Natascha/ar

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Now Sasha - Don't be jealous
Natascha publicity blurb

The Natascha is an unlockable primary weapon for the Heavy. Similar in appearance to the default Minigun, the weapon's ammunition carrier is colored jet black instead, and from it emerges an additional chain belt, layered on the right of the gun, that feeds into the barrel.

Each bullet fired by the Natascha slows any enemy hit to a speed of 113 Hammer units per second (roughly 7.75 km/h or 4.81 mph) for a brief period of time; the speed penalty inflicted by each bullet decreases the further away a target moves. When spun-up, the weapon grants 20% damage resistance if the player's health falls below 50% of base health upon being hit. However, the Natascha has a 30% longer spin-up time, and fires bullets that deal 25% less damage than those of the default Minigun. The Natascha's slowdown effect allows the user to trap mobile enemies and prevent them from escaping, at the cost of less firepower.

The Natascha is automatically awarded to any player who obtains 16 Heavy achievements.

The kill icon for the Natascha was contributed by NeoDement.

Damage and function times

:مواضيع متعلقة الضرر
الضرر و أوقات العمل
نوع الطلقة Hitscan
Damage type Bullet
Ranged or Melee damage? Ranged
الضرر
ماكسمم رامب أب 150% 10.13 / bullet
الضرر قاعدي 100% 6.75 / bullet
ماكسمم فال أوف 52.8% 3.564 / bullet
مدى القريب 32-40 / 1 ammo
304-380 / second
متوسط المدى 5-20 / 1 ammo
48-190 / second
بعيد المدى 4-8 / 1 ammo
29-76 / second
Pellet spread 25:1
كريتيكال 20.25 / bullet
الميني كريت 9-14 / bullet
أوقات العمل
Attack interval 0.105
وقت الويندأب 1.16 s
القيم تقاس مقربة وتحدد بإختبارات الكوميونتي

العرض

Crafting

:مواضيع متعلقة Crafting

Blueprint

Class Token - Heavy Slot Token - Primary Scrap Metal النتائج المحتملة
Item icon Class Token - Heavy.png + Item icon Slot Token - Primary.png + Item icon Scrap Metal.png =
Item icon Natascha.png Item icon Brass Beast.png Item icon Tomislav.png Item icon Huo-Long Heater.png
Item icon Panic Attack.png

As a crafting ingredient

Natascha Reclaimed Metal Brass Beast
Item icon Natascha.png + Item icon Reclaimed Metal.png = Item icon Brass Beast.png

Strange variant


Related achievements

Leaderboard class heavy.png القوي

دونت توش صاندفيش
دونت توش صاندفيش
قتل 50 سكاوت باستخدام الناتاشا الخاص.


هيفي إندوستري
هيفي إندوستري
تبادل لاطلاق النار قيمتها 200،000$ من قذائف المينيجون في حياة واحدة.


ماركسمان
ماركسمان
قتل 10 أعداء في منتصف الهواء مع المينيجون. s
بيرمانينت ريفولوشيون
بيرمانينت ريفولوشيون
قتل 5 أعداء دون الغزل بانخفاض بندقيتك.


رأشيونينج
رأشيونينج
قتل عدو مع الشوتجون الخاص في حين نفدت الذخيرة الناتاشا.

Update history

التصحيحات البرنامج 2008 19 أغسطس (Heavy Update)
  • Natascha was added to the game.

التصحيحات البرنامج 2008 11 ديسمبر

التصحيحات البرنامج 2009 28 يناير

  • Fixed Natascha not getting the proper 75% of damage and slightly increased the strength of Natascha's slowdown.

التصحيحات البرنامج 2009 2 فبراير

  • Rewrote Natascha's slowdown code to be more consistent.

التصحيحات البرنامج 2009 16 فبراير

  • [Undocumented] Removed Natascha's ammo belt in first person view model.

التصحيحات البرنامج 2009 5 مارس

  • Fixed a bug that caused Natascha's slow on hit effect to be inverted from 75% to 25%.

التصحيحات البرنامج 2009 13 مارس

  • Fixed Natascha's chain not being drawn on the view model.
  • Fixed stun code regression that resulted in a subtle reduction of Natascha's slowdown effect.

التصحيحات البرنامج 2010 8 يوليو (Engineer Update)

  • [Undocumented] Natascha was given its own kill icon.

التصحيحات البرنامج 2010 19 نوفمبر

  • Fixed a Heavy exploit that let him run at full speed while shooting.

التصحيحات البرنامج 2010 17 ديسمبر (Australian Christmas)

  • The weapon is modified due to Beta feedback.
    • Spin-up time increased.
    • Slowdown-on-hit effect is reduced over distance.

التصحيحات البرنامج 2010 21 ديسمبر

التصحيحات البرنامج 2011 7 يناير

  • [Undocumented] The spin-up and spin-down animations of the Heavy's miniguns were changed.

التصحيحات البرنامج 2011 3 يونيو

  • Added community contributed response rules to Natascha.

التصحيحات البرنامج 2011 23 يونيو

  • [Undocumented] Added Strange quality.

التصحيحات البرنامج 2011 22 يوليو

  • [Undocumented] The damage penalty attribute was changed from "-25% damage done" to "-25% damage penalty".

التصحيحات البرنامج 2011 15 سبتمبر

التصحيحات البرنامج 2013 12 نوفمبر

التصحيحات البرنامج 2014 7 فبراير

  • Changed attribute:
    • Added +50% max primary ammo on wearer.

التصحيحات البرنامج 2014 5 مارس

  • Fixed Natascha using the wrong material for the viewmodel.

التصحيحات البرنامج 2014 18 يونيو

  • All mini-guns now have damage and accuracy ramp up after they start firing. Full accuracy and damage is reached 1 second after firing.

التصحيحات البرنامج 2014 8 يوليو

  • Minigun: Winding up via secondary attack now counts toward reducing the one-second accuracy penalty.

التصحيحات البرنامج 2015 11 فبراير #1

  • Fixed not being able to switch away from the Minigun while spinning down.

التصحيحات البرنامج 2015 2 يوليو #1 (Gun Mettle Update)

  • Minigun damage penalty on Level 2 and Level 3 Sentry Guns slightly decreased. Level 2 Sentry resistance changed from 20% to 15% and Level 3 changed from 33% to 20%.
  • Changed attributes:
    • Added 20% damage resistance while spun up.
    • Stun amount now has distance falloff. Decreases starting at 512 HU down to zero stun at 1536 HU.
    • [Undocumented] Removed +50% max primary ammo on wearer.
  • [Undocumented] Updated model to c_model system.

التصحيحات البرنامج 2016 7 يوليو #1 (Meet Your Match Update)

  • 20% damage resistance now only applies when spun up and below 50% max health.

التصحيحات البرنامج 2016 21 ديسمبر (Smissmas 2016)

التصحيحات البرنامج 2017 20 أكتوبر #1 (Jungle Inferno Update)

  • The 1-second damage and accuracy penalty now applies to the first second of spun-up time, whether or not the Heavy is firing. Previously, the 1-second damage penalty would only be removed after 1 second of firing.
  • Accuracy and damage penalties now reset when the Heavy spins down, rather than when the Heavy stops firing. This means if you stay spun-up beyond one second, and fire in bursts, damage and accuracy will remain at 100%.

Bugs

  • The attribute "-20% damage resistance when below 50% health and spun up" is incorrect; the resistance only applies if the Heavy takes enough damage to go below 50% health. Being below 50% health prior to spinning up does not activate the buff.
    • The attribute is incorrectly listed as "-20% damage resistance when below 50% health and spun up", instead of "+20%".
  • The extra damage provided by a critical or mini-critical hit is not impacted by damage resistance, except for the base hit.
  • When empty, the weapon's dry fire sound does not loop properly and cuts out after a few seconds.
  • Holding alt-fire and tapping primary fire with one bullet left causes the Minigun to play the firing animation loop despite having no ammo. This is visible in third person and by other players.
  • Immediately revving after taunting causes the barrel to not spin, fixed by firing the gun.
  • When holding the primary fire button during a taunt, the Natascha's muzzle flash turns invisible.

Trivia

  • The Natascha is referred to as both the "Minifun" and "Ludmila" within the game files.

Gallery

See also

External links