Related changes
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6 November 2025
| m 23:52 | Spy-Cicle (diff | hist) . . (+117) . . Fisherboy800 (talk | contribs) (→{{heading|Update history}}: Added missing patch note) |
| 23:48 | July 2, 2015 Patch (diff | hist) . . (+120) . . Fisherboy800 (talk | contribs) (Added Undocumented Change of added Fire Immunity Bubble (Proof: https://youtu.be/Crudlh-CEZA?t=59,https://wiki.teamfortress.com/w/index.php?title=Spy-Cicle&type=revision&diff=1926191&oldid=1893579) + fixed Spy-Cicle links (patch note words same, link dif)) |
| m 02:29 | September 15, 2009 Patch (3 changes | history) . . (+17) . . [Mediarch; Fisherboy800 (2×)] | ||
| m | 02:29 (cur | prev) . . (-2) . . Mediarch (talk | contribs) | ||
| m | 02:18 (cur | prev) . . (+23) . . Fisherboy800 (talk | contribs) (Relinked Halo effect to Cheater's Lament b/c this is what halo affect this refers to (Oops, I accidentally pressed some set of keys that were a shortcut to saving changes. Accident my bad.)) | ||
| m | 02:17 (cur | prev) . . (-4) . . Fisherboy800 (talk | contribs) (Relinked) |
5 November 2025
| m 03:42 | Soda Popper (diff | hist) . . (+1) . . Nintendo 64 (talk | contribs) (very tiny missing space) |
| m 02:55 | Quick-Fix (diff | hist) . . (-32) . . SpyAmogus (talk | contribs) (No more refs) |
4 November 2025
| m 18:29 | Vicar's Vestments (diff | hist) . . (+14) . . BrazilianNut (talk | contribs) |
| m 01:23 | Buildings (2 changes | history) . . (+27) . . [BrazilianNut (2×)] | ||
| m | 01:23 (cur | prev) . . (-75) . . BrazilianNut (talk | contribs) (→Hauling: The Wrangler prevents hauling while fully active regardless of whether the Engineer has built a Sentry or not.) | ||
| m | 00:38 (cur | prev) . . (+102) . . BrazilianNut (talk | contribs) |
3 November 2025
| 21:01 | Payload (2 changes | history) . . (+43) . . [GrampaSwood (2×)] | ||
| 21:01 (cur | prev) . . (+105) . . GrampaSwood (talk | contribs) (→Update history: Added missing patch note + num/major) | |||
| 20:42 (cur | prev) . . (-62) . . GrampaSwood (talk | contribs) (mc) |
| 20:09 | Buildings (diff | hist) . . (+204) . . GrampaSwood (talk | contribs) (Some notable difference in animations (so you can tell apart a building carrier from an unconstructed building carrier). Also a note about the Wrangler, you can sentry jump this way but you can also accidentally pick it up while holding M2 + mc) |
| m 11:57 | Das Blutliebhaber (diff | hist) . . (+100) . . BrazilianNut (talk | contribs) (Expanded description; other, minor changes.) |
| m 03:49 | Madmann's Muzzle (diff | hist) . . (+82) . . BrazilianNut (talk | contribs) |
2 November 2025
| m 07:50 | Medic taunts (diff | hist) . . (+54) . . Fisherboy800 (talk | contribs) (updated update notice) |
| 00:51 | Surgical Survivalist (diff | hist) . . (+60) . . Decimate (talk | contribs) |
| 00:29 | Medic voice commands (4 changes | history) . . (0) . . [Mediarch; GrampaSwood; DemopanMainThe4th (2×)] | ||
| 00:29 (cur | prev) . . (-57) . . GrampaSwood (talk | contribs) (Unnecessary speculation) | |||
| m | 00:28 (cur | prev) . . (+57) . . DemopanMainThe4th (talk | contribs) (Changed the translation for "Achtung! Spy!" to "Caution! Spy!" since "warning" didn't really fit. Added a note to the translation of "Heil us!") | ||
| m | 00:20 (cur | prev) . . (+3) . . Mediarch (talk | contribs) (Undo edit by DemopanMainThe4th (Talk) (4070484) "Nichts da!" is "No way!" in German and is more accurate since medic is in fact German) (Tag: Undo) | ||
| m | 00:18 (cur | prev) . . (-3) . . DemopanMainThe4th (talk | contribs) (I changed "Nichts da!" to "Nix da!" since it fits the audio more. It means the same thing, "Nix da!" is only more informal.) |
1 November 2025
| m 20:51 | Dr. Acula (diff | hist) . . (+41) . . BrazilianNut (talk | contribs) |
| 19:03 | Disciplinary Action (2 changes | history) . . (0) . . [GrampaSwood; Purplemana] | ||
| 19:03 (cur | prev) . . (-148) . . GrampaSwood (talk | contribs) (Undo edit by Purplemana (Talk) (4070352) This is more suited to the strategy articles because it talks about how to use the weapon in combat) (Tag: Undo) | |||
| 19:02 (cur | prev) . . (+148) . . Purplemana (talk | contribs) (Added blurb about how the extra melee range makes the weapon great in melee combat.) |
| 18:18 | Medieval Medic (2 changes | history) . . (0) . . [Plutonium; BrazilianNut] | ||
| 18:18 (cur | prev) . . (+100) . . BrazilianNut (talk | contribs) (Undo edit by Plutonium (Talk) (4070272) See Template talk:Polycount contest item.) (Tag: Undo) | |||
| 17:23 (cur | prev) . . (-100) . . Plutonium (talk | contribs) |
| 14:46 | Second Banana (diff | hist) . . (-194) . . GrampaSwood (talk | contribs) (Reworded trivia to make it more coherent rather than 'it references x, and y, and maybe also z!'. I highly doubt the reference is to being a secondary, but I left it in regardless. Seems like it's also not a booby prize, but a consolation prize (contract) |
| 14:39 | Dalokohs Bar (diff | hist) . . (-87) . . GrampaSwood (talk | contribs) (Relevant to every weapon in the game, with some exceptions) |
| 12:19 | Unarmed Combat (2 changes | history) . . (+196) . . [ZeitgeistLime; GrampaSwood] | ||
| 12:19 (cur | prev) . . (+1) . . GrampaSwood (talk | contribs) (Hiding until discussion. Removed 'redirects here' at the top as it's kind of a weird way to describe the Civilian bug) | |||
| m | 11:56 (cur | prev) . . (+195) . . ZeitgeistLime (talk | contribs) (The inverse team color trivia was replaced, then undone and accidentally completely removed. Restored, I see no reason why this doesn't count as trivia.) |
| 12:09 | Vaccinator (diff | hist) . . (-12) . . GrampaSwood (talk | contribs) (→{{heading|Notes}}) |
| m 00:41 | Viscera Visor (diff | hist) . . (+90) . . Mediarch (talk | contribs) (quote) |
31 October 2025
| 21:37 | (Protection log) . . [GrampaSwood (2×)] | ||
| 21:37 . . GrampaSwood (talk | contribs) changed protection level for Vaccinator [Edit=Allow only administrators] (expires 21:37, 7 November 2025) [Move=Allow only administrators] (expires 21:37, 7 November 2025) (Counter-productive edit warring) | |||
| 21:34 . . GrampaSwood (talk | contribs) protected Vaccinator [Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite) (Counter-productive edit warring) |
| 21:32 | Vaccinator (8 changes | history) . . (0) . . [Xurkitree (2×); Bakugo (2×); GrampaSwood (4×)] | ||
| 21:32 (cur | prev) . . (+177) . . GrampaSwood (talk | contribs) (Undo edit by Xurkitree (Talk) (4069771) Again, provide proof) (Tag: Undo) | |||
| 21:32 (cur | prev) . . (-177) . . Xurkitree (talk | contribs) (Undo edit by GrampaSwood (Talk) (4069764) Posting misinformation - Fixed Vaccinator resist icons persisting when a player changes team (GitHub fix from Bakugo) - October 27 2025 update) (Tag: Undo) | |||
| 20:54 (cur | prev) . . (+177) . . GrampaSwood (talk | contribs) (Undo edit by Bakugo (Talk) (4069759) Vandalism) (Tag: Undo) | |||
| 20:28 (cur | prev) . . (-177) . . Bakugo (talk | contribs) (Here is the requested proof: https://www.youtube.com/watch?v=48rz8udZBmQ) (Tag: Undo) | |||
| 20:19 (cur | prev) . . (+177) . . GrampaSwood (talk | contribs) (Undo edit by Xurkitree The patch notes do not specify that this specific bug is fixed, even if the pull request did. Please provide in-game video proof of this bug no longer happening) (Tag: Undo) | |||
| 20:14 (cur | prev) . . (-177) . . Xurkitree (talk | contribs) (https://github.com/ValveSoftware/source-sdk-2013/pull/1452 Pull request merged into live tf2 version, refer to October 27 2025 Patch patchnotes for release notes) | |||
| 09:03 (cur | prev) . . (+177) . . GrampaSwood (talk | contribs) (Undo edit by Bakugo (Talk) (4068996) Please provide proof of this as it was not explicitly mentioned) (Tag: Undo) | |||
| 02:24 (cur | prev) . . (-177) . . Bakugo (talk | contribs) (This was also fixed by the recent patch) |
| 16:47 | Minigun (2 changes | history) . . (0) . . [Nodroid (2×)] | ||
| 16:47 (cur | prev) . . (-198) . . Nodroid (talk | contribs) (Undo edit by Nodroid (Talk) (4069612)) (Tag: Undo) | |||
| 16:47 (cur | prev) . . (+198) . . Nodroid (talk | contribs) (→{{heading|Update history}}: added missing updates) |
| 16:41 | Force-a-Nature (diff | hist) . . (0) . . Plutonium (talk | contribs) |
| 11:27 | List of game modes (2 changes | history) . . (+697) . . [GrampaSwood; Fisherboy800] | ||
| 11:27 (cur | prev) . . (-465) . . GrampaSwood (talk | contribs) (Changed wording of sub game modes that aren't official (e.g., symmetrical CP/Domination CP) to make clear they're map designs, and made sub game modes of other modes that are actually full game modes on their own to be their own header) | |||
| 05:30 (cur | prev) . . (+1,162) . . Fisherboy800 (talk | contribs) (Added A/D CTF as a subcategory of A/D because they are very distinct from one another.) |