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Show new changes starting from 05:38, 2 November 2025
   
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31 October 2025

 m   22:11  Paint Can‎ (diff | hist) . . (+18). . Mediarch (talk | contribs) (code)
     11:27  List of game modes‎‎ (2 changes | history) . . (+697). . [GrampaSwood‎; Fisherboy800‎]
      11:27 (cur | prev) . . (-465). . GrampaSwood (talk | contribs) (Changed wording of sub game modes that aren't official (e.g., symmetrical CP/Domination CP) to make clear they're map designs, and made sub game modes of other modes that are actually full game modes on their own to be their own header)
      05:30 (cur | prev) . . (+1,162). . Fisherboy800 (talk | contribs) (Added A/D CTF as a subcategory of A/D because they are very distinct from one another.)

30 October 2025

     18:57  Mann Manor‎ (diff | hist) . . (-16). . GrampaSwood (talk | contribs)

28 October 2025

     11:08  Botkiller weapons‎‎ (2 changes | history) . . (+11). . [GrampaSwood‎; Sunk-cost-fallacy‎]
      11:08 (cur | prev) . . (-14). . GrampaSwood (talk | contribs) (Update history)
      11:07 (cur | prev) . . (+25). . Sunk-cost-fallacy (talk | contribs)

27 October 2025

     23:49  Botkiller weapons‎‎ (2 changes | history) . . (0). . [GrampaSwood‎ (2×)]
      23:49 (cur | prev) . . (-121). . GrampaSwood (talk | contribs) (Undo edit by GrampaSwood (Talk) (4064969) Seems like all the item icons already had them, which means they were incorrect up until now) (Tag: Undo)
      23:47 (cur | prev) . . (+121). . GrampaSwood (talk | contribs)
     20:53  List of game modes‎ (diff | hist) . . (+34). . GrampaSwood (talk | contribs) (HtF)
 m   00:47  Mann vs. Machine‎ (diff | hist) . . (-105). . BrazilianNut (talk | contribs) (Update history)