Hamlet Hostility (mission)

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Hamlet Hostility
Basic Information
Name: Hamlet Hostility

File name:

mvm_rottenburg_advanced1
Developer(s): Valve
Map: Rottenburg
Mission type: Invasion
Waves: 7
Difficulty: Advanced
Starting credits: 700
Maximum possible credits: 6900
Minimum respawn wave time: 7
Maximum respawn wave time: 14
Fixed respawn time: No
Tour: Two Cities
Sentry Buster spawn time: 15 seconds
Sentry Buster respawn time: 30 seconds

Hamlet Hostility is an advanced invasion mission available on the Rottenburg map.

Waves

Sub-wave Class Count Delay(s) Credits
Wave 1 (900 Credits)
1A
Scout
Normal 6 18 30 6 150
Soldier
Expert Spawns from the right 1 1 1 30 45
1B
Soldier
Easy 6 16 36 30 6 180
Demoman

Type 2
Expert 3 3 3 30 150
Medic uber
Medic uber

Über Medic
Normal Pictogram comment.png Spawns with full Über
Pictogram plus.png +100% ÜberCharge rate
Pictogram plus.png +400% heal rate
Soldier
Expert 1 1 1 45 45
1C
1/2
Scout
Normal Spawns from the right 5 15 30 30 5 150
1/2
Soldier buff
Normal Pictogram comment.png Spawns with full rage
Pictogram plus.png +800% buff duration
Spawns from the right
Demoman

Type 2
Expert Spawns from the right 6 6 6 30 180
Soldier
Expert
Medic uber
Medic uber
Medic uber
Medic uber

Über Medic
Normal Pictogram comment.png Spawns with full Über
Pictogram plus.png +100% ÜberCharge rate
Pictogram plus.png +400% heal rate
Wave 2 (900 Credits)
2A
Heavy steelfist
Hard 2 5 10 10 40
Heavy shotgun
Hard 5 10 20 10 80
Heavy
Easy Spawns from the right 5 15 15 40 4 60
2B-1
Bowman
Hard Spawns from the right 4 16 32 15 3 160
2B-2
Pyro
Expert Fires continuously 4 8 8 20 70 320
Pyro flare
Pyro flare

Fast Scorch Shot
Expert
Medic uber

Über Medic
Normal Pictogram comment.png Spawns with full Über
Pictogram plus.png +400% ÜberCharge rate
Pictogram minus.png -90% heal rate
Pictogram minus.png -3 seconds Über duration
2C
Heavy
Expert Spawns from the right 4 4 4 120
Medic uber
Medic uber
Medic uber

Über Medic
Normal Pictogram comment.png Spawns with full Über
Pictogram plus.png +100% ÜberCharge rate
Pictogram plus.png +400% heal rate
Soldier
Easy Pictogram plus.png 100% crit chance

Spawns from the right
5 20 20 30 2 120
Support
Sniper
Hard Vision range 2500 2 60 30
Wave 3 (900 Credits)
3A
Demoman
Easy 6 21 36 3 180
3B
Soldier infinite
Expert 4 4 8 30 160
Medic uber
Medic uber
Medic uber

Über Medic
Normal Pictogram comment.png Spawns with full Über
Pictogram plus.png +400% ÜberCharge rate
Pictogram minus.png -90% heal rate
Pictogram minus.png -3 seconds Über duration
3C
Scout giant fast
Easy 1 3 3 10 60
3D-1
Tank
35,000 1 1 1 200
Pyro
Easy Fires continuously 4 8 12 25 0 72
3D-2
Soldier infinite
Expert 6 18 18 15 180
Heavy
Heavy
Heavy
Easy
Medic uber
Medic uber

Über Medic
Normal Pictogram comment.png Spawns with full Über
Pictogram plus.png +400% ÜberCharge rate
Pictogram minus.png -90% heal rate
Pictogram minus.png -3 seconds Über duration
Support
Sniper
Hard Vision range 2500 2 40 30
Spy
Expert 1 60 40
Engineer
Expert Begins after 3C has finished spawning
Does not teleport in
1 6 6 45 3 48
Wave 4 (800 Credits)
4A-1
1/4
Heavy
Easy 8 12 20 5 80
1/4
Heavy gru
Easy
1/2
Heavy shotgun
Hard
4A-2
Scout giant fast
Easy 1 3 12 20 20 180
Heavy
Expert 3 3 9 45 60 180
Medic
Medic

Quick-Fix Medic
Easy
4B
Soldier
2/3 Easy
1/3 Normal
Spawns from the right 5 20 20 15 2 120
4C
1/2
Heavy
Easy 12 15 60 15 8 240
1/4
Heavy gru
Easy
1/4
Heavy shotgun
Hard
Support
Engineer
Expert 1 30 45
Sniper
Hard Vision range 2500 2 40 30
Wave 5 (800 Credits)
5A
Soldier
Easy 5 20 30 5 150
5B
Tank
35,000 1 1 1 170
Bowman
Hard Spawns from the right 6 18 30 15 4 150
1/2
Soldier conch
Normal Pictogram comment.png Spawns with full rage
Pictogram plus.png +800% buff duration
Spawns from the right
8 8 40 30 6 120
1/2
Soldier buff
Normal Pictogram comment.png Spawns with full rage
Pictogram plus.png +800% buff duration
Spawns from the right
1/2
Soldier conch
Normal Pictogram comment.png Spawns with full rage
Pictogram plus.png +800% buff duration
Spawns from the right
4 4 20 30 6 60
1/2
Soldier buff
Normal Pictogram comment.png Spawns with full rage
Pictogram plus.png +800% buff duration
Spawns from the right
Heavy deflector
Expert 5 5 10 30 60 150
Pyro flare
Pyro flare

Fast Scorch Shot
Expert
Medic uber
Medic uber

Über Medic
Normal Pictogram comment.png Spawns with full Über
Pictogram plus.png +400% ÜberCharge rate
Pictogram minus.png -90% heal rate
Pictogram minus.png -3 seconds Über duration
Support
Engineer
Expert 1 45 30
Spy
Expert 2 60 30
Wave 6 (700 Credits)
6A
Scout fan
Expert Vision range 1000 4 20 20 2 60
Scout stun

Hyper League
Expert Pictogram plus.png +75% recharge rate 2 6 20 12 1 60
Demoknight

Type 2
Hard Spawns from the right 5 15 20 26 1 60
6B-1
Bowman
Hard Spawns from the right 3 9 15 20 2 30
Demoman
Normal 5 20 60 30 5 240
6B-2
Demo burst
Expert 1 2 4 20 40 40
6C-1
Demo samurai

Type 2
Expert Spawns from the right 2 4 12 10 60
6C-2
Bowman
Hard Spawns from the right 6 6 15 8 30
6D
Demoman

Sir Nukesalot
50,000 HP
Expert Spawns from the right 1 1 1 10 120
Support
Spy
Expert 2 30 30
Engineer
Expert 1 30 45
Wave 7 (600 Credits)
7
Tank
30,000 1 1 1 20 200
Tank
25,000 1 1 1 40 100
Tank
25,000 1 1 1 65 0
Support
1/2
Pyro
Easy Fires continuously 3 12 75 0 225
1/2
Demoknight
Hard
1/2
Demoman
Easy Spawns from the right 1 4 25 0 75
1/2
Pyro flare

Fast Scorch Shot
Expert Spawns from the right
Sniper
Hard Vision range 2500 4 30 30
Spy
Expert 2 30 30

Strategy

  • All of the giant robots can easily be sent to the pit in the town, destroying them instantly.
  • On the first wave, the first giant robot spawns from the right route, but is not pocketed by Medic-bots. Well-placed crit stickies should make quick work of it.
  • The first and second Giant Soldiers do not spawn with Medics pocketing them.
  • All giants in the second wave are pocketed by Über Medics. Coordinate with Demomen, Spies or Snipers to take them out as quickly as possible.
  • A Tank will spawn on the third wave. Consider having a skilled Pyro or Soldier take it out before the Giant Soldier comes.
  • Sir Nukesalot will always spawn last on Wave 6. Arguably the easiest way to defeat it is to pit it. Since its Loose Cannonballs are somewhat inaccurate, this boss should be simpler to pit than a Giant Heavy.
  • The most common (and effective) way to beat the last wave is to have the whole team go Phlogistinator Pyro with maxed damage, ammo capacity, some resistances, and a few crit canteens if possible.