Atualização de 14 de outubro de 2021

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Notas da atualização

Team Fortress 2

  • Correção de materiais e sons ausentes na Provocação: Bare Knuckle Beatdown
  • Correção de problemas de colisão com a Provocação: General de Pano
  • Correção de alguns sons da Provocação: Mannbulância!
  • Atualização da Máscara Mais Assustadora de TODAS para adicionar os estilos Com chapéu/Sem chapéu para evitar problemas de colisão
  • Atualização da Aparição Ardente, Carregador de Corpos, Gorronzo, o Atormentador e Computron 5000 para corrigir problemas com os materiais/modelos (inglês)
  • Atualização dos sons ao interagir com tintas de guerra na mochila
  • Atualização/Adição de algumas medalhas de torneio[1]
  • Atualização dos arquivos de localização[2]
  • Atualização de cp_ambush_event
    • Correção de vários pontos onde jogadores podiam sair do mapa
    • Correção da placa da base do ponto de controle 2 no estágio 1 não ficando azul ao capturar
    • Alteração do tipo de dano no submundo de choque para bala
    • Aprimoramento da colisão
  • Atualização de pl_terror_event
    • Correção de vários pontos onde jogadores podiam sair do mapa
    • Aumento do intervalo de reaparecimento de livros de feitiços normais
    • Correção de problema visual durante período de aquecimento quanto a modelos de trilhos flutuando no ar
    • Ajuste de lógica de seleção de trilhos de carga para corrigir problema raro com a carga saindo dos trilhos
    • Aprimoramento da colisão
  • Atualização de koth_los_muertos
    • Correção de visualizador de renascimento não aparecendo no lado RED
    • Correção de quedas das bordas ao entrar na Terra dos Mortos com velocidade de movimento acima do normal, Agora, ao entrar no portal, a velocidade do jogador será definida como 0.
    • Correção de poder causar spam com granadas e foguetes através de telhados
  • Atualização de arena_lumberyard_event
    • Correção de partícula de feixe em falta para sinalizar localizações de aparecimento de feitiços raros
    • Correção de problema com interfaces personalizadas interferindo com a interface do mapa
    • Correção de portas do meio fechando sozinhas quando bloqueadas por um jogador
    • Correção de vários problemas de colisão nas paredes
    • Correção de diversos casos onde das falas do locutor eram reproduzidas por cima das falas do Merasmus
    • Correção de problema que fazia com que jogadores permanecessem em terceira pessoa no começo da nova rodada
    • Correção de feitiços deixados pelo Rei Esqueleto persistindo entre rodadas
    • Correção de abóboras explosivas geradas por feitiços persistindo entre rodadas
    • Correção de demora do servidor causada por objetos dinâmicos
    • Reformulação de falas no arquivo de script de som
    • Agora, Merasmus reagirá a mortes de jogadores com graus variáveis de sarcasmo
    • Agora, abóboras explosivas serão recarregadas simultaneamente no começo de cada rodada
    • Adição da placa "No entry" às portas do meio
    • Suavização das superfícies do mapa para facilitar o voo como fantasma
    • Aumento do som do fornecedor dos fantasmas para melhorar a resposta de cura
    • Aumento do tempo de aquecimento (de 10s para 15s)
    • Medidas de preservação da natureza e vida selvagem
    • Remoção do Observador

Alterações não documentadas

  • Alteração do nome original da tinta Damasco e Mogno (Damascus & Mahogany -> Damascus and Mahogany).
  • Alteração do nome original da tinta Kiln and Conquer (Kiln & Conquer -> Kiln and Conquer).
  • Atualização do tipo de item do Carregador de Corpos.
  • Atualização dos ícones da mochila do Carregador de Corpos e da Aparição Ardente.

Referências

  1. MidNight Moon 2021, Gibus Highlander Cup (Temporada 6), Gibus Prolander Cup (Temporada 6)
  2. Atualização dos arquivos de localização para português do Brasil, búlgaro, tcheco, dinamarquês, holandês, inglês, finlandês, francês, alemão, grego, húngaro, italiano, norueguês, polonês, português de Portugal, romeno, russo, chinês simplificado, espanhol da Espanha, sueco, tailandês, turco, ucraniano e chinês tradicional

Arquivos modificados

Observação: o registro de alterações abaixo é gerado pela diferença entre duas versões do jogo. Estes dados podem ser incompletos ou inconsistentes. Boa parte deste registro foi gerada automaticamente com base nos dados do projeto GameTracking do site SteamDB.
Alterações da revisão
Modified: tf/steam.inf
Modified: tf/bin/client.dll
Modified: tf/bin/server.dll
Modified: tf/scripts/items/items_game.txt.sig
Modified: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/scout/hwn2021_corpse_carrier/hwn2021_corpse_carrier.vmt
Modified: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/scout/hwn2021_corpse_carrier/hwn2021_corpse_carrier_large.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/all_class/hwn2021_computron/hwn2021_computron.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/all_class/hwn2021_computron/hwn2021_computron_blue.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/pyro/hwn2021_wandering_wraith/hwn2021_wandering_wraith.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/pyro/hwn2021_wandering_wraith/hwn2021_wandering_wraith_blue.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/scout/hwn2021_corpse_carrier/hwn2021_corpse_carrier.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/scout/hwn2021_corpse_carrier/hwn2021_corpse_carrier_1.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/scout/hwn2021_corpse_carrier/hwn2021_corpse_carrier_1_blue.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/scout/hwn2021_corpse_carrier/hwn2021_corpse_carrier_blue.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/soldier/taunt_the_profane_puppeteer/taunt_the_profane_puppeteer.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/soldier/taunt_the_profane_puppeteer/taunt_the_profane_puppeteer_blue.vmt
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2021_beanie_all_gnawing/hwn2021_beanie_all_gnawing_demo.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2021_beanie_all_gnawing/hwn2021_beanie_all_gnawing_demo.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2021_beanie_all_gnawing/hwn2021_beanie_all_gnawing_demo.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2021_beanie_all_gnawing/hwn2021_beanie_all_gnawing_demo.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2021_beanie_all_gnawing/hwn2021_beanie_all_gnawing_demo.vvd
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2021_beanie_all_gnawing/hwn2021_beanie_all_gnawing_engineer.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2021_beanie_all_gnawing/hwn2021_beanie_all_gnawing_engineer.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2021_beanie_all_gnawing/hwn2021_beanie_all_gnawing_engineer.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2021_beanie_all_gnawing/hwn2021_beanie_all_gnawing_engineer.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2021_beanie_all_gnawing/hwn2021_beanie_all_gnawing_engineer.vvd
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2021_beanie_all_gnawing/hwn2021_beanie_all_gnawing_heavy.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2021_beanie_all_gnawing/hwn2021_beanie_all_gnawing_heavy.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2021_beanie_all_gnawing/hwn2021_beanie_all_gnawing_heavy.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2021_beanie_all_gnawing/hwn2021_beanie_all_gnawing_heavy.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2021_beanie_all_gnawing/hwn2021_beanie_all_gnawing_heavy.vvd
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2021_beanie_all_gnawing/hwn2021_beanie_all_gnawing_medic.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2021_beanie_all_gnawing/hwn2021_beanie_all_gnawing_medic.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2021_beanie_all_gnawing/hwn2021_beanie_all_gnawing_medic.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2021_beanie_all_gnawing/hwn2021_beanie_all_gnawing_medic.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2021_beanie_all_gnawing/hwn2021_beanie_all_gnawing_medic.vvd
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2021_beanie_all_gnawing/hwn2021_beanie_all_gnawing_pyro.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2021_beanie_all_gnawing/hwn2021_beanie_all_gnawing_pyro.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2021_beanie_all_gnawing/hwn2021_beanie_all_gnawing_pyro.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2021_beanie_all_gnawing/hwn2021_beanie_all_gnawing_pyro.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2021_beanie_all_gnawing/hwn2021_beanie_all_gnawing_pyro.vvd
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2021_beanie_all_gnawing/hwn2021_beanie_all_gnawing_scout.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2021_beanie_all_gnawing/hwn2021_beanie_all_gnawing_scout.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2021_beanie_all_gnawing/hwn2021_beanie_all_gnawing_scout.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2021_beanie_all_gnawing/hwn2021_beanie_all_gnawing_scout.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2021_beanie_all_gnawing/hwn2021_beanie_all_gnawing_scout.vvd
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2021_beanie_all_gnawing/hwn2021_beanie_all_gnawing_sniper.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2021_beanie_all_gnawing/hwn2021_beanie_all_gnawing_sniper.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2021_beanie_all_gnawing/hwn2021_beanie_all_gnawing_sniper.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2021_beanie_all_gnawing/hwn2021_beanie_all_gnawing_sniper.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2021_beanie_all_gnawing/hwn2021_beanie_all_gnawing_sniper.vvd
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2021_beanie_all_gnawing/hwn2021_beanie_all_gnawing_soldier.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2021_beanie_all_gnawing/hwn2021_beanie_all_gnawing_soldier.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2021_beanie_all_gnawing/hwn2021_beanie_all_gnawing_soldier.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2021_beanie_all_gnawing/hwn2021_beanie_all_gnawing_soldier.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2021_beanie_all_gnawing/hwn2021_beanie_all_gnawing_soldier.vvd
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2021_beanie_all_gnawing/hwn2021_beanie_all_gnawing_spy.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2021_beanie_all_gnawing/hwn2021_beanie_all_gnawing_spy.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2021_beanie_all_gnawing/hwn2021_beanie_all_gnawing_spy.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2021_beanie_all_gnawing/hwn2021_beanie_all_gnawing_spy.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2021_beanie_all_gnawing/hwn2021_beanie_all_gnawing_spy.vvd
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2021_computron/hwn2021_computron_engineer.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2021_computron/hwn2021_computron_heavy.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2021_computron/hwn2021_computron_medic.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2021_computron/hwn2021_computron_scout.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2021_computron/hwn2021_computron_scout.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2021_computron/hwn2021_computron_scout.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2021_computron/hwn2021_computron_scout.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2021_computron/hwn2021_computron_scout.vvd
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2021_computron/hwn2021_computron_spy.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/heavy/taunt_bare_knuckle_beatdown/taunt_bare_knuckle_beatdown.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/heavy/taunt_bare_knuckle_beatdown/taunt_bare_knuckle_beatdown.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/heavy/taunt_bare_knuckle_beatdown/taunt_bare_knuckle_beatdown.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/heavy/taunt_bare_knuckle_beatdown/taunt_bare_knuckle_beatdown.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/heavy/taunt_bare_knuckle_beatdown/taunt_bare_knuckle_beatdown.vvd
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/pyro/hwn2021_wandering_wraith/hwn2021_wandering_wraith.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/pyro/hwn2021_wandering_wraith/hwn2021_wandering_wraith.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/pyro/hwn2021_wandering_wraith/hwn2021_wandering_wraith.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/pyro/hwn2021_wandering_wraith/hwn2021_wandering_wraith.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/pyro/hwn2021_wandering_wraith/hwn2021_wandering_wraith.vvd
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/scout/hwn2021_corpse_carrier/hwn2021_corpse_carrier.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/scout/hwn2021_corpse_carrier/hwn2021_corpse_carrier.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/scout/hwn2021_corpse_carrier/hwn2021_corpse_carrier.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/scout/hwn2021_corpse_carrier/hwn2021_corpse_carrier.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/scout/hwn2021_corpse_carrier/hwn2021_corpse_carrier.vvd
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/taunt_the_profane_puppeteer/taunt_the_profane_puppeteer.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/taunt_the_profane_puppeteer/taunt_the_profane_puppeteer.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/taunt_the_profane_puppeteer/taunt_the_profane_puppeteer.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/taunt_the_profane_puppeteer/taunt_the_profane_puppeteer.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/taunt_the_profane_puppeteer/taunt_the_profane_puppeteer.vvd
Modified: tf/tf2_misc_dir.vpk/scenes/scenes.image
Added: tf/tf2_sound_misc_dir.vpk/sound/player/taunt_medium_clap1.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/player/taunt_medium_clap2.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/player/taunt_medium_clap3.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/player/taunt_medium_clap4.wav
Modified: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/pyro/hwn2021_wandering_wraith/hwn2021_wandering_wraith.vtf
Modified: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/pyro/hwn2021_wandering_wraith/hwn2021_wandering_wraith_large.vtf
Modified: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/scout/hwn2021_corpse_carrier/hwn2021_corpse_carrier.vtf
Modified: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/scout/hwn2021_corpse_carrier/hwn2021_corpse_carrier_large.vtf
Modified: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/all_class/hwn2021_computron/hwn2021_computron_blue_color.vtf
Modified: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/all_class/hwn2021_computron/hwn2021_computron_color.vtf
Modified: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/all_class/hwn2021_computron/hwn2021_computron_normal.vtf
Modified: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/pyro/hwn2021_wandering_wraith/hwn2021_wandering_wraith_blue_color.vtf
Modified: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/pyro/hwn2021_wandering_wraith/hwn2021_wandering_wraith_color.vtf
Modified: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/pyro/hwn2021_wandering_wraith/hwn2021_wandering_wraith_normal.vtf
Modified: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/scout/hwn2021_corpse_carrier/hwn2021_corpse_carrier_blue_color.vtf
Modified: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/scout/hwn2021_corpse_carrier/hwn2021_corpse_carrier_color.vtf