1
|
damage penalty
|
Pénalité de dégâts %s1%
|
percentage
|
mult_dmg
|
|
2
|
damage bonus
|
Bonus de dégâts +%s1%
|
percentage
|
mult_dmg
|
|
3
|
clip size penalty
|
Capacité chargeur %s1%
|
percentage
|
mult_clipsize
|
|
4
|
clip size bonus
|
Capacité chargeur +%s1%
|
percentage
|
mult_clipsize
|
|
5
|
fire rate penalty
|
Tirs %s1% plus lents
|
inverted_percentage
|
mult_postfiredelay
|
|
6
|
fire rate bonus
|
Tirs +%s1% plus rapides
|
inverted_percentage
|
mult_postfiredelay
|
|
7
|
heal rate penalty
|
Taux de soins %s1%
|
percentage
|
mult_medigun_healrate
|
Inutilisé
|
8
|
heal rate bonus
|
Taux de soins +%s1%
|
percentage
|
mult_medigun_healrate
|
|
9
|
ubercharge rate penalty
|
Taux ÜberCharge %s1%
|
percentage
|
mult_medigun_uberchargerate
|
Inutilisé
|
10
|
ubercharge rate bonus
|
Taux ÜberCharge +%s1%
|
percentage
|
mult_medigun_uberchargerate
|
|
11
|
overheal bonus
|
Bonus d'extra santé max. +%s1%
|
percentage
|
mult_medigun_overheal_amount
|
Inutilisé
|
12
|
overheal decay penalty
|
Durée du bonus d'extra santé %s1% plus court
|
inverted_percentage
|
mult_medigun_overheal_decay
|
Inutilisé
|
13
|
overheal decay bonus
|
Durée du bonus d'extra santé +%s1% plus long
|
inverted_percentage
|
mult_medigun_overheal_decay
|
Inutilisé
|
14
|
overheal decay disabled
|
Le bonus d'extra santé ne redescend pas
|
percentage
|
mult_medigun_overheal_decay
|
Inutilisé
|
15
|
crit mod disabled
|
Aucun tir critique aléatoire
|
percentage
|
mult_crit_chance
|
|
16
|
heal on hit for rapidfire
|
Lorsque vous touchez : +%s1 pts santé
|
additive
|
add_onhit_addhealth
|
|
17
|
add uber charge on hit
|
Lorsque vous touchez : ajoute %s1% d'ÜberCharge
|
additive_percentage
|
add_onhit_ubercharge
|
|
18
|
medigun charge is crit boost
|
L'ÜberCharge accorde 100% de proba tir critique
|
additive
|
set_charge_type
|
|
19
|
tmp dmgbuff on hit
|
Lorsque vous touchez : +%s1% de bonus de dégâts
|
additive_percentage
|
addperc_ondmgdone_tmpbuff
|
Inutilisé
|
20
|
crit vs burning players
|
Tir critique 100% contre joueurs en feu
|
or
|
or_crit_vs_playercond
|
|
21
|
dmg penalty vs nonburning
|
Dégâts causés %s1% contre joueurs pas en feu
|
percentage
|
mult_dmg_vs_nonburning
|
Inutilisé
|
22
|
no crit vs nonburning
|
Aucun tir critique contre joueurs pas en feu
|
additive
|
set_nocrit_vs_nonburning
|
Inutilisé
|
23
|
mod flamethrower push
|
Aucun tir d'air comprimé
|
additive
|
set_flamethrower_push_disabled
|
Inutilisé
|
24
|
mod flamethrower back crit
|
Tirs critiques 100% par derrière
|
additive
|
set_flamethrower_back_crit
|
|
25
|
hidden secondary max ammo penalty
|
|
percentage
|
mult_maxammo_secondary
|
Caché
|
26
|
max health additive bonus
|
Santé max. +%s1 pour le porteur
|
additive
|
add_maxhealth
|
|
27
|
alt-fire disabled
|
Attrib_AltFire_Disabled
|
additive
|
unimplemented_altfire_disabled
|
Inutilisé
|
28
|
crit mod disabled hidden
|
Aucun tir critique aléatoire
|
percentage
|
mult_crit_chance
|
Caché
|
30
|
fists have radial buff
|
Lorsque vous tuez : santé +50 pour les coéquipiers à proximité
Lorsque vous tuez : +10% de proba tir critique pour les coéquipiers à proximité
|
additive
|
set_weapon_mode
|
Inutilisé
|
31
|
critboost on kill
|
Lorsque vous tuez : %s1 seconde(s) de proba tir critique à 100%
|
additive
|
add_onkill_critboost_time
|
|
32
|
slow enemy on hit
|
Lorsque vous touchez : %s1% de chance de ralentir la cible
|
additive_percentage
|
mult_onhit_enemyspeed
|
|
33
|
set cloak is feign death
|
Type invis. : mort feinte
|
additive
|
set_weapon_mode
|
|
34
|
mult cloak meter consume rate
|
Taux utilisation invis. +%s1%
|
percentage
|
mult_cloak_meter_consume_rate
|
|
35
|
mult cloak meter regen rate
|
Taux régén. invis. +%s1%
|
percentage
|
mult_cloak_meter_regen_rate
|
|
36
|
spread penalty
|
%s1% moins précis
|
percentage
|
mult_spread_scale
|
|
37
|
hidden primary max ammo bonus
|
|
percentage
|
mult_maxammo_primary
|
Caché
|
38
|
mod bat launches balls
|
Tir Secondaire : lance une balle qui étourdit les adversaires
|
additive
|
set_weapon_mode
|
|
39
|
dmg penalty vs nonstunned
|
Occasionne %s1% dégâts contre joueurs pas étourdis
|
percentage
|
unimplemented_mod_dmg_vs_nonstunned
|
Inutilisé
|
40
|
zoom speed mod disabled
|
Pas de pénalité de vitesse de déplacement en vue lunette
|
additive
|
unimplemented_mod_zoom_speed_disabled
|
Inutilisé
|
41
|
sniper charge per sec
|
Taux charge +%s1%
|
percentage
|
mult_sniper_charge_per_sec
|
|
42
|
sniper no headshots
|
Pas de tirs à la tête
|
additive
|
set_weapon_mode
|
|
43
|
scattergun no reload single
|
Attrib_Scattergun_NoReloadSingle
|
additive
|
set_scattergun_no_reload_single
|
Caché
|
44
|
scattergun has knockback
|
Contrecoup affectant la cible et le tireur
|
additive
|
set_scattergun_has_knockback
|
|
45
|
bullets per shot bonus
|
+%s1% balles par tir
|
percentage
|
mult_bullets_per_shot
|
|
46
|
sniper zoom penalty
|
%s1% réduction zoom
|
percentage
|
mult_zoom_fov
|
Inutilisé
|
47
|
sniper no charge
|
Pas de charge de zoom ou de dégâts
|
additive
|
unimplemented_mod_sniper_no_charge
|
Inutilisé
|
48
|
set cloak is movement based
|
Type invis. : détection de mouvements
|
additive
|
set_weapon_mode
|
|
49
|
no double jump
|
Désactive le double saut
|
additive
|
set_scout_doublejump_disabled
|
Inutilisé
|
50
|
absorb damage while cloaked
|
Absorbe %s1% dégâts lorsque vous êtes invisible
|
percentage
|
unimplemented_absorb_dmg_while_cloaked
|
Inutilisé
|
51
|
revolver use hit locations
|
Tir critique sur un tir en pleine tête
|
additive
|
set_weapon_mode
|
|
52
|
backstab shield
|
Bloque une tentative de poignardage dans le dos
|
additive
|
set_blockbackstab_once
|
|
53
|
fire retardant
|
Wearer cannot ignite
|
additive
|
set_fire_retardant
|
Inutilisé
|
54
|
move speed penalty
|
Vitesse de déplacement %s1% plus lente pour le porteur
|
inverted_percentage
|
mult_player_movespeed
|
|
55
|
obsolete ammo penalty
|
|
percentage
|
obsolete
|
Caché Inutilisé
|
56
|
jarate description
|
Les ennemis recouverts de cette substance reçoivent des mini-crits
Peut aussi éteindre le feu
|
percentage
|
desc_jarate_description
|
|
57
|
health regen
|
+%s1 pts santé récupérés par seconde pour le porteur
|
additive
|
add_health_regen
|
|
58
|
self dmg push force increased
|
Niveau d'auto-dégâts +%s1%
|
percentage
|
mult_dmgself_push_force
|
Inutilisé
|
59
|
self dmg push force decreased
|
Niveau d'auto-dégâts %s1%
|
percentage
|
mult_dmgself_push_force
|
|
60
|
dmg taken from fire reduced
|
Résistance aux dégâts par le feu +%s1% pour le porteur
|
inverted_percentage
|
mult_dmgtaken_from_fire
|
|
61
|
dmg taken from fire increased
|
Vulnérabilité aux dégâts par le feu %s1% pour le porteur
|
percentage
|
mult_dmgtaken_from_fire
|
|
62
|
dmg taken from crit reduced
|
Résistance aux dégâts de tir critique +%s1% pour le porteur
|
inverted_percentage
|
mult_dmgtaken_from_crit
|
Inutilisé
|
63
|
dmg taken from crit increased
|
Vulnérabilité aux dégâts de tir critique %s1% pour le porteur
|
percentage
|
mult_dmgtaken_from_crit
|
Inutilisé
|
64
|
dmg taken from blast reduced
|
Résistance aux dégâts d'explosion +%s1% pour le porteur
|
inverted_percentage
|
mult_dmgtaken_from_explosions
|
|
65
|
dmg taken from blast increased
|
Vulnérabilité aux dégâts d'explosion %s1% pour le porteur
|
percentage
|
mult_dmgtaken_from_explosions
|
|
66
|
dmg taken from bullets reduced
|
Résistance aux dégâts par balle +%s1% pour le porteur
|
inverted_percentage
|
mult_dmgtaken_from_bullets
|
Inutilisé
|
67
|
dmg taken from bullets increased
|
Vulnérabilité aux dégâts par balle %s1% pour le porteur
|
percentage
|
mult_dmgtaken_from_bullets
|
|
68
|
increase player capture value
|
Vitesse de capture +%s1 pour le porteur
|
additive
|
add_player_capturevalue
|
|
69
|
health from healers reduced
|
Soins reçus par des soigneurs %s1% pour le porteur
|
percentage
|
mult_health_fromhealers
|
|
70
|
health from healers increased
|
Soins reçus par des soigneurs +%s1% pour le porteur
|
percentage
|
mult_health_fromhealers
|
Inutilisé
|
71
|
weapon burn dmg increased
|
Bonus de dégâts par brûlure +%s1%
|
percentage
|
mult_wpn_burndmg
|
Inutilisé
|
72
|
weapon burn dmg reduced
|
Pénalité de dégâts par brûlure %s1%
|
percentage
|
mult_wpn_burndmg
|
|
73
|
weapon burn time increased
|
Durée de brûlure +%s1%
|
percentage
|
mult_wpn_burntime
|
Inutilisé
|
74
|
weapon burn time reduced
|
Durée de brûlure %s1%
|
percentage
|
mult_wpn_burntime
|
Inutilisé
|
75
|
aiming movespeed increased
|
Vitesse de déplacement +%s1% plus rapide quand actif
|
percentage
|
mult_player_aiming_movespeed
|
Inutilisé
|
76
|
maxammo primary increased
|
Munitions principales max. +%s1% pour le porteur
|
percentage
|
mult_maxammo_primary
|
|
77
|
maxammo primary reduced
|
Munitions principales max. %s1% pour le porteur
|
percentage
|
mult_maxammo_primary
|
|
78
|
maxammo secondary increased
|
Munitions secondaires max. +%s1% pour le porteur
|
percentage
|
mult_maxammo_secondary
|
|
79
|
maxammo secondary reduced
|
Munitions secondaires max. %s1% pour le porteur
|
percentage
|
mult_maxammo_secondary
|
|
80
|
maxammo metal increased
|
Métal max. +%s1% pour le porteur
|
percentage
|
mult_maxammo_metal
|
Inutilisé
|
81
|
maxammo metal reduced
|
Métal max. %s1% pour le porteur
|
percentage
|
mult_maxammo_metal
|
Inutilisé
|
82
|
cloak consume rate increased
|
Durée invisibilité -%s1%
|
percentage
|
mult_cloak_meter_consume_rate
|
Inutilisé
|
83
|
cloak consume rate decreased
|
Durée invisibilité +%s1%
|
inverted_percentage
|
mult_cloak_meter_consume_rate
|
|
84
|
cloak regen rate increased
|
Vitesse régénération invisibilité +%s1%
|
percentage
|
mult_cloak_meter_regen_rate
|
Inutilisé
|
85
|
cloak regen rate decreased
|
Vitesse régénération invisibilité %s1%
|
percentage
|
mult_cloak_meter_regen_rate
|
Inutilisé
|
86
|
minigun spinup time increased
|
Temps de mise en route %s1% plus lent
|
percentage
|
mult_minigun_spinup_time
|
|
87
|
minigun spinup time decreased
|
Temps de mise en route %s1% plus rapide
|
inverted_percentage
|
mult_minigun_spinup_time
|
|
88
|
max pipebombs increased
|
Nombre max. de bombes artisanales lancées +%s1
|
additive
|
add_max_pipebombs
|
|
89
|
max pipebombs decreased
|
Nombre max. de bombes artisanales lancées %s1
|
additive
|
add_max_pipebombs
|
|
90
|
SRifle Charge rate increased
|
Charge %s1% plus rapide
|
percentage
|
mult_sniper_charge_per_sec
|
Inutilisé
|
91
|
SRifle Charge rate decreased
|
Charge %s1% plus lente
|
inverted_percentage
|
mult_sniper_charge_per_sec
|
Inutilisé
|
92
|
Construction rate increased
|
Vitesse de construction %s1% plus rapide
|
percentage
|
mult_construction_value
|
|
93
|
Construction rate decreased
|
Vitesse de construction %s1% plus lente
|
inverted_percentage
|
mult_construction_value
|
|
94
|
Repair rate increased
|
Vitesse de réparation %s1% plus rapide
|
percentage
|
mult_repair_value
|
Inutilisé
|
95
|
Repair rate decreased
|
Vitesse de réparation %s1% plus lente
|
inverted_percentage
|
mult_repair_value
|
|
96
|
Reload time increased
|
Temps de rechargement %s1% plus lent
|
percentage
|
mult_reload_time
|
Inutilisé
|
97
|
Reload time decreased
|
Temps de rechargement %s1% plus rapide
|
inverted_percentage
|
mult_reload_time
|
|
98
|
selfdmg on hit for rapidfire
|
Lorsque vous touchez : %s1 pts santé
|
additive
|
add_onhit_addhealth
|
Inutilisé
|
99
|
Blast radius increased
|
Rayon de l'explosion +%s1%
|
percentage
|
mult_explosion_radius
|
Inutilisé
|
100
|
Blast radius decreased
|
Rayon de l'explosion %s1%
|
percentage
|
mult_explosion_radius
|
|
101
|
Projectile range increased
|
Portée des projectiles +%s1%
|
percentage
|
mult_projectile_range
|
Inutilisé
|
102
|
Projectile range decreased
|
Portée des projectiles %s1%
|
percentage
|
mult_projectile_range
|
Inutilisé
|
103
|
Projectile speed increased
|
Vitesse des projectiles +%s1%
|
percentage
|
mult_projectile_speed
|
|
104
|
Projectile speed decreased
|
Vitesse des projectiles %s1%
|
percentage
|
mult_projectile_speed
|
Inutilisé
|
105
|
overheal penalty
|
Bonus d'extra santé max. %s1%
|
inverted_percentage
|
mult_medigun_overheal_amount
|
|
106
|
weapon spread bonus
|
%s1% plus précis
|
inverted_percentage
|
mult_spread_scale
|
|
107
|
move speed bonus
|
Vitesse de déplacement +%s1% plus rapide pour le porteur
|
percentage
|
mult_player_movespeed
|
|
108
|
health from packs increased
|
Soins reçus avec trousses +%s1% pour le porteur
|
percentage
|
mult_health_frompacks
|
|
109
|
health from packs decreased
|
Soins reçus avec trousses %s1% pour le porteur
|
percentage
|
mult_health_frompacks
|
Inutilisé
|
110
|
heal on hit for slowfire
|
Lorsque vous touchez : +%s1 pts santé
|
additive
|
add_onhit_addhealth
|
Inutilisé
|
111
|
selfdmg on hit for slowfire
|
Lorsque vous touchez : %s1 pts santé
|
additive
|
add_onhit_addhealth
|
Inutilisé
|
112
|
ammo regen
|
Munitions régénérées toutes les 5 secondes pour le porteur +%s1%
|
additive_percentage
|
addperc_ammo_regen
|
Inutilisé
|
113
|
metal regen
|
Métal régénéré toutes les 5 secondes pour le porteur +%s1
|
additive
|
add_metal_regen
|
Inutilisé
|
114
|
mod mini-crit airborne
|
Mini-crits sur cibles lancées en l'air par des explosions
|
additive
|
mini_crit_airborne
|
|
115
|
mod shovel damage boost
|
Les dégâts augmentent à mesure que l'utilisateur se blesse
|
additive
|
set_weapon_mode
|
|
116
|
mod soldier buff type
|
Attrib_SoldierBuffType
|
additive
|
set_buff_type
|
Caché
|
117
|
dmg falloff increased
|
Attrib_Dmg_Falloff_Increased
|
inverted_percentage
|
mult_dmg_falloff
|
Inutilisé
|
118
|
dmg falloff decreased
|
Diminution des dégâts d'explosion %s1%
|
percentage
|
mult_dmg_falloff
|
Inutilisé
|
119
|
sticky detonate mode
|
Fait sauter les bombes collantes à proximité du viseur et juste sous vos pieds
|
additive
|
set_detonate_mode
|
|
120
|
sticky arm time penalty
|
Temps d'activation de la bombe %s1 s moins rapide
|
additive
|
sticky_arm_time
|
|
121
|
stickies detonate stickies
|
Capable de détruire les bombes collantes ennemies
|
additive
|
stickies_detonate_stickies
|
|
122
|
mod demo buff type
|
Attrib_DemoBuffType
|
additive
|
set_buff_type
|
Caché Inutilisé
|
123
|
speed boost when active
|
Augmentation de la vitesse %s1% avec arme active
|
percentage
|
mult_move_speed_when_active
|
Inutilisé
|
124
|
mod wrench builds minisentry
|
Remplace la mitrailleuse par une mini-mitrailleuse à construction rapide
|
additive
|
wrench_builds_minisentry
|
|
125
|
max health additive penalty
|
Santé max. %s1 pour le porteur
|
additive
|
add_maxhealth
|
|
126
|
sticky arm time bonus
|
Temps d'activation de la bombe %s1 s plus rapide
|
additive
|
sticky_arm_time
|
|
127
|
sticky air burst mode
|
Les bombes lancées disparaissent au contact d'une surface
|
additive
|
set_detonate_mode
|
|
128
|
provide on active
|
Quand cette arme est active :
|
additive
|
provide_on_active
|
|
129
|
health drain
|
%s1 pts santé récupérés par seconde pour le porteur
|
additive
|
add_health_regen
|
Inutilisé
|
130
|
medic regen bonus
|
Vitesse régén. naturelle +%s1%
|
percentage
|
medic_regen
|
Inutilisé
|
131
|
medic regen penalty
|
Vitesse régén. naturelle -%s1%
|
percentage
|
medic_regen
|
Inutilisé
|
132
|
community description
|
Donné aux valeureux contributeurs de la Communauté
|
percentage
|
desc_community_description
|
Caché Inutilisé
|
133
|
soldier model index
|
Médaille n° %s1
|
additive
|
desc_soldiermedal_index
|
Inutilisé
|
134
|
attach particle effect
|
Effet : %s1
|
particle_index
|
set_attached_particle
|
|
135
|
rocket jump damage reduction
|
%s1% dégâts de déflagration des sauts propulsés
|
percentage
|
rocket_jump_dmg_reduction
|
|
136
|
mod sentry killed revenge
|
À chaque fois que votre mitrailleuse
est détruite, vous obtenez des tirs critiques
|
additive
|
sentry_killed_revenge
|
|
137
|
dmg bonus vs buildings
|
%s1% de dégâts contre les constructions
|
percentage
|
mult_dmg_vs_buildings
|
|
138
|
dmg penalty vs players
|
%s1% de dégâts contre les joueurs
|
percentage
|
mult_dmg_vs_players
|
|
139
|
lunchbox adds maxhealth bonus
|
Ajoute +50 points de vie à votre santé maximale pour 30 secondes
|
additive
|
set_weapon_mode
|
|
140
|
hidden maxhealth non buffed
|
Santé max. +%s1 pour le porteur
|
additive
|
add_maxhealth_nonbuffed
|
Caché Inutilisé
|
141
|
selfmade description
|
C'est moi qui l'ai fait !
|
percentage
|
desc_selfmade_description
|
Caché Inutilisé
|
142
|
set item tint RGB
|
Code de nuance de couleur d'objet : %s1
|
additive
|
set_item_tint_rgb
|
Caché
|
143
|
custom employee number
|
Date d'embauche : %s1
|
date
|
set_employee_number
|
|
144
|
lunchbox adds minicrits
|
Choisit le mode de l'arme #%s1
|
additive
|
set_weapon_mode
|
Caché
|
145
|
taunt is highfive
|
%s1% damage penalty
|
additive
|
enable_misc2_highfive
|
Caché Inutilisé
|
146
|
damage applies to sappers
|
Les dégâts détruisent les Saboteurs
|
additive
|
set_dmg_apply_to_sapper
|
|
147
|
Wrench index
|
Clé n° %s1
|
additive
|
desc_wrench_index
|
Inutilisé
|
148
|
building cost reduction
|
%s1 réduction du métal dans les coûts de construction
|
percentage
|
building_cost_reduction
|
Inutilisé
|
149
|
bleeding duration
|
Lorsque vous touchez : saigne pendant %s1 secondes
|
additive
|
bleeding_duration
|
|
150
|
turn to gold
|
Imprégnée d'un pouvoir immémorial
|
additive
|
set_turn_to_gold
|
|
151
|
DEPRECATED socketed item definition id DEPRECATED
|
Attrib_Socket
|
additive
|
socketed_item_definition_id
|
Inutilisé
|
152
|
custom texture lo
|
Custom Texture
|
additive
|
custom_texture_lo
|
Caché
|
153
|
cannot trade
|
Non échangeable
|
additive
|
cannot_trade
|
Caché
|
154
|
disguise on backstab
|
Après un poignardage réussi contre une cible humaine, vous prenez immédiatement l'apparence de votre victime
|
additive
|
set_disguise_on_backstab
|
|
155
|
cannot disguise
|
Impossible de se déguiser en le portant
|
additive
|
set_cannot_disguise
|
Inutilisé
|
156
|
silent killer
|
Tue en silence : pas de bruit d'attaque lors de poignardages
|
additive
|
set_silent_killer
|
|
157
|
disguise speed penalty
|
Vitesse de déguisement réduite de %s1 s
|
additive
|
disguise_speed_penalty
|
Inutilisé
|
158
|
add cloak on kill
|
+%s1 d'invisibilité lorsque vous tuez
|
additive
|
add_cloak_on_kill
|
|
159
|
SET BONUS: cloak blink time penalty
|
Durée d'activation de l'invisibilité augmentée de %s1 seconde
|
additive
|
cloak_blink_time_penalty
|
Inutilisé
|
160
|
SET BONUS: quiet unstealth
|
Volume du son de fin d'invisibilité réduit
|
additive
|
set_quiet_unstealth
|
Inutilisé
|
161
|
flame size penalty
|
Zone d'effet du lance-flammes réduite de %s1%
|
percentage
|
mult_flame_size
|
Inutilisé
|
162
|
flame size bonus
|
Zone d'effet du lance-flammes augmentée de +%s1%
|
percentage
|
mult_flame_size
|
Inutilisé
|
163
|
flame life penalty
|
Portée du lance-flammes réduite de %s1%
|
percentage
|
mult_flame_life
|
Inutilisé
|
164
|
flame life bonus
|
Portée du lance-flammes augmentée de +%s1%
|
percentage
|
mult_flame_life
|
Inutilisé
|
165
|
charged airblast
|
Possibilité de charger le souffle du Pyro afin de repousser plus loin les ennemis
|
additive
|
set_charged_airblast
|
Inutilisé
|
166
|
add cloak on hit
|
+%s1 d'invisibilité lorsque vous touchez un ennemi
|
additive
|
add_cloak_on_hit
|
|
167
|
disguise damage reduction
|
Attrib_DisguiseDamageReduction
|
percentage
|
disguise_damage_reduction
|
Inutilisé
|
168
|
disguise no burn
|
Insensible aux dégâts de feu lorsque vous êtes déguisé
|
additive
|
disguise_no_burn
|
Inutilisé
|
169
|
SET BONUS: dmg from sentry reduced
|
+%s1% de résistance aux dégâts des mitrailleuses pour le porteur
|
inverted_percentage
|
dmg_from_sentry_reduced
|
Inutilisé
|
170
|
airblast cost increased
|
Augmentation du coût du souffle de +%s1%
|
percentage
|
mult_airblast_cost
|
|
171
|
airblast cost decreased
|
Réduction du coût du souffle de %s1%
|
percentage
|
mult_airblast_cost
|
Inutilisé
|
172
|
purchased
|
Acheté : Non Échangeable ou Utilisable pour la Fabrication
|
additive
|
purchased
|
Caché Inutilisé
|
173
|
flame ammopersec increased
|
Consommation du lance-flammes accrue de +%s1% par seconde
|
percentage
|
mult_flame_ammopersec
|
Inutilisé
|
174
|
flame ammopersec decreased
|
Consommation du lance-flammes réduite de %s1% par seconde
|
percentage
|
mult_flame_ammopersec
|
Inutilisé
|
175
|
jarate duration
|
Lorsque vous touchez un ennemi : cible couverte de Jaraté pendant %s1 secondes
|
additive
|
jarate_duration
|
|
176
|
SET BONUS: no death from headshots
|
Le porteur ne peut pas mourir d'un tir en pleine tête
|
additive
|
no_death_from_headshots
|
Inutilisé
|
177
|
deploy time increased
|
Temps de changement d'arme augmenté de %s1%
|
percentage
|
mult_deploy_time
|
Inutilisé
|
178
|
deploy time decreased
|
Temps de changement d'arme réduit de %s1%
|
inverted_percentage
|
mult_deploy_time
|
Inutilisé
|
179
|
minicrits become crits
|
Toutes les mini-crits seront des tirs critiques
|
additive
|
minicrits_become_crits
|
|
180
|
heal on kill
|
+%s1 de santé rendue lorsque vous tuez
|
additive
|
heal_on_kill
|
|
181
|
no self blast dmg
|
Aucun dégât causé par vos propres explosions
|
additive
|
no_self_blast_dmg
|
|
182
|
slow enemy on hit major
|
Lorsque vous touchez un ennemi : vitesse de la cible réduite de 40% pendant %s1 s
|
additive
|
mult_onhit_enemyspeed_major
|
Inutilisé
|
183
|
aiming movespeed decreased
|
Vitesse de déplacement %s1% plus lente quand actif
|
percentage
|
mult_player_aiming_movespeed
|
|
184
|
duel loser account id
|
Attrib_DuelLoserAccountID
|
account_id
|
duel_loser_account_id
|
Inutilisé
|
185
|
event date
|
Date de réception : %s1
|
date
|
event_date
|
Caché Inutilisé
|
186
|
gifter account id
|
Cadeau de : %s1
|
account_id
|
gifter_account_id
|
Caché Inutilisé
|
187
|
set supply crate series
|
Caisse série Nº %s1
|
additive
|
supply_crate_series
|
|
188
|
preserve ubercharge
|
Si vous mourez, jusqu'à %s1% de votre
ÜberCharge est conservée
|
additive
|
preserve_ubercharge
|
Inutilisé
|
189
|
elevate quality
|
Attrib_ElevateQuality
|
additive
|
set_elevated_quality
|
Caché
|
190
|
active health regen
|
+%s1 pts santé récupérés par seconde pour le porteur
|
additive
|
active_item_health_regen
|
Inutilisé
|
191
|
active health degen
|
%s1 pts santé récupérés par seconde pour le porteur
|
additive
|
active_item_health_regen
|
Inutilisé
|
192
|
referenced item id low
|
|
additive
|
referenced_item_id_low
|
Caché Inutilisé
|
193
|
referenced item id high
|
|
additive
|
referenced_item_id_high
|
Caché Inutilisé
|
194
|
referenced item def UPDATED
|
Contient : %s1
|
item_def
|
referenced_item_def
|
Caché Inutilisé
|
195
|
always tradable
|
Toujours échangeable
|
additive
|
always_tradable
|
Caché
|
196
|
noise maker
|
Générateur de bruit
|
additive
|
enable_misc2_noisemaker
|
Caché
|
197
|
halloween item
|
Ceci est un objet spécial d'Halloween %s1
|
additive
|
halloween_item
|
|
198
|
collection bits DEPRECATED
|
Ceci est un objet spécial d'Halloween %s1
|
additive
|
collection_bits_DEPRECATED
|
Caché Inutilisé
|
199
|
switch from wep deploy time decreased
|
This weapon holsters %s1% faster
|
inverted_percentage
|
mult_switch_from_wep_deploy_time
|
|
200
|
enables aoe heal
|
Lors d'une raillerie : soigne les coéquipiers à proximité
|
additive
|
enables_aoe_heal
|
|
201
|
gesture speed increase
|
Raillerie +%s1% plus rapide pour le porteur
|
percentage
|
mult_gesture_time
|
Inutilisé
|
202
|
charge time increased
|
Durée de la charge augmentée de %s1 sec
|
additive
|
mod_charge_time
|
|
203
|
drop health pack on kill
|
Lorsque vous tuez : un petit pack de soin est lâché
|
additive
|
drop_health_pack_on_kill
|
|
204
|
hit self on miss
|
Lorsque vous ratez : vous vous blessez. Idiot.
|
additive
|
hit_self_on_miss
|
|
205
|
dmg from ranged reduced
|
%s1% de dégâts par les sources distantes quand actif
|
percentage
|
dmg_from_ranged
|
|
206
|
dmg from melee increased
|
+%s1% de dégâts par les armes de corps à corps quand actif
|
percentage
|
dmg_from_melee
|
|
207
|
blast dmg to self increased
|
Dégâts sur soi-même +%s1%
|
percentage
|
blast_dmg_to_self
|
|
208
|
Set DamageType Ignite
|
Lorsque vous touchez : la cible est la proie des flammes
|
additive
|
set_dmgtype_ignite
|
|
209
|
minicrit vs burning player
|
Tir mini-crits 100% contre joueurs en feu
|
additive
|
or_minicrit_vs_playercond_burning
|
|
211
|
tradable after date
|
Échangeable après le : %s1
|
date
|
tradable_after_date
|
Caché Inutilisé
|
212
|
force level display
|
|
additive
|
force_level_display
|
Caché Inutilisé
|
214
|
kill eater
|
|
additive
|
kill_eater
|
Caché
|
215
|
apply z velocity on damage
|
|
additive
|
apply_z_velocity_on_damage
|
Caché Inutilisé
|
216
|
apply look velocity on damage
|
Attrib_Knockback
|
additive
|
apply_look_velocity_on_damage
|
Caché Inutilisé
|
217
|
sanguisuge
|
Lorsque vous poignardez : Absorbe la santé de votre victime.
|
additive
|
sanguisuge
|
|
218
|
mark for death
|
Lorsque vous touchez : une cible à la fois est marquée à mort et tous les dégâts qu'elle subira seront des mini-crits
|
additive
|
mark_for_death
|
|
219
|
decapitate type
|
%s1% damage penalty
|
additive
|
decapitate_type
|
Caché
|
220
|
restore health on kill
|
Lorsque vous tuez : vous redonne %s1% de santé
|
additive
|
restore_health_on_kill
|
|
221
|
mult decloak rate
|
Attrib_DecloakRate
|
additive
|
mult_decloak_rate
|
Inutilisé
|
222
|
mult sniper charge after bodyshot
|
Lors d'un tir dans le corps : vitesse de charge du fusil augmentée de %s1%
|
percentage
|
mult_sniper_charge_after_bodyshot
|
Inutilisé
|
223
|
mult sniper charge after miss
|
Pour un tir raté : vitesse de charge du fusil diminuée de %s1%
|
percentage
|
mult_sniper_charge_after_miss
|
Inutilisé
|
224
|
dmg bonus while half dead
|
Augmentation des dégâts de %s1% lorsque la santé est <50% du max
|
percentage
|
mult_dmg_bonus_while_half_dead
|
|
225
|
dmg penalty while half alive
|
Diminution des dégâts de %s1% lorsque la santé est >50% du max
|
percentage
|
mult_dmg_penalty_while_half_alive
|
|
226
|
honorbound
|
Tenue par l'honneur : une fois dégainée, ne peut être rangée avant d'avoir tué.
|
additive
|
honorbound
|
|
227
|
custom texture hi
|
Custom Texture
|
additive
|
custom_texture_hi
|
Caché
|
228
|
makers mark id
|
Fabriqué par %s1
|
account_id
|
makers_mark_id
|
Caché Inutilisé
|
229
|
unique craft index
|
|
additive
|
unique_craft_index
|
Caché Inutilisé
|
230
|
mod medic killed revenge
|
Lorsque le medic vous soignant est tué vous
gagnez 2 tirs critiques
|
additive
|
medic_killed_revenge
|
Inutilisé
|
231
|
medigun charge is megaheal
|
L'ÜberCharge augmente le taux de soin de 300% et immunise contre les effets altérant les déplacements
|
additive
|
set_charge_type
|
|
232
|
mod medic killed minicrit boost
|
Lorsque le medic vous soignant est tué
vous gagnez des mini-crits pendant %s1 secondes
|
additive
|
medic_killed_minicrit_boost
|
Inutilisé
|
233
|
mod medic healed damage bonus
|
Quand un Medic vous soigne,
les dégâts de cette arme sont augmentés de %s1%
|
percentage
|
medic_healed_damage_bonus
|
Inutilisé
|
234
|
mod medic healed deploy time penalty
|
Lorsque vous n'êtes pas soigné par un medic,
la vitesse de changement d'arme est %s1% plus longue
|
percentage
|
mod_medic_healed_deploy_time
|
Inutilisé
|
235
|
mod shovel speed boost
|
La vitesse de déplacement augmente à mesure que le porteur est blessé
|
additive
|
set_weapon_mode
|
|
236
|
mod weapon blocks healing
|
Empêche d'être soigné quand utilisé
|
additive
|
weapon_blocks_healing
|
Inutilisé
|
237
|
mult sniper charge after headshot
|
Pour un tir en pleine tête : vitesse de charge du fusil augmentée de %s1%
|
percentage
|
mult_sniper_charge_after_headshot
|
Inutilisé
|
238
|
minigun no spin sounds
|
Tue en silence : la rotation du canon est silencieuse
|
additive
|
minigun_no_spin_sounds
|
|
239
|
ubercharge rate bonus for healer
|
Vitesse d'ÜberCharge +%s1% pour le medic qui vous soigne
Cet effet ne fonctionne pas dans la zone de réapparition
|
percentage
|
mult_uberchargerate_for_healer
|
Inutilisé
|
240
|
reload time decreased while healed
|
Temps de rechargement %s1% plus rapide pendant que vous êtes soigné
|
inverted_percentage
|
mult_reload_time_while_healed
|
Inutilisé
|
241
|
reload time increased hidden
|
Temps de rechargement %s1% plus lent
|
percentage
|
mult_reload_time_hidden
|
Caché
|
242
|
mod medic killed marked for death
|
Si le medic qui vous soigne meurt
le tueur est marqué à mort
|
additive
|
medic_killed_marked_for_death
|
Inutilisé
|
243
|
mod rage on hit penalty
|
%s1% de rage perdue par coup porté
|
additive
|
rage_on_hit
|
Inutilisé
|
244
|
mod rage on hit bonus
|
%s1% de rage gagnée par coup porté
|
additive
|
rage_on_hit
|
Inutilisé
|
245
|
mod rage damage boost
|
Gagne un bonus de dommages quand la rage augmente, jusqu'à %s1%
|
percentage
|
rage_damage
|
Inutilisé
|
246
|
mult charge turn control
|
Contrôle directionnel +%s1% durant une charge
|
percentage
|
charge_turn_control
|
|
247
|
no charge impact range
|
Peut causer des dégâts de charge à n'importe quelle portée
|
additive
|
no_charge_impact_range
|
Inutilisé
|
248
|
charge impact damage increased
|
Augmentation de %s1% des dégâts de charge
|
percentage
|
charge_impact_damage
|
|
249
|
charge recharge rate increased
|
Augmentation de %s1% de la vitesse de remplissage de la jauge de charge
|
percentage
|
charge_recharge_rate
|
|
250
|
air dash count
|
Octroie un troisième saut : le troisième saut vous inflige 10 points de dégâts
|
additive
|
air_dash_count
|
|
251
|
speed buff ally
|
Si vous touchez un allié : Booste sa vitesse ainsi que la vôtre pendant plusieurs secondes
|
additive
|
speed_buff_ally
|
|
252
|
damage force reduction
|
Réduction de %s1% des contre-coups subis suite aux dégâts
|
percentage
|
damage_force_reduction
|
|
253
|
mult cloak rate
|
Augmente le temps de mise en route de l'invisibilité de %s1 s
|
additive
|
mult_cloak_rate
|
Inutilisé
|
255
|
airblast pushback scale
|
Puissance effet de souffle +%s1%
|
percentage
|
airblast_pushback_scale
|
Inutilisé
|
256
|
mult airblast refire time
|
|
percentage
|
mult_airblast_refire_time
|
Caché Inutilisé
|
257
|
airblast vertical pushback scale
|
|
percentage
|
airblast_vertical_pushback_scale
|
Caché Inutilisé
|
258
|
ammo becomes health
|
Toutes les munitions ramassées redonnent de la santé
|
additive
|
ammo_becomes_health
|
Inutilisé
|
259
|
boots falling stomp
|
Inflige 3 fois vos dommages de chute au joueur sur lequel vous atterrissez
|
additive
|
boots_falling_stomp
|
|
260
|
deflection size multiplier
|
Attrib_DeflectionSizeMultiplier
|
additive
|
deflection_size_multiplier
|
Inutilisé
|
261
|
set item tint RGB 2
|
Code de nuance de couleur d'objet : %s1
|
additive
|
set_item_tint_rgb_2
|
Caché
|
262
|
saxxy award category
|
Gagnant : %s1 %s2
|
additive
|
saxxy_award_category
|
Caché Inutilisé
|
263
|
melee bounds multiplier
|
|
percentage
|
melee_bounds_multiplier
|
Caché
|
264
|
melee range multiplier
|
%s1% increased melee attack range
|
percentage
|
melee_range_multiplier
|
Caché
|
265
|
mod mini-crit airborne deploy
|
Attrib_MiniCritAirborneEnemiesDeploy
|
additive
|
mini_crit_airborne_deploy
|
Inutilisé
|
266
|
projectile penetration
|
Les projectiles traversent les joueurs ennemis
|
additive
|
projectile_penetration
|
Inutilisé
|
267
|
mod crit while airborne
|
Tirs critiques assurés si le porteur est en plein saut propulsé
|
additive
|
crit_while_airborne
|
|
268
|
mult sniper charge penalty DISPLAY ONLY
|
Vitesse de charge diminuée de %s1%
|
percentage
|
mult_sniper_charge_base_dummy
|
|
269
|
mod see enemy health
|
Vous permet de voir la santé des ennemis
|
additive
|
see_enemy_health
|
|
270
|
powerup max charges
|
Contient un maximum de %s1 charges
|
additive
|
powerup_max_charges
|
|
271
|
powerup charges
|
Contient actuellement %s1 charges
|
additive
|
powerup_charges
|
|
272
|
powerup duration
|
Chaque charge dure %s1 secondes
|
additive
|
powerup_duration
|
|
273
|
critboost
|
Consommable : Recevez des crits pendant 5 secondes
(et doublez la cadence de tir de votre mitrailleuse)
|
additive
|
critboost
|
Inutilisé
|
274
|
ubercharge
|
Consommable : devenez Überchargé pendant 5 secondes
(et protègez votre mitrailleuse des dégâts)
|
additive
|
ubercharge
|
Inutilisé
|
275
|
cancel falling damage
|
Le porteur ne subit jamais de dégâts de chute
|
additive
|
cancel_falling_damage
|
Inutilisé
|
276
|
bidirectional teleport
|
Les téléporteurs peuvent être utilisés dans les deux sens
|
additive
|
bidirectional_teleport
|
Inutilisé
|
277
|
multiple sentries
|
Attrib_MultipleSentries
|
additive
|
multiple_sentries
|
Inutilisé
|
278
|
effect bar recharge rate increased
|
+%s1% Taux de recharge
|
inverted_percentage
|
effectbar_recharge_rate
|
|
279
|
maxammo grenades1 increased
|
+%s1% Munitions diverses pour le porteur
|
percentage
|
mult_maxammo_grenades1
|
Inutilisé
|
280
|
override projectile type
|
Overrides the projectile fired from the weapon. Takes values from 1 to 26, each representing a different projectile, and not all projectiles work on all weapons
|
additive
|
override_projectile_type
|
|
281
|
energy weapon no ammo
|
Ne nécessite pas de munitions
|
additive
|
energy_weapon_no_ammo
|
|
282
|
energy weapon charged shot
|
Tir secondaire : un tir chargé inflige des mini-crits
et désactive les bâtiments durant 4 s
|
additive
|
energy_weapon_charged_shot
|
|
283
|
energy weapon penetration
|
Le projectile pénètre les cibles ennemies
|
additive
|
energy_weapon_penetration
|
|
284
|
energy weapon no hurt building
|
Inflige seulement 20% des dégâts aux bâtiments
|
additive
|
energy_weapon_no_hurt_building
|
|
285
|
energy weapon no deflect
|
Les projectiles ne peuvent être détournés
|
additive
|
energy_weapon_no_deflect
|
|
286
|
engy building health bonus
|
+%s1% Santé max. des constructions
|
percentage
|
mult_engy_building_health
|
Inutilisé
|
287
|
engy sentry damage bonus
|
+%s1% Bonus de dégâts de la mitrailleuse
|
percentage
|
mult_engy_sentry_damage
|
Inutilisé
|
288
|
no crit boost
|
Ne peut obtenir de tirs critiques
|
additive
|
no_crit_boost
|
Inutilisé
|
289
|
centerfire projectile
|
Attrib_CenterFireProjectile
|
additive
|
centerfire_projectile
|
Caché
|
292
|
kill eater score type
|
|
additive
|
kill_eater_score_type
|
Caché
|
293
|
kill eater score type 2
|
|
additive
|
kill_eater_score_type_2
|
Caché
|
294
|
kill eater 2
|
|
additive
|
kill_eater_2
|
Caché Inutilisé
|
295
|
has pipboy build interface
|
|
additive
|
set_custom_buildmenu
|
Caché
|
296
|
sapper kills collect crits
|
Donne un tir critique pour chaque
bâtiment détruit à l'aide de l'un de vos saboteurs
|
additive
|
sapper_kills_collect_crits
|
|
297
|
sniper only fire zoomed
|
Impossible de tirer sans zoomer
|
additive
|
sniper_only_fire_zoomed
|
|
298
|
mod ammo per shot
|
Par coup : -%s1 de métal
|
additive
|
mod_ammo_per_shot
|
|
299
|
add onhit addammo
|
Lorsque vous touchez : les dégâts infligés sont restitués en métal
|
additive
|
add_onhit_addammo
|
|
300
|
electrical airblast DISPLAY ONLY
|
Lorsque vous tirez : Génère un champ électrique
qui détruit les projectiles et inflige de légers dégâts aux joueurs
|
additive_percentage
|
electrical_airblast_DISPLAY_ONLY
|
|
301
|
mod use metal ammo type
|
Utilise le métal comme source de munitions
|
additive
|
mod_use_metal_ammo_type
|
|
302
|
expiration date
|
Cet objet expirera le %s1.
|
date
|
expiration_date
|
Caché Inutilisé
|
303
|
mod max primary clip override
|
|
additive
|
mod_max_primary_clip_override
|
Caché
|
304
|
sniper full charge damage bonus
|
Lorsque le tir est complètement chargé : +%s1% dégâts par coup
|
percentage
|
sniper_full_charge_damage_bonus
|
|
305
|
sniper fires tracer
|
Tire des balles traçantes
|
additive
|
sniper_fires_tracer
|
|
306
|
sniper no headshot without full charge
|
Pas de tirs en pleine tête lorsque le coup n'est pas entièrement chargé
|
additive
|
sniper_no_headshot_without_full_charge
|
|
307
|
mod no reload DISPLAY ONLY
|
Pas besoin de recharger
|
additive
|
mod_no_reload_display_only
|
|
308
|
sniper penetrate players when charged
|
Lorsque le tir est complètement chargé : les projectiles traversent les joueurs
|
additive
|
sniper_penetrate_players_when_charged
|
|
309
|
crit kill will gib
|
Tuer un ennemi avec un coup critique démembrera votre victime. Douloureusement.
|
additive
|
crit_kill_will_gib
|
|
310
|
recall
|
Consommable : Téléporte instantanément au point de réapparition
|
additive
|
recall
|
Inutilisé
|
311
|
unlimited quantity
|
Utilisation illimitée
|
additive
|
unlimited_quantity
|
|
312
|
disable weapon hiding for animations
|
|
additive
|
disable_weapon_hiding_for_animations
|
Caché
|
313
|
applies snare effect
|
%s1% Vitesse de déplacement des cibles
|
percentage
|
applies_snare_effect
|
Caché Inutilisé
|
314
|
uber duration bonus
|
Durée d'Übercharge augmentée de %s1 secondes
|
additive
|
add_uber_time
|
Inutilisé
|
315
|
refill_ammo
|
Consommables : Recharge instantanément tous les chargeurs et munitions
|
additive
|
refill_ammo
|
Inutilisé
|
317
|
store sort override DEPRECATED
|
Attrib_AlternateRocketEffect
|
additive
|
store_sort_override_DEPRECATED
|
Caché Inutilisé
|
318
|
faster reload rate
|
+%s1% Vitesse de rechargement plus rapide
|
inverted_percentage
|
fast_reload
|
Inutilisé
|
319
|
increase buff duration
|
+%s1% Durée du bonus
|
percentage
|
mod_buff_duration
|
Inutilisé
|
320
|
robo sapper
|
Rayon et durée du saboteur de robots augmentés
|
additive
|
robo_sapper
|
Inutilisé
|
321
|
build rate bonus
|
+%s1% Vitesse de construction plus rapide
|
inverted_percentage
|
mod_build_rate
|
Inutilisé
|
322
|
taunt is press and hold
|
%s1% damage penalty
|
additive
|
enable_misc2_holdtaunt
|
Caché
|
323
|
attack projectiles
|
Les balles détruisent les roquettes et grenades en l'air
|
additive
|
attack_projectiles
|
Inutilisé
|
324
|
accuracy scales damage
|
La précision augmente les dégâts
|
percentage
|
accuracy_scales_damage
|
Inutilisé
|
325
|
currency bonus
|
+%s1% de crédits bonus des packs
|
percentage
|
currency_bonus
|
Inutilisé
|
326
|
increased jump height
|
+%s1% Hauteur de saut
|
percentage
|
mod_jump_height
|
Inutilisé
|
327
|
building instant upgrade
|
Consommable : améliore instantanément toutes les constructions au niveau maximal
|
additive
|
building_instant_upgrade
|
Inutilisé
|
328
|
disable fancy class select anim
|
|
percentage
|
disable_fancy_class_select_anim
|
Caché
|
329
|
airblast vulnerability multiplier
|
%s1% reduction in airblast vulnerability
|
percentage
|
airblast_vulnerability_multiplier
|
|
330
|
override footstep sound set
|
|
additive
|
override_footstep_sound_set
|
Caché Inutilisé
|
331
|
spawn with physics toy
|
|
additive
|
spawn_with_physics_toy
|
Caché Inutilisé
|
332
|
fish damage override
|
|
additive
|
fish_damage_override
|
Caché
|
333
|
SET BONUS: special dsp
|
|
additive
|
special_dsp
|
Caché Inutilisé
|
334
|
bombinomicon effect on death
|
Explose de façon spectaculaire lors de la mort
|
additive
|
bombinomicon_effect_on_death
|
|
335
|
clip size bonus upgrade
|
Capacité chargeur +%s1%
|
percentage
|
mult_clipsize_upgrade
|
Inutilisé
|
336
|
hide enemy health
|
Unable to see enemy health
|
additive
|
hide_enemy_health
|
Inutilisé
|
337
|
subtract victim medigun charge on hit
|
Lorsque vous touchez : votre victime perd %s1% d'Übercharge
|
additive
|
subtract_victim_medigun_charge_onhit
|
|
338
|
subtract victim cloak on hit
|
Lorsque vous touchez : votre victime perd %s1% d'invisibilité
|
additive
|
subtract_victim_cloak_on_hit
|
|
339
|
reveal cloaked victim on hit
|
Lorsque vous touchez un Spy : Révèle un Spy invisible
|
additive
|
reveal_cloaked_victim_on_hit
|
Inutilisé
|
340
|
reveal disguised victim on hit
|
Lorsque vous touchez un Spy : Révèle un Spy déguisé
|
additive
|
reveal_disguised_victim_on_hit
|
Inutilisé
|
341
|
jarate backstabber
|
Quand poignardé : agresseur jaraté
|
additive
|
jarate_backstabber
|
Inutilisé
|
343
|
engy sentry fire rate increased
|
+%s1% Cadence de tir de la mitrailleuse
|
inverted_percentage
|
mult_sentry_firerate
|
Inutilisé
|
344
|
engy sentry radius increased
|
+%s1% Portée de la mitrailleuse
|
percentage
|
mult_sentry_range
|
Inutilisé
|
345
|
engy dispenser radius increased
|
+%s1% Portée du distributeur
|
percentage
|
mult_dispenser_radius
|
Inutilisé
|
346
|
mod bat launches ornaments
|
Tir Secondaire : Lance une décoration festive qui en explosant provoque le saignement
|
additive
|
set_weapon_mode
|
|
347
|
freeze backstab victim
|
Les victimes poignardées se changeront en glace
|
additive
|
freeze_backstab_victim
|
|
348
|
fire rate penalty HIDDEN
|
|
inverted_percentage
|
mult_postfiredelay
|
Caché
|
349
|
energy weapon no drain
|
|
additive
|
energy_weapon_no_drain
|
Caché Inutilisé
|
350
|
ragdolls become ash
|
|
additive
|
ragdolls_become_ash
|
Caché
|
351
|
engy disposable sentries
|
Construisez +%s1 mitrailleuses jetables supplémentaires
|
additive
|
engy_disposable_sentries
|
Inutilisé
|
352
|
alt fire teleport to spawn
|
Tir secondaire : téléportation au lieu de réapparition
|
additive
|
alt_fire_teleport_to_spawn
|
|
353
|
cannot pick up buildings
|
Vous ne pouvez plus déplacer vos constructions
|
additive
|
cannot_pick_up_buildings
|
Inutilisé
|
354
|
stun enemies wielding same weapon
|
Étourdit les ennemis qui portent aussi cette arme
|
additive
|
stun_enemies_wielding_same_weapon
|
Inutilisé
|
355
|
mod ammo per shot missed DISPLAY ONLY
|
Per Shot Missed: -%s1 ammo
|
additive
|
mod_ammo_per_shot_missed_DISPLAY_ONLY
|
Inutilisé
|
356
|
airblast disabled
|
Pas d'air comprimé
|
additive
|
airblast_disabled
|
|
357
|
increase buff duration HIDDEN
|
+%s1% buff duration
|
percentage
|
mod_buff_duration
|
Caché Inutilisé
|
358
|
crit forces victim to laugh
|
Les coups critiques forcent la victime à rire
|
additive
|
crit_forces_victim_to_laugh
|
|
359
|
melts in fire
|
Fond au contact du feu, se régénère après %s1 secondes
|
additive
|
melts_in_fire
|
|
360
|
damage all connected
|
Tous les joueurs liés par un faisceau de Medigun sont touchés
|
additive
|
damage_all_connected
|
|
361
|
become fireproof on hit by fire
|
Au contact du feu : vous devenez ignifugé pendant %s1 secondes
|
additive
|
become_fireproof_on_hit_by_fire
|
|
362
|
crit from behind
|
Les attaques par derrière sont des coups critiques
|
additive
|
crit_from_behind
|
|
363
|
crit does no damage
|
Les coups critiques ne causent aucun dégât
|
additive
|
crit_does_no_damage
|
|
364
|
add jingle to footsteps
|
Tintement à fond
|
additive
|
add_jingle_to_footsteps
|
|
365
|
set icicle knife mode
|
Attrib_SetIcicleKnifeMode
|
additive
|
set_weapon_mode
|
Caché
|
366
|
mod stun waist high airborne
|
Lorsque vous touchez : Si la ceinture des ennemis est au niveau ou au dessus des yeux,
ils sont étourdis pendant %s1 secondes
|
additive
|
stun_waist_high_airborne
|
Inutilisé
|
367
|
extinguish earns revenge crits
|
Offre un coup critique garanti pour chaque
coéquipier éteint avec cette arme
|
additive
|
extinguish_revenge
|
|
368
|
burn damage earns rage
|
Les dégâts causés par le feu chargent "Mmmph", activez le pour régénérer votre santé et obtenir des tirs critiques pendant plusieurs secondes
|
additive
|
burn_damage_earns_rage
|
|
369
|
tickle enemies wielding same weapon
|
Lorsque vous touchez : Les ennemis qui portent aussi cet objet sont contraints de rire
|
additive
|
tickle_enemies_wielding_same_weapon
|
|
370
|
attach particle effect static
|
|
particle_index
|
set_attached_particle_static
|
|
371
|
cosmetic taunt sound
|
Attrib_TauntSoundSuccess
|
additive
|
cosmetic_taunt_sound
|
|
372
|
accepted wedding ring account id 1
|
Un lien d'engagement éternel partagé entre %s1
|
account_id
|
accepted_wedding_ring_account_id_1
|
Inutilisé
|
373
|
accepted wedding ring account id 2
|
et %s1, pour toujours et plus encore.
|
account_id
|
accepted_wedding_ring_account_id_2
|
Inutilisé
|
374
|
tool escrow until date
|
Utilisable après : %s1
|
date
|
tool_escrow_until_date
|
Caché Inutilisé
|
375
|
generate rage on damage
|
+%s1 rage sur dégâts
Raillez pour repousser les cibles sur dégâts
|
additive
|
generate_rage_on_dmg
|
Inutilisé
|
376
|
aiming no flinch
|
Stabilité lors de la visée
|
additive
|
aiming_no_flinch
|
|
377
|
aiming knockback resistance
|
Recul réduit de %s1% lors de la visée
|
inverted_percentage
|
mult_aiming_knockback_resistance
|
|
378
|
sniper aiming movespeed decreased
|
Mouvements %s1% plus lents lors de la visée
|
percentage
|
mult_player_aiming_movespeed
|
Inutilisé
|
379
|
kill eater user 1
|
|
additive
|
kill_eater_user_1
|
Caché Inutilisé
|
380
|
kill eater user score type 1
|
|
additive
|
kill_eater_user_score_type_1
|
Caché Inutilisé
|
381
|
kill eater user 2
|
|
additive
|
kill_eater_user_2
|
Caché Inutilisé
|
382
|
kill eater user score type 2
|
|
additive
|
kill_eater_user_score_type_2
|
Caché Inutilisé
|
383
|
kill eater user 3
|
|
additive
|
kill_eater_user_3
|
Caché Inutilisé
|
384
|
kill eater user score type 3
|
|
additive
|
kill_eater_user_score_type_3
|
Caché Inutilisé
|
385
|
strange part new counter ID
|
|
additive
|
strange_part_new_counter_id
|
Caché
|
386
|
mvm completed challenges bitmask
|
|
additive
|
mvm_completed_challenges_bitmask
|
Caché Inutilisé
|
387
|
rage on kill
|
Augmentez votre concentration lorsque vous faites une victime ou une coopération
|
additive
|
rage_on_kill
|
|
388
|
kill eater kill type
|
|
additive
|
kill_eater_kill_type
|
Caché
|
389
|
shot penetrate all players
|
Les tirs traversent plusieurs ennemis
|
additive
|
shot_penetrate_all_players
|
Inutilisé
|
390
|
headshot damage increase
|
Les tirs en pleine tête infligent +%s1% de dégâts supplémentaires
|
percentage
|
headshot_damage_modify
|
Inutilisé
|
391
|
SET BONUS: mystery solving time decrease
|
Réduit le temps de résolution d'un mystère de %s1%
|
percentage
|
mystery_solving_time_decrease
|
|
392
|
damage penalty on bodyshot
|
%s1% de dégâts lors d'un tir dans le corps
|
percentage
|
bodyshot_damage_modify
|
|
393
|
sniper rage DISPLAY ONLY
|
La concentration s'active en tirant lorsque la jauge est pleine
En concentration : la jauge de charge se remplit 25% plus vite et n'a pas d'effet hors du zoom
|
additive
|
sniper_rage_DISPLAY_ONLY
|
|
394
|
fire rate bonus HIDDEN
|
+%s1% faster firing speed
|
inverted_percentage
|
mult_postfiredelay
|
Caché
|
395
|
explosive sniper shot
|
Rayon d'explosion des tirs à la tête et dégâts aux ennemis proches augmentés
|
additive
|
explosive_sniper_shot
|
Inutilisé
|
396
|
melee attack rate bonus
|
+%s1% Vitesse d'attaque plus rapide au corps à corps
|
inverted_percentage
|
mult_postfiredelay
|
Inutilisé
|
397
|
projectile penetration heavy
|
Les balles transpercent +%s1 ennemis
|
additive
|
projectile_penetration
|
Inutilisé
|
398
|
rage on assists
|
Attrib_RageGainOnAssists
|
additive
|
rage_on_assists
|
|
399
|
armor piercing
|
Autorise le poignardage des robots géants à %s1% de dégâts
|
additive
|
armor_piercing
|
Inutilisé
|
400
|
cannot pick up intelligence
|
L'utilisateur ne peut pas porter les documents
|
additive
|
cannot_pick_up_intelligence
|
|
401
|
SET BONUS: chance of hunger decrease
|
Réduit d'un maximum de %s1% les chances d'avoir faim
|
percentage
|
chance_of_hunger_decrease
|
|
402
|
cannot be backstabbed
|
Ne peut être poignardé
|
additive
|
cannot_be_backstabbed
|
Inutilisé
|
403
|
squad surplus claimer id DEPRECATED
|
Surplus d'escouade reçu par : %s1
|
account_id
|
squad_surplus_claimer_account_id_DEPRECATED
|
Caché Inutilisé
|
404
|
share consumable with patient
|
Votre Gourde Améliorante attribuera les mêmes effets supplémentaires à celui que vous soignez
|
additive
|
share_consumable_with_patient
|
Inutilisé
|
405
|
airblast vertical vulnerability multiplier
|
Attrib_AirBlastVerticalVulnerabilityMultipier
|
percentage
|
airblast_vertical_vulnerability_multiplier
|
Inutilisé
|
406
|
vision opt in flags
|
|
or
|
vision_opt_in_flags
|
|
407
|
crit vs disguised players
|
100% de coups critiques contre les joueurs déguisés
|
or
|
or_crit_vs_playercond
|
Inutilisé
|
408
|
crit vs non burning players
|
100% de coups critiques contre les joueurs qui ne brûlent pas
|
or
|
or_crit_vs_not_playercond
|
Inutilisé
|
409
|
kill forces attacker to laugh
|
Lorsque vous tuez : éclatez joyeusement de rire
|
additive
|
kill_forces_attacker_to_laugh
|
Inutilisé
|
410
|
damage bonus while disguised
|
+%s1% de dégâts bonus lorsque non déguisé
|
percentage
|
mult_dmg_disguised
|
|
411
|
projectile spread angle penalty
|
+%s1 degrés de déviation aléatoire du projectile
|
additive
|
projectile_spread_angle
|
|
412
|
dmg taken increased
|
Vulnérabilité aux dégâts de %s1% pour le porteur
|
percentage
|
mult_dmgtaken
|
|
413
|
auto fires full clip
|
Maintenez la touche de tir enfoncée pour charger jusqu'à 3 roquettes
Relâchez-la pour les envoyer
|
additive
|
auto_fires_full_clip
|
|
414
|
self mark for death
|
Vous êtes marqué à mort lorsque l'arme est active, mais également pendant une brève durée après avoir changé d'arme
|
additive
|
self_mark_for_death
|
|
415
|
counts as assister is some kind of pet this update is going to be awesome
|
|
additive
|
counts_as_assister
|
Caché
|
416
|
mod flaregun fires pellets with knockback
|
La fusée projette en arrière la cible au contact
et enflamme les ennemis dans un petit rayon
|
additive
|
set_weapon_mode
|
|
417
|
can overload
|
Une surcharge de la chambre fera rater le tir
|
additive
|
can_overload
|
|
418
|
boost on damage
|
Lorsque vous touchez : Constructions plus rapides
Courez à une vitesse deux fois supérieure à la normale
|
additive
|
boost_on_damage
|
|
419
|
hype resets on jump
|
Le boost est remis à zéro lors d'un saut
|
additive
|
hype_resets_on_jump
|
|
420
|
pyro year number
|
Témoin de l'enfer de %s1
|
additive
|
pyro_year_number
|
|
421
|
no primary ammo from dispensers while active
|
Impossible de collecter des munitions à partir des distributeurs
|
additive
|
no_primary_ammo_from_dispensers
|
|
422
|
pyrovision only DISPLAY ONLY
|
Only visible in Pyroland
|
additive
|
pyrovision_only_display
|
|
424
|
clip size penalty HIDDEN
|
%s1% clip size
|
percentage
|
mult_clipsize
|
Caché
|
425
|
sapper damage bonus
|
+%s1% sapper damage bonus
|
percentage
|
mult_sapper_damage
|
Inutilisé
|
426
|
sapper damage penalty
|
%s1% Pénalité de dégâts du saboteur
|
percentage
|
mult_sapper_damage
|
|
427
|
sapper damage leaches health
|
+%s1 health regenerated per second for each active sapper
|
additive
|
sapper_damage_leaches_health
|
Inutilisé
|
428
|
sapper health bonus
|
%s1% sapper health bonus
|
percentage
|
mult_sapper_health
|
Inutilisé
|
429
|
sapper health penalty
|
%s1% Pénalité de santé du saboteur
|
percentage
|
mult_sapper_health
|
Inutilisé
|
430
|
ring of fire while aiming
|
Génère un anneau de flammes lorsqu'il est déployé
|
additive
|
ring_of_fire_while_aiming
|
|
431
|
uses ammo while aiming
|
%s1 munitions consommées par seconde lorsqu'il est déployé
|
additive
|
uses_ammo_while_aiming
|
|
433
|
sapper degenerates buildings
|
Inverse le sens de montage des constructions
|
additive
|
sapper_degenerates_buildings
|
|
434
|
sapper damage penalty hidden
|
%s1% sapper damage penalty
|
percentage
|
mult_sapper_damage
|
Caché Inutilisé
|
435
|
cleaver description
|
Jetez-le sur vos ennemis pour qu'ils saignent !
Sur de longues distances, peut causer des mini-crits.
|
percentage
|
desc_cleaver_description
|
|
436
|
ragdolls plasma effect
|
|
additive
|
ragdolls_plasma_effect
|
Caché
|
437
|
crit vs stunned players
|
100% de coups critiques contre les joueurs étourdis
|
or
|
or_crit_vs_playercond
|
Inutilisé
|
438
|
crit vs wet players
|
100% de coups critiques contre les joueurs mouillés
|
or
|
crit_vs_wet_players
|
|
439
|
override item level desc string
|
|
additive
|
override_item_level_desc_string
|
Caché Inutilisé
|
440
|
clip size upgrade atomic
|
+%s1 Capacité chargeur
|
additive
|
mult_clipsize_upgrade_atomic
|
|
441
|
auto fires full clip all at once
|
Attrib_AutoFiresFullClipAllAtOnce
|
additive
|
auto_fires_full_clip_all_at_once
|
Inutilisé
|
442
|
major move speed bonus
|
|
percentage
|
major_mult_player_movespeed
|
Inutilisé
|
443
|
major increased jump height
|
|
percentage
|
major_jump_height
|
Inutilisé
|
444
|
head scale
|
Désactive le double saut
|
percentage
|
head_scale
|
Inutilisé
|
445
|
pyrovision opt in DISPLAY ONLY
|
On Equip: Visit Pyroland
|
or
|
pyrovision_opt_in_display_only
|
|
446
|
halloweenvision opt in DISPLAY ONLY
|
|
or
|
halloweenvision_opt_in_display_only
|
Inutilisé
|
447
|
halloweenvision filter DISPLAY ONLY
|
|
or
|
halloweenvision_filter_display_only
|
Inutilisé
|
448
|
player skin override
|
Attrib_PlayerSkinOverride
|
additive
|
player_skin_override
|
Caché
|
449
|
never craftable
|
|
additive
|
never_craftable
|
Caché Inutilisé
|
450
|
zombiezombiezombiezombie
|
|
additive
|
zombiezombiezombiezombie
|
Caché
|
451
|
sapper voice pak
|
Attrib_Sapper_Voice_Pak
|
additive
|
sapper_voice_pak
|
|
452
|
sapper voice pak idle wait
|
Attrib_Sapper_Voice_Pak_Idle_Wait
|
additive
|
sapper_voice_pak_idle_wait
|
|
453
|
merasmus hat level display ONLY
|
Killed Merasmus at level %s1
|
additive
|
merasmus_hat_level_display_ONLY
|
Inutilisé
|
454
|
strange restriction type 1
|
|
additive
|
strange_restriction_type_1
|
Caché
|
455
|
strange restriction value 1
|
|
additive
|
strange_restriction_value_1
|
Caché
|
456
|
strange restriction type 2
|
|
additive
|
strange_restriction_type_2
|
Caché
|
457
|
strange restriction value 2
|
|
additive
|
strange_restriction_value_2
|
Caché
|
458
|
strange restriction user type 1
|
|
additive
|
strange_restriction_user_type_1
|
Caché
|
459
|
strange restriction user value 1
|
|
additive
|
strange_restriction_user_value_1
|
Caché
|
460
|
strange restriction user type 2
|
|
additive
|
strange_restriction_user_type_2
|
Caché
|
461
|
strange restriction user value 2
|
|
additive
|
strange_restriction_user_value_2
|
Caché
|
462
|
strange restriction user type 3
|
|
additive
|
strange_restriction_user_type_3
|
Caché
|
463
|
strange restriction user value 3
|
|
additive
|
strange_restriction_user_value_3
|
Caché
|
464
|
engineer sentry build rate multiplier
|
Sentry build speed increased by %s1%
|
percentage
|
sentry_build_rate_multiplier
|
|
465
|
engineer teleporter build rate multiplier
|
Increases teleporter build speed by %s1%.
|
percentage
|
teleporter_build_rate_multiplier
|
Inutilisé
|
466
|
grenade launcher mortar mode
|
Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key.
|
additive
|
grenade_launcher_mortar_mode
|
|
467
|
grenade not explode on impact
|
Cannonballs do not explode on impact
|
additive
|
grenade_not_explode_on_impact
|
|
468
|
strange score selector
|
|
additive
|
strange_score_selector
|
Caché
|
469
|
engineer building teleporting pickup
|
Alt-Fire: Use %s1 metal to pick up your targeted building from long range
|
additive
|
building_teleporting_pickup
|
|
470
|
grenade damage reduction on world contact
|
%s1% damage on contact with surfaces
|
percentage
|
grenade_damage_reduction_on_world_contact
|
Inutilisé
|
471
|
engineer rage on dmg
|
Generate building rescue energy on damage
|
additive
|
generate_rage_on_dmg
|
Inutilisé
|
472
|
mark for death on building pickup
|
Self mark for death when hauling buildings
|
additive
|
mark_for_death_on_building_pickup
|
|
473
|
medigun charge is resists
|
Press your reload key to cycle through resist types.
While healing, provides you and your target with a constant 10% resistance to the selected damage type.
|
additive
|
set_charge_type
|
|
474
|
arrow heals buildings
|
Fires a special bolt that can repair friendly buildings
|
additive
|
arrow_heals_buildings
|
|
475
|
Projectile speed increased HIDDEN
|
+%s1% projectile speed
|
percentage
|
mult_projectile_speed
|
Caché Inutilisé
|
476
|
damage bonus HIDDEN
|
+%s1% damage bonus
|
percentage
|
mult_dmg
|
Caché Inutilisé
|
477
|
cannonball push back
|
Cannonballs push players back on impact
|
additive
|
cannonball_push_back
|
|
478
|
rage giving scale
|
|
percentage
|
rage_giving_scale
|
Inutilisé
|
479
|
overheal fill rate reduced
|
%s1% Overheal build rate.
|
percentage
|
overheal_fill_rate
|
|
481
|
canteen specialist
|
Share Canteens with your heal target.
+1 duration, -10 price per point (minimum cost: 5)
|
additive
|
canteen_specialist
|
Inutilisé
|
482
|
overheal expert
|
+25% more overheal, +50% longer duration per point
|
additive
|
overheal_expert
|
Inutilisé
|
484
|
mad milk syringes
|
Syringes deliver a highly concentrated dose of Mad Milk. Duration increases per hit to a max of 4 seconds.
|
additive
|
mad_milk_syringes
|
Inutilisé
|
488
|
rocket specialist
|
+15% rocket speed per point. On direct hits: rocket does maximum damage, stuns target, and blast radius increased +15% per point.
|
additive
|
rocket_specialist
|
Inutilisé
|
489
|
SET BONUS: move speed set bonus
|
+%s1% faster move speed on wearer
|
percentage
|
mult_player_movespeed
|
Inutilisé
|
490
|
SET BONUS: health regen set bonus
|
+%s1 health regenerated per second on wearer
|
additive
|
add_health_regen
|
Inutilisé
|
491
|
SET BONUS: dmg taken from crit reduced set bonus
|
+%s1% critical hit damage resistance on wearer
|
inverted_percentage
|
mult_dmgtaken_from_crit
|
Inutilisé
|
492
|
SET BONUS: dmg taken from fire reduced set bonus
|
+%s1% fire damage resistance on wearer
|
inverted_percentage
|
mult_dmgtaken_from_fire
|
Inutilisé
|
493
|
healing mastery
|
+25% heal rate for patient, +25% faster revive rate, and +25% self heal rate, per point
|
additive
|
healing_mastery
|
Inutilisé
|
494
|
kill eater 3
|
|
additive
|
kill_eater_3
|
Caché
|
495
|
kill eater score type 3
|
|
additive
|
kill_eater_score_type_3
|
Caché
|
496
|
strange restriction type 3
|
|
additive
|
strange_restriction_type_3
|
Caché
|
497
|
strange restriction value 3
|
|
additive
|
strange_restriction_value_3
|
Caché
|
498
|
bot custom jump particle
|
|
additive
|
bot_custom_jump_particle
|
Caché
|
499
|
generate rage on heal
|
Build energy by healing teammates. When fully charged, press the Special-Attack key to deploy a frontal projectile shield.
|
additive
|
generate_rage_on_heal
|
Inutilisé
|
500
|
custom name attr
|
|
additive
|
custom_name_attr
|
Caché Inutilisé
|
501
|
custom desc attr
|
|
additive
|
custom_desc_attr
|
Caché Inutilisé
|
503
|
medigun bullet resist passive
|
|
additive
|
medigun_bullet_resist_passive
|
Caché
|
504
|
medigun blast resist passive
|
|
additive
|
medigun_blast_resist_passive
|
Caché
|
505
|
medigun fire resist passive
|
|
additive
|
medigun_fire_resist_passive
|
Caché
|
506
|
medigun bullet resist deployed
|
|
additive
|
medigun_bullet_resist_deployed
|
Caché
|
507
|
medigun blast resist deployed
|
|
additive
|
medigun_blast_resist_deployed
|
Caché
|
508
|
medigun fire resist deployed
|
|
additive
|
medigun_fire_resist_deployed
|
Caché
|
509
|
medigun crit bullet percent bar deplete
|
|
additive
|
medigun_crit_bullet_percent_bar_deplete
|
Caché Inutilisé
|
510
|
medigun crit blast percent bar deplete
|
|
additive
|
medigun_crit_blast_percent_bar_deplete
|
Caché Inutilisé
|
511
|
medigun crit fire percent bar deplete
|
|
additive
|
medigun_crit_fire_percent_bar_deplete
|
Caché Inutilisé
|
512
|
throwable fire speed
|
|
percentage
|
throwable_fire_speed
|
Caché Inutilisé
|
513
|
throwable damage
|
|
additive
|
throwable_damage
|
Caché Inutilisé
|
514
|
throwable healing
|
|
additive
|
throwable_healing
|
Caché Inutilisé
|
515
|
throwable particle trail only
|
|
additive
|
throwable_particle_trail_only
|
Caché Inutilisé
|
516
|
SET BONUS: dmg taken from bullets increased
|
%s1% bullet damage vulnerability on wearer
|
percentage
|
mult_dmgtaken_from_bullets
|
Inutilisé
|
517
|
SET BONUS: max health additive bonus
|
+%s1 max health on wearer
|
additive
|
add_maxhealth
|
Inutilisé
|
518
|
scattergun knockback mult
|
|
percentage
|
scattergun_knockback_mult
|
Caché Inutilisé
|
519
|
particle effect vertical offset
|
|
additive
|
particle_effect_vertical_offset
|
Caché Inutilisé
|
520
|
particle effect use head origin
|
|
additive
|
particle_effect_use_head_origin
|
Caché Inutilisé
|
521
|
use large smoke explosion
|
|
additive
|
use_large_smoke_explosion
|
Caché Inutilisé
|
522
|
damage causes airblast
|
|
additive
|
damage_causes_airblast
|
|
524
|
increased jump height from weapon
|
+%s1% greater jump height when active
|
percentage
|
mod_jump_height_from_weapon
|
|
525
|
damage force increase
|
%s1% increase in push force taken from damage
|
percentage
|
damage_force_reduction
|
Inutilisé
|
526
|
healing received bonus
|
+%s1% bonus healing from all sources
|
percentage
|
mult_healing_received
|
Inutilisé
|
527
|
afterburn immunity
|
Immune to the effects of afterburn.
|
additive
|
afterburn_immunity
|
|
528
|
decoded by itemdefindex
|
|
additive
|
decoded_by_itemdefindex
|
Caché Inutilisé
|
532
|
hype decays over time
|
Hype Decays Over Time.
|
additive
|
hype_decays_over_time
|
Inutilisé
|
533
|
SET BONUS: custom taunt particle attr
|
Extra effects when taunting.
|
additive
|
custom_taunt_particle_attr
|
|
534
|
airblast vulnerability multiplier hidden
|
%s1% reduction in airblast vulnerability
|
percentage
|
airblast_vulnerability_multiplier
|
Caché
|
535
|
damage force increase hidden
|
%s1% increase in push force taken from damage
|
percentage
|
damage_force_reduction
|
Caché
|
536
|
damage force increase text
|
Increase in push force taken from damage and airblast
|
percentage
|
damage_force_reduction
|
|
537
|
SET BONUS: calling card on kill
|
Leave a Calling Card on your victims.
|
additive
|
calling_card_on_kill
|
|
538
|
righthand pose parameter
|
|
additive
|
righthand_pose_parameter
|
Caché
|
539
|
set throwable type
|
|
additive
|
set_throwable_type
|
Caché
|
540
|
add head on hit
|
Attrib_AddHeadOnHit
|
additive_percentage
|
add_head_on_hit
|
Inutilisé
|
542
|
item style override
|
|
additive
|
item_style_override
|
Caché
|
543
|
paint decal enum
|
|
additive
|
paint_decal_enum
|
Caché
|
544
|
show paint description
|
|
additive
|
show_paint_description
|
Caché
|
545
|
bot medic uber health threshold
|
|
additive
|
bot_medic_uber_health_threshold
|
Caché Inutilisé
|
546
|
bot medic uber deploy delay duration
|
|
additive
|
bot_medic_uber_deploy_delay_duration
|
Caché Inutilisé
|
547
|
single wep deploy time decreased
|
This weapon deploys %s1% faster
|
inverted_percentage
|
mult_single_wep_deploy_time
|
|
548
|
halloween reload time decreased
|
|
inverted_percentage
|
hwn_mult_reload_time
|
Caché Inutilisé
|
549
|
halloween fire rate bonus
|
|
inverted_percentage
|
hwn_mult_postfiredelay
|
Caché Inutilisé
|
550
|
halloween increased jump height
|
|
percentage
|
mod_jump_height
|
Caché Inutilisé
|
551
|
special taunt
|
|
additive
|
special_taunt
|
Caché
|
554
|
revive
|
Revive Teammates
|
additive
|
revive
|
Inutilisé
|
556
|
taunt attack name
|
|
additive
|
taunt_attack_name
|
Caché
|
557
|
taunt attack time
|
|
additive
|
taunt_attack_time
|
Caché
|
600
|
taunt force move forward
|
|
additive
|
taunt_force_move_forward
|
Caché
|
602
|
taunt mimic
|
|
additive
|
taunt_mimic
|
Caché
|
606
|
taunt success sound
|
Attrib_TauntSoundSuccess
|
additive
|
taunt_success_sound
|
Caché
|
607
|
taunt success sound offset
|
Attrib_PhaseCloak
|
additive
|
taunt_success_sound_offset
|
Caché
|
608
|
taunt success sound loop
|
Attrib_TauntSoundSuccess
|
additive
|
taunt_success_sound_loop
|
Caché
|
609
|
taunt success sound loop offset
|
Attrib_PhaseCloak
|
additive
|
taunt_success_sound_loop_offset
|
Caché
|
610
|
increased air control
|
%s1% increased air control.
|
percentage
|
mod_air_control
|
Inutilisé
|
612
|
rocket launch impulse
|
Attrib_RocketLaunchImpulse
|
additive
|
mod_rocket_launch_impulse
|
Inutilisé
|
613
|
minicritboost on kill
|
On Kill: Gain Mini-crits for %s1 seconds.
|
additive
|
add_onkill_minicritboost_time
|
Inutilisé
|
614
|
no metal from dispensers while active
|
No metal from dispensers when active.
|
additive
|
no_metal_from_dispensers_while_active
|
Inutilisé
|
615
|
projectile entity name
|
|
additive
|
projectile_entity_name
|
Caché Inutilisé
|
616
|
is throwable primable
|
|
additive
|
is_throwable_primable
|
Inutilisé
|
617
|
throwable detonation time
|
|
additive
|
throwable_detonation_time
|
Inutilisé
|
618
|
throwable recharge time
|
|
additive
|
throwable_recharge_time
|
Inutilisé
|
619
|
closerange backattack minicrits
|
Mini-crits targets when fired at their back from close range
|
additive
|
closerange_backattack_minicrits
|
|
620
|
torso scale
|
|
percentage
|
torso_scale
|
Inutilisé
|
621
|
rocketjump attackrate bonus
|
Increased attack speed and smaller blast radius while blast jumping
|
percentage
|
rocketjump_attackrate_bonus
|
|
622
|
is throwable chargeable
|
|
additive
|
is_throwable_chargeable
|
Inutilisé
|
630
|
back headshot
|
Attrib_BackHeadshot
|
additive
|
back_headshot
|
Inutilisé
|
632
|
rj air bombardment
|
Fires 3 barrages while explosive jumping
|
additive
|
rj_air_bombardment
|
Inutilisé
|
633
|
projectile particle name
|
|
additive
|
projectile_particle_name
|
Caché Inutilisé
|
634
|
air jump on attack
|
Attrib_AirJumpOnAttack
|
additive
|
air_jump_on_attack
|
Caché Inutilisé
|
636
|
sniper crit no scope
|
Charge and fire shots independent of zoom
|
additive
|
sniper_crit_no_scope
|
|
637
|
sniper independent zoom DISPLAY ONLY
|
Zoom does not affect charge
|
additive
|
sniper_independent_zoom_DISPLAY_ONLY
|
Inutilisé
|
638
|
axtinguisher properties
|
100% critical hits burning players from behind.
Mini-crits burning players from the front.
|
additive
|
axtinguisher_properties
|
Inutilisé
|
639
|
full charge turn control
|
Full turning control while charging
|
additive
|
charge_turn_control
|
|
640
|
parachute attribute
|
|
additive
|
parachute_attribute
|
Caché
|
641
|
taunt force weapon slot
|
|
additive
|
taunt_force_weapon_slot
|
Caché
|
642
|
mini rockets
|
|
additive
|
mini_rockets
|
Caché
|
643
|
rocket jump damage reduction HIDDEN
|
%s1% blast damage from rocket jumps
|
percentage
|
rocket_jump_dmg_reduction
|
Caché Inutilisé
|
644
|
clipsize increase on kill
|
Clip size increased on kill
|
additive
|
clipsize_increase_on_kill
|
|
645
|
breadgloves properties
|
|
additive
|
breadgloves_properties
|
Caché
|
646
|
taunt turn speed
|
|
additive
|
taunt_turn_speed
|
Caché
|
647
|
sniper fires tracer HIDDEN
|
Fires tracer rounds
|
additive
|
sniper_fires_tracer_HIDDEN
|
Caché
|
651
|
fire rate bonus with reduced health
|
Fire rate increases as health decreases
|
inverted_percentage
|
mult_postfiredelay_with_reduced_health
|
Inutilisé
|
661
|
tag__summer2014
|
Rewarded for participating in the 2014 Summer Adventure.
|
additive
|
tag__summer2014
|
|
662
|
crate generation code
|
|
additive
|
crate_generation_code
|
Caché
|
669
|
stickybomb fizzle time
|
Stickybombs fizzle %s1 seconds after landing
|
additive
|
stickybomb_fizzle_time
|
Inutilisé
|
670
|
stickybomb charge rate
|
Max charge time decreased by %s1%
|
inverted_percentage
|
stickybomb_charge_rate
|
|
671
|
grenade no bounce
|
Grenades have very little bounce and roll
|
additive
|
grenade_no_bounce
|
|
674
|
class select override vcd
|
Attrib_Class_Select_Override_VCD
|
additive
|
class_select_override_vcd
|
Caché Inutilisé
|
675
|
custom projectile model
|
|
additive
|
custom_projectile_model
|
Caché
|
676
|
lose demo charge on damage when charging
|
Taking damage while shield charging reduces remaining charging time
|
additive
|
lose_demo_charge_on_damage_when_charging
|
|
681
|
grenade no spin
|
|
additive
|
grenade_no_spin
|
Caché
|
684
|
grenade detonation damage penalty
|
%s1% damage on grenades that explode on timer
|
percentage
|
grenade_detonation_damage_penalty
|
Inutilisé
|
687
|
taunt turn acceleration time
|
|
additive
|
taunt_turn_acceleration_time
|
Caché
|
688
|
taunt move acceleration time
|
|
additive
|
taunt_move_acceleration
|
Caché
|
689
|
taunt move speed
|
|
additive
|
taunt_move_speed
|
Caché
|
690
|
shuffle crate item def min
|
|
additive
|
shuffle_crate_item_def_min
|
Caché
|
691
|
shuffle crate item def max
|
|
additive
|
shuffle_crate_item_def_max
|
Caché
|
692
|
limited quantity item
|
|
additive
|
limited_quantity_item
|
Caché
|
693
|
SET BONUS: alien isolation xeno bonus pos
|
Increased Melee damage against Isolated Merc Set
|
additive
|
alien_isolation_xeno_bonus_pos
|
|
694
|
SET BONUS: alien isolation xeno bonus neg
|
Increased Nostromo Napalmer damage taken from Isolated Merc Set
|
additive
|
alien_isolation_xeno_bonus_neg
|
|
695
|
SET BONUS: alien isolation merc bonus pos
|
Increased Nostromo Napalmer damage against Isolationist Pack Set
|
additive
|
alien_isolation_merc_bonus_pos
|
|
696
|
SET BONUS: alien isolation merc bonus neg
|
Increased Melee damage taken from Isolationist Pack Set
|
additive
|
alien_isolation_merc_bonus_neg
|
|
698
|
disable weapon switch
|
|
additive
|
disable_weapon_switch
|
Caché Inutilisé
|
699
|
hand scale
|
|
percentage
|
hand_scale
|
Inutilisé
|
700
|
display duck leaderboard
|
|
additive
|
display_duck_leaderboard
|
Caché
|
701
|
duck rating
|
Duck XP Level : %s1
|
additive
|
duck_rating
|
|
702
|
duck badge level
|
Duck Power : %s1 / 5
|
additive
|
duck_badge_level
|
|
703
|
tag__eotlearlysupport
|
Early Supporter of End of the Line Community Update
|
additive
|
tag__eotlearlysupport
|
|
704
|
unlimited quantity hidden
|
|
additive
|
unlimited_quantity
|
Caché
|
705
|
duckstreaks active
|
Duckstreaks Active
|
additive
|
duckstreaks_active
|
|
708
|
panic_attack
|
Hold fire to load up to 4 shells
|
additive
|
panic_attack
|
Inutilisé
|
709
|
panic_attack_negative
|
Weapon spread increases as health decreases
|
inverted_percentage
|
panic_attack_negative
|
Inutilisé
|
710
|
auto fires full clip penalty
|
Attrib_AutoFiresFullClipNegative
|
additive
|
auto_fires_full_clip
|
Inutilisé
|
711
|
auto fires when full
|
Attrib_AutoFiresWhenFull
|
additive
|
auto_fires_when_full
|
Inutilisé
|
712
|
force weapon switch
|
|
additive
|
force_weapon_switch
|
Caché Inutilisé
|
719
|
weapon_uses_stattrak_module
|
|
additive
|
weapon_uses_stattrak_module
|
Caché
|
723
|
is_operation_pass
|
|
additive
|
is_operation_pass
|
Caché
|
724
|
weapon_stattrak_module_scale
|
|
percentage
|
weapon_stattrak_module_scale
|
Caché
|
725
|
set_item_texture_wear
|
|
additive
|
set_item_texture_wear
|
Caché
|
726
|
cloak_consume_on_feign_death_activate
|
%s1% cloak meter when Feign Death is activated
|
percentage
|
cloak_consume_on_feign_death_activate
|
|
727
|
stickybomb_charge_damage_increase
|
Up to +%s1% damage based on charge
|
percentage
|
stickybomb_charge_damage_increase
|
|
728
|
NoCloakWhenCloaked
|
No cloak meter from ammo boxes when invisible
|
additive
|
NoCloakWhenCloaked
|
|
729
|
ReducedCloakFromAmmo
|
%s1% cloak meter from ammo boxes
|
percentage
|
ReducedCloakFromAmmo
|
|
730
|
elevate to unusual if applicable
|
Attrib_ElevateQuality
|
additive
|
elevate_to_unusual_if_applicable
|
Caché Inutilisé
|
731
|
weapon_allow_inspect
|
|
additive
|
weapon_allow_inspect
|
Caché
|
732
|
metal_pickup_decreased
|
%s1% less metal from pickups and dispensers
|
inverted_percentage
|
mult_metal_pickup
|
|
733
|
lose hype on take damage
|
Boost reduced when hit
|
additive
|
lose_hype_on_take_damage
|
|
734
|
healing received penalty
|
%s1% less healing from all sources
|
inverted_percentage
|
mult_healing_received
|
Inutilisé
|
735
|
crit_vs_burning_FLARES_DISPLAY_ONLY
|
100% critical hit vs burning players
|
or
|
crit_vs_burning_FLARES_DISPLAY_ONLY
|
|
736
|
speed_boost_on_kill
|
Gain a speed boost on kill
|
additive
|
speed_boost_on_kill
|
|
737
|
speed_boost_on_hit
|
On Hit: Gain a speed boost
|
additive
|
speed_boost_on_hit
|
|
738
|
spunup_damage_resistance
|
%s1% damage resistance when below 50% health and spun up
|
percentage
|
spunup_damage_resistance
|
|
739
|
ubercharge overheal rate penalty
|
%s1% ÜberCharge rate on Overhealed patients
|
percentage
|
mult_medigun_overheal_uberchargerate
|
|
740
|
reduced_healing_from_medics
|
%s1% less healing from Medic sources
|
percentage
|
mult_healing_from_medics
|
|
741
|
health on radius damage
|
On Hit: Gain up to +%s1 health per attack
|
additive
|
add_health_on_radius_damage
|
|
742
|
style changes on strange level
|
|
|
style_changes_on_strange_level
|
Caché
|
743
|
cannot restore
|
|
|
cannot_restore
|
Caché
|
744
|
hide crate series number
|
|
|
hide_crate_series_number
|
Caché
|
745
|
has team color paintkit
|
Team Colored Decorated Weapon
|
additive
|
has_team_color_paintkit
|
|
746
|
cosmetic_allow_inspect
|
|
additive
|
cosmetic_allow_inspect
|
Caché
|
747
|
hat only unusual effect
|
|
particle_index
|
hat_only_unusual_effect
|
Caché
|
748
|
items traded in for
|
Items Traded in : %s1
|
additive
|
items_traded_in_for
|
Caché
|
749
|
texture_wear_default
|
|
additive
|
texture_wear_default
|
Caché
|
750
|
taunt only unusual effect
|
|
particle_index
|
taunt_only_unusual_effect
|
Caché
|
751
|
deactive date
|
|
date
|
deactive_date
|
Caché
|
752
|
is giger counter
|
|
additive
|
is_giger_counter
|
Caché
|
753
|
hide_strange_prefix
|
|
additive
|
hide_strange_prefix
|
Caché
|
754
|
always_transmit_so
|
|
additive
|
always_transmit_so
|
Caché
|
760
|
allow_halloween_offering
|
|
additive
|
allow_halloween_offering
|
Caché
|
762
|
cannot_transmute
|
|
additive
|
cannot_transmute
|
Caché
|
772
|
single wep holster time increased
|
This weapon holsters %s1% slower
|
percentage
|
mult_switch_from_wep_deploy_time
|
|
773
|
single wep deploy time increased
|
This weapon deploys %s1% slower
|
inverted_percentage
|
mult_single_wep_deploy_time
|
|
774
|
charge time decreased
|
%s1 sec decrease in charge duration
|
additive
|
mod_charge_time
|
Inutilisé
|
775
|
dmg penalty vs buildings
|
%s1% damage penalty vs buildings
|
percentage
|
mult_dmg_vs_buildings
|
|
776
|
charge impact damage decreased
|
%s1% decrease in charge impact damage
|
percentage
|
charge_impact_damage
|
Inutilisé
|
777
|
non economy
|
Not Tradable, Marketable, Usable in Crafting, or Gift Wrappable
|
additive
|
non_economy
|
Caché
|
778
|
charge meter on hit
|
Melee hits refill %s1% of your charge meter.
|
additive_percentage
|
charge_meter_on_hit
|
|
779
|
minicrit_boost_when_charged
|
Secondary fire when charged grants mini-crits for %s1 seconds.
|
additive
|
minicrit_boost_when_charged
|
|
780
|
minicrit_boost_charge_rate
|
Dealing damage fills charge meter.
|
additive
|
minicrit_boost_charge_rate
|
|
781
|
is_a_sword
|
This Weapon has a large melee range and
deploys and holsters slower
|
additive
|
is_a_sword
|
|
782
|
ammo gives charge
|
Ammo boxes collected also give Charge
|
additive
|
ammo_gives_charge
|
|
783
|
extinguish restores health
|
Extinguishing teammates restores %s1 health
|
additive
|
extinguish_restores_health
|
|
784
|
extinguish reduces cooldown
|
Extinguishing teammates reduces cooldown by %s1%
|
percentage
|
extinguish_reduces_cooldown
|
|
785
|
cannot giftwrap
|
|
|
cannot_giftwrap
|
Caché
|
786
|
tool needs giftwrap
|
|
|
tool_needs_giftwrap
|
Caché
|
787
|
fuse bonus
|
%s1% fuse time on grenades
|
percentage
|
fuse_mult
|
|
788
|
move speed bonus shield required
|
+%s1% faster move speed on wearer (shield required)
|
percentage
|
mult_player_movespeed_shieldrequired
|
|
789
|
damage bonus bullet vs sentry target
|
%s1% increased damage to your sentry's target
|
percentage
|
mult_dmg_bullet_vs_sentry_target
|
|
790
|
mod teleporter cost
|
%s1% metal cost when constructing or upgrading teleporters
|
percentage
|
mod_teleporter_cost
|
|
791
|
damage blast push
|
Attrib_DamageBlastPush
|
percentage
|
damage_blast_push
|
Inutilisé
|
792
|
move speed bonus resource level
|
|
percentage
|
mult_player_movespeed_resource_level
|
Caché
|
793
|
hype on damage
|
On Hit: Builds Hype
|
additive
|
hype_on_damage
|
|
794
|
dmg taken from fire reduced on active
|
+%s1% fire damage resistance while deployed
|
inverted_percentage
|
mult_dmgtaken_from_fire_active
|
|
795
|
damage bonus vs burning
|
%s1% damage bonus vs burning players
|
percentage
|
mult_dmg_vs_burning
|
|
796
|
min_viewmodel_offset
|
|
additive
|
min_viewmodel_offset
|
Caché
|
797
|
dmg pierces resists absorbs
|
Attacks pierce damage resistance effects and bonuses
|
additive
|
mod_pierce_resists_absorbs
|
|
798
|
energy buff dmg taken multiplier
|
+%s1% damage vulnerability while active
|
percentage
|
energy_buff_dmg_taken_multiplier
|
|
799
|
lose revenge crits on death DISPLAY ONLY
|
Revenge crits are lost on death
|
percentage
|
lose_revenge_crits_on_death_DISPLAY_ONLY
|
|
800
|
patient overheal penalty
|
%s1% maximum overheal on wearer
|
percentage
|
mult_patient_overheal_penalty
|
|
801
|
item_meter_charge_rate
|
|
additive
|
item_meter_charge_rate
|
Caché
|
804
|
mult_spread_scale_first_shot
|
|
additive
|
mult_spread_scale_first_shot
|
Caché Inutilisé
|
805
|
unusualifier_attribute_template_name
|
|
additive
|
unusualifier_attribute_template_name
|
Caché
|
806
|
tool_target_item_icon_offset
|
|
additive
|
tool_target_item_icon_offset
|
Caché
|
807
|
add_head_on_kill
|
Collect the organs of your victims
|
additive_percentage
|
add_head_on_kill
|
Inutilisé
|
808
|
mult_spread_scales_consecutive
|
Successive shots become less accurate
|
additive_percentage
|
mult_spread_scales_consecutive
|
|
809
|
fixed_shot_pattern
|
Fires a wide, fixed shot pattern
|
additive
|
fixed_shot_pattern
|
|
810
|
mod_cloak_no_regen_from_items
|
Attrib_NoCloakFromAmmo
|
additive
|
mod_cloak_no_regen_from_items
|
|
811
|
ubercharge_preserved_on_spawn_max
|
Collect the organs of people you hit
|
additive_percentage
|
ubercharge_preserved_on_spawn_max
|
|
812
|
mod_air_control_blast_jump
|
%s1% increased air control when blast jumping.
|
percentage
|
mod_air_control_blast_jump
|
|
813
|
spunup_push_force_immunity
|
Immune to push force from damage and airblast when spun up
|
percentage
|
spunup_push_force_immunity
|
Inutilisé
|
814
|
mod_mark_attacker_for_death
|
|
percentage
|
mod_mark_attacker_for_death
|
|
815
|
use_model_cache_icon
|
|
additive
|
use_model_cache_icon
|
Caché
|
816
|
mod_disguise_consumes_cloak
|
Normal disguises require (and consume) a full cloak meter
|
additive
|
mod_disguise_consumes_cloak
|
|
817
|
inspect_viewmodel_offset
|
|
additive
|
inspect_viewmodel_offset
|
Caché
|
818
|
is_passive_weapon
|
|
additive
|
is_passive_weapon
|
Caché
|
819
|
no_jump
|
|
additive
|
no_jump
|
Caché Inutilisé
|
820
|
no_duck
|
|
additive
|
no_duck
|
Caché Inutilisé
|
821
|
no_attack
|
|
additive
|
no_attack
|
Caché Inutilisé
|
822
|
airblast_destroy_projectile
|
Attrib_AirblastDestroyProjectile
|
additive
|
airblast_destroy_projectile
|
Inutilisé
|
823
|
airblast_pushback_disabled
|
|
additive
|
airblast_pushback_disabled
|
Inutilisé
|
824
|
airblast_pushback_no_stun
|
|
additive
|
airblast_pushback_no_stun
|
Inutilisé
|
825
|
airblast_pushback_no_viewpunch
|
|
additive
|
airblast_pushback_no_viewpunch
|
Inutilisé
|
826
|
airblast_deflect_projectiles_disabled
|
|
additive
|
airblast_deflect_projectiles_disabled
|
Inutilisé
|
827
|
airblast_put_out_teammate_disabled
|
|
additive
|
airblast_put_out_teammate_disabled
|
Inutilisé
|
828
|
afterburn duration penalty
|
|
percentage
|
afterburn_duration_mult
|
Inutilisé
|
829
|
afterburn duration bonus
|
|
percentage
|
afterburn_duration_mult
|
Inutilisé
|
830
|
aoe_deflection
|
|
additive
|
aoe_deflection
|
Inutilisé
|
831
|
mult_end_flame_size
|
|
percentage
|
mult_end_flame_size
|
Inutilisé
|
832
|
airblast_give_teammate_speed_boost
|
|
additive
|
airblast_give_teammate_speed_boost
|
Inutilisé
|
833
|
airblast_turn_projectile_to_ammo
|
|
additive
|
airblast_turn_projectile_to_ammo
|
Inutilisé
|
834
|
paintkit_proto_def_index
|
|
additive
|
paintkit_proto_def_index
|
|
835
|
taunt_attr_player_invis_percent
|
|
additive
|
taunt_attr_player_invis_percent
|
Caché Inutilisé
|
837
|
redirected_flame_size_mult
|
|
percentage
|
redirected_flame_size_mult
|
Inutilisé
|
838
|
flame_reflect_on_collision
|
|
additive
|
flame_reflect_on_collision
|
Inutilisé
|
839
|
flame_spread_degree
|
|
additive
|
flame_spread_degree
|
|
840
|
holster_anim_time
|
|
additive
|
holster_anim_time
|
|
841
|
flame_gravity
|
|
additive
|
flame_gravity
|
Caché
|
842
|
flame_ignore_player_velocity
|
|
additive
|
flame_ignore_player_velocity
|
Caché Inutilisé
|
843
|
flame_drag
|
|
additive
|
flame_drag
|
Caché
|
844
|
flame_speed
|
|
additive
|
flame_speed
|
Caché
|
845
|
grenades1_resupply_denied
|
|
additive
|
grenades1_resupply_denied
|
Caché
|
846
|
grenades2_resupply_denied
|
|
additive
|
grenades2_resupply_denied
|
Caché Inutilisé
|
847
|
grenades3_resupply_denied
|
|
additive
|
grenades3_resupply_denied
|
Caché Inutilisé
|
848
|
item_meter_resupply_denied
|
Spawning and resupply do not affect the Gas meter
|
additive
|
item_meter_resupply_denied
|
|
851
|
mult_player_movespeed_active
|
+%s1% faster move speed on wearer
|
percentage
|
mult_player_movespeed_active
|
|
852
|
mult_dmgtaken_active
|
%s1% damage vulnerability on wearer
|
percentage
|
mult_dmgtaken_active
|
Inutilisé
|
853
|
mult_patient_overheal_penalty_active
|
%s1% maximum overheal on wearer
|
percentage
|
mult_patient_overheal_penalty_active
|
|
854
|
mult_health_fromhealers_penalty_active
|
%s1% health from healers on wearer
|
percentage
|
mult_health_fromhealers_penalty_active
|
|
855
|
mod_maxhealth_drain_rate
|
Maximum health is drained while item is active
|
additive
|
mod_maxhealth_drain_rate
|
|
856
|
item_meter_charge_type
|
|
additive
|
item_meter_charge_type
|
Caché
|
859
|
max_flame_reflection_count
|
|
additive
|
max_flame_reflection_count
|
Caché Inutilisé
|
860
|
flame_reflection_add_life_time
|
|
additive
|
flame_reflection_add_life_time
|
Caché Inutilisé
|
861
|
reflected_flame_dmg_reduction
|
|
percentage
|
reflected_flame_dmg_reduction
|
Caché Inutilisé
|
862
|
flame_lifetime
|
|
additive
|
flame_lifetime
|
Caché
|
863
|
flame_random_life_time_offset
|
|
additive
|
flame_random_life_time_offset
|
Caché
|
865
|
flame_up_speed
|
|
additive
|
flame_up_speed
|
Caché
|
866
|
custom_paintkit_seed_lo
|
|
additive
|
custom_paintkit_seed_lo
|
Caché
|
867
|
custom_paintkit_seed_hi
|
|
additive
|
custom_paintkit_seed_hi
|
Caché
|
868
|
crit_dmg_falloff
|
Critical damage is affected by range
|
additive
|
crit_dmg_falloff
|
|
869
|
crits_become_minicrits
|
Minicrits whenever it would normally crit
|
additive
|
crits_become_minicrits
|
|
870
|
falling_impact_radius_pushback
|
Push enemies back when you land (force and radius based on velocity)
|
additive
|
falling_impact_radius_pushback
|
|
871
|
falling_impact_radius_stun
|
Stun enemies when you land
|
additive
|
falling_impact_radius_stun
|
Inutilisé
|
872
|
thermal_thruster_air_launch
|
Able to re-launch while already in-flight
|
additive
|
thermal_thruster_air_launch
|
Caché Inutilisé
|
873
|
thermal_thruster
|
|
additive
|
thermal_thruster
|
Caché
|
874
|
mult_item_meter_charge_rate
|
%s1% faster recharge rate
|
inverted_percentage
|
mult_item_meter_charge_rate
|
Inutilisé
|
875
|
explode_on_ignite
|
Ignited enemies explode
|
additive
|
explode_on_ignite
|
Inutilisé
|
876
|
lunchbox healing decreased
|
%s1% healing effect
|
percentage
|
lunchbox_healing_scale
|
|
877
|
speed_boost_on_hit_enemy
|
Gain a speed boost when you hit an enemy player
|
additive
|
speed_boost_on_hit_enemy
|
|
878
|
item_meter_starts_empty_DISPLAY_ONLY
|
Gas meter starts empty
|
additive
|
item_meter_starts_empty_DISPLAY_ONLY
|
|
879
|
item_meter_charge_type_3_DISPLAY_ONLY
|
Gas meter builds with damage done and/or time
|
additive
|
item_meter_charge_type_3_DISPLAY_ONLY
|
|
880
|
repair health to metal ratio DISPLAY ONLY
|
%s1-to-1 health-to-metal ratio when repairing buildings
|
additive
|
repair_health_to_metal_ratio_DISPLAY_ONLY
|
|
881
|
health drain medic
|
%s1 pts santé récupérés par seconde pour le porteur
|
additive
|
add_health_regen
|
|
1000
|
CARD: damage bonus
|
Bonus de dégâts +%s1%
|
percentage
|
mult_dmg
|
Inutilisé
|
1001
|
CARD: dmg taken from bullets reduced
|
Résistance aux dégâts par balle +%s1% pour le porteur
|
inverted_percentage
|
mult_dmgtaken_from_bullets
|
Inutilisé
|
1002
|
CARD: move speed bonus
|
Vitesse de déplacement +%s1% plus rapide pour le porteur
|
percentage
|
mult_player_movespeed
|
Inutilisé
|
1003
|
CARD: health regen
|
+%s1 pts santé récupérés par seconde pour le porteur
|
additive
|
add_health_regen
|
Inutilisé
|
1004
|
SPELL: set item tint RGB
|
%s1
|
from_lookup_table
|
set_item_tint_rgb_override
|
Inutilisé
|
1005
|
SPELL: set Halloween footstep type
|
%s1
|
from_lookup_table
|
halloween_footstep_type
|
Inutilisé
|
1006
|
SPELL: Halloween voice modulation
|
Voices From Below
|
additive
|
halloween_voice_modulation
|
Inutilisé
|
1007
|
SPELL: Halloween pumpkin explosions
|
Pumpkin Bombs
|
additive
|
halloween_pumpkin_explosions
|
Inutilisé
|
1008
|
SPELL: Halloween green flames
|
Halloween Fire
|
additive
|
halloween_green_flames
|
Inutilisé
|
1009
|
SPELL: Halloween death ghosts
|
Exorcism
|
additive
|
halloween_death_ghosts
|
Inutilisé
|
1030
|
Attack not cancel charge
|
|
additive
|
attack_not_cancel_charge
|
Caché Inutilisé
|
2000
|
recipe component defined item 1
|
|
|
dynamic_recipe_component_defined_item
|
|
2001
|
recipe component defined item 2
|
|
|
dynamic_recipe_component_defined_item
|
|
2002
|
recipe component defined item 3
|
|
|
dynamic_recipe_component_defined_item
|
|
2003
|
recipe component defined item 4
|
|
|
dynamic_recipe_component_defined_item
|
|
2004
|
recipe component defined item 5
|
|
|
dynamic_recipe_component_defined_item
|
|
2005
|
recipe component defined item 6
|
|
|
dynamic_recipe_component_defined_item
|
|
2006
|
recipe component defined item 7
|
|
|
dynamic_recipe_component_defined_item
|
|
2007
|
recipe component defined item 8
|
|
|
dynamic_recipe_component_defined_item
|
|
2008
|
recipe component defined item 9
|
|
|
dynamic_recipe_component_defined_item
|
|
2009
|
recipe component defined item 10
|
|
|
dynamic_recipe_component_defined_item
|
|
2010
|
start drop date
|
|
date
|
start_drop_date
|
|
2011
|
end drop date
|
|
date
|
end_drop_date
|
|
2012
|
tool target item
|
|
|
tool_target_item
|
Caché
|
2013
|
killstreak effect
|
Killstreaker: %s1
|
killstreakeffect_index
|
killstreak_effect
|
|
2014
|
killstreak idleeffect
|
Sheen: %s1
|
killstreak_idleeffect_index
|
killstreak_idleeffect
|
|
2015
|
spellbook page attr id
|
|
|
spellbook_page_attr_id
|
Caché
|
2016
|
Halloween Spellbook Page: Tumidum
|
Pages of Tumidum: %s1
|
additive
|
tf_halloween_spell_page
|
|
2017
|
Halloween Spellbook Page: Gratanter
|
Pages of Gratanter: %s1
|
additive
|
tf_halloween_spell_page
|
|
2018
|
Halloween Spellbook Page: Audere
|
Pages of Audere: %s1
|
additive
|
tf_halloween_spell_page
|
|
2019
|
Halloween Spellbook Page: Congeriae
|
Pages of Congeriae: %s1
|
additive
|
tf_halloween_spell_page
|
|
2020
|
Halloween Spellbook Page: Veteris
|
Pages of Veteris: %s1
|
additive
|
tf_halloween_spell_page
|
|
2021
|
additional halloween response criteria name
|
|
additive
|
additional_halloween_response_criteria_name
|
Caché
|
2022
|
loot rarity
|
|
additive
|
loot_rarity
|
Caché
|
2023
|
quality text override
|
|
|
quality_text_override
|
Caché
|
2024
|
item name text override
|
|
|
item_name_text_override
|
Caché
|
2025
|
killstreak tier
|
Killstreaks Active
|
additive
|
killstreak_tier
|
|
2026
|
wide item level
|
|
|
wide_item_level
|
Caché
|
2027
|
is australium item
|
|
additive
|
is_australium_item
|
Caché
|
2028
|
is marketable
|
|
|
is_marketable
|
Caché
|
2029
|
allowed in medieval mode
|
|
|
allowed_in_medieval_mode
|
Caché
|
2030
|
crit on hard hit
|
|
additive
|
crit_on_hard_hit
|
Caché
|
2031
|
series number
|
|
|
series_number
|
Caché
|
2032
|
recipe no partial complete
|
|
|
recipe_no_partial_complete
|
Caché
|
2034
|
kill refills meter
|
Melee kills refill %s1% of your charge meter.
|
additive_percentage
|
kill_refills_meter
|
|
2035
|
random drop line item unusual chance
|
|
|
|
Caché
|
2036
|
random drop line item unusual list
|
|
|
|
Caché
|
2037
|
random drop line item 0
|
|
|
|
Caché
|
2038
|
random drop line item 1
|
|
|
|
Caché
|
2039
|
random drop line item 2
|
|
|
|
Caché
|
2040
|
random drop line item 3
|
|
|
|
Caché
|
2041
|
on taunt attach particle effect
|
★ Unusual Effect: %s1
|
particle_index
|
|
|
2042
|
loot list name
|
|
|
|
Caché
|
2043
|
upgrade rate decrease
|
%s1% slower upgrade rate
|
inverted_percentage
|
upgrade_rate_mod
|
Inutilisé
|
2044
|
can shuffle crate contents
|
|
|
|
Caché
|
2045
|
random drop line item footer desc
|
|
|
|
Caché
|
2046
|
is commodity
|
|
|
|
Caché
|
2048
|
voice pitch scale
|
Disables double jump
|
percentage
|
voice_pitch_scale
|
Caché Inutilisé
|
2049
|
gunslinger punch combo
|
Third successful punch in a row always crits.
|
additive
|
gunslinger_punch_combo
|
|
2050
|
cannot delete
|
|
|
|
Caché
|
2051
|
quest loaner id low
|
|
|
|
Caché
|
2052
|
quest loaner id hi
|
|
|
|
Caché
|
2053
|
is_festivized
|
Festivized
|
additive
|
is_festivized
|
|
2054
|
fire particle blue
|
|
|
|
Caché
|
2055
|
fire particle red
|
|
|
|
Caché
|
2056
|
fire particle blue crit
|
|
|
|
Caché
|
2057
|
fire particle red crit
|
|
|
|
Caché
|
2058
|
meter_label
|
|
|
|
Caché
|
2059
|
item_meter_damage_for_full_charge
|
|
additive
|
item_meter_damage_for_full_charge
|
Caché
|
2062
|
airblast cost scale hidden
|
|
percentage
|
mult_airblast_cost
|
Caché
|
2063
|
dragons fury positive properties
|
Deals 300% damage to burning players
+50% re-pressurization rate on hit
|
additive
|
dragons_fury_positive_properties
|
|
2064
|
dragons fury negative properties
|
-50% repressurization rate on Alt-Fire
|
additive
|
dragons_fury_negative_properties
|
|
2065
|
dragons fury neutral properties
|
Uses a shared pressure tank for Primary Fire and Alt-Fire.
Primary Fire: Launches a fast-moving projectile that briefly ignites enemies Alt-Fire: Release a blast of air that pushes enemies and projectiles, and extinguishes teammates that are on fire.
|
additive
|
dragons_fury_neutral_properties
|
|
2066
|
force center wrap
|
|
|
|
Caché
|
2067
|
attack_minicrits_and_consumes_burning
|
Mini-crits burning targets and extinguishes them. Damage increases based on remaining duration of afterburn.
Killing blows on burning players grant a speed boost.
|
additive
|
attack_minicrits_and_consumes_burning
|
|
2068
|
is winter case
|
|
|
|
Caché
|
3000
|
item slot criteria 1
|
|
|
item_slot_criteria
|
|
3001
|
item in slot 1
|
|
|
item_in_slot
|
|
3002
|
item slot criteria 2
|
|
|
item_slot_criteria
|
|
3003
|
item in slot 2
|
|
|
item_in_slot
|
|
3004
|
item slot criteria 3
|
|
|
item_slot_criteria
|
|
3005
|
item in slot 3
|
|
|
item_in_slot
|
|
3006
|
item slot criteria 4
|
|
|
item_slot_criteria
|
|
3007
|
item in slot 4
|
|
|
item_in_slot
|
|
3008
|
item slot criteria 5
|
|
|
item_slot_criteria
|
|
3009
|
item in slot 5
|
|
|
item_in_slot
|
|
3010
|
item slot criteria 6
|
|
|
item_slot_criteria
|
|
3011
|
item in slot 6
|
|
|
item_in_slot
|
|
3012
|
item slot criteria 7
|
|
|
item_slot_criteria
|
|
3013
|
item in slot 7
|
|
|
item_in_slot
|
|
3014
|
item slot criteria 8
|
|
|
item_slot_criteria
|
|
3015
|
item in slot 8
|
|
|
item_in_slot
|
|
3016
|
quest earned standard points
|
|
|
quest_earned_standard_points
|
Caché
|
3017
|
quest earned bonus points
|
|
|
quest_earned_bonus_points
|
Caché
|
3018
|
item drop wave
|
|
|
item_drop_wave
|
Caché
|