October 25, 2017 Patch

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Source: Team Fortress 2 Update Released

Patch notes

Team Fortress 2

  • Fixed the firing speed for the Pretty Boy's Pocket Pistol (now faster)
  • Fixed a client/server crash related to contracts
  • Fixed a server crash related to taunting
  • Updated The Dragon's Fury such that extinguishing a teammate will return 20 health to the Pyro, matching other flamethrowers
  • Abandon/disconnect dialogs now show controller hint icons when Steam Controller is active
  • Removed trade restrictions from the Prinny items[1]

References

  1. Prinny Hat, Prinny Pouch, Prinny Machete

Files changed

Note: The changelog below is generated from a diff of two revisions of the game.
Revision changes
Modified: tf/steam.inf
Modified: bin/FileSystem_Stdio.dll
Modified: tf/bin/client.dll
Modified: tf/bin/server.dll
Modified: tf/scripts/items/items_game.txt.sig
Modified: tf/scripts/protodefs/proto_defs.vpd
Modified: tf/scripts/protodefs/proto_defs.vpd.sig
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/dec16_snowmann/dec16_snowmann_demo.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/dec16_snowmann/dec16_snowmann_engineer.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/dec16_snowmann/dec16_snowmann_heavy.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/dec16_snowmann/dec16_snowmann_medic.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/dec16_snowmann/dec16_snowmann_pyro.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/dec16_snowmann/dec16_snowmann_scout.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/dec16_snowmann/dec16_snowmann_sniper.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/dec16_snowmann/dec16_snowmann_soldier.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/dec16_snowmann/dec16_snowmann_spy.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/fall17_nuke/fall17_nuke_heavy.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/fall17_nuke/fall17_nuke_soldier.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/fall17_nuke/fall17_nuke_soldier.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/fall17_nuke/fall17_nuke_soldier.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/fall17_nuke/fall17_nuke_soldier.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/fall17_nuke/fall17_nuke_soldier.vvd
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/pyro/fall17_firemanns_essentials/fall17_firemanns_essentials.mdl
Modified: tf/tf2_misc_dir.vpk/particles/weapon_unusual_cool.pcf
Modified: tf/tf2_misc_dir.vpk/particles/weapon_unusual_hot.pcf
Modified: tf/tf2_misc_dir.vpk/particles/weapon_unusual_isotope.pcf
Modified: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/all_class/fall17_nuke/fall17_nuke_color.vtf