The reason why darker paints doesn't show up properly is because both RED and BLU textures contains the original colors of the hat on them, as opposed of having it white. Due to how the alpha mask is "getting" the BLU and RED colors, it can only paint on darker areas, for having no color values at all.
So, should this be noted as a bug, or should be left without it, as if this was made on "purpose"? Almost every item in the game, if not every one, the paint works by having the standard texture painted in white, and on the materials containing the default color values for both RED and BLU teams (BLU only if the item has more than one "skin").
I thought something like this:
- Due to how this item is textured, darker paints will not show up properly. This is because both RED and BLU textures aren't properly set for painting.
The same bug could be added to Antarctic Parka. Please leave your thoughts below. - ▪ - 20:58, 24 March 2019 (UTC)