October 25, 2018 Patch

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Patch notes

Team Fortress 2

  • Updated the Roaring Rockets unusual taunt particle effect
  • Updated the equip_region for Earbuds
  • Updated the models for the TFNew tournament medals to fix their broken LODs
  • Renamed Mister Sentry to Aim Assistant
  • Updated the localization files
  • Updated pl_fifthcurve_event
    • Fixed a bug where players could spam "escaped from underworld"
  • Updated pl_rumble_event
    • Fixed an exploit related to using the tiny spell and building sentries inside a wall
    • Bumper cars are now placed in a random order in underworld, after main world has run out of time or ended by explosion
    • Fixed bumper car race instructional text not showing to all players
    • Fixed Merasmus sometimes using his round-beginning lines in the middle of the round
  • Updated koth_slasher
    • Fixed the clipping issues in the spawn yards and in BLU's mineshaft
    • Fixed a case where the control point is unlocked while Merasmus is hiding
  • Updated pd_monster_bash
    • Fixed a gap in the spiral stairs that players could slip through when using the tiny spell
    • Fixed a kill trigger not always killing players in the dungeon
    • Fixed players taking fall damage when passing through the pit to the dungeon
  • Updated pd_cursed_cove_event
    • Fixed projectiles colliding with the waves at the shore
    • Fixed projectiles colliding with the capzone mist effect in locker
    • Fixed players sometimes getting stuck when exiting the locker
    • Adjusted particles on the pickups
    • Increased music volume
    • Added sound to the ship moving through the town (Thanks Spipper)
    • Added sound to the zone closing in the locker
    • Optimization tweaks
    • Various small detail fixes