Parche del 21 de octubre de 2016
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Índice
Notas del parche
Parche 1
¡Ha llegado el Scream Fortress VIII!
- Se han añadido 3 mapas de la comunidad: Brimstone, Pit of Death y Maple Ridge Event.
- Se ha añadido la Caja Horripilante:
- Contiene 21 objetos nuevos creados por la comunidad de la colección Horripilante.[1]
- Hay una probabilidad de obtener uno de los 3 objetos con restricción de Halloween creados por la comunidad como objeto adicional.[2]
- Hay una probabilidad de obtener un inusualizador de burlas como objeto adicional.
- Se ha añadido un inusualizador de burlas:
- Una nueva herramienta que inusualiza la burla especificada con el efecto mencionado en la descripción de la misma.
- Se puede encontrar un objeto aleatorio adicional al abrir una Caja Horripilante.
- Se han añadido dos nuevas burlas a la tienda Mann Co.:
- Burla: Vuelta de Honor
- Burla: Brujería Barata (creada por la comunidad)
- Se han añadido 8 nuevos efectos inusuales creados por la comunidad:
- 4 nuevos efectos para sombreros
- 4 nuevos efectos para burlas
- Continúa con los eventos de los años pasados, recogiendo almas de los jugadores asesinados para tu Gárgola de Almas, cumpliendo objetivos del mapa o recogiendo las gárgolas que aparezcan por los mapas.
- Únete a partidas de Halloween marcando la categoría «Halloween» en el modo casual.
- Scream Fortress VIII durará hasta el 9 de noviembre de 2016.
Durante Scream Fortress VIII
- Todos los jugadores que inicien el juego recibirán una Gárgola de Almas, en caso de que no la tuviera del año pasado.
- Otorga acceso a las Merasmisiones y las transmutaciones de objetos de Halloween.
- Registro de Merasmisiones completadas y almas recogidas.
- Se han añadido 3 Merasmisiones nuevas para los mapas destacados.
- Al completar una Merasmisión el jugador obtendrá un objeto clásico de Halloween y tendrá posibilidad de obtener una Caja Horripilante.
- Se ha aumentado la probabilidad de recibir un objeto inusual de una caja al abrirla durante el evento.
- Todas las cajas de suministros de Mann Co. otorgarán efectos inusuales de Halloween 2016 en lugar de efectos inusuales estándar.
Emparejamiento
- Se han actualizado los mapas competitivos:
- Se han añadido
pl_badwater
yctf_turbine
. - Se han desactivado
cp_granary
ycp_badlands
. - Ahora los mapas rotarán en esta lista en adelante.
- Se han añadido
- Se han añadido los botones «Cargar ajustes guardados» y «Guardar ajustes actuales» en el menú de selección de mapas del modo casual.
- Ahora los criterios de búsqueda se guardan manualmente, para tener más control sobre los ajustes por defecto al iniciar el juego.
- Se ha ajustado la EXP obtenida en partidas casual según al jugador y su contribución durante la partida.
- Se ha modificado la EXP por punto a 6,5 de EXP por punto.
- Ahora la EXP obtenida por completar una partida y objetivos se modifica en base a la puntuación total de los puntos obtenidos por cada jugador de la partida.
- Se ha aumentado la prioridad de los creadores de partidas con equipos no equilibrados.
- Esto debe reducir que se den casos de partidas con equipos demasiado desequilibrados por culpa de que abandonen la partida.
General
- Se han añadido las medallas de torneo AsiaFortress Cup Temporada 10.
- Se han añadido las medallas de torneo LBTF2 6v6 Temporada 13.
- Se han mejorado diversos aspectos de las texturas en OS X y Linux.
- Esto debe reducir los errores de memoria en ajustes con altos niveles de definición de texturas, especialmente al cambiar de mapa.
- Los jugadores que tenían errores pueden reducir la calidad de las texturas a media o baja para mejorar la estabilidad hasta que se apliquen otras mejoras.
- Se ha corregido un error de materiales en
cp_sunshine
. - Se ha corregido un error por el que no se recibía daño cuando un cabezabomba explotaba sin haber aturdido a Merasmus.
- Se han corregido los zombis de Mann vs. Máquinas, que no usaban la apariencia adecuada en Ghost Town fuera del evento de Halloween.
- Se ha corregido un error con el temporizador del voto para expulsar en Mann vs. Máquinas.
- Se ha corregido un error por el cual las burlas no restauraban las armas al finalizarse.
- Se ha corregido un error por el que la Pomson 6000 usaba el sonido de recarga de la escopeta.
- Se han actualizado los sonidos del Scout con la Paratenseco.
- Se han actualizado algunos archivos de audio de Merasmus.
- Se han actualizado los archivos de localización.
Cambios sin documentar
- Se ha actualizado la descripción de la Gárgola de Almas.
Parche 2
- Se ha corregido un extraño cuelgue en OS X al unirse a un servidor.
- Se ha corregido un error por el que no se obtenía progreso en las Merasmisiones.[3]
Notas
- ↑ Monada Combustible, Corona con Clase, Bestia Parda, Bufón de Turno, Cresta Cornuda, Sombrero Champiñón, Gran Chistera, Camisa Heavyana, Cráneo de Corpus Christi, Fantasma de los Bombardeos Pasados, Mordisquitos, Cráneo Colosal, Gran Espectáculo, Carcharodón Craneal, Espantóculos, Poncho de El Paso, Bandido de Ala Ancha, Canalla Nórdico, Utensilios del Cirujano, Mad Máxcara, Hombre Alita
- ↑ Demostrador de Acrobacias Aéreas, Nave de la Última Frontera, Pyrocóptero
- ↑ En teoría.
Archivos modificados
- Nota: El registro de cambios se genera desde un diff de dos revisiones del juego.
Cambios de la revisión
Modified: platform/config/network_config.json
Modified: tf/cfg/server_bootcamp.cfg
Modified: tf/cfg/server_casual.cfg
Modified: tf/cfg/server_competitive.cfg
Modified: tf/cfg/server_mannup.cfg
Modified: tf/cfg/server_matchmaking_base.cfg
Modified: tf/cfg/server_mvm.cfg
Modified: tf/resource/tf_brazilian.txt
Modified: tf/resource/tf_bulgarian.txt
Modified: tf/resource/tf_czech.txt
Modified: tf/resource/tf_danish.txt
Modified: tf/resource/tf_dutch.txt
Modified: tf/resource/tf_english.txt
Modified: tf/resource/tf_finnish.txt
Modified: tf/resource/tf_french.txt
Modified: tf/resource/tf_german.txt
Modified: tf/resource/tf_greek.txt
Modified: tf/resource/tf_hungarian.txt
Modified: tf/resource/tf_italian.txt
Modified: tf/resource/tf_japanese.txt
Modified: tf/resource/tf_korean.txt
Modified: tf/resource/tf_koreana.txt
Modified: tf/resource/tf_norwegian.txt
Modified: tf/resource/tf_polish.txt
Modified: tf/resource/tf_portuguese.txt
Modified: tf/resource/tf_quests_brazilian.txt
Modified: tf/resource/tf_quests_bulgarian.txt
Modified: tf/resource/tf_quests_czech.txt
Modified: tf/resource/tf_quests_danish.txt
Modified: tf/resource/tf_quests_dutch.txt
Modified: tf/resource/tf_quests_english.txt
Modified: tf/resource/tf_quests_finnish.txt
Modified: tf/resource/tf_quests_french.txt
Modified: tf/resource/tf_quests_german.txt
Modified: tf/resource/tf_quests_hungarian.txt
Modified: tf/resource/tf_quests_korean.txt
Modified: tf/resource/tf_quests_koreana.txt
Modified: tf/resource/tf_quests_polish.txt
Modified: tf/resource/tf_quests_portuguese.txt
Modified: tf/resource/tf_quests_russian.txt
Modified: tf/resource/tf_quests_schinese.txt
Modified: tf/resource/tf_quests_spanish.txt
Modified: tf/resource/tf_quests_swedish.txt
Modified: tf/resource/tf_quests_thai.txt
Modified: tf/resource/tf_quests_turkish.txt
Modified: tf/resource/tf_quests_ukrainian.txt
Modified: tf/resource/tf_romanian.txt
Modified: tf/resource/tf_russian.txt
Modified: tf/resource/tf_schinese.txt
Modified: tf/resource/tf_spanish.txt
Modified: tf/resource/tf_swedish.txt
Modified: tf/resource/tf_tchinese.txt
Modified: tf/resource/tf_thai.txt
Modified: tf/resource/tf_turkish.txt
Modified: tf/resource/tf_ukrainian.txt
Modified: tf/scripts/items/items_game.txt
Modified: tf/steam.inf
Modified: bin/AdminServer.dll
Modified: bin/FileSystemOpenDialog.dll
Modified: bin/FileSystem_Stdio.dll
Modified: bin/GameUI.dll
Modified: bin/MakeScenesImage.exe
Modified: bin/MaterialSystem.dll
Modified: bin/ServerBrowser.dll
Modified: bin/SoundEmitterSystem.dll
Modified: bin/StudioRender.dll
Modified: bin/bsppack.dll
Modified: bin/bspzip.exe
Modified: bin/bugreporter.dll
Modified: bin/bugreporter_filequeue.dll
Modified: bin/bugreporter_public.dll
Modified: bin/captioncompiler.exe
Modified: bin/datacache.dll
Modified: bin/dmxconvert.exe
Modified: bin/dmxedit.exe
Modified: bin/elementviewer.exe
Modified: bin/engine.dll
Modified: bin/glview.exe
Modified: bin/hammer.exe
Modified: bin/hammer_dll.dll
Modified: bin/haptics.dll
Modified: bin/height2normal.exe
Modified: bin/height2ssbump.exe
Modified: bin/hlfaceposer.exe
Modified: bin/hlmv.exe
Modified: bin/inputsystem.dll
Modified: bin/itemtest.com
Modified: bin/launcher.dll
Modified: bin/mdllib.dll
Modified: bin/mksheet.exe
Modified: bin/motionmapper.exe
Modified: bin/mysql_wrapper.dll
Modified: bin/normal2ssbump.exe
Modified: bin/pfm2tgas.exe
Modified: bin/phonemeextractors/phonemeextractor.dll
Modified: bin/phonemeextractors/phonemeextractor_ims.dll
Modified: bin/qc_eyes.exe
Modified: bin/replay.dll
Modified: bin/scenefilecache.dll
Modified: bin/serverplugin_empty.dll
Modified: bin/shaderapidx9.dll
Modified: bin/shaderapiempty.dll
Modified: bin/shadercompile.exe
Modified: bin/shadercompile_dll.dll
Modified: bin/soundsystem.dll
Modified: bin/sourcevr.dll
Modified: bin/splitskybox.exe
Modified: bin/stdshader_dbg.dll
Modified: bin/stdshader_dx6.dll
Modified: bin/stdshader_dx7.dll
Modified: bin/stdshader_dx8.dll
Modified: bin/stdshader_dx9.dll
Modified: bin/studiomdl.exe
Modified: bin/texturecompile_dll.dll
Modified: bin/tools/commedit.dll
Modified: bin/tools/pet.dll
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Modified: bin/unicode.dll
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Modified: bin/vaudio_miles.dll
Modified: bin/vaudio_speex.dll
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Modified: bin/vgui2.dll
Modified: bin/vguimatsurface.dll
Modified: bin/video_bink.dll
Modified: bin/video_quicktime.dll
Modified: bin/video_services.dll
Modified: bin/vphysics.dll
Modified: bin/vpk.exe
Modified: bin/vrad.exe
Modified: bin/vrad_dll.dll
Modified: bin/vstdlib.dll
Modified: bin/vtex.exe
Modified: bin/vtex_dll.dll
Modified: bin/vtf2tga.exe
Modified: bin/vvis.exe
Modified: bin/vvis_dll.dll
Modified: tf/bin/client.dll
Modified: tf/bin/server.dll
Modified: tf/maps/cp_sunshine.bsp
Added: tf/maps/koth_maple_ridge_event.bsp
Modified: tf/maps/mvm_ghost_town.bsp
Added: tf/maps/pd_pit_of_death_event.bsp
Modified: tf/maps/pl_badwater.bsp
Added: tf/maps/pl_fifthcurve_event.bsp
Modified: tf/maps/tr_dustbowl.bsp
Modified: tf/scripts/items/items_game.txt.sig
Modified: tf/tf2_misc_dir.vpk/maps/cp_sunshine.nav
Modified: tf/tf2_misc_dir.vpk/maps/mvm_ghost_town.nav
Modified: tf/tf2_misc_dir.vpk/maps/pl_badwater.nav
Modified: tf/tf2_misc_dir.vpk/maps/tr_dustbowl.nav
Added: tf/tf2_misc_dir.vpk/models/player/items/crafting/halloween_case.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/player/items/crafting/halloween_case.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/player/items/crafting/halloween_case.mdl
Added: tf/tf2_misc_dir.vpk/models/player/items/crafting/halloween_case.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/player/items/crafting/halloween_case.vvd
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_engineer_animations.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_soldier_animations.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/animations/demo_workshop_animations.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/animations/engineer_workshop_animations.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/animations/heavy_workshop_animations.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/animations/medic_workshop_animations.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/animations/pyro_workshop_animations.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/animations/scout_workshop_animations.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/animations/sniper_workshop_animations.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/animations/soldier_workshop_animations.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/animations/spy_workshop_animations.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2016_class_crown/hwn2016_class_crown_demo.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2016_class_crown/hwn2016_class_crown_demo.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2016_class_crown/hwn2016_class_crown_demo.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2016_class_crown/hwn2016_class_crown_demo.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2016_class_crown/hwn2016_class_crown_demo.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2016_class_crown/hwn2016_class_crown_engineer.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2016_class_crown/hwn2016_class_crown_engineer.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2016_class_crown/hwn2016_class_crown_engineer.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2016_class_crown/hwn2016_class_crown_engineer.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2016_class_crown/hwn2016_class_crown_engineer.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2016_class_crown/hwn2016_class_crown_heavy.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2016_class_crown/hwn2016_class_crown_heavy.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2016_class_crown/hwn2016_class_crown_heavy.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2016_class_crown/hwn2016_class_crown_heavy.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2016_class_crown/hwn2016_class_crown_heavy.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2016_class_crown/hwn2016_class_crown_medic.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2016_class_crown/hwn2016_class_crown_medic.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2016_class_crown/hwn2016_class_crown_medic.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2016_class_crown/hwn2016_class_crown_medic.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2016_class_crown/hwn2016_class_crown_medic.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2016_class_crown/hwn2016_class_crown_pyro.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2016_class_crown/hwn2016_class_crown_pyro.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2016_class_crown/hwn2016_class_crown_pyro.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2016_class_crown/hwn2016_class_crown_pyro.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2016_class_crown/hwn2016_class_crown_pyro.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2016_class_crown/hwn2016_class_crown_scout.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2016_class_crown/hwn2016_class_crown_scout.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2016_class_crown/hwn2016_class_crown_scout.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2016_class_crown/hwn2016_class_crown_scout.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2016_class_crown/hwn2016_class_crown_scout.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2016_class_crown/hwn2016_class_crown_sniper.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2016_class_crown/hwn2016_class_crown_sniper.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2016_class_crown/hwn2016_class_crown_sniper.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2016_class_crown/hwn2016_class_crown_sniper.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2016_class_crown/hwn2016_class_crown_sniper.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2016_class_crown/hwn2016_class_crown_soldier.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2016_class_crown/hwn2016_class_crown_soldier.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2016_class_crown/hwn2016_class_crown_soldier.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2016_class_crown/hwn2016_class_crown_soldier.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2016_class_crown/hwn2016_class_crown_soldier.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2016_class_crown/hwn2016_class_crown_spy.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2016_class_crown/hwn2016_class_crown_spy.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2016_class_crown/hwn2016_class_crown_spy.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2016_class_crown/hwn2016_class_crown_spy.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2016_class_crown/hwn2016_class_crown_spy.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2016_lil_bitey/hwn2016_lil_bitey_demo.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2016_lil_bitey/hwn2016_lil_bitey_demo.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2016_lil_bitey/hwn2016_lil_bitey_demo.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2016_lil_bitey/hwn2016_lil_bitey_demo.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2016_lil_bitey/hwn2016_lil_bitey_demo.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2016_lil_bitey/hwn2016_lil_bitey_engineer.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2016_lil_bitey/hwn2016_lil_bitey_engineer.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2016_lil_bitey/hwn2016_lil_bitey_engineer.mdl
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Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2016_lil_bitey/hwn2016_lil_bitey_engineer.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2016_lil_bitey/hwn2016_lil_bitey_heavy.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2016_lil_bitey/hwn2016_lil_bitey_heavy.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2016_lil_bitey/hwn2016_lil_bitey_heavy.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2016_lil_bitey/hwn2016_lil_bitey_heavy.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2016_lil_bitey/hwn2016_lil_bitey_heavy.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2016_lil_bitey/hwn2016_lil_bitey_medic.dx80.vtx
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Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2016_lil_bitey/hwn2016_lil_bitey_medic.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2016_lil_bitey/hwn2016_lil_bitey_medic.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2016_lil_bitey/hwn2016_lil_bitey_pyro.dx80.vtx
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Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/hwn2016_el_paso_poncho/hwn2016_el_paso_poncho_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/hwn2016_el_paso_poncho/hwn2016_el_paso_poncho_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/hwn2016_final_frontiersman/hwn2016_final_frontiersman_1_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/hwn2016_final_frontiersman/hwn2016_final_frontiersman_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/hwn2016_final_frontiersman/hwn2016_final_frontiersman_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/hwn2016_wide_brimmed_bandito/hwn2016_wide_brimmed_bandito_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/hwn2016_wide_brimmed_bandito/hwn2016_wide_brimmed_bandito_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/hwn2016_wide_brimmed_bandito/hwn2016_wide_brimmed_bandito_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/heavy/hwn2016_heavy_tourism/hwn2016_heavy_tourism_1_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/heavy/hwn2016_heavy_tourism/hwn2016_heavy_tourism_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/heavy/hwn2016_heavy_tourism/hwn2016_heavy_tourism_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/heavy/hwn2016_heavy_tourism/hwn2016_heavy_tourism_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/heavy/hwn2016_heavy_tourism/hwn2016_heavy_tourism_phongexponent.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/heavy/hwn2016_mad_mask/hwn2016_mad_mask_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/heavy/hwn2016_mad_mask/hwn2016_mad_mask_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/heavy/hwn2016_mo_horn/hwn2016_mo_horn_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/hwn2016_burly_beast/hwn2016_burly_beast_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/hwn2016_burly_beast/hwn2016_burly_beast_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/hwn2016_colossal_cranium_2/hwn2016_colossal_cranium_2_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/hwn2016_colossal_cranium_2/hwn2016_colossal_cranium_2_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/hwn2016_surgeons_sidearms/hwn2016_surgeons_sidearms_1_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/hwn2016_surgeons_sidearms/hwn2016_surgeons_sidearms_1_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/hwn2016_surgeons_sidearms/hwn2016_surgeons_sidearms_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/hwn2016_surgeons_sidearms/hwn2016_surgeons_sidearms_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/hwn2016_surgeons_sidearms/hwn2016_surgeons_sidearms_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/pyro/hwn2016_combustible_cutie/hwn2016_combustible_cutie_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/pyro/hwn2016_combustible_cutie/hwn2016_combustible_cutie_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/pyro/hwn2016_combustible_cutie/hwn2016_combustible_cutie_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/pyro/hwn2016_hovering_hotshot/hwn2016_hovering_hotshot_1_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/pyro/hwn2016_hovering_hotshot/hwn2016_hovering_hotshot_1_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/pyro/hwn2016_hovering_hotshot/hwn2016_hovering_hotshot_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/pyro/hwn2016_hovering_hotshot/hwn2016_hovering_hotshot_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/pyro/hwn2016_pyro_shark/hwn2016_pyro_shark_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/pyro/hwn2016_pyro_shark/hwn2016_pyro_shark_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/scout/hwn2016_wing_mann/hwn2016_wing_mann_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/soldier/hwn2016_improv_coonskin_cap/hwn2016_improv_coonskin_cap_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/spy/hwn2016_big_topper/hwn2016_big_topper_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/spy/hwn2016_big_topper/hwn2016_big_topper_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/spy/hwn2016_big_topper/hwn2016_big_topper_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/spy/hwn2016_showstopper/hwn2016_showstopper_1_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/spy/hwn2016_showstopper/hwn2016_showstopper_1_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/spy/hwn2016_showstopper/hwn2016_showstopper_1_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/spy/hwn2016_showstopper/hwn2016_showstopper_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/spy/hwn2016_showstopper/hwn2016_showstopper_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/spy/hwn2016_showstopper/hwn2016_showstopper_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/button_load.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/button_save.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/casual/gametype_halloween.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/maps/menu_thumb_koth_maple_ridge_event.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/maps/menu_thumb_pd_pit_of_death.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/maps/menu_thumb_pl_fifthcurve_event.vtf