Patch du 28 juillet 2016

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Notes de mise à jour

Team Fortress 2

  • Matchmaking
    • Mode Compétitif
      • Les pénalités d'abandon sont maintenant plus longues pour ceux qui abandonnent pour la première fois avec un faible nombre de parties jouées
      • L'abandon d'une partie entraîne maintenant une perte de rang importante. Cette perte est toujours plus grande que la défaite d'un match donné.
      • Correction d'un problème où les joueurs pouvaient laisser tomber et se reconnecter trop de fois avant de déclencher un abandon
    • Mode Occasionnel
      • Les matchs peuvent maintenant commencer avec moins de 24 joueurs lorsqu'il n'y a pas assez de joueurs compatibles dans la file d'attente
        • Le match ajoutera encore des joueurs supplémentaires (jusqu'à 24) au fur et à mesure qu'ils deviendront disponibles
        • Cela devrait améliorer les temps d'attente pour les régions à faible densité de population et les modes de jeu
      • Ajout des cartes cp_gullywash, cp_snakewater, et koth_probed
      • Correction de l'impossibilité de basculer de modes spectateur
  • Modèles de vue d’arme
    • Le curseur du champ de vision a été réajouté aux menu des Options Avancées (gamme: 54 à 70 degrés)
      • Cette fonction est maintenant autorisée en Mode Compétitif
    • Amélioration et correction de nombreuses animations lors de l'utilisation d'un champ de vision de modèle de vue plus élevé
    • Suppression d'animations personnalisées de la liste blanche de sv_pure parce qu'elles étaient exploitées
    • Ajustement des animations de rechargement du Broyeur Bovin 5000 et de la Boîte Noire pour qu'elles soient légèrement plus rapides (elles correspondent maintenant au lance-roquettes standard)
  • Votre portrait de classe sera maintenant toujours le plus visible dans l’ATH de l'état du match (en haut au centre) et aura un fond légèrement plus clair
  • Ajout des objets promotionnels Prinny au Magasin Mann Co.
  • Ajout de la médaille communautaire Florida LAN 2016
  • Mise à jour PASSE-temps
    • Correction d’objets de succès (ex Chapeau-balle civil PASSE-temps) qui ne se rendaient pas invisibles avec le Spy
    • Modifications et corrections pour toutes les cartes
    • Correction de la vitesse du pack qui n'est pas mise à jour quelquefois
    • Les joueurs visant ne recevront plus de pack de bonus de vitesse
    • Ajustements pour réduire la longueur moyenne des manches
      • Le temps supplémentaire prendra fin immédiatement si l'équipe gagnante touche le ballon
      • Le temps supplémentaire n'aura pas lieu s'il est impossible pour l'équipe perdante de gagner
  • Correction de la possibilité pour les joueurs d'éviter un vote d'expulsion en se reconnectant au serveur au bon moment
  • Correction de l'ATH de pd_watergate qui ne s'affichait pas
  • Correction des sorties de téléporteur d’Engineer qui explosent parfois lorsqu'elles sont utilisées en raison de géométrie invisible
  • Correction de l'affichage d'un écran noir si la fenêtre de chat était ouverte lorsque les statistiques du match étaient en cours d'affichage
  • Correction d'armes qui n'étaient pas cachées lors des railleries pour l’Engineer, Medic, et Soldier
  • Correction de l’invisibilité du Spy qui rend le caractère 3D de l'ATH invisible pour le joueur en qui le Spy est déguisé
  • Correction d'un plantage client lié au système d'animation
  • Correction d'un bug qui empêchait les joueurs qui faisaient des railleries en boucle provoquaient parfois la déconnexion d'autres clients du serveur
  • Correction des effets de particules non visibles pour les versions Inhabituelles de Cheveux gominés, Coupe parfaite, fixation extrême, and Crâne chauve et luisant
  • Correction de l'audio de l'Annonceuse disant que "toute l'équipe est morte" aux mauvais moments

Changements non documentés

Fichiers modifiés

Note: Le journal des modifications ci-dessous est généré à partir des différences entre deux révisions du jeu. Ces données peuvent être incomplètes ou incohérentes.
Changements de la révision
Modified: tf/steam.inf
Modified: [[Template:PatchDiff/July 28, 2016 Patch/tf/tf2_misc_dir.vpk/models/weapons/v_models/v_watch_spy.sw.vtx -> tf/tf2_misc_dir.vpk/models/weapons/v_models/v_watch_leather_spy.sw.vtx|tf/tf2_misc_dir.vpk/models/weapons/v_models/v_watch_spy.sw.vtx -> tf/tf2_misc_dir.vpk/models/weapons/v_models/v_watch_leather_spy.sw.vtx]]
Modified: bin/AdminServer.dll
Modified: bin/FileSystemOpenDialog.dll
Modified: bin/FileSystem_Stdio.dll
Modified: bin/GameUI.dll
Modified: bin/MakeScenesImage.exe
Modified: bin/MaterialSystem.dll
Modified: bin/ServerBrowser.dll
Modified: bin/SoundEmitterSystem.dll
Modified: bin/StudioRender.dll
Modified: bin/bsppack.dll
Modified: bin/bspzip.exe
Modified: bin/bugreporter.dll
Modified: bin/bugreporter_filequeue.dll
Modified: bin/bugreporter_public.dll
Modified: bin/captioncompiler.exe
Modified: bin/datacache.dll
Modified: bin/dmxconvert.exe
Modified: bin/dmxedit.exe
Modified: bin/elementviewer.exe
Modified: bin/engine.dll
Modified: bin/glview.exe
Modified: bin/hammer.exe
Modified: bin/hammer_dll.dll
Modified: bin/haptics.dll
Modified: bin/height2normal.exe
Modified: bin/height2ssbump.exe
Modified: bin/hlfaceposer.exe
Modified: bin/hlmv.exe
Modified: bin/inputsystem.dll
Modified: bin/itemtest.com
Modified: bin/launcher.dll
Modified: bin/mdllib.dll
Modified: bin/mksheet.exe
Modified: bin/motionmapper.exe
Modified: bin/mysql_wrapper.dll
Modified: bin/normal2ssbump.exe
Modified: bin/pfm2tgas.exe
Modified: bin/phonemeextractors/phonemeextractor.dll
Modified: bin/phonemeextractors/phonemeextractor_ims.dll
Modified: bin/qc_eyes.exe
Modified: bin/replay.dll
Modified: bin/scenefilecache.dll
Modified: bin/serverplugin_empty.dll
Modified: bin/shaderapidx9.dll
Modified: bin/shaderapiempty.dll
Modified: bin/shadercompile.exe
Modified: bin/shadercompile_dll.dll
Modified: bin/soundsystem.dll
Modified: bin/sourcevr.dll
Modified: bin/splitskybox.exe
Modified: bin/stdshader_dbg.dll
Modified: bin/stdshader_dx6.dll
Modified: bin/stdshader_dx7.dll
Modified: bin/stdshader_dx8.dll
Modified: bin/stdshader_dx9.dll
Modified: bin/studiomdl.exe
Modified: bin/texturecompile_dll.dll
Modified: bin/tier0.dll
Modified: bin/tools/commedit.dll
Modified: bin/tools/pet.dll
Modified: bin/tools/vmt.dll
Modified: bin/unicode.dll
Modified: bin/unitlib.dll
Modified: bin/vaudio_miles.dll
Modified: bin/vaudio_speex.dll
Modified: bin/vbsp.exe
Modified: bin/vbspinfo.exe
Modified: bin/vgui2.dll
Modified: bin/vguimatsurface.dll
Modified: bin/video_bink.dll
Modified: bin/video_quicktime.dll
Modified: bin/video_services.dll
Modified: bin/vphysics.dll
Modified: bin/vpk.exe
Modified: bin/vrad.exe
Modified: bin/vrad_dll.dll
Modified: bin/vstdlib.dll
Modified: bin/vtex.exe
Modified: bin/vtex_dll.dll
Modified: bin/vtf2tga.exe
Modified: bin/vvis.exe
Modified: bin/vvis_dll.dll
Modified: hl2.exe
Modified: tf/bin/client.dll
Modified: tf/bin/server.dll
Modified: tf/maps/pass_brickyard.bsp
Modified: tf/maps/pass_district.bsp
Modified: tf/maps/pass_timbertown.bsp
Modified: tf/scripts/items/items_game.txt.sig
Modified: tf/tf2_misc_dir.vpk/models/player/engineer_animations.mdl
Added: tf/tf2_misc_dir.vpk/models/player/items/engineer/engineer_nohat.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/player/items/engineer/engineer_nohat.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/player/items/engineer/engineer_nohat.mdl
Added: tf/tf2_misc_dir.vpk/models/player/items/engineer/engineer_nohat.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/player/items/engineer/engineer_nohat.vvd
Added: tf/tf2_misc_dir.vpk/models/player/items/scout/scout_nohat.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/player/items/scout/scout_nohat.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/player/items/scout/scout_nohat.mdl
Added: tf/tf2_misc_dir.vpk/models/player/items/scout/scout_nohat.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/player/items/scout/scout_nohat.vvd
Added: tf/tf2_misc_dir.vpk/models/player/items/sniper/sniper_nohat.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/player/items/sniper/sniper_nohat.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/player/items/sniper/sniper_nohat.mdl
Added: tf/tf2_misc_dir.vpk/models/player/items/sniper/sniper_nohat.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/player/items/sniper/sniper_nohat.vvd
Modified: tf/tf2_misc_dir.vpk/models/player/medic_animations.mdl
Modified: tf/tf2_misc_dir.vpk/models/player/soldier_animations.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_demo_animations.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_engineer_animations.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_heavy_animations.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_medic_animations.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_pyro_animations.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_scout_animations.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_scout_arms.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_scout_arms.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_scout_arms.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_scout_arms.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_scout_arms.vvd
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_sniper_animations.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_sniper_arms.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_sniper_arms.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_sniper_arms.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_sniper_arms.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_sniper_arms.vvd
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_soldier_animations.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_spy_animations.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_spy_arms.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_spy_arms.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_spy_arms.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_spy_arms.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_spy_arms.vvd
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_ttg_watch_spy.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_ttg_watch_spy.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_ttg_watch_spy.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_ttg_watch_spy.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_ttg_watch_spy.vvd
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_watch_leather_spy.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_watch_leather_spy.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_watch_leather_spy.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_watch_leather_spy.vvd
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_watch_pocket_spy.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_watch_pocket_spy.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_watch_pocket_spy.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_watch_pocket_spy.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_watch_pocket_spy.vvd
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_watch_spy.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_watch_spy.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_watch_spy.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_watch_spy.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_watch_spy.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/florida_lan/florida_lan_demo.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/florida_lan/florida_lan_demo.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/florida_lan/florida_lan_demo.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/florida_lan/florida_lan_demo.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/florida_lan/florida_lan_demo.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/florida_lan/florida_lan_engineer.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/florida_lan/florida_lan_engineer.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/florida_lan/florida_lan_engineer.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/florida_lan/florida_lan_engineer.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/florida_lan/florida_lan_engineer.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/florida_lan/florida_lan_heavy.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/florida_lan/florida_lan_heavy.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/florida_lan/florida_lan_heavy.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/florida_lan/florida_lan_heavy.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/florida_lan/florida_lan_heavy.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/florida_lan/florida_lan_medic.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/florida_lan/florida_lan_medic.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/florida_lan/florida_lan_medic.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/florida_lan/florida_lan_medic.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/florida_lan/florida_lan_medic.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/florida_lan/florida_lan_pyro.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/florida_lan/florida_lan_pyro.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/florida_lan/florida_lan_pyro.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/florida_lan/florida_lan_pyro.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/florida_lan/florida_lan_pyro.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/florida_lan/florida_lan_scout.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/florida_lan/florida_lan_scout.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/florida_lan/florida_lan_scout.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/florida_lan/florida_lan_scout.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/florida_lan/florida_lan_scout.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/florida_lan/florida_lan_sniper.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/florida_lan/florida_lan_sniper.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/florida_lan/florida_lan_sniper.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/florida_lan/florida_lan_sniper.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/florida_lan/florida_lan_sniper.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/florida_lan/florida_lan_soldier.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/florida_lan/florida_lan_soldier.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/florida_lan/florida_lan_soldier.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/florida_lan/florida_lan_soldier.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/florida_lan/florida_lan_soldier.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/florida_lan/florida_lan_spy.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/florida_lan/florida_lan_spy.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/florida_lan/florida_lan_spy.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/florida_lan/florida_lan_spy.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/florida_lan/florida_lan_spy.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/weapons/c_models/c_lochnload/c_lochnload.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/weapons/c_models/c_lochnload/c_lochnload.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/weapons/c_models/c_lochnload/c_lochnload.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/weapons/c_models/c_lochnload/c_lochnload.phy
Added: tf/tf2_misc_dir.vpk/models/workshop/weapons/c_models/c_lochnload/c_lochnload.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/weapons/c_models/c_lochnload/c_lochnload.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop_partner/player/items/all_class/passtime_badge_season1/passtime_badge_season1_bronze.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop_partner/player/items/all_class/passtime_badge_season1/passtime_badge_season1_bronze.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop_partner/player/items/all_class/passtime_badge_season1/passtime_badge_season1_bronze.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop_partner/player/items/all_class/passtime_badge_season1/passtime_badge_season1_bronze.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop_partner/player/items/all_class/passtime_badge_season1/passtime_badge_season1_bronze.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop_partner/player/items/all_class/passtime_badge_season1/passtime_badge_season1_gold.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop_partner/player/items/all_class/passtime_badge_season1/passtime_badge_season1_gold.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop_partner/player/items/all_class/passtime_badge_season1/passtime_badge_season1_gold.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop_partner/player/items/all_class/passtime_badge_season1/passtime_badge_season1_gold.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop_partner/player/items/all_class/passtime_badge_season1/passtime_badge_season1_gold.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop_partner/player/items/all_class/passtime_badge_season1/passtime_badge_season1_silver.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop_partner/player/items/all_class/passtime_badge_season1/passtime_badge_season1_silver.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop_partner/player/items/all_class/passtime_badge_season1/passtime_badge_season1_silver.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop_partner/player/items/all_class/passtime_badge_season1/passtime_badge_season1_silver.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop_partner/player/items/all_class/passtime_badge_season1/passtime_badge_season1_silver.vvd
Deleted: tf/tf2_misc_dir.vpk/resource/ui/notifications/notify_passtime_ball_basket.res
Deleted: tf/tf2_misc_dir.vpk/resource/ui/notifications/notify_passtime_ball_endzone.res
Deleted: tf/tf2_misc_dir.vpk/resource/ui/notifications/notify_passtime_enemy_score.res
Deleted: tf/tf2_misc_dir.vpk/resource/ui/notifications/notify_passtime_friendly_score.res
Deleted: tf/tf2_misc_dir.vpk/resource/ui/notifications/notify_passtime_score.res
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/all_class/florida_lan/florida_lan.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/all_class/florida_lan/florida_lan_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/all_class/florida_lan/florida_lan_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/all_class/florida_lan/florida_lan_phongexponent.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/weapons/c_models/c_lochnload/c_lochnload.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop_partner/player/items/all_class/passtime_badge_season1/passtime_badge_season1_bronze_blue.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop_partner/player/items/all_class/passtime_badge_season1/passtime_badge_season1_bronze_red.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop_partner/player/items/all_class/passtime_badge_season1/passtime_badge_season1_gold_blue.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop_partner/player/items/all_class/passtime_badge_season1/passtime_badge_season1_gold_red.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop_partner/player/items/all_class/passtime_badge_season1/passtime_badge_season1_silver_blue.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop_partner/player/items/all_class/passtime_badge_season1/passtime_badge_season1_silver_red.vtf