May 9, 2011 Patch

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Source: Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

Patch notes

Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)

  • Fixed a client crash in the material system

Team Fortress 2

  • Replay publishing system will try to do a rename for local HTTP mode but will manually copy and delete the file if the rename fails, which can happen if the source and destination are on different volumes.
  • Fixed threading issues on Linux, which was causing major lag spikes.
  • Fixed replay data cleanup system, which cleans up stale data at the end of each round. This asynchronous operation can be explicitly invoked by executing a replay_docleanup command on the server.
  • Removed unused convar, replay_cleanup_time.
  • Saxxy fanfare music wasn't playing on music channel. Music will only play once per launch now and will not play on a changelevel

Undocumented Changes

Files changed

Note: The changelog below is generated from a diff of two revisions of the game.
Revision changes
Modified: team fortress 2 content.gcf/tf/bin/server.dll
Modified: team fortress 2 content.gcf/tf/bin/server.dylib
Modified: team fortress 2 content.gcf/tf/bin/server.so
Added: team fortress 2 content.gcf/tf/sound/midi/intruder_alert_midi.midi