Related changes
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5 November 2025
| 16:21 | Pumpkin bomb (3 changes | history) . . (+121) . . [GrampaSwood; Denied (2×)] | ||
| 16:21 (cur | prev) . . (-321) . . GrampaSwood (talk | contribs) (Moved Halloween pumpkin to the see also section to prevent excessive amount of hatnotes. Removed visual comparison of 'this stick of dynamites looks like this other stick of dynamites'. Removed irrelevant bit of trivia, other mc.) | |||
| m | 15:53 (cur | prev) . . (+371) . . Denied (talk | contribs) (A few changes to make it easier to see what reskins are used on each map. Moved some info from trivia to notes. Added source for the explosion radius.) | ||
| m | 10:56 (cur | prev) . . (+71) . . Denied (talk | contribs) (It can also be found on a few Smissmas maps and all-year maps) |
| m 03:42 | Soda Popper (diff | hist) . . (+1) . . Nintendo 64 (talk | contribs) (very tiny missing space) |
| m 02:55 | Quick-Fix (diff | hist) . . (-32) . . SpyAmogus (talk | contribs) (No more refs) |
4 November 2025
| 17:00 | Six Pack Abs (2 changes | history) . . (+108) . . [Mediarch (2×)] | ||
| 17:00 (cur | prev) . . (+55) . . Mediarch (talk | contribs) | |||
| m | 14:37 (cur | prev) . . (+53) . . Mediarch (talk | contribs) (Need image) |
| m 16:59 | Seeing Double (2 changes | history) . . (+145) . . [Mediarch (2×)] | ||
| m | 16:59 (cur | prev) . . (+92) . . Mediarch (talk | contribs) | ||
| m | 14:36 (cur | prev) . . (+53) . . Mediarch (talk | contribs) (Need image) |
| 16:58 | Allbrero (2 changes | history) . . (+104) . . [Mediarch (2×)] | ||
| 16:58 (cur | prev) . . (+51) . . Mediarch (talk | contribs) | |||
| m | 14:36 (cur | prev) . . (+53) . . Mediarch (talk | contribs) (Need image) |
| m 14:36 | Oblooterated (diff | hist) . . (+47) . . Mediarch (talk | contribs) (Need image) |
| m 01:23 | Buildings (2 changes | history) . . (+27) . . [BrazilianNut (2×)] | ||
| m | 01:23 (cur | prev) . . (-75) . . BrazilianNut (talk | contribs) (→Hauling: The Wrangler prevents hauling while fully active regardless of whether the Engineer has built a Sentry or not.) | ||
| m | 00:38 (cur | prev) . . (+102) . . BrazilianNut (talk | contribs) |
3 November 2025
| 20:09 | Buildings (diff | hist) . . (+204) . . GrampaSwood (talk | contribs) (Some notable difference in animations (so you can tell apart a building carrier from an unconstructed building carrier). Also a note about the Wrangler, you can sentry jump this way but you can also accidentally pick it up while holding M2 + mc) |
| 18:14 | Jumping (2 changes | history) . . (+259) . . [GrampaSwood; Hedgeblock] | ||
| 18:14 (cur | prev) . . (-72) . . GrampaSwood (talk | contribs) (It's just a basic rocket jump but with changed timing, I've moved it to an appropriate section with rewording. Removed bhopping (as that's considered an exploit) mention. Other mc) | |||
| 17:37 (cur | prev) . . (+331) . . Hedgeblock (talk | contribs) (Added short hop to soldier section) |
1 November 2025
| 19:03 | Disciplinary Action (2 changes | history) . . (0) . . [GrampaSwood; Purplemana] | ||
| 19:03 (cur | prev) . . (-148) . . GrampaSwood (talk | contribs) (Undo edit by Purplemana (Talk) (4070352) This is more suited to the strategy articles because it talks about how to use the weapon in combat) (Tag: Undo) | |||
| 19:02 (cur | prev) . . (+148) . . Purplemana (talk | contribs) (Added blurb about how the extra melee range makes the weapon great in melee combat.) |
| 18:18 | Medieval Medic (2 changes | history) . . (0) . . [Plutonium; BrazilianNut] | ||
| 18:18 (cur | prev) . . (+100) . . BrazilianNut (talk | contribs) (Undo edit by Plutonium (Talk) (4070272) See Template talk:Polycount contest item.) (Tag: Undo) | |||
| 17:23 (cur | prev) . . (-100) . . Plutonium (talk | contribs) |
| 18:18 | Hibernating Bear (2 changes | history) . . (0) . . [Plutonium; BrazilianNut] | ||
| 18:18 (cur | prev) . . (+101) . . BrazilianNut (talk | contribs) (Undo edit by Plutonium (Talk) (4070271) See Template talk:Polycount contest item.) (Tag: Undo) | |||
| 17:22 (cur | prev) . . (-101) . . Plutonium (talk | contribs) |
| 18:18 | Expert's Ordnance (2 changes | history) . . (0) . . [Plutonium; BrazilianNut] | ||
| 18:18 (cur | prev) . . (+103) . . BrazilianNut (talk | contribs) (Undo edit by Plutonium (Talk) (4070270) See Template talk:Polycount contest item.) (Tag: Undo) | |||
| 17:22 (cur | prev) . . (-103) . . Plutonium (talk | contribs) |
| m 15:41 | Gaelic Glutton (diff | hist) . . (+46) . . BrazilianNut (talk | contribs) |
| m 15:36 | Stunt Suit (diff | hist) . . (+56) . . BrazilianNut (talk | contribs) |
| 14:46 | Second Banana (diff | hist) . . (-194) . . GrampaSwood (talk | contribs) (Reworded trivia to make it more coherent rather than 'it references x, and y, and maybe also z!'. I highly doubt the reference is to being a secondary, but I left it in regardless. Seems like it's also not a booby prize, but a consolation prize (contract) |
| 14:39 | Dalokohs Bar (diff | hist) . . (-87) . . GrampaSwood (talk | contribs) (Relevant to every weapon in the game, with some exceptions) |
| 12:19 | Unarmed Combat (2 changes | history) . . (+196) . . [ZeitgeistLime; GrampaSwood] | ||
| 12:19 (cur | prev) . . (+1) . . GrampaSwood (talk | contribs) (Hiding until discussion. Removed 'redirects here' at the top as it's kind of a weird way to describe the Civilian bug) | |||
| m | 11:56 (cur | prev) . . (+195) . . ZeitgeistLime (talk | contribs) (The inverse team color trivia was replaced, then undone and accidentally completely removed. Restored, I see no reason why this doesn't count as trivia.) |
| 12:09 | Vaccinator (diff | hist) . . (-12) . . GrampaSwood (talk | contribs) (→{{heading|Notes}}) |
| 00:28 | Defaced Detonator (diff | hist) . . (+49) . . GrampaSwood (talk | contribs) (Archived) |
31 October 2025
| 21:37 | (Protection log) . . [GrampaSwood (2×)] | ||
| 21:37 . . GrampaSwood (talk | contribs) changed protection level for Vaccinator [Edit=Allow only administrators] (expires 21:37, 7 November 2025) [Move=Allow only administrators] (expires 21:37, 7 November 2025) (Counter-productive edit warring) | |||
| 21:34 . . GrampaSwood (talk | contribs) protected Vaccinator [Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite) (Counter-productive edit warring) |
| 21:32 | Vaccinator (8 changes | history) . . (0) . . [Xurkitree (2×); Bakugo (2×); GrampaSwood (4×)] | ||
| 21:32 (cur | prev) . . (+177) . . GrampaSwood (talk | contribs) (Undo edit by Xurkitree (Talk) (4069771) Again, provide proof) (Tag: Undo) | |||
| 21:32 (cur | prev) . . (-177) . . Xurkitree (talk | contribs) (Undo edit by GrampaSwood (Talk) (4069764) Posting misinformation - Fixed Vaccinator resist icons persisting when a player changes team (GitHub fix from Bakugo) - October 27 2025 update) (Tag: Undo) | |||
| 20:54 (cur | prev) . . (+177) . . GrampaSwood (talk | contribs) (Undo edit by Bakugo (Talk) (4069759) Vandalism) (Tag: Undo) | |||
| 20:28 (cur | prev) . . (-177) . . Bakugo (talk | contribs) (Here is the requested proof: https://www.youtube.com/watch?v=48rz8udZBmQ) (Tag: Undo) | |||
| 20:19 (cur | prev) . . (+177) . . GrampaSwood (talk | contribs) (Undo edit by Xurkitree The patch notes do not specify that this specific bug is fixed, even if the pull request did. Please provide in-game video proof of this bug no longer happening) (Tag: Undo) | |||
| 20:14 (cur | prev) . . (-177) . . Xurkitree (talk | contribs) (https://github.com/ValveSoftware/source-sdk-2013/pull/1452 Pull request merged into live tf2 version, refer to October 27 2025 Patch patchnotes for release notes) | |||
| 09:03 (cur | prev) . . (+177) . . GrampaSwood (talk | contribs) (Undo edit by Bakugo (Talk) (4068996) Please provide proof of this as it was not explicitly mentioned) (Tag: Undo) | |||
| 02:24 (cur | prev) . . (-177) . . Bakugo (talk | contribs) (This was also fixed by the recent patch) |
| 16:47 | Minigun (2 changes | history) . . (0) . . [Nodroid (2×)] | ||
| 16:47 (cur | prev) . . (-198) . . Nodroid (talk | contribs) (Undo edit by Nodroid (Talk) (4069612)) (Tag: Undo) | |||
| 16:47 (cur | prev) . . (+198) . . Nodroid (talk | contribs) (→{{heading|Update history}}: added missing updates) |
| 16:41 | Force-a-Nature (diff | hist) . . (0) . . Plutonium (talk | contribs) |
| 11:27 | List of game modes (2 changes | history) . . (+697) . . [GrampaSwood; Fisherboy800] | ||
| 11:27 (cur | prev) . . (-465) . . GrampaSwood (talk | contribs) (Changed wording of sub game modes that aren't official (e.g., symmetrical CP/Domination CP) to make clear they're map designs, and made sub game modes of other modes that are actually full game modes on their own to be their own header) | |||
| 05:30 (cur | prev) . . (+1,162) . . Fisherboy800 (talk | contribs) (Added A/D CTF as a subcategory of A/D because they are very distinct from one another.) |
| m 01:36 | Dayjogger (diff | hist) . . (0) . . Decimate (talk | contribs) |
| m 00:51 | Thermal Thruster (diff | hist) . . (+9) . . Mediarch (talk | contribs) (code) |