Related changes

Jump to: navigation, search

Enter a page name to see changes on pages linked to or from that page. (To see members of a category, enter Category:Name of category). Changes to pages on your Watchlist are in bold.

Recent changes options
Legend:
N
This edit created a new page (also see list of new pages)
m
This is a minor edit
b
This edit was performed by a bot
(±123)
The page size changed by this number of bytes
Show last 50 | 100 | 250 | 500 changes in last 1 | 3 | 7 | 14 | 30 days
Hide registered users | Hide anonymous users | Hide my edits | Show bots | Hide minor edits
Show new changes starting from 17:23, 4 November 2025
   
Page name:

4 November 2025

 m   01:23  Buildings‎‎ (2 changes | history) . . (+27). . [BrazilianNut‎ (2×)]
 m    01:23 (cur | prev) . . (-75). . BrazilianNut (talk | contribs) (Hauling: The Wrangler prevents hauling while fully active regardless of whether the Engineer has built a Sentry or not.)
 m    00:38 (cur | prev) . . (+102). . BrazilianNut (talk | contribs)

3 November 2025

     20:09  Buildings‎ (diff | hist) . . (+204). . GrampaSwood (talk | contribs) (Some notable difference in animations (so you can tell apart a building carrier from an unconstructed building carrier). Also a note about the Wrangler, you can sentry jump this way but you can also accidentally pick it up while holding M2 + mc)

31 October 2025

     11:27  List of game modes‎‎ (2 changes | history) . . (+697). . [GrampaSwood‎; Fisherboy800‎]
      11:27 (cur | prev) . . (-465). . GrampaSwood (talk | contribs) (Changed wording of sub game modes that aren't official (e.g., symmetrical CP/Domination CP) to make clear they're map designs, and made sub game modes of other modes that are actually full game modes on their own to be their own header)
      05:30 (cur | prev) . . (+1,162). . Fisherboy800 (talk | contribs) (Added A/D CTF as a subcategory of A/D because they are very distinct from one another.)