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Show new changes starting from 08:38, 22 September 2025
   
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20 September 2025

     21:32  Enclosure‎ (diff | hist) . . (-168). . Mikado282 (talk | contribs) ({{heading|Locations}}: update to the intended retention of the original filename as an updated image..)
 m   20:22  Taunts‎ (diff | hist) . . (+71). . BrazilianNut (talk | contribs)

17 September 2025

 m   13:40  Cactus Canyon‎ (diff | hist) . . (+101). . Lolimsogreat21 (talk | contribs) (Added setup time)
 m   13:28  Badwater Basin‎ (diff | hist) . . (+1). . Lolimsogreat21 (talk | contribs) (correction)
 m   12:17  Murky‎ (diff | hist) . . (0). . Happyrain (talk | contribs) (Trivia: typo)
 m   10:57  Thunder Mountain‎ (diff | hist) . . (+4). . Lolimsogreat21 (talk | contribs) (Checkpoint C)
 m   10:39  Polar‎ (diff | hist) . . (+1). . Lolimsogreat21 (talk | contribs) (mc)
 m   10:28  Frostcliff‎ (diff | hist) . . (+9). . Lolimsogreat21 (talk | contribs) (Checkpoint E - Frosted Pit)

16 September 2025

 m   22:58  Chilly‎ (diff | hist) . . (+27). . Lolimsogreat21 (talk | contribs) (Checkpoint C)
 m   22:29  Precipice‎ (diff | hist) . . (+6). . Lolimsogreat21 (talk | contribs) (Checkpoint B)
 m   21:44  Pier‎‎ (2 changes | history) . . (+3). . [Lolimsogreat21‎ (2×)]
 m    21:44 (cur | prev) . . (+1). . Lolimsogreat21 (talk | contribs) (Checkpoint B (Town))
 m    21:44 (cur | prev) . . (+2). . Lolimsogreat21 (talk | contribs) (Checkpoint B (Town))
 m   21:37  Gold Rush‎ (diff | hist) . . (-24). . Lolimsogreat21 (talk | contribs) (Removed unnecessary 'thes')
 m   19:35  Helltower‎‎ (2 changes | history) . . (+2). . [Happyrain‎ (2×)]
 m    19:35 (cur | prev) . . (+2). . Happyrain (talk | contribs) (Trivia: be caslte -> be a castle)
 m    19:33 (cur | prev) . . (0). . Happyrain (talk | contribs) (Trivia: laywers -> lawyers)
     10:11  Rumford‎‎ (2 changes | history) . . (0). . [GrampaSwood‎; Sh4rkface‎]
      10:11 (cur | prev) . . (-87). . GrampaSwood (talk | contribs) (Undo edit by Sh4rkface (Talk) (4039775) Please provide proof of this) (Tag: Undo)
      07:10 (cur | prev) . . (+87). . Sh4rkface (talk | contribs) (changed the trivia to say that only the fourth cutout (the one behind red first spawn) needs to be shot to open the room - this is the case from some testing ive done on private servers and in casual)

15 September 2025

 m   22:41  Soldier‎ (diff | hist) . . (+4). . Mediarch (talk | contribs) ('')
 m   22:18  Scout‎ (diff | hist) . . (+14). . Mediarch (talk | contribs) (link to the page for Trailer 1)