowing promotional items to be gathered. It's not obvious to spot one of these hacks, because there are servers that allow people to type something and earn the achievements. If a player account has many achievements that were all obtained around the same (or even exact same) time, it is likely they used achievement hacks to get them. However VAC can't detect this hack.

Console Hacking/Modifying

Through a certain method, players on the PlayStation 3 can modify the key binds and enable console commands such as noclip, god, etc, in order to gain an advantage over other players. This is a banning offense for PlayStation Network and Xbox Live.