Parche del 10 de noviembre de 2016

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Notas del parche

Parche 1

  • Se ha corregido un error por el que las armas aparecen invisibles cuando se cambian recientemente en el equipamiento.
  • Se ha corregido la corrección de color, que no funcionaba.
  • Se ha corregido un error por el que los jugadores no volvían al emparejamiento tras una partida Mann vs. Máquians.
  • Se ha corregido un error por el que las partículas no se eliminaban de los cosméticos al alternar entre tercera y primera persona.
  • Se ha corregido un error por el que se muestran mal los proyectiles del lanzagranadas como el Bombardero de Acero cuando el portador cambia su equipamiento.
  • Se ha corregido un error al mostrar los nombres de mapas en los filtros raros de mapa en las descripciones.
  • Se ha reemplazado el convar tf_teamtalk con tf_gravetalk:
    • Al activarse, los jugadores vivos pueden recibir mensajes de chat y texto de los jugadores.
    • Al desactivarse, los jugadores vivos no pueden oír a los muertos, sin importar los equipos.
    • Elimina el comportamiento errante de tf_teamtalk en los jugadores vivos, que solo dejaban de oír a los muertos del equipo contrario.
    • Por defecto está activado, excepto en modo competitivo.
  • Se ha corregido un error por el que se podía usar el Puñetazo Festivo con los enemigos durante la aparición de jefe de Halloween.
  • Se ha corregido un error por el que no se activaba la furia del Flogistonador del Pyro de nuevo tras fallar el primer intento.
  • Se ha corregido un error por el que los robots de Mann vs. Máquinas no hacían el sonido de teleportarse y se hacían invulnerables tras teleportarse.
  • Se ha corregido un error por elq ue el Sniper no cambiaba a su arma cuerpo a cuerpo cuando está bajo los efectos del hechizo «Diminuto».
  • Se ha corregido un material que faltaba en el menú principal.
  • Se ha añadido un sombrero inusual para usarlo con partículas de efecto inusuales de fabricación propia de los colaboradores.
  • Se han añadido las medallas de torneo Chapelaria 6v6 de temporada 1.
  • Se ha actualizado el sonido de muerte y reaparición del Monóculus y Merasmus, para que sean distintos a los del Jinete Decapitado sin Montura.
  • Se han actualizado los archivos de localización.
  • Se ha actualizado mvm_ghost_town para corregir algunas entidades de entorno.
  • Se ha actualizado mvm_mannhattan:
    • Se ha corregido un error por el que los Spies reaparecían tras las puertas cerradas de A.
    • Se ha corregido un error por el que el Petacentinelas a veces se quedaba en la puerta de A en vez de atacar a las centinelas.
  • Se ha actualizado pl_millstone_event (Hellstone):
    • Se ha corregido un error provechoso por el que podían hacer que el Jinete Decapitado sin Montura quedase atrapado en un punto.
    • Se ha corregido un error por el que los marcos de las puertas podían atravesarse con disparos.
    • Se ha corregido un error de texturas.
    • Se ha corregido un barril que se podía atravesar caminando.
    • Se ha mejorado el archivo de navegación para mejorar el movimiento de los bots.
    • Se ha corregido un error por el que se podía disparar a través de la construcción que se encontraba en la primera base de RED.
    • Petición de la comunidad: Se ha añadido OnTruceStart y OnTruceEnd a la entidad tf_gamerules para los mapas.

Cambios sin documentar

Parche 2

  • Se ha actualizado tf_gravetalk para el modo competitivo, para que esté por defecto.

Archivos modificados

Nota: El registro de cambios se genera desde un diff de dos revisiones del juego.
Cambios de la revisión
Modified: bin/tf.fgd
Modified: tf/steam.inf
Modified: bin/AdminServer.dll
Modified: bin/FileSystem_Stdio.dll
Modified: bin/GameUI.dll
Modified: bin/MakeScenesImage.exe
Modified: bin/MaterialSystem.dll
Modified: bin/ServerBrowser.dll
Modified: bin/StudioRender.dll
Modified: bin/bsppack.dll
Modified: bin/bspzip.exe
Modified: bin/captioncompiler.exe
Modified: bin/datacache.dll
Modified: bin/dmxconvert.exe
Modified: bin/dmxedit.exe
Modified: bin/elementviewer.exe
Modified: bin/engine.dll
Modified: bin/glview.exe
Modified: bin/hammer.exe
Modified: bin/hammer_dll.dll
Modified: bin/haptics.dll
Modified: bin/height2normal.exe
Modified: bin/height2ssbump.exe
Modified: bin/hlfaceposer.exe
Modified: bin/hlmv.exe
Modified: bin/inputsystem.dll
Modified: bin/itemtest.com
Modified: bin/launcher.dll
Modified: bin/mdllib.dll
Modified: bin/mksheet.exe
Modified: bin/motionmapper.exe
Modified: bin/normal2ssbump.exe
Modified: bin/pfm2tgas.exe
Modified: bin/replay.dll
Modified: bin/serverplugin_empty.dll
Modified: bin/shaderapidx9.dll
Modified: bin/shaderapiempty.dll
Modified: bin/shadercompile_dll.dll
Modified: bin/soundsystem.dll
Modified: bin/sourcevr.dll
Modified: bin/splitskybox.exe
Modified: bin/stdshader_dbg.dll
Modified: bin/stdshader_dx6.dll
Modified: bin/stdshader_dx7.dll
Modified: bin/stdshader_dx8.dll
Modified: bin/stdshader_dx9.dll
Modified: bin/studiomdl.exe
Modified: bin/texturecompile_dll.dll
Modified: bin/tools/commedit.dll
Modified: bin/tools/pet.dll
Modified: bin/tools/vmt.dll
Modified: bin/vaudio_miles.dll
Modified: bin/vbsp.exe
Modified: bin/vbspinfo.exe
Modified: bin/vgui2.dll
Modified: bin/vguimatsurface.dll
Modified: bin/video_bink.dll
Modified: bin/video_quicktime.dll
Modified: bin/video_services.dll
Modified: bin/vphysics.dll
Modified: bin/vpk.exe
Modified: bin/vrad_dll.dll
Modified: bin/vtex.exe
Modified: bin/vtex_dll.dll
Modified: bin/vtf2tga.exe
Modified: bin/vvis_dll.dll
Modified: tf/bin/client.dll
Modified: tf/bin/server.dll
Modified: tf/maps/mvm_ghost_town.bsp
Modified: tf/maps/mvm_mannhattan.bsp
Modified: tf/maps/pl_millstone_event.bsp
Modified: tf/scripts/items/items_game.txt.sig
Modified: tf/tf2_misc_dir.vpk/maps/mvm_ghost_town.nav
Modified: tf/tf2_misc_dir.vpk/maps/mvm_mannhattan.nav
Added: tf/tf2_misc_dir.vpk/models/player/items/all_class/up_hat_demo.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/player/items/all_class/up_hat_demo.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/player/items/all_class/up_hat_demo.mdl
Added: tf/tf2_misc_dir.vpk/models/player/items/all_class/up_hat_demo.phy
Added: tf/tf2_misc_dir.vpk/models/player/items/all_class/up_hat_demo.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/player/items/all_class/up_hat_demo.vvd
Added: tf/tf2_misc_dir.vpk/models/player/items/all_class/up_hat_engineer.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/player/items/all_class/up_hat_engineer.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/player/items/all_class/up_hat_engineer.mdl
Added: tf/tf2_misc_dir.vpk/models/player/items/all_class/up_hat_engineer.phy
Added: tf/tf2_misc_dir.vpk/models/player/items/all_class/up_hat_engineer.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/player/items/all_class/up_hat_engineer.vvd
Added: tf/tf2_misc_dir.vpk/models/player/items/all_class/up_hat_heavy.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/player/items/all_class/up_hat_heavy.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/player/items/all_class/up_hat_heavy.mdl
Added: tf/tf2_misc_dir.vpk/models/player/items/all_class/up_hat_heavy.phy
Added: tf/tf2_misc_dir.vpk/models/player/items/all_class/up_hat_heavy.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/player/items/all_class/up_hat_heavy.vvd
Added: tf/tf2_misc_dir.vpk/models/player/items/all_class/up_hat_medic.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/player/items/all_class/up_hat_medic.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/player/items/all_class/up_hat_medic.mdl
Added: tf/tf2_misc_dir.vpk/models/player/items/all_class/up_hat_medic.phy
Added: tf/tf2_misc_dir.vpk/models/player/items/all_class/up_hat_medic.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/player/items/all_class/up_hat_medic.vvd
Added: tf/tf2_misc_dir.vpk/models/player/items/all_class/up_hat_pyro.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/player/items/all_class/up_hat_pyro.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/player/items/all_class/up_hat_pyro.mdl
Added: tf/tf2_misc_dir.vpk/models/player/items/all_class/up_hat_pyro.phy
Added: tf/tf2_misc_dir.vpk/models/player/items/all_class/up_hat_pyro.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/player/items/all_class/up_hat_pyro.vvd
Added: tf/tf2_misc_dir.vpk/models/player/items/all_class/up_hat_scout.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/player/items/all_class/up_hat_scout.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/player/items/all_class/up_hat_scout.mdl
Added: tf/tf2_misc_dir.vpk/models/player/items/all_class/up_hat_scout.phy
Added: tf/tf2_misc_dir.vpk/models/player/items/all_class/up_hat_scout.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/player/items/all_class/up_hat_scout.vvd
Added: tf/tf2_misc_dir.vpk/models/player/items/all_class/up_hat_sniper.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/player/items/all_class/up_hat_sniper.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/player/items/all_class/up_hat_sniper.mdl
Added: tf/tf2_misc_dir.vpk/models/player/items/all_class/up_hat_sniper.phy
Added: tf/tf2_misc_dir.vpk/models/player/items/all_class/up_hat_sniper.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/player/items/all_class/up_hat_sniper.vvd
Added: tf/tf2_misc_dir.vpk/models/player/items/all_class/up_hat_soldier.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/player/items/all_class/up_hat_soldier.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/player/items/all_class/up_hat_soldier.mdl
Added: tf/tf2_misc_dir.vpk/models/player/items/all_class/up_hat_soldier.phy
Added: tf/tf2_misc_dir.vpk/models/player/items/all_class/up_hat_soldier.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/player/items/all_class/up_hat_soldier.vvd
Added: tf/tf2_misc_dir.vpk/models/player/items/all_class/up_hat_spy.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/player/items/all_class/up_hat_spy.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/player/items/all_class/up_hat_spy.mdl
Added: tf/tf2_misc_dir.vpk/models/player/items/all_class/up_hat_spy.phy
Added: tf/tf2_misc_dir.vpk/models/player/items/all_class/up_hat_spy.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/player/items/all_class/up_hat_spy.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/chapelaria_6v6_1st_place/chapelaria_6v6_1st_place.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/chapelaria_6v6_1st_place/chapelaria_6v6_1st_place.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/chapelaria_6v6_1st_place/chapelaria_6v6_1st_place.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/chapelaria_6v6_1st_place/chapelaria_6v6_1st_place.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/chapelaria_6v6_1st_place/chapelaria_6v6_1st_place.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/chapelaria_6v6_2nd_place/chapelaria_6v6_2nd_place.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/chapelaria_6v6_2nd_place/chapelaria_6v6_2nd_place.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/chapelaria_6v6_2nd_place/chapelaria_6v6_2nd_place.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/chapelaria_6v6_2nd_place/chapelaria_6v6_2nd_place.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/chapelaria_6v6_2nd_place/chapelaria_6v6_2nd_place.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/chapelaria_6v6_3rd_place/chapelaria_6v6_3rd_place.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/chapelaria_6v6_3rd_place/chapelaria_6v6_3rd_place.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/chapelaria_6v6_3rd_place/chapelaria_6v6_3rd_place.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/chapelaria_6v6_3rd_place/chapelaria_6v6_3rd_place.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/chapelaria_6v6_3rd_place/chapelaria_6v6_3rd_place.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/chapelaria_6v6_participant/chapelaria_6v6_participant.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/chapelaria_6v6_participant/chapelaria_6v6_participant.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/chapelaria_6v6_participant/chapelaria_6v6_participant.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/chapelaria_6v6_participant/chapelaria_6v6_participant.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/chapelaria_6v6_participant/chapelaria_6v6_participant.vvd
Modified: tf/tf2_sound_misc.vpk.sound.cache
Added: tf/tf2_sound_misc_dir.vpk/sound/ui/halloween_boss_defeated_monoculus.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ui/halloween_boss_summoned_monoculus.wav
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/all_class/up_hat_demo.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/all_class/up_hat_demo_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/soldier/chapelaria_6v6_1st_place/chapelaria_6v6_1st_place.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/soldier/chapelaria_6v6_1st_place/chapelaria_6v6_1st_place_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/soldier/chapelaria_6v6_2nd_place/chapelaria_6v6_2nd_place.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/soldier/chapelaria_6v6_2nd_place/chapelaria_6v6_2nd_place_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/soldier/chapelaria_6v6_3rd_place/chapelaria_6v6_3rd_place.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/soldier/chapelaria_6v6_3rd_place/chapelaria_6v6_3rd_place_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/soldier/chapelaria_6v6_participant/chapelaria_6v6_participant.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/soldier/chapelaria_6v6_participant/chapelaria_6v6_participant_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/player/items/all_class/up_hat.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/soldier/chapelaria_6v6_1st_place/chapelaria_6v6_1st_place_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/soldier/chapelaria_6v6_1st_place/chapelaria_6v6_1st_place_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/soldier/chapelaria_6v6_2nd_place/chapelaria_6v6_2nd_place_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/soldier/chapelaria_6v6_2nd_place/chapelaria_6v6_2nd_place_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/soldier/chapelaria_6v6_3rd_place/chapelaria_6v6_3rd_place_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/soldier/chapelaria_6v6_3rd_place/chapelaria_6v6_3rd_place_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/soldier/chapelaria_6v6_participant/chapelaria_6v6_participant_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/soldier/chapelaria_6v6_participant/chapelaria_6v6_participant_normal.vtf