2016년 10월 21일 패치

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패치 내용

Victory line 01.png

패치 1

스트림 포트리스 VIII가 도래했습니다!

  • 3개의 새로운 커뮤니티 맵 Brimstone, Pit of Death, Maple Ridge Event를 추가했습니다.
  • 기이하게 기어다니는 벌레 상자를 추가했습니다.
    • Creepy Crawly 수집품을 구성하는 21개의 새로운 커뮤니티 제작 아이템이 포함되어 있습니다.[1]
    • 핼러윈 제한 아이템 3개 중 하나가 추가로 나올 수도 있습니다.[2]
    • 도발 Unusualifier가 추가로 나올 수도 있습니다.
  • 도발 Unusualifier를 추가했습니다.
    • 특별한 도발에 도구 설명문에 있는 범상찮은 효과 중 하나를 적용시켜 주는 도구입니다.
    • 기이하게 기어다니는 벌레 상자를 열었을 때 추가로 무작위로 획득할 수 있습니다.
  • Mann Co. 상점에 2개의 새로운 도발을 추가했습니다.
  • 8개의 새로운 커뮤니티 제작 범상찮은 효과를 추가했습니다.
    • 4개의 새로운 범상찮은 모자 효과
    • 4개의 새로운 범상찮은 도발 효과
  • 작년에 개최한 적을 처치하거나, 맵의 목표를 달성하거나, 맵에 소환되는 영혼 가고일을 모아 영혼을 모으는 행사를 재개했습니다.
  • 빠른 대전에서 "핼러윈" 분류를 선택해 핼러윈 대전에 참가할 수 있도록 했습니다.
  • 스크림 포트리스 VIII는 2016년 11월 9일까지 지속됩니다.

스트림 포트리스 VIII 기간 동안

  • 작년에 영혼 가고일을 받지 못한 플레이어가 게임에 접속하면 아이템을 받을 수 있도록 했습니다.
    • 메라'임무'스 및 핼러윈 아이템 연성에 접근할 수 있도록 했습니다.
    • 완료한 메라'임무'스의 수와 모은 영혼의 수가 집계됩니다.
  • 특집 맵에 3개의 새로운 메라'임무'스를 추가했습니다.
  • 행사 기간 중에는 상자를 열었을 때 범상찮은 아이템을 얻을 수 있는 확률이 증가합니다.
  • 모든 상자와 Mann Co. 보급 상자에서 나오는 범상찮은 아이템은 기본 범상찮은 효과 대신 2016년 핼러윈 범상찮은 효과가 붙습니다.

대전 주선

  • 경쟁전 맵 목록을 업데이트했습니다.
  • 맵 선택 메뉴의 빠른 대전 모드에 "저장된 설정 불러오기"와 "현재 설정 저장" 버튼을 추가했습니다.
    • 검색 설정을 게임이 시작되었을 때 기본 설정을 불러오는 방식에서 플레이어가 수동으로 저장하는 방식으로 변경했습니다.
  • 빠른 대전에서 플레이어가 팀에 기여한 정도에 따라 얻는 경험치가 달라지도록 했습니다.
    • 점수당 획득하는 경험치량을 6.5로 되돌렸습니다.
    • 대전이나 목표 완료 시 얻는 경험치량을 모든 플레이어가 대전에서 얻은 점수에 기반하도록 했습니다.
  • 팀 균형이 맞지 않는 대전에 참가 우선권을 부여했습니다.
    • 이로 인해 여러 플레이어가 떠나서 대전이 매우 불공평해질 가능성이 줄어듭니다.

전반적 변경 사항

  • AsiaFortress Cup 10기 대회 훈장을 추가했습니다.
  • LBTF2 6 대 6 경기 13기 대회 훈장을 추가했습니다.
  • OS X와 Linux 클라이언트의 텍스처 처리 정도를 개선했습니다.
    • 이로 인해 플레이어가 높은 텍스처 품질 설정을 사용할 때 (특히 레벨 변경 시) "메모리 부족" 오류가 발생할 확률이 줄어듭니다.
    • 이 오류가 여전히 발생하는 플레이어는 향후 개선될 때까지 텍스처 품질을 중간이나 낮음으로 설정하는 것을 권장합니다.
  • cp_sunshine의 사라진 머티리얼 문제를 수정했습니다.
  • 폭탄 머리를 가진 플레이어가 메라즈무스를 기절시키지 않았을 때 피해를 입지 않는 현상을 수정했습니다.
  • Ghost Town에서 Mann 대 기계 좀비가 핼러윈 기간 외에는 올바른 스킨을 사용하지 않는 현상을 수정했습니다.
  • Mann 대 기계 모드의 투표 추방 시간 기록계와 관련한 버그를 수정했습니다.
  • 도발을 끝낸 후 올바른 무기를 들고 있지 않던 현상을 수정했습니다.
  • 폼슨 6000산탄총 재장전 효과음을 재생하던 현상을 수정했습니다.
  • 스카웃이 유격수로 누군가를 밀쳐낼 때 재생되는 효과음을 업데이트했습니다.
  • 몇몇 메라즈무스 음성 파일을 업데이트해서 제대로 재생되지 않는 현상을 수정했습니다.
  • 현지화 파일을 업데이트했습니다.

언급되지 않은 변경 사항

  • 영혼 가고일의 설명문을 업데이트했습니다.

패치 2

  • 서버 연결 시 OS X가 충돌하는 현상을 수정했습니다.
  • 메라'임무'스 진행률이 증가하지 않는 현상을 수정했습니다.[3]

주석

  1. 가연성 귀요미, 우아한 왕관, Burly Beast, 성가신 궁정광대, Mo'Horn, 독버섯 뚜껑, Big Topper, 대규모 헤비 관광, 성체 축일 두개골, 과거의 폭발 유령, 꼬마 깨물이, 대두개골, Showstopper, 두개골 백상아리, 으스스안경, 엘패소 판초, 넓은 챙모자 노상강도, 발칙하기'만'한 북방 민족, 군의관의 보조무기, 매드 마스크, 닭날개'만' 사나이
  2. 곡예비행 시범자, Final Frontier Freighter, Hovering Hotshot
  3. 이론상으로는

변경된 파일

추신: 아래의 변경된 파일 목록은 두 다른 버전의 게임으로부터 산출해냈습니다.
변경 사항
Modified: tf/steam.inf
Modified: bin/AdminServer.dll
Modified: bin/FileSystemOpenDialog.dll
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Modified: bin/hammer.exe
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Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_engineer_animations.mdl
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Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2016_class_crown/hwn2016_class_crown_demo.dx80.vtx
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Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/all_class/hwn2016_toadstool_topper/hwn2016_toadstool_topper_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/all_class/secondrate_sorcery/secondrate_sorcery_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/all_class/secondrate_sorcery/secondrate_sorcery_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/demo/hwn2016_aerobatics_demonstrator/hwn2016_aerobatics_demonstrator_1_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/demo/hwn2016_aerobatics_demonstrator/hwn2016_aerobatics_demonstrator_1_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/demo/hwn2016_aerobatics_demonstrator/hwn2016_aerobatics_demonstrator_1_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/demo/hwn2016_aerobatics_demonstrator/hwn2016_aerobatics_demonstrator_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/demo/hwn2016_spirit_of_the_bombing_past/hwn2016_spirit_of_the_bombing_past_1_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/demo/hwn2016_spirit_of_the_bombing_past/hwn2016_spirit_of_the_bombing_past_1_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/demo/hwn2016_spirit_of_the_bombing_past/hwn2016_spirit_of_the_bombing_past_1_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/demo/hwn2016_spirit_of_the_bombing_past/hwn2016_spirit_of_the_bombing_past_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/hwn2016_corpus_christi_cranium/hwn2016_corpus_christi_cranium_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/hwn2016_corpus_christi_cranium/hwn2016_corpus_christi_cranium_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/hwn2016_el_paso_poncho/hwn2016_el_paso_poncho_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/hwn2016_el_paso_poncho/hwn2016_el_paso_poncho_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/hwn2016_el_paso_poncho/hwn2016_el_paso_poncho_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/hwn2016_final_frontiersman/hwn2016_final_frontiersman_1_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/hwn2016_final_frontiersman/hwn2016_final_frontiersman_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/hwn2016_final_frontiersman/hwn2016_final_frontiersman_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/hwn2016_wide_brimmed_bandito/hwn2016_wide_brimmed_bandito_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/hwn2016_wide_brimmed_bandito/hwn2016_wide_brimmed_bandito_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/hwn2016_wide_brimmed_bandito/hwn2016_wide_brimmed_bandito_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/heavy/hwn2016_heavy_tourism/hwn2016_heavy_tourism_1_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/heavy/hwn2016_heavy_tourism/hwn2016_heavy_tourism_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/heavy/hwn2016_heavy_tourism/hwn2016_heavy_tourism_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/heavy/hwn2016_heavy_tourism/hwn2016_heavy_tourism_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/heavy/hwn2016_heavy_tourism/hwn2016_heavy_tourism_phongexponent.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/heavy/hwn2016_mad_mask/hwn2016_mad_mask_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/heavy/hwn2016_mad_mask/hwn2016_mad_mask_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/heavy/hwn2016_mo_horn/hwn2016_mo_horn_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/hwn2016_burly_beast/hwn2016_burly_beast_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/hwn2016_burly_beast/hwn2016_burly_beast_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/hwn2016_colossal_cranium_2/hwn2016_colossal_cranium_2_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/hwn2016_colossal_cranium_2/hwn2016_colossal_cranium_2_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/hwn2016_surgeons_sidearms/hwn2016_surgeons_sidearms_1_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/hwn2016_surgeons_sidearms/hwn2016_surgeons_sidearms_1_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/hwn2016_surgeons_sidearms/hwn2016_surgeons_sidearms_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/hwn2016_surgeons_sidearms/hwn2016_surgeons_sidearms_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/hwn2016_surgeons_sidearms/hwn2016_surgeons_sidearms_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/pyro/hwn2016_combustible_cutie/hwn2016_combustible_cutie_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/pyro/hwn2016_combustible_cutie/hwn2016_combustible_cutie_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/pyro/hwn2016_combustible_cutie/hwn2016_combustible_cutie_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/pyro/hwn2016_hovering_hotshot/hwn2016_hovering_hotshot_1_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/pyro/hwn2016_hovering_hotshot/hwn2016_hovering_hotshot_1_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/pyro/hwn2016_hovering_hotshot/hwn2016_hovering_hotshot_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/pyro/hwn2016_hovering_hotshot/hwn2016_hovering_hotshot_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/pyro/hwn2016_pyro_shark/hwn2016_pyro_shark_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/pyro/hwn2016_pyro_shark/hwn2016_pyro_shark_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/scout/hwn2016_wing_mann/hwn2016_wing_mann_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/soldier/hwn2016_improv_coonskin_cap/hwn2016_improv_coonskin_cap_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/spy/hwn2016_big_topper/hwn2016_big_topper_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/spy/hwn2016_big_topper/hwn2016_big_topper_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/spy/hwn2016_big_topper/hwn2016_big_topper_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/spy/hwn2016_showstopper/hwn2016_showstopper_1_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/spy/hwn2016_showstopper/hwn2016_showstopper_1_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/spy/hwn2016_showstopper/hwn2016_showstopper_1_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/spy/hwn2016_showstopper/hwn2016_showstopper_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/spy/hwn2016_showstopper/hwn2016_showstopper_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/spy/hwn2016_showstopper/hwn2016_showstopper_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/button_load.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/button_save.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/casual/gametype_halloween.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/maps/menu_thumb_koth_maple_ridge_event.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/maps/menu_thumb_pd_pit_of_death.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/maps/menu_thumb_pl_fifthcurve_event.vtf