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18 April 2024
06:58 | Short Circuit (3 changes | history) . . (+60) . . [GrampaSwood; Conceptually Wild (2×)] | ||
06:58 (cur | prev) . . (-352) . . GrampaSwood (talk | contribs) (Fixed spelling + removed bug, no proof and should be in bugs) | |||
06:34 (cur | prev) . . (+1) . . Conceptually Wild (talk | contribs) | |||
m | 06:33 (cur | prev) . . (+411) . . Conceptually Wild (talk | contribs) (Just slight updates to the blast jump and how it gets effected by "dynamic surface(s)") |
14 April 2024
07:37 | Loose Cannon (3 changes | history) . . (0) . . [GrampaSwood; Lolimsogreat21 (2×)] | ||
07:37 (cur | prev) . . (-125) . . GrampaSwood (talk | contribs) (Undo edit by Lolimsogreat21 (Talk) (3668538) Video only shows visual difference, which is not noteworthy) (Tag: Undo) | |||
m | 03:37 (cur | prev) . . (+2) . . Lolimsogreat21 (talk | contribs) (→Bugs) | ||
m | 03:37 (cur | prev) . . (+123) . . Lolimsogreat21 (talk | contribs) (Indeed it seems that the Cannon's reload animation is slightly slower then it should be. Proof: https://www.youtube.com/watch?v=fpX8-fdJ508) |