28 oktober 2011 Patch

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Patchnoter

Team Fortress 2

  • Fikset randommap kommandoen som ikke funket når den ble brukt i komando linjen
  • Fikset en klient krasj som kunne forekomme under innlasting av kart hvis MONOCULUS er drept eller stunnet

Udokumenterte forandringer

  • Endret phong av Brass Beast.
  • Fikset skyting MONOCULUS med kule-skytende våpen slik at den etterlater merker på betong.

Files changed

Note: The changelog below is generated from a diff of two revisions of the game. This data may be incomplete or inconsistent.
Revision changes
Modified: team fortress 2 client content.gcf/tf/bin/client.dll
Modified: team fortress 2 client content.gcf/tf/bin/client.dylib
Modified: team fortress 2 content.gcf/tf/bin/server.dll
Modified: team fortress 2 content.gcf/tf/bin/server.dylib
Modified: team fortress 2 content.gcf/tf/bin/server.so
Added: team fortress 2 materials.gcf/tf/materials/Effects/bombinomicon_distortion.vtf
Modified: team fortress 2 materials.gcf/tf/materials/models/player/items/soldier/hwn_soldier_misc2_blue.vtf
Modified: team fortress 2 materials.gcf/tf/materials/models/props_halloween/eyeball_projectile.vtf
Added: team fortress 2 materials.gcf/tf/materials/models/props_halloween/haunted_eyeball_glass.vtf
Modified: team fortress 2 materials.gcf/tf/materials/models/weapons/c_items/c_gatling_gun.vtf
Modified: team fortress 2 materials.gcf/tf/models/weapons/c_models/c_unarmed_combat/c_unarmed_combat.dx80.vtx
Modified: team fortress 2 materials.gcf/tf/models/weapons/c_models/c_unarmed_combat/c_unarmed_combat.dx90.vtx
Modified: team fortress 2 materials.gcf/tf/models/weapons/c_models/c_unarmed_combat/c_unarmed_combat.mdl
Modified: team fortress 2 materials.gcf/tf/models/weapons/c_models/c_unarmed_combat/c_unarmed_combat.phy
Modified: team fortress 2 materials.gcf/tf/models/weapons/c_models/c_unarmed_combat/c_unarmed_combat.sw.vtx
Modified: team fortress 2 materials.gcf/tf/models/weapons/c_models/c_unarmed_combat/c_unarmed_combat.vvd