Atualização de 21 de novembro de 2013
|
Fonte: Team Fortress 2 Update Released (em inglês)
Índice
Detalhes da atualização
Mann vs. Máquina
- Operação Duas Cidades
- Dois novos mapas:
mvm_mannhattan
emvm_rottenburg
- Nova campanha avançada, [1], com quatro missões: [2]
- Duas novas missões exclusivas para o Treino [3]
- Adicionadas 14 novas conquistas
- Dois novos mapas:
- Níveis das medalha das Campanhas não estão mais limitados a 200
- Jogadores podem ganhar créditos de "Reembolsar" coletando dinheiro durante missões
- A quantidade necessária está listada no placar e varia dependendo da missão
- Qualquer dinheiro coletado - em vitórias ou derrotas - conta para ganhar um crédito
- Para usá-lo, visite um Posto de Melhoria e clique no botão "Reembolsar"
- Qualquer dinheiro gasto em reembolsos de Cantis não será devolvido
- Dados mais detalhados do desempenho do jogador foram adicionados ao placar
- Dano e Tanque. Dano total causado às forças de Gray Mann.
- Cura. Cura direta feita em outros jogadores.
- Suporte. Um valor composto que reflete qualquer coisa feita por um jogador para ajudar sua equipe:
- Exemplos: reiniciar a bomba, atordoar ou desacelerar um inimigo, causar dano extra, bloquear dano com invulnerabilidade ou escudo e muito mais.
- Dinheiro. Quanto cada jogador coletou.
- Jogadores podem inspecionar melhorias em parceiros com a tecla de "Inspecionar" ("I", por padrão)
- Corrigido o tanque da Romavisão não sendo animado
- Medic
- Reviver (não precisa de melhoria)
- Parceiros deixam um marcador ao morrer
- Use sua Arma Médica no marcador para revivê-los
- Melhoria Escudo antiprojéteis
- Acumule energia curando parceiros, revivendo e evitando dano com a ÜberCharge.
- Aperte
ATTACK3
para ativar quando o medidor de Energia estiver cheio (mouse3
, por padrão) - Enquanto está ativo:
- Bloqueia todos os projéteis inimigos
- Causa dano em inimigos ao encostar
- Melhoria Seringas de Leite Louco
- Seringas da Arma de Seringas agora aplicam Leite Louco em contato (cura parceiros que causam dano)
- Melhoria Maestria em cura (antes era duas melhorias separadas)
- +25% de taxa de cura por ponto
- +25% de taxa de reviver por ponto
- +25% de auto-cura por ponto
- Melhoria Especialista em sobrecura (antes era duas melhorias separadas)
- +25% de sobrecura por ponto
- +50% de duração por ponto
- Melhoria Especialista em cantis
- Divide os efeitos de cantis com o paciente
- +1 segundo de duração por ponto
- -10 de preço para comprar cantis por ponto
- Reviver (não precisa de melhoria)
- Soldier
- Melhoria Especialista em foguetes
- +15% de velocidade para mísseis por ponto
- Em dano direto
- Atordoa alvo (duração aumenta por ponto)
- +15% de raio de dano por ponto
- Sem diminuição de dano baseada na distância
- Melhoria Especialista em foguetes
- Heavy
- Melhoria Destruir projéteis
- Agora tem dois níveis
- Nível um é menos efetivo do que antes
- Nível dois é mais efetivo do que o nível um costumava ser
- Preço reduzido de 600 para 400 por ponto
- Agora tem dois níveis
- Melhoria de Fúria movida para
ATTACK3
(mouse3
, por padrão)
- Melhoria Destruir projéteis
Geral
- Adicionado novo mapa da comunidade:
cp_snakewater_final1
- Adicionado novo selo de mapa e filtro Estranho à Loja Mann Co.
- Adicionadas novas conquistas para Snakewater, Process e Standin
- Antigas caixas de eventos não expiram mais ao logar, mas foram atualizadas para mostrar que não podem mais ser abertas
about:blank
agora é uma URL válida e não será bloqueada para a MOTD- Corrigido bots usando o Flogistinador conseguindo usar a rajada de ar
- Corrigida Escopeta padrão não aparecendo na mochila com a opção "Mostrar itens padrão" ligada
- Corrigido um problema fazendo com que listas de selos de mapas não atualizassem em certas circunstâncias
Armas
- Destruidora do Degenerado
- Penalidade de velocidade alterada para -10% (de -35%)
- Impulso agora é perdido parcialmente em saltos, e somente em saltos no ar
- Reduzido tamanho do cartucho para 4
- Removido atributo de +40% de precisão
- Removido atributo de penalidade de dano
- Impulso máximo é o mesmo de antes (520)
- Amputadora
- Adicionada penalidade de -20% de dano
- Adicionado bônus de +3 de vida regenerada por segundo enquanto esta arma está ativa
- Besta do Cruzado
- Atualizado dano sobre distância: flechas agora causam, no máximo, 75 de dano (+variações) na distância máxima
- Lançador da Liberdade
- Adicionado atributo de -25% de dano por salto com foguete
- Eyelander
- Brilho movido do olho para o tapa-olho. Alterada cor para verde.
Modo VR
- Agora suporta outras resoluções além de 1280x800
- Agora suporta clonagem do display principal (ao invés de usar o Rift como display distorcido)
- Precisão da imagem foi melhorada significantemente
- Modelo da cabeça e do pescoço foi corrigido para remover translação desnecessária
Mudanças não documentadas
- Adicionados kits de [combo]
- Adicionados itens de [combo] e de Austrálio
- Adicionada coluna [combo] no placar e uma seção maior [combo] ao HUD do fim de rodada
- Mann vs. Máquina
- Adicionadas novas respostas para todas as classes exceto Pyro
- Diminuído custo das melhorias de resistência contra balas e projéteis de 350 para 300
- Adicionada melhoria para o Demoman: -30% de tranco no usuário
- Alterado ícone usado pelo Giant Rapid Fire Soldier para um único míssil com o símbolo do infinito (Giant Burst Fire Soldier ainda usa o velho ícone de três mísseis)
- Corrigido taxa de tiro e recarga não sendo diminuída no Giant Charged Soldier
- Corrigido Engineers robôs usando vozes humanas ao morrerem
- Adicionada penalidade de -90% de dano da Arma de Seringas para todos os Medics robôs
- Removida restrição do Quick-Fix Medic para usar somente armas secundárias
- Alterado balão de chamado de Medic para uma variante menos redonda
- Adicionada a Frigideira Dourada
- Tesouros Misteriosos não expiram mais ao logar, mas foram atualizados para indicar que eles não podem mais ser usados em fabricações
- Adicionadas Peças de Robô
Referências
- ↑ Operação Duas Cidades
- ↑ Iminência Imperial, Malícia Metropolitana, Hostilidade de Hamlet e Batalha Bavária. Estas missões também podem ser jogadas pelo Treino.
- ↑ A Barricada da Grande Maçã e Vila de Vanguarda
Arquivos modificados
- Observação: o registro de alterações abaixo é gerado pela diferença entre duas versões do jogo. Estes dados podem ser incompletos ou inconsistentes.
Alterações da revisão
Modified: bin/tf.fgd
Modified: tf/cfg/mapcycle_default.txt
Modified: tf/cfg/mapcycle_quickplay_cp.txt
Modified: tf/cfg/motd_default.txt
Modified: tf/cfg/motd_text_default.txt
Modified: tf/resource/tf_english.txt
Modified: tf/scripts/items/items_game.txt
Modified: tf/steam.inf
Modified: tf/tf2_misc_dir.vpk/maplist.txt
Renamed: tf/tf2_misc_dir.vpk/models/bots/tw2/boss_bot/anim_tank.mdl -> tf/tf2_misc_dir.vpk/models/bots/boss_bot/anim_tank.mdl
Renamed: tf/tf2_textures_dir.vpk/materials/hud/leaderboard_class_soldier_spammer.vtf -> tf/tf2_textures_dir.vpk/materials/hud/leaderboard_class_soldier_burstfire.vtf
Modified: bin/AdminServer.dll
Modified: bin/FileSystemOpenDialog.dll
Modified: bin/FileSystem_Stdio.dll
Modified: bin/GameUI.dll
Modified: bin/MaterialSystem.dll
Modified: bin/SDL2.dll
Modified: bin/ServerBrowser.dll
Modified: bin/SoundEmitterSystem.dll
Modified: bin/StudioRender.dll
Modified: bin/bsppack.dll
Modified: bin/bspzip.exe
Modified: bin/bugreporter.dll
Modified: bin/bugreporter_filequeue.dll
Modified: bin/bugreporter_public.dll
Modified: bin/captioncompiler.exe
Modified: bin/chromehtml.dll
Modified: bin/datacache.dll
Modified: bin/dmxconvert.exe
Modified: bin/dmxedit.exe
Modified: bin/elementviewer.exe
Modified: bin/engine.dll
Modified: bin/glview.exe
Modified: bin/hammer.exe
Modified: bin/hammer_dll.dll
Modified: bin/haptics.dll
Modified: bin/height2normal.exe
Modified: bin/height2ssbump.exe
Modified: bin/hlfaceposer.exe
Modified: bin/hlmv.exe
Modified: bin/inputsystem.dll
Modified: bin/itemtest.com
Modified: bin/launcher.dll
Modified: bin/mdllib.dll
Modified: bin/mksheet.exe
Modified: bin/motionmapper.exe
Modified: bin/mysql_wrapper.dll
Modified: bin/normal2ssbump.exe
Modified: bin/openvr_api.dll
Modified: bin/parsifal.dll
Modified: bin/pfm2tgas.exe
Modified: bin/phonemeextractors/phonemeextractor.dll
Modified: bin/phonemeextractors/phonemeextractor_ims.dll
Modified: bin/qc_eyes.exe
Modified: bin/replay.dll
Modified: bin/scenefilecache.dll
Modified: bin/serverplugin_empty.dll
Modified: bin/shaderapidx9.dll
Modified: bin/shaderapiempty.dll
Modified: bin/shadercompile.exe
Modified: bin/shadercompile_dll.dll
Modified: bin/soundsystem.dll
Modified: bin/sourcevr.dll
Modified: bin/splitskybox.exe
Modified: bin/stdshader_dbg.dll
Modified: bin/stdshader_dx6.dll
Modified: bin/stdshader_dx7.dll
Modified: bin/stdshader_dx8.dll
Modified: bin/stdshader_dx9.dll
Modified: bin/studiomdl.exe
Modified: bin/texturecompile_dll.dll
Modified: bin/tier0.dll
Modified: bin/tools/commedit.dll
Modified: bin/tools/pet.dll
Modified: bin/tools/vmt.dll
Modified: bin/unicode.dll
Modified: bin/unitlib.dll
Modified: bin/vaudio_miles.dll
Modified: bin/vaudio_speex.dll
Modified: bin/vbsp.exe
Modified: bin/vbspinfo.exe
Modified: bin/vgui2.dll
Modified: bin/vguimatsurface.dll
Modified: bin/video_bink.dll
Modified: bin/video_quicktime.dll
Modified: bin/video_services.dll
Modified: bin/vphysics.dll
Modified: bin/vpk.exe
Modified: bin/vrad.exe
Modified: bin/vrad_dll.dll
Modified: bin/vstdlib.dll
Modified: bin/vtex.exe
Modified: bin/vtex_dll.dll
Modified: bin/vtf2tga.exe
Modified: bin/vvis.exe
Modified: bin/vvis_dll.dll
Modified: hl2/hl2_misc_dir.vpk/shaders/fxc/vr_distort_texture_ps20.vcs
Modified: hl2/hl2_misc_dir.vpk/shaders/fxc/vr_distort_texture_ps20b.vcs
Modified: hl2/hl2_misc_dir.vpk/shaders/fxc/vr_distort_texture_ps30.vcs
Modified: hl2/hl2_misc_dir.vpk/shaders/fxc/weapon_sheen_pass_ps20.vcs
Modified: hl2/hl2_misc_dir.vpk/shaders/fxc/weapon_sheen_pass_ps20b.vcs
Modified: hl2/hl2_misc_dir.vpk/shaders/fxc/weapon_sheen_pass_ps30.vcs
Modified: hl2/hl2_sound_vo_english.vpk.sound.cache
Modified: tf/bin/client.dll
Modified: tf/bin/server.dll
Modified: tf/maps/cp_junction_final.bsp
Added: tf/maps/cp_snakewater_final1.bsp
Added: tf/maps/mvm_mannhattan.bsp
Added: tf/maps/mvm_rottenburg.bsp
Added: tf/tf2_misc_dir.vpk/maps/mvm_mannhattan.nav
Added: tf/tf2_misc_dir.vpk/maps/mvm_rottenburg.nav
Modified: tf/tf2_misc_dir.vpk/maps/pl_badwater.nav
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/bot_light_bomb_helmet.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/bot_light_bomb_helmet.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/bot_light_bomb_helmet.mdl
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/bot_light_bomb_helmet.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/bot_light_bomb_helmet.vvd
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/bot_light_chest.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/bot_light_chest.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/bot_light_chest.mdl
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/bot_light_chest.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/bot_light_chest.vvd
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/bot_light_chest_medic.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/bot_light_chest_medic.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/bot_light_chest_medic.mdl
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/bot_light_chest_medic.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/bot_light_chest_medic.vvd
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/bot_light_fez.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/bot_light_fez.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/bot_light_fez.mdl
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/bot_light_fez.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/bot_light_fez.vvd
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/bot_light_hat.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/bot_light_hat.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/bot_light_hat.mdl
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/bot_light_hat.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/bot_light_hat.vvd
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/bot_light_hat_off.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/bot_light_hat_off.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/bot_light_hat_off.mdl
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/bot_light_hat_off.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/bot_light_hat_off.vvd
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_demo_off.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_demo_off.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_demo_off.mdl
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_demo_off.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_demo_off.vvd
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_demo_on.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_demo_on.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_demo_on.mdl
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_demo_on.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_demo_on.vvd
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_engineer_off.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_engineer_off.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_engineer_off.mdl
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_engineer_off.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_engineer_off.vvd
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_engineer_on.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_engineer_on.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_engineer_on.mdl
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_engineer_on.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_engineer_on.vvd
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_heavy_off.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_heavy_off.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_heavy_off.mdl
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_heavy_off.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_heavy_off.vvd
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_heavy_on.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_heavy_on.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_heavy_on.mdl
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_heavy_on.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_heavy_on.vvd
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_medic_off.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_medic_off.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_medic_off.mdl
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_medic_off.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_medic_off.vvd
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_medic_on.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_medic_on.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_medic_on.mdl
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_medic_on.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_medic_on.vvd
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_pyro_off.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_pyro_off.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_pyro_off.mdl
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_pyro_off.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_pyro_off.vvd
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_pyro_on.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_pyro_on.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_pyro_on.mdl
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_pyro_on.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_pyro_on.vvd
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_scout_off.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_scout_off.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_scout_off.mdl
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_scout_off.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_scout_off.vvd
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_scout_on.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_scout_on.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_scout_on.mdl
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_scout_on.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_scout_on.vvd
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_sniper_off.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_sniper_off.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_sniper_off.mdl
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_sniper_off.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_sniper_off.vvd
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_sniper_on.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_sniper_on.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_sniper_on.mdl
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_sniper_on.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_sniper_on.vvd
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_soldier_off.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_soldier_off.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_soldier_off.mdl
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_soldier_off.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_soldier_off.vvd
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_soldier_on.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_soldier_on.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_soldier_on.mdl
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_soldier_on.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_soldier_on.vvd
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_spy_off.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_spy_off.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_spy_off.mdl
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_spy_off.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_spy_off.vvd
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_spy_on.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_spy_on.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_spy_on.mdl
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_spy_on.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_spy_on.vvd
Modified: tf/tf2_misc_dir.vpk/models/bots/scout/bot_scout.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/bots/scout/bot_scout.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/bots/scout/bot_scout.mdl
Modified: tf/tf2_misc_dir.vpk/models/bots/scout/bot_scout.phy
Modified: tf/tf2_misc_dir.vpk/models/bots/scout/bot_scout.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/bots/scout/bot_scout.vvd
Modified: tf/tf2_misc_dir.vpk/models/bots/scout_boss/bot_scout_boss.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/bots/scout_boss/bot_scout_boss.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/bots/scout_boss/bot_scout_boss.mdl
Modified: tf/tf2_misc_dir.vpk/models/bots/scout_boss/bot_scout_boss.phy
Modified: tf/tf2_misc_dir.vpk/models/bots/scout_boss/bot_scout_boss.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/bots/scout_boss/bot_scout_boss.vvd
Added: tf/tf2_misc_dir.vpk/models/cubemaps/cubemap_sheen_dome.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/cubemaps/cubemap_sheen_dome.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/cubemaps/cubemap_sheen_dome.mdl
Added: tf/tf2_misc_dir.vpk/models/cubemaps/cubemap_sheen_dome.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/cubemaps/cubemap_sheen_dome.vvd
Added: tf/tf2_misc_dir.vpk/models/cubemaps/cubemap_sheen_dome2.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/cubemaps/cubemap_sheen_dome2.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/cubemaps/cubemap_sheen_dome2.mdl
Added: tf/tf2_misc_dir.vpk/models/cubemaps/cubemap_sheen_dome2.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/cubemaps/cubemap_sheen_dome2.vvd
Modified: tf/tf2_misc_dir.vpk/models/effects/resist_shield/resist_shield.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/effects/resist_shield/resist_shield.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/effects/resist_shield/resist_shield.mdl
Modified: tf/tf2_misc_dir.vpk/models/effects/resist_shield/resist_shield.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/effects/resist_shield/resist_shield.vvd
Modified: tf/tf2_misc_dir.vpk/models/player/demo.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/player/demo.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/player/demo.mdl
Modified: tf/tf2_misc_dir.vpk/models/player/demo.phy
Modified: tf/tf2_misc_dir.vpk/models/player/demo.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/player/demo.vvd
Modified: tf/tf2_misc_dir.vpk/models/player/engineer_animations.mdl
Modified: tf/tf2_misc_dir.vpk/models/player/heavy.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/player/heavy.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/player/heavy.mdl
Modified: tf/tf2_misc_dir.vpk/models/player/heavy.phy
Modified: tf/tf2_misc_dir.vpk/models/player/heavy.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/player/heavy.vvd
Modified: tf/tf2_misc_dir.vpk/models/player/heavy_animations.mdl
Modified: tf/tf2_misc_dir.vpk/models/player/hwm/demo.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/player/hwm/demo.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/player/hwm/demo.mdl
Modified: tf/tf2_misc_dir.vpk/models/player/hwm/demo.phy
Modified: tf/tf2_misc_dir.vpk/models/player/hwm/demo.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/player/hwm/demo.vvd
Modified: tf/tf2_misc_dir.vpk/models/player/hwm/heavy.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/player/hwm/heavy.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/player/hwm/heavy.mdl
Modified: tf/tf2_misc_dir.vpk/models/player/hwm/heavy.phy
Modified: tf/tf2_misc_dir.vpk/models/player/hwm/heavy.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/player/hwm/heavy.vvd
Modified: tf/tf2_misc_dir.vpk/models/player/hwm/medic.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/player/hwm/medic.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/player/hwm/medic.mdl
Modified: tf/tf2_misc_dir.vpk/models/player/hwm/medic.phy
Modified: tf/tf2_misc_dir.vpk/models/player/hwm/medic.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/player/hwm/medic.vvd
Modified: tf/tf2_misc_dir.vpk/models/player/hwm/scout.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/player/hwm/scout.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/player/hwm/scout.mdl
Modified: tf/tf2_misc_dir.vpk/models/player/hwm/scout.phy
Modified: tf/tf2_misc_dir.vpk/models/player/hwm/scout.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/player/hwm/scout.vvd
Modified: tf/tf2_misc_dir.vpk/models/player/hwm/sniper.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/player/hwm/sniper.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/player/hwm/sniper.mdl
Modified: tf/tf2_misc_dir.vpk/models/player/hwm/sniper.phy
Modified: tf/tf2_misc_dir.vpk/models/player/hwm/sniper.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/player/hwm/sniper.vvd
Modified: tf/tf2_misc_dir.vpk/models/player/hwm/soldier.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/player/hwm/soldier.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/player/hwm/soldier.mdl
Modified: tf/tf2_misc_dir.vpk/models/player/hwm/soldier.phy
Modified: tf/tf2_misc_dir.vpk/models/player/hwm/soldier.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/player/hwm/soldier.vvd
Modified: tf/tf2_misc_dir.vpk/models/player/hwm/spy.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/player/hwm/spy.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/player/hwm/spy.mdl
Modified: tf/tf2_misc_dir.vpk/models/player/hwm/spy.phy
Modified: tf/tf2_misc_dir.vpk/models/player/hwm/spy.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/player/hwm/spy.vvd
Added: tf/tf2_misc_dir.vpk/models/player/items/mvm_loot/all_class/mvm_badge_shield.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/player/items/mvm_loot/all_class/mvm_badge_shield.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/player/items/mvm_loot/all_class/mvm_badge_shield.mdl
Added: tf/tf2_misc_dir.vpk/models/player/items/mvm_loot/all_class/mvm_badge_shield.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/player/items/mvm_loot/all_class/mvm_badge_shield.vvd
Modified: tf/tf2_misc_dir.vpk/models/player/medic.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/player/medic.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/player/medic.mdl
Modified: tf/tf2_misc_dir.vpk/models/player/medic.phy
Modified: tf/tf2_misc_dir.vpk/models/player/medic.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/player/medic.vvd
Modified: tf/tf2_misc_dir.vpk/models/player/pyro_animations.mdl
Modified: tf/tf2_misc_dir.vpk/models/player/scout.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/player/scout.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/player/scout.mdl
Modified: tf/tf2_misc_dir.vpk/models/player/scout.phy
Modified: tf/tf2_misc_dir.vpk/models/player/scout.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/player/scout.vvd
Modified: tf/tf2_misc_dir.vpk/models/player/sniper.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/player/sniper.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/player/sniper.mdl
Modified: tf/tf2_misc_dir.vpk/models/player/sniper.phy
Modified: tf/tf2_misc_dir.vpk/models/player/sniper.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/player/sniper.vvd
Modified: tf/tf2_misc_dir.vpk/models/player/soldier.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/player/soldier.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/player/soldier.mdl
Modified: tf/tf2_misc_dir.vpk/models/player/soldier.phy
Modified: tf/tf2_misc_dir.vpk/models/player/soldier.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/player/soldier.vvd
Modified: tf/tf2_misc_dir.vpk/models/player/spy.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/player/spy.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/player/spy.mdl
Modified: tf/tf2_misc_dir.vpk/models/player/spy.phy
Modified: tf/tf2_misc_dir.vpk/models/player/spy.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/player/spy.vvd
Modified: tf/tf2_misc_dir.vpk/models/player/spy_animations.mdl
Added: tf/tf2_misc_dir.vpk/models/props_decker/tf2_crane.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_decker/tf2_crane.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_decker/tf2_crane.mdl
Added: tf/tf2_misc_dir.vpk/models/props_decker/tf2_crane.phy
Added: tf/tf2_misc_dir.vpk/models/props_decker/tf2_crane.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_decker/tf2_crane.vvd
Added: tf/tf2_misc_dir.vpk/models/props_gameplay/mvm_gemergency_light.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_gameplay/mvm_gemergency_light.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_gameplay/mvm_gemergency_light.mdl
Added: tf/tf2_misc_dir.vpk/models/props_gameplay/mvm_gemergency_light.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_gameplay/mvm_gemergency_light.vvd
Added: tf/tf2_misc_dir.vpk/models/props_harbor/dock_cleat01.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_harbor/dock_cleat01.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_harbor/dock_cleat01.mdl
Added: tf/tf2_misc_dir.vpk/models/props_harbor/dock_cleat01.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_harbor/dock_cleat01.vvd
Added: tf/tf2_misc_dir.vpk/models/props_harbor/dock_cleat01_skybox.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_harbor/dock_cleat01_skybox.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_harbor/dock_cleat01_skybox.mdl
Added: tf/tf2_misc_dir.vpk/models/props_harbor/dock_cleat01_skybox.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_harbor/dock_cleat01_skybox.vvd
Added: tf/tf2_misc_dir.vpk/models/props_medical/beer_barrels.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/beer_barrels.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/beer_barrels.mdl
Added: tf/tf2_misc_dir.vpk/models/props_medical/beer_barrels.phy
Added: tf/tf2_misc_dir.vpk/models/props_medical/beer_barrels.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/beer_barrels.vvd
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_anatomyboard.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_anatomyboard.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_anatomyboard.mdl
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_anatomyboard.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_anatomyboard.vvd
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_blackboard.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_blackboard.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_blackboard.mdl
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_blackboard.phy
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_blackboard.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_blackboard.vvd
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_cable001.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_cable001.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_cable001.mdl
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_cable001.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_cable001.vvd
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_cable002.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_cable002.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_cable002.mdl
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_cable002.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_cable002.vvd
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_class_stairs.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_class_stairs.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_class_stairs.mdl
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_class_stairs.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_class_stairs.vvd
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_classroom001.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_classroom001.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_classroom001.mdl
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_classroom001.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_classroom001.vvd
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_classroom001a.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_classroom001a.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_classroom001a.mdl
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_classroom001a.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_classroom001a.vvd
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_classroom001b.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_classroom001b.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_classroom001b.mdl
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_classroom001b.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_classroom001b.vvd
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_heavybody001.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_heavybody001.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_heavybody001.mdl
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_heavybody001.phy
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_heavybody001.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_heavybody001.vvd
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_ladder001.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_ladder001.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_ladder001.mdl
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_ladder001.phy
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_ladder001.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_ladder001.vvd
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_light001.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_light001.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_light001.mdl
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_light001.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_light001.vvd
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_morgue001.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_morgue001.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_morgue001.mdl
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_morgue001.phy
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_morgue001.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_morgue001.vvd
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_morgue002.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_morgue002.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_morgue002.mdl
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_morgue002.phy
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_morgue002.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_morgue002.vvd
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_morgue003.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_morgue003.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_morgue003.mdl
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_morgue003.phy
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_morgue003.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_morgue003.vvd
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_sign000.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_sign000.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_sign000.mdl
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_sign000.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_sign000.vvd
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_sign001.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_sign001.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_sign001.mdl
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_sign001.phy
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_sign001.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_sign001.vvd
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_sign002.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_sign002.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_sign002.mdl
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_sign002.phy
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_sign002.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_sign002.vvd
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_sign003.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_sign003.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_sign003.mdl
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_sign003.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_sign003.vvd
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Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_hand_sign_large.dx90.vtx
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Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_hand_sign_medium.vvd
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Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_shipping_container01.dx90.vtx
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Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_shipping_container01.phy
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Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_shop_sign01.dx90.vtx
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Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_shop_sign01.phy
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Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_shredder.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_shredder.mdl
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_shredder.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_shredder.vvd
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_skyboard001.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_skyboard001.dx90.vtx
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Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_skyboard001.vvd
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_skybuilding001.dx80.vtx
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Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_skybuilding002.mdl
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Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_skybuildings.mdl
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Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_skybuildings.vvd
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_skytower001.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_skytower001.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_skytower001.mdl
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_skytower001.sw.vtx
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Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_skytower006.sw.vtx
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Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_subwaycar.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_subwaycar.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_subwaycar.mdl
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_subwaycar.phy
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_subwaycar.sw.vtx
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Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_subwaycar_anim.dx80.vtx
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Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_subwaycar_anim.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_subwaycar_anim.vvd
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Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_subwaycar_low.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_subwaycar_low.mdl
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Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_subwaycar_low.vvd
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Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_subwaycar_low2.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_subwaycar_low2.mdl
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Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_subwaycar_low2.vvd
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Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_trainrails001.dx80.vtx
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Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_trainrails001.mdl
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Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_trainrails001a.vvd
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_watertower01.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_watertower01.dx90.vtx
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Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_watertower01.phy
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Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_watertower02.phy
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Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_watertower02_sky.mdl
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_watertower02_sky.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_watertower02_sky.vvd
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Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_watertower05_sky.vvd
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Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_windows02.mdl
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_windows02.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_windows02.vvd
Added: tf/tf2_misc_dir.vpk/models/props_vehicles/train_flatcar_container_01d.dx80.vtx
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Added: tf/tf2_misc_dir.vpk/models/props_vehicles/train_flatcar_container_01d.phy
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Added: tf/tf2_misc_dir.vpk/models/props_vehicles/train_flatcar_container_01d.vvd
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_ambassador/c_ambassador.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_ambassador/c_ambassador.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_ambassador/c_ambassador.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_ambassador/c_ambassador.phy
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_ambassador/c_ambassador.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_ambassador/c_ambassador.vvd
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_axtinguisher/c_axtinguisher_pyro.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_axtinguisher/c_axtinguisher_pyro.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_axtinguisher/c_axtinguisher_pyro.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_axtinguisher/c_axtinguisher_pyro.phy
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_axtinguisher/c_axtinguisher_pyro.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_axtinguisher/c_axtinguisher_pyro.vvd
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_blackbox/c_blackbox.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_blackbox/c_blackbox.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_blackbox/c_blackbox.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_blackbox/c_blackbox.phy
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_blackbox/c_blackbox.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_blackbox/c_blackbox.vvd
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_claymore/c_claymore.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_claymore/c_claymore.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_claymore/c_claymore.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_claymore/c_claymore.phy
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_claymore/c_claymore.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_claymore/c_claymore.vvd
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_demo_animations.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_double_barrel.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_double_barrel.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_double_barrel.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_double_barrel.phy
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_double_barrel.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_double_barrel.vvd
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_flamethrower/c_flamethrower.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_flamethrower/c_flamethrower.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_flamethrower/c_flamethrower.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_flamethrower/c_flamethrower.phy
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_flamethrower/c_flamethrower.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_flamethrower/c_flamethrower.vvd
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_frontierjustice/c_frontierjustice.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_frontierjustice/c_frontierjustice.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_frontierjustice/c_frontierjustice.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_frontierjustice/c_frontierjustice.phy
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_frontierjustice/c_frontierjustice.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_frontierjustice/c_frontierjustice.vvd
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_frying_pan/c_frying_pan.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_frying_pan/c_frying_pan.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_frying_pan/c_frying_pan.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_frying_pan/c_frying_pan.phy
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_frying_pan/c_frying_pan.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_frying_pan/c_frying_pan.vvd
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_grenadelauncher/c_grenadelauncher.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_grenadelauncher/c_grenadelauncher.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_grenadelauncher/c_grenadelauncher.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_grenadelauncher/c_grenadelauncher.phy
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_grenadelauncher/c_grenadelauncher.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_grenadelauncher/c_grenadelauncher.vvd
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_leechgun/c_leechgun.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_leechgun/c_leechgun.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_leechgun/c_leechgun.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_leechgun/c_leechgun.phy
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_leechgun/c_leechgun.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_leechgun/c_leechgun.vvd
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_scotland_shard/c_scotland_shard.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_scotland_shard/c_scotland_shard.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_scotland_shard/c_scotland_shard.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_scotland_shard/c_scotland_shard.phy
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_scotland_shard/c_scotland_shard.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_scotland_shard/c_scotland_shard.vvd
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_sd_neonsign/c_sd_neonsign.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_sd_neonsign/c_sd_neonsign.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_sd_neonsign/c_sd_neonsign.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_sd_neonsign/c_sd_neonsign.phy
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_sd_neonsign/c_sd_neonsign.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_sd_neonsign/c_sd_neonsign.vvd
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_smg/c_smg.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_smg/c_smg.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_smg/c_smg.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_smg/c_smg.phy
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_smg/c_smg.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_smg/c_smg.vvd
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_tomislav/c_tomislav.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_tomislav/c_tomislav.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_tomislav/c_tomislav.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_tomislav/c_tomislav.phy
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_tomislav/c_tomislav.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_tomislav/c_tomislav.vvd
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_grenadelauncher_demo.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_grenadelauncher_demo.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_grenadelauncher_demo.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_grenadelauncher_demo.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_grenadelauncher_demo.vvd
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_knife_spy.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_knife_spy.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_knife_spy.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_knife_spy.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_knife_spy.vvd
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_medigun_medic.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_medigun_medic.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_medigun_medic.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_medigun_medic.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_medigun_medic.vvd
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_minigun_heavy.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_minigun_heavy.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_minigun_heavy.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_minigun_heavy.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_minigun_heavy.vvd
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_rocketlauncher_soldier.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_rocketlauncher_soldier.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_rocketlauncher_soldier.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_rocketlauncher_soldier.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_rocketlauncher_soldier.vvd
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_scattergun_scout.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_scattergun_scout.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_scattergun_scout.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_scattergun_scout.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_scattergun_scout.vvd
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_sniperrifle_sniper.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_sniperrifle_sniper.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_sniperrifle_sniper.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_sniperrifle_sniper.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_sniperrifle_sniper.vvd
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_stickybomb_launcher_demo.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_stickybomb_launcher_demo.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_stickybomb_launcher_demo.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_stickybomb_launcher_demo.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_stickybomb_launcher_demo.vvd
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_wrench_engineer.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_wrench_engineer.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_wrench_engineer.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_wrench_engineer.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_wrench_engineer.vvd
Modified: tf/tf2_misc_dir.vpk/models/weapons/w_models/w_grenadelauncher.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/w_models/w_grenadelauncher.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/w_models/w_grenadelauncher.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/w_models/w_grenadelauncher.phy
Modified: tf/tf2_misc_dir.vpk/models/weapons/w_models/w_grenadelauncher.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/w_models/w_grenadelauncher.vvd
Modified: tf/tf2_misc_dir.vpk/models/weapons/w_models/w_knife.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/w_models/w_knife.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/w_models/w_knife.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/w_models/w_knife.phy
Modified: tf/tf2_misc_dir.vpk/models/weapons/w_models/w_knife.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/w_models/w_knife.vvd
Modified: tf/tf2_misc_dir.vpk/models/weapons/w_models/w_medigun.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/w_models/w_medigun.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/w_models/w_medigun.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/w_models/w_medigun.phy
Modified: tf/tf2_misc_dir.vpk/models/weapons/w_models/w_medigun.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/w_models/w_medigun.vvd
Modified: tf/tf2_misc_dir.vpk/models/weapons/w_models/w_minigun.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/w_models/w_minigun.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/w_models/w_minigun.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/w_models/w_minigun.phy
Modified: tf/tf2_misc_dir.vpk/models/weapons/w_models/w_minigun.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/w_models/w_minigun.vvd
Modified: tf/tf2_misc_dir.vpk/models/weapons/w_models/w_rocketlauncher.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/w_models/w_rocketlauncher.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/w_models/w_rocketlauncher.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/w_models/w_rocketlauncher.phy
Modified: tf/tf2_misc_dir.vpk/models/weapons/w_models/w_rocketlauncher.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/w_models/w_rocketlauncher.vvd
Modified: tf/tf2_misc_dir.vpk/models/weapons/w_models/w_scattergun.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/w_models/w_scattergun.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/w_models/w_scattergun.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/w_models/w_scattergun.phy
Modified: tf/tf2_misc_dir.vpk/models/weapons/w_models/w_scattergun.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/w_models/w_scattergun.vvd
Modified: tf/tf2_misc_dir.vpk/models/weapons/w_models/w_sniperrifle.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/w_models/w_sniperrifle.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/w_models/w_sniperrifle.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/w_models/w_sniperrifle.phy
Modified: tf/tf2_misc_dir.vpk/models/weapons/w_models/w_sniperrifle.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/w_models/w_sniperrifle.vvd
Modified: tf/tf2_misc_dir.vpk/models/weapons/w_models/w_stickybomb_launcher.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/w_models/w_stickybomb_launcher.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/w_models/w_stickybomb_launcher.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/w_models/w_stickybomb_launcher.phy
Modified: tf/tf2_misc_dir.vpk/models/weapons/w_models/w_stickybomb_launcher.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/w_models/w_stickybomb_launcher.vvd
Modified: tf/tf2_misc_dir.vpk/models/weapons/w_models/w_wrench.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/w_models/w_wrench.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/w_models/w_wrench.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/w_models/w_wrench.phy
Modified: tf/tf2_misc_dir.vpk/models/weapons/w_models/w_wrench.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/w_models/w_wrench.vvd
Modified: tf/tf2_misc_dir.vpk/particles/blood_impact.pcf
Modified: tf/tf2_misc_dir.vpk/particles/blood_impact_dx80.pcf
Modified: tf/tf2_misc_dir.vpk/particles/class_fx.pcf
Modified: tf/tf2_misc_dir.vpk/particles/class_fx_dx80.pcf
Modified: tf/tf2_misc_dir.vpk/particles/halloween.pcf
Modified: tf/tf2_misc_dir.vpk/particles/item_fx.pcf
Added: tf/tf2_misc_dir.vpk/particles/killstreak.pcf
Modified: tf/tf2_misc_dir.vpk/particles/medicgun_beam.pcf
Modified: tf/tf2_misc_dir.vpk/particles/mvm.pcf
Modified: tf/tf2_misc_dir.vpk/particles/soldierbuff.pcf
Modified: tf/tf2_misc_dir.vpk/particles/soldierbuff_dx80.pcf
Modified: tf/tf2_misc_dir.vpk/particles/speechbubbles.pcf
Added: tf/tf2_misc_dir.vpk/particles/urban_fx.pcf
Modified: tf/tf2_misc_dir.vpk/scenes/scenes.image
Added: tf/tf2_sound_misc_dir.vpk/sound/ambient/boiler_01.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ambient/dog5.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ambient/dog6.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ambient/grinder/grinderbot_01.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ambient/grinder/grinderbot_02.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ambient/grinder/grinderbot_03.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ambient/grinder/grinderhuman_01.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ambient/grinder/grinderhuman_02.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ambient/grinder/grinderloop_01.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ambient/metrotrain_passby_01.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ambient/metrotrain_passby_02.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ambient/mvm_warehouse/car_horn_01.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ambient/mvm_warehouse/car_horn_02.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ambient/mvm_warehouse/car_horn_03.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ambient/mvm_warehouse/car_horn_04.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ambient/mvm_warehouse/car_horn_05.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ambient/mvm_warehouse/car_passby_01.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ambient/mvm_warehouse/car_passby_02.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ambient/mvm_warehouse/car_passby_03.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ambient/mvm_warehouse/car_passby_04.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ambient/mvm_warehouse/car_passby_05.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ambient/mvm_warehouse/car_passby_06.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ambient/mvm_warehouse/car_passby_07.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ambient/mvm_warehouse/metrotrain_passby_01.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ambient/mvm_warehouse/metrotrain_passby_02.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ambient/mvm_warehouse/seagull_01.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ambient/mvm_warehouse/seagull_02.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ambient/mvm_warehouse/seagull_03.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ambient/mvm_warehouse/ship_horn_01.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ambient/mvm_warehouse/ship_horn_02.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ambient/mvm_warehouse/train_01.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ambient/mvm_warehouse/train_02.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ambient/mvm_warehouse/train_03.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ambient/mvm_warehouse/warehouse_city.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ambient/mvm_warehouse/warehouse_harbor.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ambient/mvm_warehouse/warehouse_indoors.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ambient/mvm_warehouse/warehouse_outdoors.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ambient/rottenburg/barrier_smash.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ambient/rottenburg/dove_01.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ambient/rottenburg/dove_02.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ambient/rottenburg/dove_03.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ambient/rottenburg/dove_04.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ambient/rottenburg/dove_05.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ambient/rottenburg/portcullis_down.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ambient/rottenburg/portcullis_slam.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ambient/rottenburg/portcullis_up.wav
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Added: tf/tf2_textures_dir.vpk/materials/backpack/crafting/mvm_robits_05_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/crafting/mvm_robits_06.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/crafting/mvm_robits_06_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/crafting/mvm_robits_07.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/crafting/mvm_robits_07_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/crafting/mvm_robits_08.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/crafting/mvm_robits_08_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/crafting/professional_grease.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/crafting/professional_grease_basic.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/crafting/professional_grease_basic_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/crafting/professional_grease_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/crafting/professional_grease_rare.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/crafting/professional_grease_rare_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/crafting/professional_kit.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/crafting/professional_kit_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/crafting/professional_kit_rare.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/crafting/professional_kit_rare_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/crafting/strange_filter_snakewater.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/crafting/strange_filter_snakewater_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/all_class/stamp_snakewater.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/all_class/stamp_snakewater_detail.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/all_class/stamp_snakewater_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/all_class/stamp_snakewater_large_single.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/crafting/prize_crate_1.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/crafting/prize_crate_1_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/crafting/prize_crate_2.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/crafting/prize_crate_2_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/crafting/prize_crate_3.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/crafting/prize_crate_3_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/crafting/prize_crate_4.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/crafting/prize_crate_4_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/crafting/prize_crate_5.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/crafting/prize_crate_5_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/mvm_loot/all_class/mvm_badge_shield.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/mvm_loot/all_class/mvm_badge_shield_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/weapons/c_models/c_ambassador/c_ambassador_gold.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/weapons/c_models/c_ambassador/c_ambassador_gold_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/weapons/c_models/c_axtinguisher/c_axtinguisher_pyro_gold.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/weapons/c_models/c_axtinguisher/c_axtinguisher_pyro_gold_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/weapons/c_models/c_blackbox/c_blackbox_gold.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/weapons/c_models/c_blackbox/c_blackbox_gold_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/weapons/c_models/c_claymore/c_claymore_gold.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/weapons/c_models/c_claymore/c_claymore_gold_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/weapons/c_models/c_flamethrower/c_flamethrower_gold.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/weapons/c_models/c_flamethrower/c_flamethrower_gold_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/weapons/c_models/c_frontierjustice/c_frontierjustice_gold.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/weapons/c_models/c_frontierjustice/c_frontierjustice_gold_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/weapons/c_models/c_frying_pan/c_frying_pan_gold.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/weapons/c_models/c_frying_pan/c_frying_pan_gold_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/weapons/c_models/c_leechgun/c_leechgun_gold.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/weapons/c_models/c_leechgun/c_leechgun_gold_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/weapons/c_models/c_smg/c_smg_gold.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/weapons/c_models/c_smg/c_smg_gold_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/weapons/c_models/c_tomislav/c_tomislav_gold.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/weapons/c_models/c_tomislav/c_tomislav_gold_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/weapons/w_models/w_grenadelauncher_gold.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/weapons/w_models/w_grenadelauncher_gold_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/weapons/w_models/w_knife_gold.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/weapons/w_models/w_knife_gold_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/weapons/w_models/w_medigun_gold.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/weapons/w_models/w_medigun_gold_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/weapons/w_models/w_minigun_gold.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/weapons/w_models/w_minigun_gold_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/weapons/w_models/w_rocketlauncher_gold.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/weapons/w_models/w_rocketlauncher_gold_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/weapons/w_models/w_scattergun_gold.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/weapons/w_models/w_scattergun_gold_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/weapons/w_models/w_sniperrifle_gold.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/weapons/w_models/w_sniperrifle_gold_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/weapons/w_models/w_stickybomb_launcher_gold.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/weapons/w_models/w_stickybomb_launcher_gold_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/weapons/w_models/w_wrench_gold.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/weapons/w_models/w_wrench_gold_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/cubemaps/cubemap_gold001.hdr.vtf
Added: tf/tf2_textures_dir.vpk/materials/cubemaps/cubemap_gold001.vtf
Added: tf/tf2_textures_dir.vpk/materials/cubemaps/cubemap_sheen001.hdr.vtf
Added: tf/tf2_textures_dir.vpk/materials/cubemaps/cubemap_sheen001.vtf
Added: tf/tf2_textures_dir.vpk/materials/cubemaps/cubemap_sheen002.hdr.vtf
Added: tf/tf2_textures_dir.vpk/materials/cubemaps/cubemap_sunset001.hdr.vtf
Added: tf/tf2_textures_dir.vpk/materials/cubemaps/cubemap_sunset001.vtf
Added: tf/tf2_textures_dir.vpk/materials/cubemaps/render_source/cubemap_sheen_panorama01.vtf
Added: tf/tf2_textures_dir.vpk/materials/cubemaps/render_source/cubemap_sheen_panorama01_alpha.vtf
Added: tf/tf2_textures_dir.vpk/materials/cubemaps/render_source/cubemap_sheen_panorama01_alpha2.vtf
Added: tf/tf2_textures_dir.vpk/materials/cubemaps/render_source/cubemap_sheen_panorama01down.vtf
Added: tf/tf2_textures_dir.vpk/materials/cubemaps/render_source/cubemap_sheen_panorama01up.vtf
Added: tf/tf2_textures_dir.vpk/materials/cubemaps/render_source/cubemap_sheen_panorama02.vtf
Added: tf/tf2_textures_dir.vpk/materials/cubemaps/render_source/cubemap_sheen_panorama02down.vtf
Added: tf/tf2_textures_dir.vpk/materials/cubemaps/render_source/cubemap_sheen_panorama02up.vtf
Added: tf/tf2_textures_dir.vpk/materials/cubemaps/render_source/cubemap_sheen_panorama03.vtf
Added: tf/tf2_textures_dir.vpk/materials/cubemaps/render_source/cubemap_sheen_panorama03down.vtf
Added: tf/tf2_textures_dir.vpk/materials/cubemaps/render_source/cubemap_sheen_panorama03up.vtf
Added: tf/tf2_textures_dir.vpk/materials/dev/vr_bluegrid.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/animatedcaustic/caustic.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/animatedsheen/animatedsheen0.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/animatedsheen/animatedsheen_b0.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/circle3_gradient.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/circle4_gradient.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/circle5.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/distortion_normal001.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/distortion_tint001.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/mvm_pow_bam.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/mvm_pow_banana.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/mvm_pow_boing.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/mvm_pow_boot.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/mvm_pow_caber.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/mvm_pow_crack.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/mvm_pow_crash.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/mvm_pow_crit.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/mvm_pow_loot.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/mvm_pow_mmph.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/mvm_pow_poof.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/mvm_pow_pow.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/mvm_pow_punch.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/mvm_pow_smash.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/radio_waves.vtf
Modified: tf/tf2_textures_dir.vpk/materials/effects/saxxy_gold.hdr.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/saxxy_goldbk.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/saxxy_golddn.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/saxxy_goldft.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/saxxy_goldlf.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/saxxy_goldrt.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/saxxy_goldup.vtf
Modified: tf/tf2_textures_dir.vpk/materials/effects/speech_mediccall.vtf
Modified: tf/tf2_textures_dir.vpk/materials/effects/speech_mediccall_attention.vtf
Modified: tf/tf2_textures_dir.vpk/materials/effects/speech_mediccall_fire.vtf
Modified: tf/tf2_textures_dir.vpk/materials/effects/speech_mediccall_hurt.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/speech_mediccall_tombstone.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/speech_mediccall_tombstone_1.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/speech_mediccall_tombstone_2.vtf
Modified: tf/tf2_textures_dir.vpk/materials/glass/glasswindow006_mask.vtf
Modified: tf/tf2_textures_dir.vpk/materials/hud/d_images_v3.vtf
Modified: tf/tf2_textures_dir.vpk/materials/hud/dneg_images_v3.vtf
Added: tf/tf2_textures_dir.vpk/materials/hud/dneg_leaderboard_streak.vtf
Added: tf/tf2_textures_dir.vpk/materials/hud/leaderboard_class_demo_burst.vtf
Added: tf/tf2_textures_dir.vpk/materials/hud/leaderboard_class_demoknight_samurai.vtf
Added: tf/tf2_textures_dir.vpk/materials/hud/leaderboard_class_heavy_deflector_healonkill.vtf
Added: tf/tf2_textures_dir.vpk/materials/hud/leaderboard_class_heavy_deflector_push.vtf
Added: tf/tf2_textures_dir.vpk/materials/hud/leaderboard_class_heavy_shotgun.vtf
Added: tf/tf2_textures_dir.vpk/materials/hud/leaderboard_class_scout_fan.vtf
Added: tf/tf2_textures_dir.vpk/materials/hud/leaderboard_class_scout_jumping.vtf
Added: tf/tf2_textures_dir.vpk/materials/hud/leaderboard_class_scout_shortstop.vtf
Added: tf/tf2_textures_dir.vpk/materials/hud/leaderboard_class_scout_stun_armored.vtf
Added: tf/tf2_textures_dir.vpk/materials/hud/leaderboard_class_sniper_bow_multi.vtf
Added: tf/tf2_textures_dir.vpk/materials/hud/leaderboard_class_soldier_barrage.vtf
Added: tf/tf2_textures_dir.vpk/materials/hud/leaderboard_class_soldier_blackbox.vtf
Added: tf/tf2_textures_dir.vpk/materials/hud/leaderboard_class_soldier_libertylauncher.vtf
Added: tf/tf2_textures_dir.vpk/materials/hud/leaderboard_class_soldier_major_crits.vtf
Modified: tf/tf2_textures_dir.vpk/materials/hud/leaderboard_class_soldier_spammer.vtf
Added: tf/tf2_textures_dir.vpk/materials/hud/leaderboard_class_special_blimp.vtf
Added: tf/tf2_textures_dir.vpk/materials/hud/leaderboard_streak.vtf
Added: tf/tf2_textures_dir.vpk/materials/hud/leaderboard_streak_freezecam.vtf
Added: tf/tf2_textures_dir.vpk/materials/hud/mvm_lootpanel_vignette.vtf
Added: tf/tf2_textures_dir.vpk/materials/medieval/cobblestone002.vtf
Added: tf/tf2_textures_dir.vpk/materials/medieval/cobblestone002_tooltexture.vtf
Added: tf/tf2_textures_dir.vpk/materials/medieval/cobblestone003_tooltexture.vtf
Added: tf/tf2_textures_dir.vpk/materials/medieval/pasterbeam001.vtf
Added: tf/tf2_textures_dir.vpk/materials/medieval/pasterbeam001a.vtf
Added: tf/tf2_textures_dir.vpk/materials/medieval/pasterbeam001b.vtf
Added: tf/tf2_textures_dir.vpk/materials/medieval/pasterbeam001c.vtf
Added: tf/tf2_textures_dir.vpk/materials/medieval/pasterbeam001d.vtf
Added: tf/tf2_textures_dir.vpk/materials/medieval/pasterbeam001e.vtf
Added: tf/tf2_textures_dir.vpk/materials/medieval/pasterbeam001f.vtf
Added: tf/tf2_textures_dir.vpk/materials/medieval/pasterbeam001g.vtf
Added: tf/tf2_textures_dir.vpk/materials/medieval/pasterbeam002.vtf
Added: tf/tf2_textures_dir.vpk/materials/medieval/pasterbeam002a.vtf
Added: tf/tf2_textures_dir.vpk/materials/medieval/pasterbeam002c.vtf
Added: tf/tf2_textures_dir.vpk/materials/medieval/pasterwall002.vtf
Added: tf/tf2_textures_dir.vpk/materials/medieval/pasterwall002a.vtf
Added: tf/tf2_textures_dir.vpk/materials/medieval/pasterwall002b.vtf
Added: tf/tf2_textures_dir.vpk/materials/medieval/pasterwall002c.vtf
Added: tf/tf2_textures_dir.vpk/materials/medieval/pasterwall002d.vtf
Added: tf/tf2_textures_dir.vpk/materials/medieval/pasterwall003.vtf
Added: tf/tf2_textures_dir.vpk/materials/medieval/pasterwall003a.vtf
Added: tf/tf2_textures_dir.vpk/materials/medieval/pasterwall004_ssbump.vtf
Added: tf/tf2_textures_dir.vpk/materials/medieval/pasterwall004a.vtf
Added: tf/tf2_textures_dir.vpk/materials/medieval/pasterwall004b.vtf
Added: tf/tf2_textures_dir.vpk/materials/medieval/pasterwall004c.vtf
Added: tf/tf2_textures_dir.vpk/materials/medieval/pasterwall004d.vtf
Added: tf/tf2_textures_dir.vpk/materials/medieval/pasterwall004e.vtf
Added: tf/tf2_textures_dir.vpk/materials/medieval/pasterwall_ssbump.vtf
Added: tf/tf2_textures_dir.vpk/materials/medieval/pasterwallbeam001.vtf
Added: tf/tf2_textures_dir.vpk/materials/medieval/wood_shingles03.vtf
Added: tf/tf2_textures_dir.vpk/materials/metal/metal_door_label_a.vtf
Added: tf/tf2_textures_dir.vpk/materials/metal/metal_door_label_b.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/bots/gameplay_cosmetic/bot_light.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/bots/gameplay_cosmetic/bot_light_bomb_helmet.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/bots/gameplay_cosmetic/bot_light_chest.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/bots/gameplay_cosmetic/bot_light_fez.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/bots/gameplay_cosmetic/bot_light_hat.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/bots/gameplay_cosmetic/bot_light_off.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/buildables/sentry1/mini_sentry_light_yellow.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/effects/resist_shield/mvm_vaccinator_shield_bullets.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/effects/resist_shield/mvm_vaccinator_shield_explosives.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/effects/resist_shield/mvm_vaccinator_shield_fire.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/player/items/mvm_loot/all_class/mvm_badge_shield.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_decker/tf2_crane.vtf
Modified: tf/tf2_textures_dir.vpk/materials/models/props_doomsday/mini_light_gray.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_gameplay/mvm_emergency_light_cone.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_harbor/dock_cleat01.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_medical/beer_barrels.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_medical/med_anatomyboard.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_medical/med_blackboard.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_medical/med_cable001.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_medical/med_class_stairs.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_medical/med_classroom001.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_medical/med_heavybody001.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_medical/med_ladder001.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_medical/med_light001.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_medical/med_morgue001.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_medical/med_sign000.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_medical/med_sign001.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_medical/med_sign002.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_medical/med_sign003.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_medical/med_sign004.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_medical/med_sign005a.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_medical/med_table001.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_medical/med_table002.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_medical/plague_box.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_medical/plague_box2.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_medical/street_signs.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_medieval/barricade_pike.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_medieval/castle001.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_medieval/chimney001.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_medieval/lampwall001.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_medieval/medieval_stairs001.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_medieval/medieval_stairs_stone01.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_medieval/metalspire001.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_medieval/rottenburg_bombhole.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_medieval/rottenburg_pit.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_medieval/tank_entrance_rottenburg.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_medieval/torch_and_pitchforks.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_medieval/wallstone001_256.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_medieval/wallwood001_256.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_medieval/wallwood002_256.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_medieval/woodbeam001.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_medieval/woodbeam002.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_medieval/ybeam_wood001.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_mvm/mvm_revive_heavy.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_mvm/mvm_revive_hologram.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_mvm/mvm_revive_tombstone_base.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_mvm/mvm_warehouse_windows.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_trainyard/handrail_thick001.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_urban/temp_bo02.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_urban/temp_crane01.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_urban/temp_tower02.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_urban/urban_billboard001.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_urban/urban_billboard001a.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_urban/urban_billboard002.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_urban/urban_blast_door_a.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_urban/urban_blast_door_b.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_urban/urban_ceilinggirder001.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_urban/urban_ceilingpanel.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_urban/urban_chair.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_urban/urban_crate001.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_urban/urban_entrance_gate_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_urban/urban_shipping_container01.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_urban/urban_shipping_container02.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_urban/urban_shipping_container02b.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_urban/urban_shop_sign01.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_urban/urban_shop_sign02.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_urban/urban_shovel_blue.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_urban/urban_shovel_green.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_urban/urban_shovel_plain.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_urban/urban_shovel_red.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_urban/urban_shovel_yellow.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_urban/urban_shredder.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_urban/urban_skybuilding001.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_urban/urban_skybuilding002.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_urban/urban_skybuilding003.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_urban/urban_skybuilding004.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_urban/urban_skybuilding005.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_urban/urban_skybuilding006.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_urban/urban_skybuildings.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_urban/urban_skytower001.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_urban/urban_skytower002.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_urban/urban_skytower002a.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_urban/urban_skytower003.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_urban/urban_skytower004.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_urban/urban_skytower004a.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_urban/urban_skytower006.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_urban/urban_subwaycar.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_urban/urban_subwaycar_a.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_urban/urban_trainrails001.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_urban/urban_watertower001.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_urban/urban_watertower002.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_urban/urban_window001.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_urban/urban_window001a.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_urban/urban_window001b.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_urban/urban_window002.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_urban/urban_window003.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_urban/urban_window_bars01.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_urban/urban_window_bars02.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_vehicles/train_container_yellow.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/weapons/c_items/c_ambassador_opt_gold.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/weapons/c_items/c_axtinguisher_gold.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/weapons/c_items/c_blackbox_gold.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/weapons/c_items/c_claymore_gold.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/weapons/c_items/c_double_barrel_gold.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/weapons/c_items/c_flamethrower_gold.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/weapons/c_items/c_frontierjustice_gold.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/weapons/c_items/c_frying_pan_gold.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/weapons/c_items/c_leechgun_gold.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/weapons/c_items/c_smg_gold.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/weapons/c_items/c_tomislav_gold.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/weapons/v_grenadelauncher/v_grenadelauncher_gold.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/weapons/v_knife/v_knife_gold.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/weapons/v_medigun/v_medigun_gold.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/weapons/v_minigun/v_minigun_gold.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/weapons/v_rocketlauncher/v_rocketlauncher01_gold.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/weapons/v_scattergun/v_scattergun_gold.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/weapons/v_scattergun/v_scattergun_gold_envmask.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/weapons/v_sniperrifle/v_sniperrifle_gold.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/weapons/v_stickybomb_launcher/v_stickybomb_launcher_gold.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/weapons/v_wrench/v_wrench_sheet_gold.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/weapons/w_medigun/w_medigun01_gold.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/weapons/w_minigun/w_minigun01_gold.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/weapons/w_rocketlauncher/w_rocketlauncher01_gold.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/weapons/w_scattergun/w_scattergun_gold.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/weapons/w_sniperrifle/w_sniperrifle01_gold.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/weapons/w_stickybomb_launcher/w_stickybomb_launcher_gold.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/weapons/w_stickybomb_launcher/w_stickybomb_launcher_gold_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/mvm/mvm_upgrade_footprints.vtf
Added: tf/tf2_textures_dir.vpk/materials/mvm/mvm_warehouse_areaportal01.vtf
Added: tf/tf2_textures_dir.vpk/materials/particle/dollar.vtf
Added: tf/tf2_textures_dir.vpk/materials/signs/missing_reward_sign001.vtf
Added: tf/tf2_textures_dir.vpk/materials/signs/mvm_sign02.vtf
Added: tf/tf2_textures_dir.vpk/materials/signs/mvm_sign03.vtf
Added: tf/tf2_textures_dir.vpk/materials/signs/mvm_sign_020.vtf
Added: tf/tf2_textures_dir.vpk/materials/signs/mvm_sign_021.vtf
Added: tf/tf2_textures_dir.vpk/materials/signs/mvm_sign_022.vtf
Added: tf/tf2_textures_dir.vpk/materials/signs/mvm_sign_023.vtf
Added: tf/tf2_textures_dir.vpk/materials/signs/rottenburg01.vtf
Added: tf/tf2_textures_dir.vpk/materials/signs/rottenburg01a.vtf
Added: tf/tf2_textures_dir.vpk/materials/signs/rottenburg02.vtf
Added: tf/tf2_textures_dir.vpk/materials/signs/rottenburg03.vtf
Added: tf/tf2_textures_dir.vpk/materials/signs/rottenburg04.vtf
Added: tf/tf2_textures_dir.vpk/materials/signs/rottenburg05.vtf
Added: tf/tf2_textures_dir.vpk/materials/signs/rottenburg07.vtf
Added: tf/tf2_textures_dir.vpk/materials/signs/rottenburg08.vtf
Added: tf/tf2_textures_dir.vpk/materials/signs/rottenburg09.vtf
Added: tf/tf2_textures_dir.vpk/materials/signs/rottenburg10a.vtf
Added: tf/tf2_textures_dir.vpk/materials/signs/rottenburg11.vtf
Added: tf/tf2_textures_dir.vpk/materials/signs/urban_mhanko.vtf
Added: tf/tf2_textures_dir.vpk/materials/sprites/obj_icons/icon_obj_blu_mannhattan_locked.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/achievements/tf_maps_process_win_rounds.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/achievements/tf_maps_process_win_rounds_bw.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/achievements/tf_maps_snakewater_double_air_deaths.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/achievements/tf_maps_snakewater_double_air_deaths_bw.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/achievements/tf_maps_snakewater_kill_enemies_in_middle.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/achievements/tf_maps_snakewater_kill_enemies_in_middle_bw.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/achievements/tf_maps_snakewater_push_back_and_win.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/achievements/tf_maps_snakewater_push_back_and_win_bw.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/achievements/tf_maps_snakewater_team_kill.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/achievements/tf_maps_snakewater_team_kill_bw.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/achievements/tf_maps_snakewater_win_rounds.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/achievements/tf_maps_snakewater_win_rounds_bw.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/achievements/tf_maps_standin_win_rounds.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/achievements/tf_maps_standin_win_rounds_bw.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/achievements/tf_mvm_maps_mannhattan_bomb_bot_grind.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/achievements/tf_mvm_maps_mannhattan_bomb_bot_grind_bw.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/achievements/tf_mvm_maps_mannhattan_mystery.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/achievements/tf_mvm_maps_mannhattan_mystery_bw.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/achievements/tf_mvm_maps_mannhattan_no_gates.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/achievements/tf_mvm_maps_mannhattan_no_gates_bw.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/achievements/tf_mvm_maps_mannhattan_pit.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/achievements/tf_mvm_maps_mannhattan_pit_bw.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/achievements/tf_mvm_maps_mannhattan_stun_radiowave.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/achievements/tf_mvm_maps_mannhattan_stun_radiowave_bw.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/achievements/tf_mvm_maps_rottenburg_bomb.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/achievements/tf_mvm_maps_rottenburg_bomb_bw.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/achievements/tf_mvm_maps_rottenburg_pit_grind.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/achievements/tf_mvm_maps_rottenburg_pit_grind_bw.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/achievements/tf_mvm_maps_rottenburg_tank.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/achievements/tf_mvm_maps_rottenburg_tank_bw.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/achievements/tf_mvm_medic_revive_teammates.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/achievements/tf_mvm_medic_revive_teammates_bw.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/achievements/tf_mvm_medic_shield_block_damage.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/achievements/tf_mvm_medic_shield_block_damage_bw.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/achievements/tf_mvm_rocket_specialist_kill_grind.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/achievements/tf_mvm_rocket_specialist_kill_grind_bw.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/achievements/tf_mvm_rocket_specialist_stun_grind.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/achievements/tf_mvm_rocket_specialist_stun_grind_bw.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/achievements/tf_mvm_sentry_buster_friendly_fire.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/achievements/tf_mvm_sentry_buster_friendly_fire_bw.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/achievements/tf_mvm_sniper_collect_headshot_money.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/achievements/tf_mvm_sniper_collect_headshot_money_bw.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/illustrations/gamemode_rottenburg_medic.vtf
Modified: tf/tf2_textures_dir.vpk/materials/vgui/maps/menu_photos_cp_gorge.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/maps/menu_photos_cp_snakewater_final1.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/maps/menu_photos_mvm_mannhattan.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/maps/menu_photos_mvm_rottenburg.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/maps/menu_thumb_cp_snakewater_final1.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/maps/menu_thumb_mvm_mannhattan.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/maps/menu_thumb_mvm_rottenburg.vtf
Modified: tf/tf2_textures_dir.vpk/materials/vgui/mvm/bigbanner.vtf
Modified: tf/tf2_textures_dir.vpk/materials/vgui/mvm/smallbanner.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/pve/mvm_loot_image_shield.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/thumbnails_safezone.vtf