Heavy

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Heavy
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Heavy.png
Basic Information
Icon: Leaderboard class heavy.png
Type: Defensive
Health: 300 /Medic emblem RED.png450
(See Health below for further details)
Speed: 77%
(See Speed below for further details)
Meet the Heavy
HeavyVidSplash.png

The Heavy, short for Heavy Weapons Guy, is a towering hulk of a man hailing from the USSR. He is often considered the face of the game due to his prominent appearance on box art, promotional materials, and loading screens. He starred in the very first Meet the Team video and has appeared in all further movies to date.

The Heavy is the largest and arguably most dangerous class in Team Fortress 2, boasting the most base health combined with the devastating firepower of his trusty Minigun. This weapon can inflict huge damage at a very high rate of fire, allowing him to mow down opposing Heavies, cowards, and tiny-baby-men in mere seconds. However, as the slowest class in the game, the Heavy's low movement speed is his main weakness, making him an appealing target for Snipers and Spies. Upon revving up or firing his Minigun, this already unimpressive speed slows to a crawl, making it even easier for enemies to damage him. As a result, the Heavy is often dependent on support from Medics and Engineers to keep him in the fight. Thanks to his burly stature, he also takes 50% less knockback from most damage sources—excluding Sentry Gun bullets.

Aside from shredding entire teams when adequately supported, the Heavy is able to provide limited healing for himself and his comrades via his Sandvich, which, when consumed, is capable of restoring him to perfect health within seconds. It can also be dropped to provide an instant, often-appreciated 50% health boost to his teammates, equal to a medium health kit. However, if the Heavy is not careful, an opportunistic enemy may pick up the dropped Sandvich for a health boost of their own.

The Heavy is voiced by Gary Schwartz.

Bio

Health

Main articles: Health, Overheal
Class Health Overheal Quick-Fix Overheal
Leaderboard class heavy.png Heavy 300 450 376
Under the effects of the Dalokohs Bar or Fishcake 350 500† 426
With the Fists of Steel equipped 300 390 346
With the Fists of Steel equipped and while under the effects of the Dalokohs Bar or Fishcake 350 440 396

†Theoretical value. Overheal does not exceed 150% of the classes' maximum health.

Speed

Main article: Speed
Condition Normal Backward Crouched Swimming
Leaderboard class heavy.png Heavy
77 %
69 %
26 %
61 %
Any of the Heavy's Primary weapons spun up, except the Brass Beast
37 %
33 %
0 %
29 %
Brass Beast spun up
15 %
15 %
0 %
12 %
Under the effects of the Buffalo Steak Sandvich
104 %
93 %
35 %
83 %
Wielding the Gloves of Running Urgently
100 %
90 %
33 %
80 %
Wielding the Eviction Notice
88 %
79 %
29 %
71 %

Basic strategy

Main articles: Heavy tips, Basic Heavy strategy, Community Heavy strategy
Icon heavy.jpg
  • Hold MOUSE2 to keep your Minigun spinning, ready for approaching enemies.
  • You're a great Medic buddy. Keep a clear line of sight to your Medic to keep the Medigun on you.
  • Hit E to call for a Medic if you get hurt. Nearby Medics will be notified of your need.
  • Your Minigun chews up a lot of ammo. Pick up fallen ammo boxes to refill your supply.


Weapons

Main article: Weapons

Note: Weapon damage is approximate and listed at base value. See individual weapon pages for additional figures.


Primary

Weapon Kill icon Ammo
Loaded
Ammo
Carried
Damage Range Notes / Special Abilities
Minigun
Stock
Minigun
Killicon minigun.png 200 N/A Base: 9

Crit: 27

[40 rounds / sec.]

 Secondary fire spins-up the barrel without firing

 Fires 4 bullets per unit of ammo used

Iron Curtain
Promotional
Iron Curtain
Killicon iron curtain.png
Natascha
Unlock
Natascha
Killicon natascha.png 200 N/A Base: 6.75

Crit: 20.25

[40 rounds / sec.]

 Secondary fire spins-up the barrel without firing

 Fires 4 bullets per unit of ammo used

+ On Hit: 100% chance to slow target

 Slowdown-on-hit effect is reduced over distance

+ -20% damage resistance when below 50% health and spun up

− -25% damage penalty

− 30% slower spin up time

Brass Beast
Craft
Brass Beast
Killicon brass beast.png 200 N/A Base: 10.8

Crit: 32.4

[40 rounds / sec.]

 Secondary fire spins-up the barrel without firing

 Fires 4 bullets per unit of ammo used

+ +20% damage bonus

+ -20% damage resistance when below 50% health and spun up

− 50% slower spin up time

− -60% slower move speed while deployed

Tomislav
Craft
Tomislav
Killicon tomislav.png 200 N/A Base: 9

Crit: 27

[33 rounds / sec.]

 Secondary fire spins-up the barrel without firing

 Fires 4 bullets per unit of ammo used

+ 20% faster spin up time

+ 20% more accurate

+ Silent Killer: No barrel spin sound

− 20% slower firing speed

Huo-Long Heater
Promotional / Craft
Huo-Long Heater
Killicon huo-long heater.png 200 N/A Base: 8.1

Crit: 24.3

[40 rounds / sec.]
Afterburn:
8 / sec. × 7.5 secs.

 Secondary fire spins-up the barrel without firing

 Fires 4 bullets per unit of ammo used

+ Creates a ring of flames while spun up

+ 25% damage bonus vs burning players

− -10% damage penalty

− Consumes an additional 4 ammo per second while spun up


Secondary

Weapon Kill icon Ammo
Loaded
Ammo
Carried
Damage Range Notes / Special Abilities
Shotgun
Stock
Shotgun
Killicon shotgun.png 6 32 Base: 60

Crit: 180

[6 damage × 10 pellets]

Sandvich
Unlock
Sandvich
N/A 1 ∞ N/A  With primary fire or taunt key, restores 300 health over about 4 seconds

 With alt-fire, throws it for another player to restore 50% health

 When thrown and then picked up, restores recharge bar

 If used while injured, it must recharge (over about 25.7 seconds or with any health pickup when at full health) to be used again

 If the user is at full health, collecting any health pickup completely fills the recharge bar

Robo-Sandvich
Promotional
Robo-Sandvich
Dalokohs Bar
Craft
Dalokohs Bar
N/A 1 ∞ N/A  With primary fire or taunt key, restores 100 health over about 4 seconds

 With alt-fire, throws it for another player to restore 20.5% health

 When thrown and then picked up, restores recharge bar

 Raises maximum health by 50 points for 30 seconds

 If used while injured, it must recharge (over about 10 seconds) to be used again

 If the user is at full health, collecting any health pickup completely fills the recharge bar

+ If used while at full health, grants 50 points of overheal

Fishcake
Promotional
Fishcake
Buffalo Steak Sandvich
Craft
Buffalo Steak Sandvich
N/A 1 ∞ N/A  While under effect:
+ All damage dealt is Mini-Crits
+ Grants 30% faster movement
− Player can only use melee weapons
− Damage taken is increased by 20%

 Effects last for 16 seconds

 With alt-fire, throws it for another player to restore 50% health

 When thrown and then picked up, restores recharge bar

 After use, it must recharge (over about 25.7 seconds or with any health pickup when at full health) to be used again

 If the user is at full health, collecting any health pickup completely fills the recharge bar

Family Business
Craft
Family Business
Killicon family business.png 8 32 Base: 51

Crit: 153

[5.1 damage × 10 pellets]

+ +33% clip size

+ +15% faster firing speed

− -15% damage penalty

Panic Attack
Craft
Panic Attack
Killicon panic attack.png 6 32 Base: 72

Crit: 216

[4.8 damage × 15 pellets]

+ +50% bullets per shot

+ This weapon deploys 50% faster

+ Fires a wide, fixed shot pattern

− -20% damage penalty

− Successive shots become less accurate

Second Banana
Contract
Second Banana
N/A 1 ∞ N/A  With primary fire or taunt key, restores 200 health over about 4 seconds

 With alt-fire, throws it for another player to restore 20.5% health

 When thrown and then picked up, restores recharge bar

 If used while injured, it must recharge (over about 10 seconds) to be used again

 If the user is at full health, collecting any health pickup completely fills the recharge bar


Melee

Weapon Kill icon Ammo
Loaded
Ammo
Carried
Damage Range Notes / Special Abilities
Fists
Stock
Fists
Killicon fists.png N/A N/A Base: 65

Crit: 195

 Alt-fire throws a right-handed punch (no difference from left-handed punch).
Apoco-Fists
Promotional / Craft
Apoco-Fists
Killicon apoco-fists.png  Alt-fire throws a right-handed punch (no difference from left-handed punch).

 Killing an enemy with a Critical hit or Mini-crit turns the victim into gibs

Frying Pan
Promotional
Frying Pan
Killicon frying pan.png
Conscientious Objector
Craft
Conscientious Objector
Killicon conscientious objector.png
Freedom Staff
Promotional / Craft
Freedom Staff
Killicon freedom staff.png
Bat Outta Hell
Drop
Bat Outta Hell
Killicon bat outta hell.png
Memory Maker
Distributed
Memory Maker
Killicon memory maker.png
Ham Shank
Promotional
Ham Shank
Killicon ham shank.png
Necro Smasher
Unlock
Necro Smasher
Killicon necro smasher.png
Crossing Guard
Uncrate
Crossing Guard
Killicon crossing guard.png
Prinny Machete
Promotional
Prinny Machete
Killicon prinny machete.png
Saxxy
Distributed
Saxxy
Killicon saxxy.png Limited item from the Replay Update.

 Killed enemies freeze into solid Australium statues (purely cosmetic feature).

Golden Frying Pan
Distributed
Golden Frying Pan
Killicon golden frying pan.png Limited item from the Two Cities Update.

 Killed enemies freeze into solid Australium statues (purely cosmetic feature).

Killing Gloves of Boxing
Unlock
Killing Gloves of Boxing
Killicon killing gloves of boxing.png N/A N/A Base: 65

Crit: 195

 Alt-fire throws a right-handed punch (no difference from left-handed punch).

+ On kill: grants 5 seconds of guaranteed critical hits for all weapons

− 20% slower firing speed

Gloves of Running Urgently
Craft
Gloves of Running Urgently
Killicon gloves of running urgently.png N/A N/A Base: 65

Crit: 195

 Alt-fire throws a right-handed punch (no difference from left-handed punch).

+ When weapon is active: Grants 30% faster movement

− This weapon holsters 50% slower

− Maximum health is drained while item is active at a rate of -10 per second, to a minimum of 100

 Maximum health is gradually recovered while this weapon is not active
Bread Bite
Uncrate
Bread Bite
Killicon bread bite.png
Warrior's Spirit
Craft
Warrior's Spirit
Killicon warrior's spirit.png N/A N/A Base: 85

Crit: 254

 Alt-fire throws a right-handed punch (no difference from left-handed punch).

+ +30% damage bonus

+ +50 health restored on kill

− When weapon is active: 30% damage vulnerability on wearer

Fists of Steel
Craft
Fists of Steel
Killicon fists of steel.png N/A N/A Base: 65

Crit: 195

 Alt-fire throws a right-handed punch (no difference from left-handed punch).

+ -40% damage from ranged sources while active

− +100% damage from melee sources while active

− This weapon holsters 100% slower

− -40% maximum overheal on wearer

− -40% health from healers on wearer

Eviction Notice
Craft
Eviction Notice
Killicon eviction notice.png N/A N/A Base: 26

Crit: 78

 Alt-fire throws a right-handed punch (no difference from left-handed punch).

+ +40% faster firing speed

+ +15% faster move speed on wearer

+ On Hit: Gain a speed boost

− -60% damage penalty

− Maximum health is drained while item is active at a rate of -5 per second, to a minimum of 100

 Maximum health is gradually recovered while this weapon is not active
Holiday Punch
Craft
Holiday Punch
Killicon holiday punch.png N/A N/A Base: 65

Crit: 0

 Alt-fire throws a right-handed punch (no difference from left-handed punch).

+ Critical hit forces victim to laugh

+ Always critical hit from behind

+ On Hit: Force enemies to laugh who are also wearing this item

− Critical hits do no damage

Taunt attack

Heavytaunt3.PNG Associated items Description
Main article: High Noon
With a flick of the wrist, the Heavy mimics a quick-draw pistol showdown and shouts before blowing out the imaginary smoke from the "barrel."

Ability taunt

Heavytaunt5.PNG Associated items Description
The Heavy takes a large, noisy nom from his lunchbox item and applies the consumed lunchbox item's effects.

Item sets

Main article: Item sets
The Hibernating Bear
Backpack The Hibernating Bear Bundle.png
Effect

No effect


Black Market Business
Item icon Mobster Monday Bundle.png
Effect

No effect


The FrankenHeavy
Item icon FrankenHeavy.png
Effect

Allows the Heavy to perform the FrankenHeavy taunt.


The Grand Duchess
Item icon Grand Duchess.png
Effect

Enables additional voice responses.


The Minsk Beast
Item icon Minsk Beef.png
Effect

No effect


The Monster Mash-Up Pack
Item icon Kathman-Hairdo.png
Effect

No effect

Cosmetic items

Main articles: Cosmetic items, List of Heavy cosmetics, List of Multi-class cosmetics, List of All class cosmetics

Official class avatars

Official class avatars
Original set RED ÜberCharged set BLU ÜberCharged set
Heavyava.jpg Buffed red heavy.jpg Buffed blu heavy.jpg
Get TF2 avatars on Steam: Original

Achievements

Achieved.png
Main article: Heavy achievements

Update history

April 29, 2008 Patch (Gold Rush Update)
  • Added speech for the Heavy.

August 19, 2008 Patch (Heavy Update)

  • Added 35 Heavy achievements.
  • [Undocumented] Added a new fist bodygroup to the Heavy model.

May 21, 2009 Patch (Sniper vs. Spy Update)

  • The Heavy and Sniper now have custom death animations.

June 8, 2009 Patch

  • Added a backstab custom death animation to the Heavy.

September 30, 2010 Patch (Mann-Conomy Update)

  • [Undocumented] Added unused "Hi-five" taunt.

October 6, 2010 Patch

  • Fixed the Heavy's hands being invisible.

January 7, 2011 Patch

  • [Undocumented] The spin-up and spin-down animations of the Heavy's miniguns were changed.

June 8, 2011 Patch

  • [Undocumented] New laughing taunt animations have been added but are currently unused.

October 13, 2011 Patch (Manniversary Update & Sale)

  • Added a previously unused fist swing line.

November 22, 2011 Patch

August 15, 2012 Patch (Mann vs. Machine Update)

  • [Undocumented] Added new voice lines to Heavy.

October 26, 2012 Patch (Spectral Halloween Special)

  • [Undocumented] Added voice lines.

February 1, 2013 Patch

  • Fixed the Heavy using incorrect melee animations.

February 7, 2014 Patch

  • Fixed the Heavy not playing his response rules lines after eating a Sandvich, Buffalo Steak Sandvich, etc.

June 18, 2014 Patch (Love & War Update)

  • All mini-guns now have damage and accuracy ramp up after they start firing. Full accuracy and damage is reached 1 second after firing.

January 20, 2016 Patch

  • [Undocumented] Fixed Heavy and Soldier not playing animations for some of their voice commands.

May 31, 2016 Patch

  • Fixed pink error textures appearing on heavy(sic) fist weapons.

October 20, 2017 Patch 1 (Jungle Inferno Update)

  • The 1-second damage and accuracy penalty on mini-guns now applies to the first second of spun-up time, whether or not the Heavy is firing.

March 28, 2018 Patch (Blue Moon Pack)

  • Fixed the Heavy being able to attack with secondary and melee weapons while stunned.

January 18, 2020 Patch

  • Fixed an exploit related to the Heavy being invisible.

April 27, 2020 Patch

  • Fixed Heavy exploit related to infinite overheal.

September 16, 2021 Patch

  • Fixed the Heavy being able to crouch and jump while stunned.

July 24, 2025 Patch (Summer 2025 Update)

  • Updated the Heavy's model to add a 'bullets' bodygroup for cosmetics.

Bugs

  • The Heavy's hands occasionally turn invisible if he dies or taunts with his melee weapon out.
  • If the Heavy dies while firing the Minigun, the weapon may show a muzzle flash and make firing noises upon respawning, even though it's unrevved.
  • Depleting all of the ammo of any Minigun by lightly tapping the primary fire while keeping it spun up with secondary fire allows the Heavy to appear to be firing indefinitely despite having no ammunition. Sounds play and a muzzle flash is visible, but no damage is dealt.
  • If a Heavy spins up his primary and taunts while keeping the secondary fire held down, the barrel does not spin after the taunt is finished. This can be fixed by firing or unrevving.
  • Depleting the ammo of any Minigun while simultaneously picking up any other Minigun makes the Heavy unable to attack or deal damage. It also causes the Heavy's animations to stop completely.

Trivia

  • The Heavy's voice actor, Gary Schwartz, voices the Demoman and MONOCULUS as well.
  • The songs that the Heavy may sing as part of his response rules include Song of the Volga Boatmen, Chopin's Funeral March, and Khachaturian's Sabre Dance.
  • The Heavy is the mascot of "Heavy Gulp", a brand of drink sold in Left 4 Dead 2.
  • In the Left 4 Dead comic The Sacrifice, a RED Heavy statue appears on Louis' work desk during his recollection.[4]
  • Just like the rest of the classes, the Heavy makes an appearance in Saints Row: The Third in the form of a wearable head mask.
  • The Heavy takes a starring role as one of the four main characters in Telltale Games' Poker Night at the Inventory. In the remastered version, he can also appear as a BLU robot.
    • Players can unlock the Iron Curtain for use in Team Fortress 2 by knocking him out of a tournament in which he buys in with the weapon instead of the normal $10,000.
    • An image of the Heavy makes a cameo as the king of diamonds in the "Team Fortress 2", "Poker Night" and "Poker Night Alternative" decks, respectively, as well as the king of hearts in the "Team Fortress 2" deck.
  • The Heavy makes an appearance in Worms Reloaded as part of one of the forts; the rest of the fort is composed of Dustbowl. A plastic mask of the Heavy also makes an appearance as one of the hats selectable for the player's worms.
  • The Gunner class of Monday Night Combat has a promo item resembling the Heavy's ammo belt, named "Bavcon".
    • The name "Bavcon" comes from bandolier, the type of ammo belt that Heavy wears. Bacon is a running gag throughout Monday Night Combat.
  • The first BLU team Heavy resembled John Henry.
  • Heavy posted his first blog post on April 7, 2011 [5] while Soldier was on jury duty.
  • On page 7 of Meet the Director comic, it was revealed that Heavy sleeps in a bed next to Sasha, who is in a smaller bed.
    • It was also mentioned on page 4 of the same comic that the Heavy's father was a "counter-revolutionary" who was executed, and that his mother, sisters, and he himself were sent to a north Siberian Gulag in September 1941. The gulag was destroyed, and all prisoners escaped in December of the same year.
  • On page 3 of Bombinomicon comic, it was revealed that the Heavy works to feed his family, meaning he is still in contact with them. This is confirmed in later comics, where he is seen reuniting with his family in A Cold Day in Hell.
  • The Heavy is a Familiar (a pet) in the game Dungeon Defenders. The three other TF2 Familiars in the same game are the Pyro, Medic, and Engineer.
    • The Heavy appears in the teaser trailer in Dungeon Defenders, where he fights against the BLU team on the Gravel Pit and gets pulled by the hero character Huntress into a portal to the Dungeon Defenders universe.
  • The Heavy makes an appearance in the film Chef on a background of an iPad Mini while wearing the Connoisseur's Cap and eating a Sandvich on Dustbowl's first stage.[6]

Gallery

Ico camera.png Related images:

Concept art

In other media

Cards

Main menu

Other

Related merchandise

See also

External links

References

  1. ↑ A Cold Day in Hell, page 60.
  2. ↑ "From Hell" – TF2 Official Blog post, February 3, 2011.
  3. ↑ a b Team Fortress 2 Trailer 2, released in September 2006.
  4. ↑ L4D comic.
  5. ↑ "This is Very Good Title to Blog Post" – TF2 Official Blog post, April 7, 2011.
  6. ↑ Screenshot of the iPad Mini in the background