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Show new changes starting from 04:08, 30 November 2025
   
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30 November 2025

     03:43  Wrap Assassin‎ (diff | hist) . . (0). . Andreng (talk | contribs) (https://www.youtube.com/watch?v=5jy4WoAvzw4 the splash can be as low as 4 damage)
 m   01:47  Shortstop‎‎ (2 changes | history) . . (+78). . [Brisky‎ (2×)]
 m    01:47 (cur | prev) . . (+23). . Brisky (talk | contribs) ({{heading|Damage and function times}}: The shortstop shove can be mini-crit boosted. While it normally rounds to 1, a minicrit will do 3 damage against a FoS heavy as opposed to the usual 2, so it should be noted.)
 m    01:31 (cur | prev) . . (+55). . Brisky (talk | contribs) (Shove: Specified the damage type of the shove. Personal testing has shown it cannot be vacc resisted and does 2 damage to FoS heavy, so it is melee.)

29 November 2025

     23:32  DeGroot Keep‎ (diff | hist) . . (-125). . GrampaSwood (talk | contribs) (Moved the physical environment description to the very first sentence, reworded bit about shooting projectiles through the castle gate/arrow slits)
     12:16  Wrap Assassin‎‎ (6 changes | history) . . (-23). . [GrampaSwood‎; Andreng‎ (5×)]
      12:16 (cur | prev) . . (-23). . GrampaSwood (talk | contribs) (Corrected damage values: https://youtu.be/YVbzu-TStqo, if the splash deals damage twice then it is considered a bug and should not be part of the equation. Also removed 'is completely random' as it's not completely random, but based on closeness to centre)
      06:36 (cur | prev) . . (0). . Andreng (talk | contribs) (https://www.youtube.com/watch?v=HHi7RKRPnz0 the total damage done increased from 14200 to 14281. The 81 damage consists of 40(bleed)+15(ball)+26(splash). The max damage of the splash is 13 (to enemy or self), but it sometimes deal damage twice to enemies.)
      06:27 (cur | prev) . . (0). . Andreng (talk | contribs) (Undo edit by Andreng (Talk) (4086963)) (Tag: Undo)
      06:27 (cur | prev) . . (0). . Andreng (talk | contribs) (The explosion can hit the enemy twice. The maximum self damage is 13, and if aimed correctly and closely the 13 damage can be applied twice to the enemy.)
      06:26 (cur | prev) . . (0). . Andreng (talk | contribs) (Undo edit by Andreng (Talk) (4086961)) (Tag: Undo)
      06:25 (cur | prev) . . (0). . Andreng (talk | contribs) (For some reason, the explosion can hit enemies twice.)

28 November 2025

     13:58  Vaccinator‎ (diff | hist) . . (-4). . GrampaSwood (talk | contribs) (Unrelated article)

27 November 2025

 m   17:59  Item sets‎ (diff | hist) . . (+38). . Mediarch (talk | contribs) (Redirects here)
     12:06  Medic responses‎‎ (4 changes | history) . . (+8). . [Nokolo‎ (2×); GrampaSwood‎ (2×)]
      12:06 (cur | prev) . . (+3). . GrampaSwood (talk | contribs) (Taken from tf2_misc_dir/scripts/game_sounds_vo_phonemes.txt)
      10:18 (cur | prev) . . (-3). . GrampaSwood (talk | contribs) (Fixed formatting)
 m    03:31 (cur | prev) . . (+1). . Nokolo (talk | contribs) (I don't know what term is, but he makes more a "Ng" noise, but it isn't represented.)
 m    03:28 (cur | prev) . . (+7). . Nokolo (talk | contribs) (Italicizing a word with particular emphasis)

25 November 2025

 m   23:40  Panic Attack‎ (diff | hist) . . (+146). . Denied (talk | contribs) (Trivia: This probably should be re-added, minus the speculation part, as the trivia policy has changed since then https://i.imgur.com/iTC3VbS.png)
     21:48  Template:Medic Nav‎‎ (2 changes | history) . . (-7,742). . [Mediarch‎ (2×)]
      21:48 (cur | prev) . . (-370). . Mediarch (talk | contribs) (New template 2 Electric Boogaloo)
      21:13 (cur | prev) . . (-7,372). . Mediarch (talk | contribs) (New template)
     00:59  Critical hits‎ (diff | hist) . . (-2). . GrampaSwood (talk | contribs) (Critical hit chance)

24 November 2025

     09:07  Buff Banner‎‎ (2 changes | history) . . (+21). . [GrampaSwood‎; Buffthecolor‎]
      09:07 (cur | prev) . . (-336). . GrampaSwood (talk | contribs) (mc + proof required)
 m    02:59 (cur | prev) . . (+357). . Buffthecolor (talk | contribs) (Included additional information to reflect the pun that buff is also a color with military heritage)
     09:04  Archimedes‎‎ (2 changes | history) . . (+338). . [Mediarch‎; GrampaSwood‎]
      09:04 (cur | prev) . . (+303). . GrampaSwood (talk | contribs) (Undo edit by Mediarch (Talk) (4084139) These templates should not be used here in preparation for their automatic usage) (Tag: Undo)
 m    03:45 (cur | prev) . . (+35). . Mediarch (talk | contribs) (Fixed the description, no real reason to remove the item kind template so added it back too)
     06:50  Hammer unit‎‎ (2 changes | history) . . (+15). . [Decimate‎; BrazilianNut‎]
 m    06:50 (cur | prev) . . (+3). . BrazilianNut (talk | contribs)
      00:08 (cur | prev) . . (+12). . Decimate (talk | contribs) (Related achievements)
     04:21  Übersaw‎‎ (2 changes | history) . . (0). . [BrazilianNut‎; Avianexhibit‎]
      04:21 (cur | prev) . . (-116). . BrazilianNut (talk | contribs) (Undo edit by Avianexhibit (Talk) (4084138) Please provide proof of this.) (Tag: Undo)
 m    03:19 (cur | prev) . . (+116). . Avianexhibit (talk | contribs) (added bug related to liquid color in ubersaw)

23 November 2025

     19:53  Archimedes‎ (diff | hist) . . (-11). . Decimate (talk | contribs)
     18:15  Exploits‎‎ (2 changes | history) . . (+12). . [Plutonium‎; GrampaSwood‎]
      18:15 (cur | prev) . . (0). . GrampaSwood (talk | contribs)
      18:14 (cur | prev) . . (+12). . Plutonium (talk | contribs) (Patched Exploits in Steam Version)
 m   16:57  List of game modes‎ (diff | hist) . . (0). . Lolimsogreat21 (talk | contribs) (jpg to png)