Invis Watch
“ | This will be the last time you see me.
Click to listen
— The Spy
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” |
The Invis Watch (short for Invisibility Watch) is the default PDA weapon for the Spy. It is an advanced cloaking device disguised as a digital watch with a wooden face and a segmented silver wristband.
Pressing alt-fire (default key: MOUSE2) with any weapon active causes the Spy to cloak, becoming completely invisible to enemies and allowing him to infiltrate enemy territory and stalk targets without being seen. The Spy cannot attack or place Sappers while cloaked, but is still able to use the Disguise Kit. While cloaked, the Spy takes 20% less damage from all sources. In addition, status effects (e.g.: Jarate, bleed, afterburn) expire 50% faster on cloaked players.
Cloaking is not instantaneous; it takes around 1 second for the Spy to fully fade from view. Decloaking takes approximately 2 seconds, and the player must wait until they are fully decloaked before being able to attack or place a Sapper. In addition, if the Spy takes any damage while cloaked, or bumps into an enemy player, then his cloak momentarily "flickers" and is visible to enemy players. Likewise, cloaking creates a brief whooshing noise while cloaking, and a longer whooshing noise while uncloaking.
The Invis Watch has a limited battery life, indicated by a meter on the HUD as well as a bright blue bar on the watch itself. The cloak meter automatically recharges when not in use. In addition, the cloak meter can be recharged with ammo boxes, resupply cabinets, and Dispensers, even when the user is currently cloaked. Dispensers can refill the cloak meter fast enough to keep the Spy cloaked indefinitely; while a level 1 Dispenser simply stops the normal energy loss while cloaked, level 2 and 3 Dispensers slowly recharge the cloak meter. Additionally, scoring a hit with L'Etranger replenishes 15% of the cloak meter, and successfully killing an enemy with the Big Earner replenishes 30%.
While cloaked, allies can still see the Spy in the form of a translucent silhouette. However, Medi Gun beams do not lock on to cloaked Spies.
Contents
[hide]Function times
[collapse]Function times (in seconds) | ||
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Cloak maximum duration | Total: 10.0 s14.0 s 7.5 s 12.0 s Effective: 9.0 s13.0 s 6.5 s 11.0 s | |
Cloak fade time | Player: 1.0 sWorld: 1.0 s
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Decloak fade time | Player: 2.0 sWorld: 1.8 s
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Recharge time | 30.0 s | |
Recharge to duration ratio | 3.0 s | |
Values are approximate and determined by community testing. |
Demonstration
Strange variant
[expand]Strange variant information |
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Strange ranks
Rank | Seconds cloaked | Name |
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0 | 0 | Strange |
1 | 200 | Unremarkable |
2 | 500 | Scarcely Shocking |
3 | 900 | Mildly Magnetizing |
4 | 1337 | Somewhat Inducting |
5 | 2000 | Unfortunate |
6 | 2700 | Notably Deleterious |
7 | 3500 | Sufficiently Ruinous |
8 | 4500 | Truly Conducting |
9 | 5500 | Spectacularly Pseudoful |
10 | 7000 | Ion-Spattered |
11 | 9000 | Wickedly Dynamizing |
12 | 12000 | Positively Plasmatic |
13 | 16000 | Totally Ordinary |
14 | 21337 | Circuit-Melting |
15 | 35000 | Nullity-Inducing |
16 | 58007 | Server-Clearing |
17 | 90000 | Epic |
18 | 120000 | Legendary |
19 | 140000 | Australian |
20 | 160000 | Mann Co. Select |
Related achievements
Pyro
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Demoman
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Heavy
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Engineer
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Sniper
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Spy
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Update history
- Fixed first person spectator view of the Spy watch not showing the correct Cloak value.
April 29, 2008 Patch (Gold Rush Update)
- Teleporter effect no longer shows up on invisible or disguised Spies.
August 19, 2008 Patch (Heavy Update)
- Fixed Spy watch arm not using team skins.
- Fixed a bug where the Spy's watch would randomly change models during play.
- [Undocumented] Added Strange quality.
July 2, 2015 Patch #1 (Gun Mettle Update)
- While invisible, Spy receives 20% less damage from all damage sources.
- While invisible, Spy has reduced timer on debuffs (fire, Jarate, milk, bleed).
Bugs
- The item description is missing a period at the end.
Trivia
- The Invis Watch is a nod to the advanced contraptions commonly used in spy movies.
Gallery
BLU first-person view without Cloak effect.
See also
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[expand]Weapons |
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