Related changes
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30 November 2025
| 03:43 | Wrap Assassin (diff | hist) . . (0) . . Andreng (talk | contribs) (https://www.youtube.com/watch?v=5jy4WoAvzw4 the splash can be as low as 4 damage) |
| m 01:47 | Shortstop (2 changes | history) . . (+78) . . [Brisky (2×)] | ||
| m | 01:47 (cur | prev) . . (+23) . . Brisky (talk | contribs) (→{{heading|Damage and function times}}: The shortstop shove can be mini-crit boosted. While it normally rounds to 1, a minicrit will do 3 damage against a FoS heavy as opposed to the usual 2, so it should be noted.) | ||
| m | 01:31 (cur | prev) . . (+55) . . Brisky (talk | contribs) (→Shove: Specified the damage type of the shove. Personal testing has shown it cannot be vacc resisted and does 2 damage to FoS heavy, so it is melee.) |
29 November 2025
| 23:32 | DeGroot Keep (diff | hist) . . (-125) . . GrampaSwood (talk | contribs) (Moved the physical environment description to the very first sentence, reworded bit about shooting projectiles through the castle gate/arrow slits) |
| 12:16 | Wrap Assassin (6 changes | history) . . (-23) . . [GrampaSwood; Andreng (5×)] | ||
| 12:16 (cur | prev) . . (-23) . . GrampaSwood (talk | contribs) (Corrected damage values: https://youtu.be/YVbzu-TStqo, if the splash deals damage twice then it is considered a bug and should not be part of the equation. Also removed 'is completely random' as it's not completely random, but based on closeness to centre) | |||
| 06:36 (cur | prev) . . (0) . . Andreng (talk | contribs) (https://www.youtube.com/watch?v=HHi7RKRPnz0 the total damage done increased from 14200 to 14281. The 81 damage consists of 40(bleed)+15(ball)+26(splash). The max damage of the splash is 13 (to enemy or self), but it sometimes deal damage twice to enemies.) | |||
| 06:27 (cur | prev) . . (0) . . Andreng (talk | contribs) (Undo edit by Andreng (Talk) (4086963)) (Tag: Undo) | |||
| 06:27 (cur | prev) . . (0) . . Andreng (talk | contribs) (The explosion can hit the enemy twice. The maximum self damage is 13, and if aimed correctly and closely the 13 damage can be applied twice to the enemy.) | |||
| 06:26 (cur | prev) . . (0) . . Andreng (talk | contribs) (Undo edit by Andreng (Talk) (4086961)) (Tag: Undo) | |||
| 06:25 (cur | prev) . . (0) . . Andreng (talk | contribs) (For some reason, the explosion can hit enemies twice.) |
28 November 2025
| 13:58 | Vaccinator (diff | hist) . . (-4) . . GrampaSwood (talk | contribs) (Unrelated article) |
27 November 2025
| m 17:59 | Item sets (diff | hist) . . (+38) . . Mediarch (talk | contribs) (Redirects here) |
| 12:06 | Medic responses (4 changes | history) . . (+8) . . [Nokolo (2×); GrampaSwood (2×)] | ||
| 12:06 (cur | prev) . . (+3) . . GrampaSwood (talk | contribs) (Taken from tf2_misc_dir/scripts/game_sounds_vo_phonemes.txt) | |||
| 10:18 (cur | prev) . . (-3) . . GrampaSwood (talk | contribs) (Fixed formatting) | |||
| m | 03:31 (cur | prev) . . (+1) . . Nokolo (talk | contribs) (I don't know what term is, but he makes more a "Ng" noise, but it isn't represented.) | ||
| m | 03:28 (cur | prev) . . (+7) . . Nokolo (talk | contribs) (Italicizing a word with particular emphasis) |
25 November 2025
| m 23:40 | Panic Attack (diff | hist) . . (+146) . . Denied (talk | contribs) (→Trivia: This probably should be re-added, minus the speculation part, as the trivia policy has changed since then https://i.imgur.com/iTC3VbS.png) |
| 21:48 | Template:Medic Nav (2 changes | history) . . (-7,742) . . [Mediarch (2×)] | ||
| 21:48 (cur | prev) . . (-370) . . Mediarch (talk | contribs) (New template 2 Electric Boogaloo) | |||
| 21:13 (cur | prev) . . (-7,372) . . Mediarch (talk | contribs) (New template) |
| 00:59 | Critical hits (diff | hist) . . (-2) . . GrampaSwood (talk | contribs) (→Critical hit chance) |
24 November 2025
| 09:07 | Buff Banner (2 changes | history) . . (+21) . . [GrampaSwood; Buffthecolor] | ||
| 09:07 (cur | prev) . . (-336) . . GrampaSwood (talk | contribs) (mc + proof required) | |||
| m | 02:59 (cur | prev) . . (+357) . . Buffthecolor (talk | contribs) (Included additional information to reflect the pun that buff is also a color with military heritage) |
| 09:04 | Archimedes (2 changes | history) . . (+338) . . [Mediarch; GrampaSwood] | ||
| 09:04 (cur | prev) . . (+303) . . GrampaSwood (talk | contribs) (Undo edit by Mediarch (Talk) (4084139) These templates should not be used here in preparation for their automatic usage) (Tag: Undo) | |||
| m | 03:45 (cur | prev) . . (+35) . . Mediarch (talk | contribs) (Fixed the description, no real reason to remove the item kind template so added it back too) |
| 06:50 | Hammer unit (2 changes | history) . . (+15) . . [Decimate; BrazilianNut] | ||
| m | 06:50 (cur | prev) . . (+3) . . BrazilianNut (talk | contribs) | ||
| 00:08 (cur | prev) . . (+12) . . Decimate (talk | contribs) (→Related achievements) |
| 04:21 | Übersaw (2 changes | history) . . (0) . . [BrazilianNut; Avianexhibit] | ||
| 04:21 (cur | prev) . . (-116) . . BrazilianNut (talk | contribs) (Undo edit by Avianexhibit (Talk) (4084138) Please provide proof of this.) (Tag: Undo) | |||
| m | 03:19 (cur | prev) . . (+116) . . Avianexhibit (talk | contribs) (added bug related to liquid color in ubersaw) |
23 November 2025
| 19:53 | Archimedes (diff | hist) . . (-11) . . Decimate (talk | contribs) |
| 18:15 | Exploits (2 changes | history) . . (+12) . . [Plutonium; GrampaSwood] | ||
| 18:15 (cur | prev) . . (0) . . GrampaSwood (talk | contribs) | |||
| 18:14 (cur | prev) . . (+12) . . Plutonium (talk | contribs) (→Patched Exploits in Steam Version) |
| m 16:57 | List of game modes (diff | hist) . . (0) . . Lolimsogreat21 (talk | contribs) (jpg to png) |